Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 14:38:33 Player: Chaotick Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2666) 2666 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 6029 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 290/290 System Corruption 8% Temperature Cool (9) Movement Walking (209) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY (6) ------ Coolant Injector High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Weapon Cycler Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Assault Cannon Katana > --- INVENTORY (20) --- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Medium Treads Enhanced Flexi-carbon Leg Cooled VTOL Module Coolant Injector Particle Charger Heavy Armor Plating Improved Shield Generator Gauss Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Heavy Laser Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Cooled VTOL Module Coolant Injector Coolant Injector Advanced Weight Redist. System Improved Targeting Computer Weapon Cycler Heavy Armor Plating Improved Shield Generator Improved Shield Generator Flak Gun Mini Grenade Launcher Precision Grenade Launcher Flail [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Field Recycling Unit Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 2 . . Weapon . | . . . . . . . . Parts Attached 96 | 6 8 2 13 8 38 1 20 Power 13 | 1 2 1 2 1 3 . 3 Engine 11 | 1 2 1 2 1 1 . 3 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 26 | 2 3 . 4 2 10 1 4 Treads 3 | . . . . . 2 . 1 Leg 23 | 2 3 . 4 2 8 1 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 . 1 2 10 . 3 Device 7 | . . . . . 6 . 1 Storage 4 | 1 1 . . 2 . . . Processor 3 | . 1 . 1 . . . 1 Hackware . | . . . . . . . . Protection 5 | . . . . . 4 . 1 Artifact . | . . . . . . . . Weapon 38 | 2 1 1 6 3 15 . 10 Energy Gun 15 | 1 . 1 4 1 4 . 4 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 8 | 1 . . . . 4 . 3 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 7 | . 1 . 1 2 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 3 . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 24 | . . 1 2 2 10 . 9 Power 3 | . . 1 . . 1 . 1 Propulsion 11 | . . . 1 1 6 . 3 Utility 3 | . . . . . 2 . 1 Weapon 7 | . . . 1 1 1 . 4 Highest Loss Streak 5 | . . 1 1 2 5 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 92 98 97 99 94 60 82 Engine 6 | . 14 12 11 9 4 . 4 Core 1 | . . . . . 2 7 2 Treads 4 | . . . . . 7 . 2 Leg 22 | . 28 28 30 35 18 22 19 Device 12 | . . . . . 17 15 16 Storage 9 | . 14 14 11 17 7 7 7 Processor 13 | . 7 14 22 18 11 7 12 Protection 4 | . . . . . 6 . 3 Energy Gun 5 | . 11 14 15 8 3 . 4 Energy Cannon 1 | . . . . . 2 . . Ballistic Gun 4 | . 14 14 1 . 5 . 3 Ballistic Cannon 2 | . . . 4 9 1 . . Naked Turns . | . . . . . . . . Heaviest Build 82 | 13 18 19 24 58 82 60 72 Greatest Support 66 | 20 20 20 30 42 66 60 60 Greatest Overweight (x) 1 | . . . 1 1 1 . 1 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 Average Capacity 18 | 7 9 10 10 19 20 20 20 Most Carried 20 | 7 10 10 10 20 20 20 20 Average Carried 16 | 4 8 9 9 16 18 19 17 Final Capacity 20 | 8 10 10 10 20 20 20 20 Final Carried 20 | 6 10 10 10 19 20 20 13 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1436 | 203 114 72 167 55 564 . 261 Remotely . | . . . . . . . . Salvage Created 2042 | . 240 63 331 148 776 . 484 Parts 127 | . 23 6 22 16 38 . 22 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 25 | . . . . . 18 . 7 Retrieved Matter 344 | . . . . . 217 . 127 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 68 | . 10 6 11 7 20 . 14 Melee 3 | . . . . . 3 . . Guns 26 | . 8 3 6 . 4 . 5 Cannons 10 | . . . 2 1 6 . 1 AOE 29 | . 2 3 3 6 7 . 8 Classes Destroyed 10 | . 3 . 1 1 4 . 1 Worker 2 | . . . . . 2 . . Builder 2 | . . . . . . . 2 Recycler 2 | . . . . . 2 . . Operator 1 | . . . . 1 . . . Watcher 2 | . 1 . . 1 . . . Swarmer 25 | . 6 6 4 4 2 . 3 Grunt 23 | . 4 . 5 3 6 . 5 Sentry 10 | . . . 2 . 3 . 5 Hunter 1 | . . . . . 1 . . Programmer 9 | . . . . . 8 . 1 Best Kill Streak 10 | . 3 6 5 4 5 . 10 Combat Bots Only 9 | . 3 6 5 4 4 . 9 Max Kills in Single Turn 3 | . 2 2 3 3 2 . 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 2 3 3 2 . 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 734 | . 41 17 42 31 306 2 295 Missed 206 | . 9 . 8 8 81 1 99 Damage Taken 6108 | . 281 213 451 399 2667 43 2054 Core 1045 | . 79 59 161 44 313 43 346 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . 44 59 92 . . . Volleys Fired 184 | . 22 11 24 14 71 . 42 Largest 2 | . 2 2 2 2 2 . 2 Hottest 117 | . 70 65 104 84 114 . 117 Shots Fired 320 | . 39 20 47 24 122 . 68 Gun 228 | . 37 18 41 5 72 . 55 Cannon 64 | . . . 5 13 39 . 7 Launcher 28 | . 2 2 1 6 11 . 6 Special . | . . . . . . . . Kinetic 140 | . 20 9 8 13 63 . 27 Thermal 92 | . 17 . 5 . 46 . 24 Explosive 28 | . 2 2 1 6 11 . 6 Electromagnetic 60 | . . 9 33 5 2 . 11 Robot Hit Streak 13 | . 9 4 13 3 12 . 11 Robot Miss Streak 8 | . 4 3 2 3 7 . 8 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 224 | . 22 7 32 12 94 . 57 Core Hits 151 | . 17 6 19 12 52 . 45 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 2 . . . 3 . 2 Burn 4 | . 2 . . . 1 . 1 Blast 1 | . . . . . . . 1 Sever 2 | . . . . . 2 . . Melee Attacks 24 | . . . . . 18 . 6 Impact . | . . . . . . . . Slashing 24 | . . . . . 18 . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7568 | . 349 293 683 652 3578 . 2013 Guns 2407 | . 240 65 415 43 877 . 767 Cannons 1116 | . . . 92 133 704 . 187 Explosions 3214 | . 109 228 176 476 1302 . 923 Melee 829 | . . . . . 695 . 134 Ramming 2 | . . . . . . . 2 Kinetic 1755 | . 100 15 107 133 911 . 489 Thermal 1394 | . 140 . 59 . 670 . 525 Explosive 2950 | . 109 228 151 476 1275 . 711 Electromagnetic 638 | . . 50 366 43 27 . 152 Impact . | . . . . . . . . Slashing 829 | . . . . . 695 . 134 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 5 8 8 Average Corruption 4 | . . . . . 2 7 8 Corruption Purged 5 | . . . . . 5 . . Corruption Blocked . | . . . . . . . . Effects 70 | . . . . . 40 3 27 Message Errors 16 | . . . . . 10 1 5 Matter Fused 20 | . . . . . 13 . 7 Heat Flow Errors 4 | . . . . . 1 2 1 Energy Discharges 7 | . . . . . 5 . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 10 | . . . . . 5 . 5 Data Loss (major) 3 | . . . . . 1 . 2 Misfires 3 | . . . . . 3 . . Alerts 1 | . . . . . 1 . . Weapon Failures 5 | . . . . . 1 . 4 Overload Shots . | . . . . . . . . Overflow Damage 199 | . 4 . 3 30 51 . 111 Projectiles 3 | . . . 3 . . . . Explosions 133 | . 4 . . 30 14 . 85 Melee 63 | . . . . . 37 . 26 Knockbacks 7 | . . . 1 2 2 . 2 Impact . | . . . . . . . . Kinetic 7 | . . . 1 2 2 . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 743 | . . 76 52 51 351 . 213 Shots 21 | . . 2 2 2 9 . 6 Rammed 1 | . . . . . 1 . . Targets Rammed 2 | . . . . . 1 . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 352 | . 104 28 174 99 352 267 192 Average Temperature 66 | . 47 13 54 34 65 115 93 Received Heat Transfer 1521 | . 54 . 132 207 552 . 576 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 2743 | . 555 . 124 . 1110 . 954 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 464 | . 267 260 464 361 448 162 416 Initial 195 | . . 103 101 195 134 147 113 Average 178 | . 90 253 246 284 151 157 218 Maximum Alert Level 2 | . 1 1 2 1 2 . 2 Low Security (%) 59 | 100 86 . 43 32 71 100 34 Level 1 33 | . 13 99 38 67 19 . 61 Level 2 6 | . . . 18 . 9 . 3 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 1 . 1 1 13 . 5 Investigation 1 | . 1 . . . . . . Extermination 8 | . . . . . 7 . 1 Reinforcement 6 | . . . 1 1 3 . 1 Assault . | . . . . . . . . Garrison 6 | . . . . . 3 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 4 | . 3 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 12 5 15 15 27 4 23 Peak Tracking Total 9 | . 4 3 4 4 4 4 9 Tactical Retreats 5 | . . . . . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 4 | . 1 . . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 15 | . 1 . 1 3 9 . 1 Max in Single Turn 5 | . 1 . 1 2 5 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 13 | . 1 . 2 2 7 . 1 Terminals 8 | . 1 . 2 2 3 . . Fabricators 2 | . . . . . 1 . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 26 | . 2 . 4 5 14 . 1 Successful 12 | . 2 . 3 2 5 . . Failed 14 | . . . 1 3 9 . 1 Catastrophic 7 | . . . . 1 5 . 1 Database Lockouts . | . . . . . . . . Manual 3 | . 1 . . . 2 . . Terminals 18 | . 2 . 4 5 7 . . Fabricators 2 | . . . . . 1 . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 9 | . 2 . 3 2 2 . . Record 2 | . . . 1 . 1 . . Robot Analysis 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . Security Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 11 | . . . 1 2 7 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 5810 | 108 281 276 383 594 3364 111 693 Spaces Moved 2605 | 79 158 199 203 278 1311 85 292 Core 8 | 8 . . . . . . . Treads 579 | . . . . . 579 . . Legs 2018 | 71 158 199 203 278 732 85 292 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 186 186 126 126 Average Speed 183 | 112 120 120 125 188 219 126 170 Slowest Speed 240 | 120 120 120 190 190 240 126 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 41 47 19 25 39 77 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . 8 . . . . Terrain Destroyed 213 | . 13 24 13 34 96 . 33 Melee . | . . . . . . . . Projectile 3 | . . . . 3 . . . AOE 210 | . 13 24 13 31 96 . 33 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 3308 | 95 217 217 288 323 1657 91 420 Wait 258 | 4 12 5 29 10 144 1 53 Move 2599 | 78 157 198 202 277 1311 84 292 Hop . | . . . . . . . . Pick Up 78 | 7 8 1 9 11 37 1 4 Fast Attach 22 | 5 2 . 1 1 12 . 1 Attach 41 | 1 . 1 4 4 17 1 13 Detach 4 | . 1 . . 1 2 . . Swap 33 | . 6 1 8 3 9 . 6 Drop 63 | . 9 . 11 2 35 4 2 Fire 184 | . 22 11 24 14 71 . 42 Melee 24 | . . . . . 18 . 6 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 11) 390 | -10/Materials | Entered Mines 420 | -10/Mines | Core integrity fell below 50% 433 | -10/Mines | Identified exit to Materials 612 | -10/Mines | Discovered exit to Materials (range 8) 666 | -10/Mines | Entered Materials 666 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 918 | -9/Materials | Discovered new exit (range 9) 1044 | -9/Materials | Discovered new exit (range 5) 1048 | -9/Materials | Identified exit to Materials 1049 | -9/Materials | Entered another Materials area 1049 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1182 | -8/Materials | Build established: Scavenger-Mutant 1555 | -8/Materials | Discovered new exit (range 5) 1560 | -8/Materials | Identified exit to Factory 1643 | -8/Materials | Entered Factory 1643 | -7/Factory | Evolved 2 slots: Utility x2 1704 | -7/Factory | Build established: Mutant 3794 | -7/Factory | Lost 5 parts (1p2n2u) 4653 | -7/Factory | Garrison activated, responded to threat 4950 | -7/Factory | Discovered new exit (range 7) 4963 | -7/Factory | Identified exit to Lower Caves 5007 | -7/Factory | Sucked down chute 5007 | -7/Factory | Entered Waste 5022 | -7/Waste | EMP discharged 5035 | -7/Waste | Spotted C-40 Crusher 5039 | -7/Waste | Spotted C-40 Crusher 5048 | -7/Waste | Spotted C-40 Crusher 5051 | -7/Waste | Spotted C-40 Crusher 5059 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5060 | -7/Waste | Core integrity fell below 50% 5099 | -7/Waste | Discovered new exit (range 15) 5117 | -7/Waste | Identified exit to Factory 5118 | -7/Waste | Entered Factory 5313 | -7/Factory | Garrison activated, responded to threat 5490 | -7/Factory | Core integrity fell below 20% 5516 | -7/Factory | Destroyed 9 combat bots 5518 | -7/Factory | Lost 5 parts (1p2n1u1w) 5811 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05673_ U-05 Engineer lays Concrete. 05693_ System corrupted: Component data lost. 05726_ System corrupted: Matter fused (-10). 05746_ System corrupted: Flak Gun rejected. 05750_ G-47 Trooper destroyed. 05755_ R-06 Scavenger collects Aluminum Leg. 05755_ Critical hit (Burn: +37). 05758_ Destroyed Imp. Heat Sink. 05758_ G-47 Trooper knocked back. 05759_ Hvy. Laser destroyed. 05762_ R-06 Scavenger collects Particle Gun. 05762_ G-47 Trooper Particle Gun blasted off. 05762_ G-47 Trooper knocked back. 05763_ R-06 Scavenger collects Particle Gun. 05773_ HRHUI9UOHHEP5DXK6 LTTD6HE,=EF=QYGPEHUHL 05789_ R-06 Scavenger collects Corrupted Imp. Deuterium Engine. 05799_ Destroyed Lgt. Nuclear Core. 05802_ System corrupted: Matter fused (-6). 05809_ Destroyed Particle Gun. 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Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityReactionBlade Manual? 0 Play Time 01:38:30 Cumulative 35.2 hours Start 2024.04.05 @ 08:09:37 End 2024.04.06 @ 14:38:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35d860a9-2f33-42e4-89ca-c0fa5517c9a8