Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.29 @ 21:17:53 Player: AlmondRoll Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (601) 601 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2311 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (15) --- Light Ion Engine Light Treads Wheel Compact Wheel Subdweller Optics Improved Terrain Scanner Hacking Suite Subdweller Beam Cannon Heavy Assault Rifle Barrage Gun Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Scrap Shield Fragment (49) Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Compact Wheel Improved Terrain Scanner Hacking Suite Subdweller Beam Cannon Light Assault Rifle Heavy Assault Rifle Barrage Gun Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Scrap Shield Fragment Scrap Shield Fragment [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 9 | 3 2 4 . Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 2 | 1 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | . . 3 . Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 99 . Engine 13 | . 14 13 . Treads 28 | . 28 28 . Device 14 | . 14 14 . Storage 14 | . 14 14 . Energy Cannon 1 | . . 3 . Ballistic Gun 26 | . 28 24 . Naked Turns . | . . . . Heaviest Build 38 | 12 27 38 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 13 | 8 12 15 . Most Carried 15 | 8 11 15 . Average Carried 11 | 6 9 13 . Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 11 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Jun Mat Sub Mat Matter Collected 647 | 240 206 201 . Remotely . | . . . . Salvage Created 893 | 114 428 351 . Parts 54 | 12 23 19 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Combat Hostiles Destroyed 13 | . 8 5 . Guns 11 | . 8 3 . Cannons 2 | . . 2 . Classes Destroyed 7 | 2 3 2 . Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Grunt 8 | . 8 . . Sentry 1 | . . 1 . Subdweller 4 | . . 4 . Best Kill Streak 3 | 3 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Jun Mat Sub Mat Damage Taken 495 | . 192 303 . Core 107 | . 73 34 . Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 57 . Volleys Fired 79 | 19 30 30 . Largest 2 | 2 2 2 . Hottest 110 | 40 40 110 . Shots Fired 160 | 38 60 62 . Gun 155 | 38 60 57 . Cannon 5 | . . 5 . Launcher . | . . . . Special . | . . . . Kinetic 155 | 38 60 57 . Thermal 5 | . . 5 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 6 7 10 . Robot Miss Streak 4 | 4 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 107 | 25 39 43 . Core Hits 46 | 8 21 17 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1373 | 268 411 694 . Guns 1288 | 268 411 609 . Cannons 85 | . . 85 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1288 | 268 411 609 . Thermal 85 | . . 85 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 1 18 . Message Errors 2 | . 1 1 . Matter Fused 3 | . . 3 . Heat Flow Errors 3 | . . 3 . Energy Discharges 1 | . . 1 . Data Loss (minor) 5 | . . 5 . Data Loss (major) 3 | . . 3 . Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 203 | . 27 203 . Average Temperature 40 | . 8 82 . Received Heat Transfer 183 | . 120 63 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Peak Influence 203 | 25 203 . . Initial 16 | . 16 . . Average 95 | 15 108 . . Maximum Alert Level 1 | . 1 . . Low Security (%) 85 | 100 83 . . Level 1 14 | . 16 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 14 5 . Peak Tracking Total 5 | . 5 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Jun Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 4 2 . Successful 3 | . 1 2 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Record 2 | . . 2 . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Jun Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Jun Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Jun Mat Sub Mat Turns Passed 1606 | 105 655 846 . Spaces Moved 766 | 33 277 456 . Core . | . . . . Treads 737 | 4 277 456 . Legs 29 | 29 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 160 160 . Average Speed 158 | 124 160 160 . Slowest Speed 160 | 160 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 59 46 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Total 1013 | 62 436 515 . Wait 131 | 3 120 8 . Move 763 | 32 276 455 . Hop . | . . . . Pick Up 20 | 4 5 11 . Fast Attach 1 | . . 1 . Attach 1 | 1 . . . Detach . | . . . . Swap 7 | 2 2 3 . Drop 11 | 1 3 7 . Fire 79 | 19 30 30 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 106 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 5) 730 | -10/Materials | Discovered new exit (range 11) 761 | -10/Materials | Entered Subcaves 814 | -10/Subcaves | Learned Materials stockpile data 1092 | -10/Subcaves | Learned location of Mines (-9) 1529 | -10/Subcaves | Visited Clippyterm 1572 | -10/Subcaves | Discovered new exit (range 10) 1607 | -10/Subcaves | Entered Materials 1607 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1607 | -8/Materials | Self-destructed Last Messages --------------- >>Record! "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. 01549_ ZJGNZS9QE1AYGKWRZZ ,UVKR7YXOYF9#4R YZU4N HM-Q3J(R) emerges from concealment. 01563_ HM-Q3J(R) destroyed. 01566_ Lgt. Ion Engine destroyed. 01566_ W9-2GF(R) destroyed. 01572_ EXIT=FOUND 01574_ Acquired 34 matter. 01578_ Acquired 32 matter. 01585_ Dropped Enh. Flamer. 01585_ Acquired Sub. Beam Cannon. 01593_ Acquired Sub. Power Source. 01594_ Acquired 10 matter. 01597_ Dropped Lgt. Assault Rifle. 01598_ Acquired Sub. Optics. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????### ?????????????????????????? | | ????????????? ## ??## ?????????????? | | ????????????? # ] ###+#####?????????????? | | ????????????? # ##?????????????? | | ????????????? + @ ##?????????????? | | ????????????? # ##?????????????? | | ????????????? # ] ##T######?????????????? | | ????????????? ####?##########?????????????? | | ????????????? ####??###???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneClaymoresShielding Manual? 0 Play Time 00:12:50 Cumulative 387.4 hours Start 2023.11.29 @ 21:05:12 End 2023.11.29 @ 21:17:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 14 Types 8/0/4/2/0/0/0/0/0 Lore% 80 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55d5bf6f-9ec2-4c8c-8bd5-9f6080d08a5a