Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.24 @ 23:54:28 Player: arcadio rl Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (136) 680 Value Destroyed (4243) 4243 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (1926) 1926 TOTAL SCORE: 16069 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 213 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 280 Friendly Fire -232 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Experimental Core Shielding Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Accelerator Advanced Remote Shield System Purifier Hardcell Cannon Peak State ------------ > --- POWER ------------ Backup Power III Fusion Reactor > --- PROPULSION ------- Experimental Myomer Leg Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Cooling System Enhanced Optical Array Advanced Remote Shield Advanced Hacking Suite Authchip [Weapon] Corruption Screen > --- WEAPON ----------- Backup Laser III Backup Laser III Autogun > --- INVENTORY -------- Particle Accelerator Experimental Core Shielding System Purifier Hardcell Cannon Improved Datajack [Rating: 98] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . . . . . . 2 . . . 2 . . . . 1 . . . . 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 222 | 6 10 1 31 20 . . 6 7 3 49 13 20 6 . 6 4 12 1 9 1 2 3 3 8 1 Power 27 | 1 3 1 2 1 . . 1 1 . 8 . 3 . . . 2 2 . 1 . . 1 . . . Engine 17 | 1 3 1 2 1 . . 1 . . 6 . 1 . . . 1 . . . . . . . . . Core 8 | . . . . . . . . 1 . 2 . 2 . . . 1 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Propulsion 67 | 2 3 . 11 14 . . 2 2 1 12 5 5 . . 1 . . . 5 1 . . . 3 . Treads 7 | . . . . . . . . . . 3 . 2 . . . . . . 2 . . . . . . Leg 39 | 2 3 . 11 14 . . 2 2 1 . 2 . . . 1 . . . . . . . . 1 . Wheel 15 | . . . . . . . . . . 9 3 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . 3 1 . . . 2 . Utility 69 | 1 2 . 2 1 . . 3 1 2 19 4 8 4 . 3 . 5 1 2 . 2 2 3 3 1 Device 40 | . 1 . 2 . . . 1 1 1 10 2 5 1 . 3 . 5 . 1 . . 2 2 3 . Storage 6 | 1 1 . . . . . . . . 2 1 . . . . . . 1 . . . . . . . Processor 7 | . . . . . . . 1 . . 2 1 . 1 . . . . . . . 2 . . . . Hackware 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . Protection 13 | . . . . 1 . . 1 . 1 4 . 3 2 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 2 . 16 4 . . . 3 . 10 4 4 2 . 2 2 5 . 1 . . . . 2 . Energy Gun 21 | 2 2 . 4 . . . . 1 . 6 1 . 2 . 2 . . . . . . . . 1 . Energy Cannon 13 | . . . 7 2 . . . . . . 1 2 . . . . 1 . . . . . . . . Ballistic Gun 5 | . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . Ballistic Cannon 4 | . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . Launcher 10 | . . . 3 1 . . . 1 . 2 2 . . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . . . 3 . . . . 1 . . . 4 . . 1 . 6 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Lost 90 | . 4 . 1 9 . . 3 1 5 15 4 10 2 . 9 . 11 2 . 2 . . 1 2 9 Power 18 | . 2 . 1 1 . . 1 . 1 4 1 2 . . 1 . 3 . . . . . . . 1 Propulsion 24 | . . . . 4 . . 1 1 1 4 . 2 . . 3 . 1 . . 1 . . 1 . 5 Utility 21 | . . . . 1 . . 1 . . 5 . 3 1 . 3 . 3 1 . . . . . 1 2 Weapon 27 | . 2 . . 3 . . . . 3 2 3 3 1 . 2 . 4 1 . 1 . . . 1 1 Highest Loss Streak 10 | . 1 . 1 9 . . 3 1 5 5 2 10 2 . 9 . 7 2 . 2 . . 1 1 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 98 100 99 97 100 100 92 87 67 75 88 78 92 93 67 53 50 48 18 36 36 44 37 60 42 Engine 6 | . 13 14 10 11 11 11 8 7 4 11 12 4 6 6 2 2 2 . . . . . . 3 . Core 2 | . . . . . . . . 1 7 2 . 4 6 6 6 3 4 4 . . . . . . . Treads 1 | . . . . . . . . . . 2 . 7 13 13 4 . . . 1 . . . . . . Leg 12 | . 28 28 43 42 44 44 36 30 19 . . . . . 3 5 2 . . . . . . 2 3 Wheel 3 | . . . . . . . . . . 14 16 8 6 6 2 . . . . . . . . . . Device 12 | . 12 14 11 5 . . 3 7 7 11 20 11 6 13 12 11 18 23 1 5 5 7 2 2 3 Storage 6 | . 14 14 11 11 11 11 9 7 4 3 6 6 6 6 6 5 2 1 . . . . . . . Processor 3 | . . . . . . . 8 7 7 5 13 8 6 6 6 5 2 . . . 9 10 10 10 10 Protection 2 | . . . . 5 11 11 8 7 3 1 . 9 18 13 4 . . . . . . . . . . Energy Gun 9 | . 27 28 8 . . . . . 4 18 9 . 1 13 13 11 4 . . . . . . 10 6 Energy Cannon 3 | . . . 12 14 11 11 9 7 3 . 1 4 6 6 2 . 2 4 . . . . . . . Ballistic Cannon 1 | . . . . 4 11 11 9 7 . . . 1 5 . . 4 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 3 5 . . . 2 4 . . . . . . . Naked Turns 49 | . . . . . . . . . . 17 . . . . . . 1 24 7 . . . . . . Heaviest Build 78 | 12 18 19 32 33 33 33 33 40 34 58 59 78 78 74 74 65 65 51 16 16 15 18 16 32 24 Greatest Support 70 | 20 20 20 40 50 46 46 46 48 48 52 56 56 28 28 28 15 15 3 70 18 18 18 18 26 26 Greatest Overweight (x) 22 | 2 . . . 1 . . . . 1 11 17 11 2 2 22 4 17 16 . 1 . . 1 1 1 Average Overweight (x) 1 | . . . . . . . . . . 1 . . 2 2 2 3 7 10 . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 10 5 5 5 5 5 5 5 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 7 10 15 15 15 15 15 15 9 6 5 5 5 5 5 5 5 Most Carried 15 | 6 10 10 10 10 9 10 10 10 10 15 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 Average Carried 9 | 3 9 10 9 8 8 9 9 9 7 9 13 12 14 15 12 13 8 5 4 5 4 4 5 4 4 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 5 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 10 10 10 8 9 10 10 10 5 14 13 12 15 15 13 13 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 55% | Mutant 19% | Scavenger-Mutant 9% | Scavenger-Gunner 8% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Commander-Skirmisher | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 4589 | 210 145 10 360 307 . 15 253 117 . 698 17 486 179 . 524 . 427 255 130 . . 142 103 211 . Remotely 113 | . . . . . . . . . . . . . . . . . . . . . . 92 21 . . Salvage Created 4668 | . 540 130 1013 486 . 80 170 84 . 780 66 505 . . 233 . 98 243 130 . . . . 110 . Parts 275 | . 34 7 82 29 . . 12 3 . 53 5 23 . . 8 . 8 1 4 . . . . 6 . Haulers Intercepted 8 | . 2 . 5 . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . 18 4 . 8 . 4 . 3 . . . . . . Prevented 15 | . . . . . . . . . . . . 11 1 . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 108 | . 13 4 28 14 . 2 4 3 . 17 4 9 . . 3 . 5 . . . . . . 2 . Melee 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Guns 45 | . 12 4 14 . . . . . . 11 . . . . 2 . . . . . . . . 2 . Cannons 34 | . . . 8 9 . 2 2 2 . 3 1 6 . . 1 . . . . . . . . . . AOE 25 | . 1 . 6 5 . . 2 1 . 3 3 . . . . . 4 . . . . . . . . Classes Destroyed 16 | . 4 . 5 2 . . . . . 4 . . . . . . . . . . . . . 1 . Worker 7 | . . . 1 1 . . 1 . . 4 . . . . . . . . . . . . . . . Builder 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Hauler 8 | . 2 . 5 . . . 1 . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . 1 . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . Swarmer 34 | . 6 2 11 3 . . . . . . 4 3 . . . . 5 . . . . . . . . Grunt 38 | . 7 2 10 6 . 1 3 3 . 3 . 1 . . 2 . . . . . . . . . . Brawler 5 | . . . . 1 . 1 . . . . . 3 . . . . . . . . . . . . . Duelist 6 | . . . 1 2 . . . . . 1 . 1 . . 1 . . . . . . . . . . Sentry 13 | . . . 6 . . . 1 . . 5 . 1 . . . . . . . . . . . . . Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 9 | . 3 2 6 8 . 1 3 2 . 4 4 9 . . 2 . 5 . . . . . . 2 . Combat Bots Only 9 | . 3 2 5 8 . 1 2 2 . 3 4 9 . . 2 . 5 . . . . . . 2 . Max Kills in Single Turn 4 | . 1 1 4 2 . 1 3 1 . 4 3 1 . . 1 . 4 1 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 2 . . 2 1 . 2 3 . . . . . 4 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Damage Taken 13815 | . 519 89 854 984 . 370 464 196 200 2153 706 984 911 . 801 81 1477 453 . 205 235 23 116 484 1510 Core 3574 | . 115 23 161 108 . 47 119 28 60 508 108 245 86 . 63 81 411 230 . 21 150 . 71 144 795 Absorbed by Shields 612 | . . . . . . . . . . 28 . . 258 . 23 . . . . . . . . 229 74 Redirected to Shielding 143 | . . . . . . . . . . . . . 20 . 14 . . . . . . . . . 109 Regen/Repaired (Parts) 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Core Remaining (%) 45 | 100 . 44 . . . 21 78 . . 14 . . . . 40 . . . . 23 . . . . . Volleys Fired 304 | . 40 11 71 22 . 13 23 9 1 42 10 23 9 . 11 2 4 6 1 . . . . 6 . Largest 3 | . 2 2 2 2 . 2 2 3 2 3 3 1 2 . 3 2 2 1 1 . . . . 3 . Hottest 247 | . 90 90 130 126 . 116 116 155 123 235 147 69 142 . 247 140 140 105 20 . . . . 140 . Shots Fired 611 | . 71 22 140 36 . 27 46 20 2 110 21 24 19 . 31 4 12 9 1 . . . . 16 . Gun 342 | . 71 22 95 . . . . . 1 95 8 . . . 24 4 6 . . . . . . 16 . Cannon 237 | . . . 37 28 . 27 46 18 1 8 9 24 19 . 7 . 4 9 . . . . . . . Launcher 31 | . . . 8 8 . . . 2 . 7 4 . . . . . 2 . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 74 | . . . . . . 13 23 9 . 9 7 1 10 . . . 2 . . . . . . . . Thermal 336 | . 14 22 95 . . 14 23 9 1 94 1 . 9 . 27 2 5 9 1 . . . . 10 . Explosive 31 | . . . 8 8 . . . 2 . 7 4 . . . . . 2 . . . . . . . . Electromagnetic 164 | . 57 . 37 28 . . . . 1 . 9 23 . . 4 2 3 . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Robot Hit Streak 15 | . 6 7 12 15 . 3 7 5 6 13 2 7 8 . 6 . 7 2 2 . . . . 5 . Robot Miss Streak 10 | . 4 4 10 2 . 4 5 3 . 4 2 3 3 . 4 . 1 1 . . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 393 | . 38 11 111 23 . 13 21 13 2 88 3 23 8 . 18 . 5 4 1 . . . . 11 . Core Hits 299 | . 21 5 102 27 . 4 9 7 1 82 5 11 1 . 9 . 4 1 1 . . . . 9 . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 2 . . . . . 2 . . . . . . . . . . . . Critical Strikes 14 | . 1 . 1 2 . 1 3 . . . 1 2 2 . 1 . . . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . . 1 2 . . . . . 2 . . . . . . . . . . . . Corrupt 6 | . 1 . . 2 . . . . . . 1 1 . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 10 | . . . . . . . . . . . . 9 . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . 9 . . . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10668 | . 551 136 2080 842 . 320 869 446 20 2626 399 669 231 . 544 . 480 155 18 . . . . 282 . Guns 3931 | . 512 136 1077 . . . . . . 1515 16 . . . 366 . 27 . . . . . . 282 . Cannons 3631 | . . . 600 480 . 320 576 335 20 210 61 397 225 . 178 . 74 155 . . . . . . . Explosions 2648 | . 39 . 403 362 . . 293 111 . 810 287 . . . . . 343 . . . . . . . . Melee 308 | . . . . . . . . . . . . 272 . . . . 36 . . . . . . . . Ramming 132 | . . . . . . . . . . 91 35 . 6 . . . . . . . . . . . . Kinetic 1075 | . . . . . . 176 331 170 . 236 16 . 72 . . . 74 . . . . . . . . Thermal 5044 | . 150 136 1077 71 . 144 538 165 20 1833 . . 153 . 494 . . 155 18 . . . . 90 . Explosive 1901 | . . . 403 291 . . . 111 . 466 287 . . . . . 343 . . . . . . . . Electromagnetic 2016 | . 401 . 600 480 . . . . . . 61 397 . . 50 . 27 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 308 | . . . . . . . . . . . . 272 . . . . 36 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 192 | . . . . . . . . . . . . . . . . . . . . . . . . 192 . Highest Corruption 26 | . . . 3 3 3 3 . . 19 26 . 9 4 4 4 5 5 5 5 7 . . . . . Average Corruption 7 | . . . 2 3 3 3 . . 10 19 . 7 4 4 4 5 5 5 5 6 . . . . . Corruption Purged 22 | . . . . . . . . . . 17 . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 355 | . . . 19 13 5 7 . . 4 120 . 13 21 2 30 8 84 19 6 4 . . . . . Message Errors 91 | . . . 9 5 4 1 . . . 24 . 4 6 . 6 1 22 7 1 1 . . . . . Matter Fused 74 | . . . . . . 1 . . . 34 . 3 6 1 9 1 16 1 1 1 . . . . . Heat Flow Errors 39 | . . . 1 3 . 2 . . 2 10 . 1 4 . 3 2 8 2 1 . . . . . . Energy Discharges 41 | . . . 3 . . 2 . . 1 14 . 1 1 . 3 1 11 2 2 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 45 | . . . 3 . 1 . . . 1 13 . 3 2 1 4 1 13 1 1 1 . . . . . Data Loss (major) 18 | . . . 1 3 . . . . . 7 . . . . . 2 3 2 . . . . . . . Misfires 19 | . . . . . . 1 . . . 4 . 1 1 . 3 . 6 3 . . . . . . . Alerts 13 | . . . 2 . . . . . . 4 . . 1 . 1 . 4 1 . . . . . . . Misdirections 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 317 | . . . 15 1 . . 11 . . 68 4 . . . . . 135 83 . . . . . . . Projectiles 127 | . . . 8 1 . . 11 . . . . . . . . . 24 83 . . . . . . . Explosions 186 | . . . 7 . . . . . . 68 . . . . . . 111 . . . . . . . . Melee 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . 3 4 2 . 3 . . 2 . . . . . . . . . . . . Impact 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 3 4 2 . . . . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 499 | . 39 . 58 29 . . 86 48 . 150 30 . 3 . . . 56 . . . . . . . . Shots 11 | . 1 . 3 1 . . 1 1 . 2 1 . . . . . 1 . . . . . . . . Rammed 31 | . . . . . . . . . . 27 3 . 1 . . . . . . . . . . . . Targets Rammed 31 | . . . . . . . . . . 27 3 . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 186 180 219 227 . 352 315 79 209 549 81 157 382 . 400 243 192 157 121 . . . . . . Average Temperature 108 | . 59 70 67 80 . 169 99 31 82 150 29 63 155 . 139 68 76 70 61 . . . . . . Received Heat Transfer 3112 | . 201 18 243 66 . 243 207 81 . 591 63 162 361 . 405 . 180 54 . . 9 9 . 120 99 Effects 10 | . . . . . . . 2 . . 6 . . 1 . 1 . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 8 | . 2 . 3 3 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . 2 3 . . . 1 . . 11 . . . . 1 . . . 1 . . . . . . Heat Transferred 7909 | . 383 347 1525 50 . 259 644 296 37 2960 . . 185 . 779 . . 148 37 . . . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 630 | . 204 115 630 327 . 57 279 253 88 314 188 . . . . 15 . . . . 283 . . . . Initial 186 | . . 12 44 186 . . 22 126 88 47 88 . . . . . . . . . 18 . . . . Average 140 | . 66 15 373 270 . 9 147 227 73 110 112 . . . . 1 . . . . 70 . . . . Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 . 1 . . . . . . . . . . 1 . . . . Low Security (%) 74 | 100 97 100 24 20 . 100 57 15 100 90 100 . . . . 100 . . . . 87 . . . . Level 1 16 | . 2 . 17 79 . . 42 84 . 9 . . . . . . . . . . 12 . . . . Level 2 9 | . . . 57 . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 2 1 . . 3 . . 12 1 . . . . 1 . 1 . . 1 . 1 . . Investigation 4 | . 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Extermination 7 | . . . . . . . . . . 6 . . . . . 1 . . . . . . . . . Reinforcement 8 | . . . 2 . . . 2 . . 2 1 . . . . . . . . . 1 . . . . Assault 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 13 | . . . 4 . . . . . . . 1 . . . . . . . . . 2 . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 23 6 43 18 . 3 11 3 6 32 15 16 7 . 6 . 6 8 . 4 22 3 14 25 28 Peak Tracking Total 22 | . 4 3 6 7 . 3 4 3 6 4 8 10 4 . 3 1 5 8 . 2 10 3 15 22 13 Tactical Retreats 37 | . 1 1 1 2 . . 3 . 1 4 3 4 2 . . . 1 . . 1 4 . 4 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 16 | . . . 5 . . . 1 1 . 6 . . . . . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 2 . . . . . . . . . . . 12 . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 12 | . 1 . 1 2 . . 1 2 . 3 . . . . . 1 . . . . . . . 1 . Max in Single Turn 2 | . 1 . 1 2 . . 1 1 . 2 . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 66 | . 10 1 11 1 . 1 2 1 . 10 7 1 2 4 . . . 1 6 . 4 . . 4 . Terminals 30 | . 8 1 8 . . 1 2 . . 5 4 . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . Scanalyzers 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . Total Hacks 182 | . 28 2 32 1 . 1 3 4 . 23 19 1 2 30 . . . 1 18 . 7 . . 10 . Successful 109 | . 7 2 11 1 . 1 3 3 . 7 7 1 2 30 . . . 1 18 . 5 . . 10 . Failed 73 | . 21 . 21 . . . . 1 . 16 12 . . . . . . . . . 2 . . . . Catastrophic 10 | . 5 . 1 . . . . . . 3 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 23 . 19 . . . 2 2 . 4 5 . . . . . . . . . 3 . . 1 . Terminals 79 | . 20 2 24 . . 1 3 . . 15 10 . . . . . . . . . 4 . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Repair Stations 7 | . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . Recycling Units 16 | . 8 . 2 . . . . 4 . . . . . . . . . . . . 2 . . . . Scanalyzers 9 | . . . 2 . . . . . . . 7 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 2 . . . . . . . . . 1 . . . . Terminal Hacks 84 | . 4 2 5 1 . 1 1 . . 3 3 1 2 30 . . . 1 18 . 2 . . 10 . Record 29 | . . . . . . 1 . . . . . . . 11 . . . . 7 . 1 . . 9 . Part Schematic 13 | . . . . . . . . . . . . . . 10 . . . . 3 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 1 . 2 . . . . . . . . . . 3 . . . . 4 . . . . . . Open Door 6 | . . . . 1 . . . . . . . 1 2 . . . . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . 2 . . . 2 1 . 2 1 . . . . . . . . . 1 . . . . Terminals 8 | . 1 . 2 . . . 2 . . 1 1 . . . . . . . . . 1 . . . . Botnet 7 | . 1 . 2 . . . 1 . . 1 1 . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Reject 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 10 . 10 . . 1 1 1 . 10 6 . . . . . . . . . 2 . . . . Full Trace Events 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . . . 1 . . 10 . . . . 3 . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 3 1 1 1 1 1 . . . . . . Autooverrided 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 13 | . . 2 . 1 . . . . . . 1 3 . . 1 . . . . . . . . 5 . Largest Group 5 | . . 2 . 1 . . . . . . 1 2 2 . 1 . . . . . . . . 5 . Highest-Rated Group 284 | . . 42 . 28 . . . . . . 30 40 40 . 96 . . . . . . . . 284 . Highest-Rated Ally 96 | . . 31 . 28 . . . . . . 30 20 20 . 96 . . . . . . . . 65 . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 54 | . . 3 . 5 . . . . . . 3 4 6 . 12 . . . . . . . . 21 . Total Damage 1652 | . . 43 . 44 . . . . . . 75 100 97 . 523 . . . . . . . . 770 . Kills 6 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . . 1 1 . 2 . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 18934 | 71 1066 1182 1608 934 197 391 310 229 135 2412 534 829 893 106 1568 870 3368 1054 166 88 148 72 148 472 83 Spaces Moved 11814 | 50 756 873 1026 694 164 282 181 152 104 1414 434 579 652 82 704 234 669 180 265 267 494 215 433 716 194 Core 876 | 9 . . . . . . . . . 209 1 7 . . 5 . 292 180 152 . . . . . 21 Treads 137 | . . . . . . . . . . 111 . 16 . . . . . . 10 . . . . . . Legs 5189 | 41 756 873 1026 694 164 282 181 152 104 25 . . . . 280 234 377 . . . . . . . . Wheels 3211 | . . . . . . . . . . 1069 433 556 652 82 419 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2401 | . . . . . . . . . . . . . . . . . . . 103 267 494 215 433 716 173 Fastest Speed 26 | 50 120 120 120 120 120 120 120 120 120 50 93 100 130 130 130 260 50 50 29 29 29 29 29 26 35 Average Speed 143 | 114 120 120 120 120 120 120 120 120 120 144 98 120 130 130 215 367 499 563 53 32 29 29 32 50 40 Slowest Speed 1150 | 150 120 120 120 190 120 120 120 120 190 600 900 600 130 130 1150 400 900 850 160 142 29 29 102 106 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . . . . . 1 10 1 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 52 | 3 96 98 61 95 56 52 20 3 88 37 16 61 61 69 72 5 71 33 62 46 19 46 72 85 47 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 8 | . . 1 . 3 . . . . . . . . . 1 . . . . 3 . . . . . . Known Exits Taken 10 | . . . . . . . 1 . . . 1 1 1 1 1 1 . . . 1 1 . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . 1 . . . . . . 1 1 1 . . 1 . 1 . Scrap Searched 21 | . . 1 . 1 . 3 . . . . . 3 2 . 2 . 2 . . . . 2 5 . . Spaces Dug 34 | . . . 16 . . . 1 . . 11 6 . . . . . . . . . . . . . . Terrain Destroyed 418 | . 4 . 46 97 . 5 47 21 . 103 39 . 15 . 1 . 35 5 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 42 | . . . . . . 5 10 3 . . 1 . 15 . 1 . 2 5 . . . . . . . AOE 376 | . 4 . 46 97 . . 37 18 . 103 38 . . . . . 33 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 13134 | 61 846 986 1263 752 164 308 227 180 112 1684 522 675 681 81 739 244 688 213 284 266 488 223 440 808 199 Wait 491 | . 22 101 115 5 . 13 15 9 . 86 49 8 1 . 15 1 . 26 . . . 4 1 20 . Move 11765 | 49 755 872 1025 693 163 281 180 152 103 1413 433 578 651 81 703 233 668 179 264 264 474 212 432 713 194 Hop 12 | . . . . . . . . . . . . . . . . . . . . 1 9 1 . 1 . Pick Up 81 | 6 11 . 3 4 1 1 2 1 1 21 5 5 7 . 1 1 2 . 5 . 1 2 . 1 . Fast Attach 107 | 6 2 . 9 3 . . 3 2 2 30 6 10 . . 1 2 7 1 8 1 1 . 3 10 . Attach 65 | . 3 . 6 6 . . 2 2 1 9 5 10 3 . 3 2 4 . 3 . 1 3 . 1 1 Detach 20 | . . . 1 . . . . . . 5 1 6 1 . 1 2 . . . . 1 1 . 1 . Swap 55 | . 5 1 16 11 . . 1 3 . 10 2 . 3 . 2 . 1 . . . . . . . . Drop 97 | . 8 1 17 8 . . 1 2 4 24 8 1 5 . 1 1 1 1 3 . 1 . 4 5 1 Fire 304 | . 40 11 71 22 . 13 23 9 1 42 10 23 9 . 11 2 4 6 1 . . . . 6 . Melee 10 | . . . . . . . . . . . . 9 . . . . 1 . . . . . . . . Ram 31 | . . . . . . . . . . 27 3 . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . 17 . . . . . . . . . . . . . . 3 Rewire 76 | . . . . . . . . . . . . 25 . . 1 . . . . . . . . 50 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 38 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Discovered new exit (range 7) 744 | -10/Materials | Discovered new exit (range 15) 908 | -10/Materials | Discovered new exit (range 16) 1138 | -10/Materials | Entered Mines 1197 | -10/Mines | Learned location of Zion (-7) 1242 | -10/Mines | Met a Derelict bent on vengeance 2119 | -10/Mines | Core integrity fell below 50% 2235 | -10/Mines | Discovered new exit (range 12) 2280 | -10/Mines | Discovered new exit (range 13) 2320 | -10/Mines | Entered Materials 2320 | -9/Materials | Evolved 2 slots: Propulsion x2 2452 | -9/Materials | Build established: Scavenger-Mutant 3257 | -9/Materials | Discovered new exit (range 7) 3338 | -9/Materials | Discovered new exit (range 10) 3648 | -9/Materials | Discovered new exit (range 10) 3928 | -9/Materials | Entered Mines 3932 | -9/Mines | Core integrity fell below 50% 3998 | -9/Mines | Escorted by a lone wolf Derelict 4018 | -9/Mines | Learned location of Storage (-8) 4052 | -9/Mines | Learned 8 Materials zone layouts 4135 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4136 | -9/Mines | Discovered new exit (range 5) 4151 | -9/Mines | Discovered new exit (range 15) 4211 | -9/Mines | Discovered new exit (range 12) 4232 | -9/Mines | Met a Derelict shopkeep closing up shop 4325 | -9/Mines | Assembled infested the area 4420 | -9/Mines | Destroyed 8 combat bots 4428 | -9/Mines | Lost 9 parts (1p4n1u3w) 4498 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4660 | -9/Mines | Build established: Mutant 4862 | -9/Mines | Entered Exiles 4892 | -9/Exiles | Met 8R-AWN 4913 | -9/Exiles | Met EX-HEX 4956 | -9/Exiles | Met EX-BIN 4978 | -9/Exiles | Met EX-DEC 5049 | -9/Exiles | Discovered new exit (range 10) 5059 | -9/Exiles | Entered Mines 5445 | -8/Mines | Discovered new exit (range 3) 5450 | -8/Mines | Entered Materials 5450 | -8/Materials | Evolved 2 slots: Utility x2 5451 | -8/Materials | Identified exit to Factory 5644 | -8/Materials | Lost 3 parts (1p1n1u) 5760 | -8/Materials | Entered Factory 5760 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5867 | -7/Factory | Noticed a derelict Sapper rigging charges 5989 | -7/Factory | Sucked down chute 5989 | -7/Factory | Entered Waste 6004 | -7/Waste | EMP discharged 6032 | -7/Waste | Spotted C-40 Crusher 6043 | -7/Waste | Spotted C-40 Crusher 6053 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6056 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6057 | -7/Waste | Spotted C-40 Crusher 6061 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6062 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6063 | -7/Waste | Spotted C-40 Crusher 6069 | -7/Waste | Spotted C-40 Crusher 6081 | -7/Waste | Spotted C-40 Crusher 6093 | -7/Waste | Lost 5 parts (1p1n3w) 6104 | -7/Waste | EMP discharged 6104 | -7/Waste | System corruption reached 10% 6111 | -7/Waste | Discovered new exit (range 12) 6124 | -7/Waste | Entered Factory 6406 | -7/Factory | Lost 5 parts (2p1n1u1w) 6844 | -7/Factory | Build established: Scavenger-Gunner 7737 | -7/Factory | Core integrity fell below 50% 8318 | -7/Factory | Core integrity fell below 20% 8353 | -7/Factory | Lost 5 parts (2p2u1w) 8385 | -7/Factory | Discovered new exit (range 8) 8528 | -7/Factory | Fabricated Field Propulsion Drive? 8536 | -7/Factory | Entered another Factory area 8536 | -6/Factory | Evolved 2 slots: Utility x2 8553 | -6/Factory | Identified exit to Lower Caves 8553 | -6/Factory | Identified exit to Extension 8698 | -6/Factory | Build established: Gunner 9070 | -6/Factory | Entered Lower Caves 9072 | -6/Lower Caves | Encountered a Warlord checkpoint 9241 | -6/Lower Caves | Build established: Mutant 9345 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9446 | -6/Lower Caves | Destroyed 9 combat bots 9451 | -6/Lower Caves | Lost 10 parts (2p2n3u3w) 9740 | -6/Lower Caves | Identified exit to Lower Caves 9767 | -6/Lower Caves | Build established: Scavenger-Mutant 9899 | -6/Lower Caves | Entered another Lower Caves area 9899 | -6/Lower Caves | Accompanied by 2 allies 9922 | -6/Lower Caves | Found Prototype Device 10021 | -6/Lower Caves | Discovered new exit (range 11) 10236 | -6/Lower Caves | Identified exit to Factory 10350 | -6/Lower Caves | Encountered a Warlord checkpoint 10403 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10682 | -6/Lower Caves | Core integrity fell below 50% 10766 | -6/Lower Caves | Learned Factory garrison access intel 10774 | -6/Lower Caves | Discovered new exit (range 10) 10790 | -6/Lower Caves | Identified exit to Data Miner 10792 | -6/Lower Caves | Entered Data Miner 10792 | -6/Data Miner | Discovered new exit (range 6) 10817 | -6/Data Miner | Met Data Miner 10843 | -6/Data Miner | Learned location of Section 7 (-3) 10843 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10868 | -6/Data Miner | Received God Mode back door access code from Data Miner 10896 | -6/Data Miner | Identified exit to Proximity Caves 10898 | -6/Data Miner | Entered Proximity Caves 11009 | -5/Proximity Caves | Build established: Scavenger-Tank 11052 | -5/Proximity Caves | Learned 12 Factory zone layouts 11234 | -5/Proximity Caves | Escorted by Enhanced Grunt 11234 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11535 | -5/Proximity Caves | Identified Heart of Steel 11549 | -5/Proximity Caves | Lost 9 parts (1p3n3u2w) 11784 | -5/Proximity Caves | Build established: Mutant 12466 | -5/Proximity Caves | Entered Factory 12466 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12467 | -5/Factory | Identified exit to Factory 12468 | -5/Factory | Loaded intel: 4 garrison access locations 12744 | -5/Factory | Discovered new exit (range 14) 12813 | -5/Factory | Identified exit to Upper Caves 13336 | -5/Factory | Entered Upper Caves 13350 | -5/Upper Caves | Spotted B-75 Beast 14099 | -5/Upper Caves | Build established: Gunner 14951 | -5/Upper Caves | Lost 7 parts (2p1n2u2w) 15064 | -5/Upper Caves | Build established: Mutant 16644 | -5/Upper Caves | Discovered new exit (range 8) 16704 | -5/Upper Caves | Entered another Upper Caves area 17727 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17728 | -5/Upper Caves | Core integrity fell below 50% 17734 | -5/Upper Caves | Released all parts (7) 17754 | -5/Upper Caves | Discovered new exit (range 9) 17758 | -5/Upper Caves | Entered Zhirov 17758 | -5/Zhirov | Discovered new exit (range 3) 17774 | -5/Zhirov | Met Zhirov 17783 | -5/Zhirov | Learned location of Quarantine (-3) 17783 | -5/Zhirov | Learned location of Testing (-2) 17783 | -5/Zhirov | Learned location of Command (-1) 17795 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17803 | -5/Zhirov | Found Alien Artifact 17817 | -5/Zhirov | Found Alien Artifact 17873 | -5/Zhirov | Identified Integrated Reactor 17873 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17874 | -5/Zhirov | Identified Transdimensional Reconstructor 17874 | -5/Zhirov | Warped through subspace 17924 | -5/Zhirov | Entered Proximity Caves 18008 | -4/Proximity Caves | Discovered exit to Factory (range 5) 18012 | -4/Proximity Caves | Entered Factory 18012 | -4/Factory | Spotted B-86 Titan 18012 | -4/Factory | Evolved 2 slots: Utility x2 18013 | -4/Factory | Identified exit to Upper Caves 18153 | -4/Factory | Spotted B-86 Titan 18160 | -4/Factory | Entered Upper Caves 18206 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18225 | -4/Upper Caves | Discovered new exit (range 15) 18232 | -4/Upper Caves | Entered another Upper Caves area 18233 | -4/Upper Caves | Identified exit to Warlord 18248 | -4/Upper Caves | Discovered new exit (range 19) 18260 | -4/Upper Caves | Build established: Sprinter 18278 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18380 | -4/Upper Caves | Entered Warlord 18599 | -4/Warlord | Met Warlord 18610 | -4/Warlord | Opened Warlord's prototype stash 18624 | -4/Warlord | Warlord's base attacked by MAIN.C 18629 | -4/Warlord | Found Prototype Device 18629 | -4/Warlord | Identified System Purifier 18677 | -4/Warlord | Found Prototype Energy Gun 18677 | -4/Warlord | Identified Vortex Shotgun 18824 | -4/Warlord | Warlord forces counterattacked 18833 | -4/Warlord | Discovered new exit (range 14) 18852 | -4/Warlord | Entered Proximity Caves 18870 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18895 | -3/Proximity Caves | Spotted B-86 Titan 18915 | -3/Proximity Caves | Core integrity fell below 50% 18922 | -3/Proximity Caves | Core integrity fell below 20% 18925 | -3/Proximity Caves | Discovered new exit (range 21) 18935 | -3/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 18912_ Triggered Stasis Trap. 18912_ A bubble of rippling energy engulfs the area. 18912_ Field strength at 94. 18912_ Field strength at 82. 18913_ Exp. Myomer Leg destroyed. 18913_ Field strength at 44. 18914_ Field strength at 14. 18915_ Stasis field depleted. 18920_ Dispatcher launches Target Drone into the air. 18920_ Target Drone destroyed. 18921_ C-30 ARC bursts open, deploying its payload. 18921_ H-77 Assassin unfolds itself. 18921_ Penetrated by Slug. 18922_ Adv. Hacking Suite destroyed. 18924_ Identified Exp. Core Shielding. 18924_ Cld. Nuclear Pulse Thruster destroyed. 18924_ Penetrated by Slug. 18925_ EXIT=FOUND 18932_ Y-72 Warden springs to life. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????##############????????????????? | | ???????????????# # #????????????????? | | ???????????????# # < #????????????????? | | ???????????????# ?????????????????? | | ???????????????# Y@###????????????????? | | ???????????????# C#????????????????? | | ????#??????????# C#????????????????? | | ????# ?????????# C#????????????????? | | ????# ????????# C#????????????????? | | ?#### ####+#### C#????????????????? | | " " C#????????????????? | | C#????????????????? | | ###????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | " d #??????????????????? | | "%" #??????????????????? | | " ss #### #??????????????????? | | ss#??? #??????????????????? | | #??? #??????????????????? | | = #???##??????????????????? | | ! #???????????????????????? | | " #???????????????????????? | | #???????????????????????? | | #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 39 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 EM Shielding 2 Corruption Block 8 Armor Coverage 375 Resistance: TH 10 Core Shielding 40 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Particle Charging 30 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- I Think I Know What's Going On Short-term Sacrifices Use The Force Challenges ------------ None Game ------ Seed InsulatedSpikedDesublimator Manual? 0 Play Time 03:05:17 Cumulative 93.2 hours Start 2023.06.24 @ 20:22:55 End 2023.06.24 @ 23:54:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0478220-dba1-46de-b79e-a5c24173cddb