Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 07:50:28 Player: max Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1074) 1074 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 2597 Bonus ------- High Alert Combat Kills 93 Cogmind --------- Core Integrity 0/400 Matter 2/400 Energy 100/100 System Corruption 0% Temperature Cool (19) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Light Cannon Light Cannon > --- INVENTORY (20) --- Light Treads Disposable Heat Sink Large Storage Unit Structural Scanner Propulsion Shielding Tractor Beam Improved EM Shotgun Improved EM Shotgun Small Laser Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Small Storage Unit Small Storage Unit Propulsion Shielding Improved EM Shotgun Small Laser Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Transport Network Coupler Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 54 | 6 22 17 9 Power 9 | 1 5 2 1 Engine 8 | 1 4 2 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 4 2 1 Treads 9 | 2 4 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 5 1 . Device . | . . . . Storage 6 | 1 4 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 29 | 2 8 12 7 Energy Gun 6 | 1 3 2 . Energy Cannon 2 | . . 1 1 Ballistic Gun 2 | 1 1 . . Ballistic Cannon 12 | . 4 5 3 Launcher 7 | . . 4 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . . 1 5 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 99 97 Engine 4 | . 2 11 10 Core 8 | . 11 . . Treads 26 | . 28 22 22 Storage 28 | . 26 32 33 Energy Gun 8 | . 11 3 . Energy Cannon 2 | . . 8 8 Ballistic Gun 1 | . 1 . . Ballistic Cannon 16 | . 15 19 19 Peak Build Rating 15 | 6 15 14 14 Average Rating 10 | 3 10 12 11 On Entrance 7 | . 6 13 12 Naked Turns . | . . . . Heaviest Build 78 | 12 71 78 77 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 17 20 20 Most Carried 20 | 5 20 18 16 Average Carried 13 | 3 13 15 15 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 2 18 16 13 Class Distribution -------------------- 72% | Mutant 27% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1285 | 195 701 389 . Remotely . | . . . . Salvage Created 1474 | . 860 550 64 Parts 113 | . 63 50 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 46 | . 10 19 17 Guns 3 | . 3 . . Cannons 21 | . 7 11 3 AOE 22 | . . 8 14 Classes Destroyed 11 | . 8 2 1 Worker 5 | . 4 1 . Builder 6 | . 3 3 . Hauler 1 | . 1 . . Recycler 4 | . 4 . . Mechanic 1 | . 1 . . Watcher 4 | . 3 1 . Swarmer 8 | . 2 6 . Grunt 16 | . 8 8 . Brawler 1 | . . 1 . Sentry 4 | . . 4 . Assembled 17 | . . . 17 Best Kill Streak 17 | . 3 7 17 Combat Bots Only 17 | . 2 7 17 Max Kills in Single Turn 9 | . 1 3 9 Gunslinging . | . . . . Exploded 9 | . . 2 9 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 198 | . 61 78 59 Missed 47 | . 13 19 15 Damage Taken 2480 | . 541 811 1128 Core 525 | . 99 72 354 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 114 | . 67 36 11 Largest 3 | . 2 3 3 Hottest 153 | . 80 153 138 Shots Fired 261 | . 134 99 28 Gun 72 | . 67 5 . Cannon 166 | . 67 78 21 Launcher 23 | . . 16 7 Special . | . . . . Kinetic 161 | . 94 52 15 Thermal 35 | . 2 27 6 Explosive 23 | . . 16 7 Electromagnetic 42 | . 38 4 . Robot Hit Streak 11 | . 11 8 6 Robot Miss Streak 6 | . 3 4 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 142 | . 79 52 11 Core Hits 102 | . 33 31 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 4 2 . Blast 6 | . 4 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3948 | . 1326 1626 996 Guns 632 | . 588 44 . Cannons 1833 | . 710 905 218 Explosions 1483 | . 28 677 778 Melee . | . . . . Ramming . | . . . . Kinetic 1507 | . 936 435 136 Thermal 687 | . 39 566 82 Explosive 1359 | . . 581 778 Electromagnetic 395 | . 351 44 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . 9 3 10 Projectiles 16 | . 9 . 7 Explosions 6 | . . 3 3 Melee . | . . . . Knockbacks 12 | . 6 3 3 Impact . | . . . . Kinetic 11 | . 6 2 3 Secondary 1 | . . 1 . Self-Inflicted Damage 155 | . . 80 75 Shots 5 | . . 2 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 338 | . 198 333 338 Average Temperature 78 | . 41 96 151 Received Heat Transfer 638 | . 261 237 140 Effects 3 | . . 2 1 Energy Bleed 1 | . . 1 . Interference 1 | . . . 1 Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1224 | . 75 1001 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 714 | . 204 714 272 Initial 232 | . . 29 232 Average 137 | . 32 449 237 Maximum Alert Level 3 | . 1 3 1 Low Security (%) 73 | 100 98 13 . Level 1 11 | . 1 19 100 Level 2 14 | . . 65 . Level 3 . | . . 1 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 14 24 21 Peak Tracking Total 20 | . 4 5 20 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 8 | . . 8 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 11 | . 10 1 . Terminals 9 | . 8 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 23 2 . Successful 13 | . 12 1 . Failed 12 | . 11 1 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 19 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 8 1 . Prototype ID Bank 2 | . 2 . . Terminal Index 2 | . 1 1 . Alert Level 1 | . 1 . . Transport Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 1 . Full Trace Events 4 | . 4 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 187 | . 187 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2753 | 62 1905 622 164 Spaces Moved 1006 | 41 716 199 50 Core 14 | 14 . . . Treads 992 | 27 716 199 50 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 226 | 122 227 240 240 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 77 26 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 185 | . 3 109 73 Melee . | . . . . Projectile . | . . . . AOE 185 | . 3 109 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1252 | 51 865 266 70 Wait 6 | . 6 . . Move 1003 | 40 715 198 50 Hop . | . . . . Pick Up 49 | 5 37 7 . Fast Attach 3 | 3 . . . Attach 17 | 3 2 9 3 Detach 2 | . . 2 . Swap 34 | . 20 8 6 Drop 24 | . 18 6 . Fire 114 | . 67 36 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 8) 1263 | -10/Materials | Discovered new exit (range 5) 1311 | -10/Materials | Discovered new exit (range 10) 1532 | -10/Materials | Discovered new exit (range 15) 1968 | -10/Materials | Entered another Materials area 1968 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2082 | -9/Materials | Destroyed 7 combat bots 2206 | -9/Materials | Discovered new exit (range 12) 2254 | -9/Materials | Build established: Gunner 2590 | -9/Materials | Entered Mines 2619 | -9/Mines | Learned 4 Materials zone layouts 2699 | -9/Mines | Assembled infested the area 2741 | -9/Mines | Core integrity fell below 50% 2750 | -9/Mines | Destroyed 17 combat bots 2753 | -9/Mines | Core integrity fell below 20% 2754 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Ion Engine destroyed. Overheating: System interference. Lgt. Cannon temporarily disabled. Particle Cannon destroyed. Lgt. Treads destroyed. The unstable cave ceiling collapses. D-53 Grenadier knocked back. The unstable cave ceiling collapses. Ion Engine destroyed. Lgt. Cannon destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. 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