Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.13 @ 01:01:13 Player: Count Orlok With a MLite Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (33) 165 Value Destroyed (1215) 1215 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6460 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag System Advanced Heat Sink Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Hover Unit Advanced Heat Sink Small Storage Unit Terrain Scan Processor Kinecellerator Heavy Armor Plating Shock Absorption System Recalibrator Shock Rifle Rocket Launcher Power Maul Power Maul [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . . . . 4 2 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . 1 . Utility 6 | . . . . . 2 2 1 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 77 | 7 6 5 . . 26 29 3 . 1 Power 11 | 1 1 1 . . 5 2 1 . . Engine 6 | 1 1 1 . . 2 1 . . . Core 5 | . . . . . 3 1 1 . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 2 . . . 8 14 . . . Treads 6 | . . . . . 4 2 . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 12 | . 2 . . . 4 6 . . . Flight 6 | . . . . . . 6 . . . Utility 21 | 2 . 1 . . 7 9 2 . . Device 12 | 1 . 1 . . 3 5 2 . . Storage 4 | 1 . . . . 2 1 . . . Processor 4 | . . . . . 1 3 . . . Hackware 1 | . . . . . 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 3 3 . . 6 4 . . 1 Energy Gun 12 | 1 2 3 . . 4 1 . . 1 Energy Cannon 3 | . . . . . 1 2 . . . Ballistic Gun 3 | 1 1 . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 36 | . . 1 . . 7 18 2 . 8 Power 5 | . . 1 . . . 3 . . 1 Propulsion 12 | . . . . . 3 7 . . 2 Utility 8 | . . . . . . 3 1 . 4 Weapon 11 | . . . . . 4 5 1 . 1 Highest Loss Streak 7 | . . 1 . . 5 7 1 . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 100 100 96 89 69 52 51 Engine 4 | . 14 13 14 14 1 . . . . Core 4 | . . . . . 7 4 5 5 4 Treads 5 | . . . . . 6 14 . . . Hover 14 | . 25 28 28 28 18 4 . . . Flight 2 | . . . . . . 1 13 11 9 Device 12 | . 14 14 14 14 9 13 18 17 15 Storage 7 | . 14 14 14 14 9 4 . . . Processor 10 | . . . . . 8 17 20 17 16 Hackware 4 | . . . . . 8 7 5 . . Energy Gun 10 | . 7 14 14 14 13 9 . . 3 Energy Cannon 2 | . . . . . 3 7 . . . Ballistic Gun 6 | . 20 14 14 14 8 . . . . Peak Build Rating 48 | 8 11 19 19 19 33 48 38 31 36 Average Rating 27 | 5 9 14 18 19 29 38 35 31 32 On Entrance 18 | . 8 10 18 19 19 28 23 31 31 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 14 15 15 14 14 25 44 19 16 20 Greatest Support 63 | 26 26 14 14 14 60 63 8 8 8 Greatest Overweight (x) 6 | . . 1 . . 6 3 2 1 2 Average Overweight (x) . | . . . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 8 8 8 25 15 5 5 5 Average Capacity 8 | 7 8 8 8 8 8 10 5 5 5 Most Carried 15 | 8 8 8 8 8 8 15 3 3 3 Average Carried 7 | 4 7 7 8 8 7 9 3 3 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 8 8 8 8 8 7 3 3 3 3 Class Distribution -------------------- 45% | Mutant 20% | Skirmisher 19% | Scavenger-Skirmisher 10% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Matter Collected 930 | 274 57 20 . 40 322 211 6 . . Remotely . | . . . . . . . . . . Salvage Created 1366 | 57 . 100 . . 688 521 . . . Parts 75 | 9 . 8 . . 43 15 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 26 | . . 2 . . 16 8 . . . Melee 1 | . . . . . . 1 . . . Guns 10 | . . 2 . . 8 . . . . Cannons 11 | . . . . . 8 3 . . . AOE 2 | . . . . . . 2 . . . Classes Destroyed 9 | 1 . 1 . . 4 3 . . . Worker 1 | . . . . . . 1 . . . Tunneler 3 | 3 . . . . . . . . . Recycler 2 | . . . . . . 2 . . . Operator 1 | . . . . . 1 . . . . Swarmer 2 | . . . . . 2 . . . . Cutter 3 | . . . . . 3 . . . . Grunt 13 | . . 2 . . 8 3 . . . Sentry 5 | . . . . . 3 2 . . . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 5 | 3 . 2 . . 5 4 . . . Combat Bots Only 5 | . . 2 . . 5 3 . . . Max Kills in Single Turn 3 | 1 . 1 . . 1 3 . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Hostile Shots Fired 309 | . . 6 . . 86 120 17 . 80 Missed 78 | . . 1 . . 20 39 5 . 13 Damage Taken 4332 | . . 73 . . 1141 1537 291 . 1290 Core 1720 | . . . . . 300 283 123 . 1014 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 100 45 59 85 . . Volleys Fired 65 | 11 . 5 . . 40 9 . . . Largest 3 | 2 . 2 . . 3 3 . . . Hottest 224 | 70 . 60 . . 165 224 . . . Shots Fired 156 | 22 . 10 . . 104 20 . . . Gun 118 | 22 . 10 . . 77 9 . . . Cannon 38 | . . . . . 27 11 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 49 | 11 . 5 . . 33 . . . . Thermal 66 | 11 . . . . 40 15 . . . Explosive . | . . . . . . . . . . Electromagnetic 41 | . . 5 . . 31 5 . . . Robot Hit Streak 26 | 5 . 5 . . 11 26 . . . Robot Miss Streak 6 | 6 . 1 . . 5 1 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 107 | 8 . 7 . . 59 33 . . . Core Hits 59 | 6 . 5 . . 35 13 . . . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . . 5 . . . Critical Strikes 8 | . . . . . 1 7 . . . Burn 2 | . . . . . 1 1 . . . Smash 6 | . . . . . . 6 . . . Melee Attacks 18 | . . . . . . 18 . . . Impact 18 | . . . . . . 18 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2711 | 116 . 82 . . 1019 1465 . . 29 Guns 835 | 116 . 82 . . 494 143 . . . Cannons 821 | . . . . . 525 296 . . . Explosions 282 | . . . . . . 282 . . . Melee 733 | . . . . . . 733 . . . Ramming 40 | . . . . . . 11 . . 29 Kinetic 196 | 43 . 28 . . 125 . . . . Thermal 1167 | 73 . . . . 604 490 . . . Explosive 156 | . . . . . . 156 . . . Electromagnetic 419 | . . 54 . . 290 75 . . . Impact 733 | . . . . . . 733 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 289 | . . . . . 4 285 . . . Projectiles 4 | . . . . . 4 . . . . Explosions 28 | . . . . . . 28 . . . Melee 257 | . . . . . . 257 . . . Knockbacks 3 | . . . . . . 3 . . . Impact 3 | . . . . . . 3 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 281 | . . . . . . 268 . . 13 Shots 5 | . . . . . . 5 . . . Rammed 6 | . . . . . . 2 . . 4 Targets Rammed 6 | . . . . . . 2 . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 581 | 80 . 75 . . 581 417 3 . . Average Temperature 189 | 34 . 44 . . 232 177 3 . . Received Heat Transfer 1365 | . . 39 . . 369 162 84 . 711 Effects 26 | . . . . . 23 3 . . . Shutdowns 4 | . . . . . 4 . . . . Energy Bleed 8 | . . . . . 7 1 . . . Interference 7 | . . . . . 6 1 . . . Matter Decay 3 | . . . . . 2 1 . . . Damage (major) 3 | . . . . . 3 . . . . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions 6 | . . . . . . 6 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . . . 4 6 . . . Heat Transferred 2117 | 222 . . . . 1036 859 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Peak Influence 295 | 15 9 43 . . 283 295 108 67 62 Initial 111 | . 9 3 . . . 111 83 52 32 Average 69 | 5 9 37 . . 67 142 82 59 31 Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 89 | 100 100 100 . 100 85 78 100 100 100 Level 1 10 | . . . . . 14 21 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 3 4 . 1 1 Investigation 2 | . . . . . 1 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 6 | . 1 . . . 2 1 . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Distress Signals 7 | . . . . . 3 2 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 54 | . . 2 . . 28 14 4 1 5 Peak Tracking Total 7 | . 2 2 . . 7 3 3 . 5 Tactical Retreats 2 | . . . . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 5 | . . . . . 2 3 . . . Traps Reconfigurated 11 | . . . . . 2 9 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 6 | . . . . . 2 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Machines Disabled 7 | . . . . . 2 5 . . . Max in Single Turn 5 | . . . . . 1 5 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Machines Accessed 13 | . 2 . 3 . 5 2 1 . . Terminals 9 | . 1 . . . 5 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 2 . 14 . 7 3 2 . . Successful 21 | . 2 . 14 . 4 1 . . . Failed 7 | . . . . . 3 2 2 . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . 2 . 7 1 . . . Terminals 13 | . 1 . . . 7 3 2 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 1 . 14 . . . . . . Record 13 | . . . 13 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 4 1 . . . Terminals 5 | . . . . . 4 1 . . . Botnet 5 | . . . . . 4 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . . . 2 1 1 . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Turns Passed 4490 | 131 243 285 313 281 1453 969 192 201 422 Spaces Moved 3384 | 92 293 313 543 269 747 631 134 180 182 Core 40 | 4 . . . . 3 33 . . . Treads 501 | . . . . . 173 328 . . . Legs . | . . . . . . . . . . Wheels 101 | 88 13 . . . . . . . . Hover 2154 | . 280 313 543 269 571 178 . . . Flight 588 | . . . . . . 92 134 180 182 Fastest Speed 29 | 50 56 56 56 56 52 29 32 112 112 Average Speed 86 | 88 57 56 56 56 78 119 140 112 177 Slowest Speed 350 | 100 90 116 56 56 350 260 192 112 192 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 5 36 45 92 48 36 14 5 5 24 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 27 | . . . . . 3 24 . . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . AOE 24 | . . . . . . 24 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Total 4761 | 117 371 411 551 398 1539 783 136 179 276 Wait 1133 | . 47 83 7 130 704 73 . . 89 Move 3375 | 91 292 312 542 268 746 630 133 179 182 Hop . | . . . . . . . . . . Pick Up 50 | 8 12 3 1 . 12 14 . . . Fast Attach 33 | 7 1 1 . . 11 9 3 . 1 Attach 23 | . . 2 . . 9 12 . . . Detach 3 | . . . . . 2 1 . . . Swap 21 | . 5 2 . . 6 8 . . . Drop 34 | . 14 3 1 . 9 7 . . . Fire 65 | 11 . 5 . . 40 9 . . . Melee 18 | . . . . . . 18 . . . Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush 2 | . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Mines 493 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 494 | -10/Mines | Found Prototype Device 496 | -10/Mines | Identified Exp. Sensor Array 533 | -10/Mines | Discovered new exit (range 13) 544 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 597 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 597 | -10/Mines | Discovered new exit (range 5) 660 | -10/Mines | Entered Exiles 675 | -10/Exiles | Discovered new exit (range 14) 692 | -10/Exiles | Met 8R-AWN 706 | -10/Exiles | Met EX-HEX 728 | -10/Exiles | Met EX-BIN 736 | -10/Exiles | Aligned with FarCom system 737 | -10/Exiles | Given EX-Vault access code 764 | -10/Exiles | Opened EX-Vault 767 | -10/Exiles | Found Trap Reconfigurator 779 | -10/Exiles | Warned to stay clear of 0b10 Research branches 794 | -10/Exiles | Met EX-DEC 830 | -10/Exiles | Learned location of Zion (-7) 857 | -10/Exiles | Visited The Gauntlet 966 | -10/Exiles | Discovered new exit (range 14) 973 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 973 | -10/Exiles | Entered Mines 1145 | -9/Mines | Discovered new exit (range 10) 1164 | -9/Mines | Assembled infested the area 1254 | -9/Mines | Entered Materials 1254 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1284 | -8/Materials | Build established: Scout 1734 | -8/Materials | Build established: Skirmisher 2361 | -8/Materials | Lost 5 parts (3n2w) 2425 | -8/Materials | Core integrity fell below 50% 2691 | -8/Materials | Discovered new exit (range 10) 2694 | -8/Materials | Build established: Scavenger-Skirmisher 2707 | -8/Materials | Entered Factory 2707 | -7/Factory | Evolved 2 slots: Utility x2 3119 | -7/Factory | Lost 4 parts (1p2n1w) 3361 | -7/Factory | Lost 6 parts (1p2n2u1w) 3568 | -7/Factory | Discovered new exit (range 16) 3646 | -7/Factory | Lost 7 parts (1p3n1u2w) 3661 | -7/Factory | Identified exit to Factory 3676 | -7/Factory | Entered another Factory area 3676 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3864 | -6/Factory | Discovered new exit (range 4) 3867 | -6/Factory | Identified exit to Factory 3868 | -6/Factory | Entered another Factory area 3868 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3979 | -5/Factory | Build established: Mutant 4053 | -5/Factory | Discovered new exit (range 15) 4068 | -5/Factory | Identified exit to Extension 4069 | -5/Factory | Entered Extension 4462 | -5/Extension | Core integrity fell below 50% 4472 | -5/Extension | Lost 7 parts (1p2n3u1w) 4479 | -5/Extension | Core integrity fell below 20% 4491 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04100_ Slammed into U-05 Engineer. 04106_ Acquired Plasma Rifle. 04325_ Slammed into U-05 Engineer. 04368_ W-25 Informer sends out distress signal. 04383_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04391_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E010. 04396_ Slammed into W-25 Informer. 04419_ W-25 Informer sends out distress signal. 04421_ Fission Core destroyed. 04428_ Imp. Targeting Computer destroyed. 04430_ VTOL Module destroyed. 04432_ Critical hit (Burn: +37). 04434_ Plasma Rifle destroyed. 04436_ VTOL Module destroyed. 04437_ Imp. System Restoration Module destroyed. 04441_ Recalibrator destroyed. 04445_ Critical hit (Burn: +37). 04486_ Imp. Trap Scanner destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ####????????##?????????? #????????????????? | | = #???????? ?????????? #????????????????? | | #???????? ?????????? ###??????????????? | | * #???????? ??????????# ???????????????? | | +???????? ??????????# ???????????????? | | #???????# #??????????# u ????????????????? | | * #???????# #??????????+ """"""???????????????? | | ####???????# #??????????#g """?????????????????? | | ???????????# #??????????# ???????????????????? | | ############ #??????????# ?????????????????????? | | #???########@##?????????????????????? | | #???# g #??????????g??????????? | | ##### #?????????????????????? | | / #?????????????????????? | | ################## #?????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 85 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeTerrainBarrier Manual? 0 Play Time 01:03:46 Cumulative 19.6 hours Start 2025.03.12 @ 21:06:52 End 2025.03.13 @ 01:01:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38fcfd8c-4b35-4fee-91f3-73cf8d18f017