Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.27 @ 18:24:55 // AFD2020/Player2 Player: P2 Insta-Dead In E Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (44) 220 Value Destroyed (1711) 1711 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2632) 2632 TOTAL SCORE: 8963 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 2691 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -2339 Cogmind --------- Core Integrity 0/850 Matter 205/300 Energy 58/100 System Corruption 20% Temperature Cool (87) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (8) ------ Relay Coupler [NC] (11) > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (5) ---- Improved Flight Unit Advanced Melee Analysis Suite Relay Coupler [Swarmer] (46) Relay Coupler [Behemoth] (11) Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Flak Gun Remote Datajack > --- INVENTORY -------- Advanced Weight Redist. System Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Behemoth] Drone Bay [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Authchip [Propulsion] Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Slots Evolved 8 | . . 2 . . . 4 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 6 | . . 1 . . . 3 . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 100 | 3 10 10 14 1 4 11 18 3 9 9 8 Power 4 | . 1 1 1 . . 1 . . . . . Engine 3 | . 1 1 1 . . . . . . . . Core 1 | . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 28 | . 2 2 5 . . 2 2 . 5 7 3 Treads 3 | . . . . . . . . . 2 . 1 Leg 4 | . . . . . . . . . 3 . 1 Wheel 4 | . . . . . . . . . . 3 1 Hover . | . . . . . . . . . . . . Flight 17 | . 2 2 5 . . 2 2 . . 4 . Utility 35 | 1 4 4 2 . 2 5 10 1 2 2 2 Device 15 | . 2 1 2 . . 5 2 . . 1 2 Storage 1 | 1 . . . . . . . . . . . Processor 3 | . 2 1 . . . . . . . . . Hackware 15 | . . 1 . . 2 . 8 1 2 1 . Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 3 3 6 1 2 3 6 2 2 . 3 Energy Gun 3 | . . . 1 . . . . 1 . . 1 Energy Cannon 4 | . . . 1 . . 2 1 . . . . Ballistic Gun 17 | 1 3 2 3 1 2 . 2 . 1 . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon 5 | 1 . . . . . 1 3 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 1 . . Unidentified Prototypes 3 | . . . 3 . . . . . . . . Corrupted Parts 3 | . . . . . 2 . 1 . . . . System Corruption 6 | . . . . . 2 . 4 . . . . Parts Lost 21 | . . . . . . 1 1 1 . 6 12 Power . | . . . . . . . . . . . . Propulsion 10 | . . . . . . 1 1 1 . 2 5 Utility 8 | . . . . . . . . . . 3 5 Weapon 3 | . . . . . . . . . . 1 2 Highest Loss Streak 12 | . . . . . . 1 1 1 . 6 12 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 94 99 100 100 94 92 92 88 96 96 80 Engine 6 | . 14 11 11 11 11 1 . . . . . Core 2 | . . . . . . 6 7 7 7 6 5 Wheel 2 | . . . . . . . . . . 18 5 Flight 26 | . 27 33 33 33 33 27 24 19 15 7 18 Device 8 | . 16 3 3 11 10 23 14 . . 5 14 Processor 6 | . 5 16 11 11 5 . . . . . . Hackware 18 | . . 5 11 11 12 17 30 46 46 43 23 Protection 2 | . . 7 7 . . . . . . . . Ballistic Gun 14 | . 27 21 21 22 22 7 6 . . . 5 Special Weapon 1 | . . . . . . . 3 7 7 6 3 Special Melee Weapon 1 | . . . . . . . . 3 6 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 20 | 19 17 8 8 7 7 20 20 13 10 10 16 Greatest Support 45 | 20 20 12 14 14 14 24 24 14 10 45 23 Greatest Overweight (x) 1 | . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 6 4 4 4 5 4 4 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 4 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Sprinter 28% | Sprinter 21% | Bothacker-Mutant 11% | Bothacker-Sprinter Dominant Class ---------------- Sprinter | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Storage Scavenger-Sprinter | -9/Garrison Scavenger-Sprinter | -9/Recycling Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Extension Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Matter Collected 1688 | 290 150 241 222 101 59 116 207 46 160 67 29 Remotely . | . . . . . . . . . . . . Salvage Created 1920 | 202 121 514 583 . . 160 158 . 58 . 124 Parts 107 | 14 11 32 24 . . 10 8 . 2 . 6 Haulers Intercepted 9 | . . 4 4 . . 1 . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Combat Hostiles Destroyed 18 | . 3 2 5 . . 2 3 . 1 . 2 Guns 13 | . 3 2 4 . . 1 . . 1 . 2 Cannons 4 | . . . . . . 1 3 . . . . Classes Destroyed 11 | 2 3 2 3 . . 1 . . . . . Worker 2 | . . . 1 . . 1 . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . Hauler 9 | . . 4 4 . . 1 . . . . . Recycler 3 | 1 . 2 . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . Swarmer 3 | . 2 1 . . . . . . . . . Grunt 9 | . 1 1 2 . . 1 2 . . . 2 Duelist 2 | . . . 1 . . . 1 . . . . Sentry 3 | . . . 2 . . . . . 1 . . Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 4 | 4 3 3 1 . . 2 2 . 1 . 1 Combat Bots Only 3 | . 3 1 1 . . 2 2 . 1 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Damage Taken 1849 | . 61 154 30 10 . 61 146 25 71 529 762 Core 446 | . 17 25 . . . 6 32 . . 160 206 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 60 | 100 64 . . . 50 . . . 28 . . Volleys Fired 265 | 10 21 64 96 . . 22 25 1 10 6 10 Largest 2 | 2 2 2 2 . . 1 2 1 1 1 2 Hottest 88 | 40 40 40 40 . . 68 88 5 28 5 75 Shots Fired 464 | 20 42 127 192 . . 22 27 1 10 6 17 Gun 407 | 20 42 126 192 . . 6 3 . 2 . 16 Cannon 34 | . . . . . . 15 19 . . . . Launcher 1 | . . 1 . . . . . . . . . Special 22 | . . . . . . 1 5 1 8 6 1 Kinetic 405 | 20 42 126 192 . . 6 3 . 2 . 14 Thermal 36 | . . . . . . 15 19 . . . 2 Explosive 1 | . . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | 3 7 11 20 . . 4 8 9 11 4 9 Robot Miss Streak 5 | 2 2 5 3 . . 1 2 . 2 3 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 Shots Hit Robots 327 | 10 26 79 147 . . 15 16 1 7 12 14 Core Hits 105 | 7 9 27 42 . . 5 7 . 5 . 3 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 2 | . . . 1 . . . . . . . 1 Destroy 2 | . . . 1 . . . . . . . 1 Melee Attacks 13 | . . . 1 . . . . . 2 10 . Impact . | . . . . . . . . . . . . Slashing 1 | . . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3031 | 116 235 670 1208 . . 288 251 . 44 . 219 Guns 2530 | 116 235 670 1208 . . 32 6 . 44 . 219 Cannons 501 | . . . . . . 256 245 . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 2488 | 116 235 670 1208 . . 32 6 . 44 . 177 Thermal 543 | . . . . . . 256 245 . . . 42 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . 2 . 4 4 4 5 20 Average Corruption 4 | . . . . . 1 . 4 4 4 5 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . . . . . . 2 5 9 . 4 Message Errors 4 | . . . . . . . . 1 3 . . Matter Fused 5 | . . . . . . . 1 1 3 . . Heat Flow Errors 3 | . . . . . . . . 1 2 . . Energy Discharges 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 3 | . . . . . . . . . 1 . 2 Misfires 1 | . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 217 | 6 17 18 214 . . 217 174 164 216 . 66 Average Temperature 36 | 6 5 6 24 . . 122 54 91 96 . 23 Received Heat Transfer 660 | . 15 57 9 6 . 27 117 12 9 60 348 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . 3 2 . . . . Heat Transferred 925 | . . . . . . 407 444 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Peak Influence 1408 | 30 339 771 343 236 375 1308 1408 835 842 621 132 Initial 994 | . 19 16 196 49 106 994 670 739 584 441 62 Average 471 | 17 199 506 135 130 219 1124 1070 775 771 416 72 Maximum Alert Level 4 | . 1 3 1 1 1 4 4 3 3 2 . Low Security (%) 30 | 100 44 12 80 74 29 . . . . . 100 Level 1 19 | . 55 3 19 25 70 . . . . 49 . Level 2 26 | . . 81 . . . . 13 . 15 49 . Level 3 15 | . . 2 . . . 32 34 100 84 . . Level 4 8 | . . . . . . 67 51 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 3 4 3 . . 3 . . . 6 1 Investigation 4 | . 2 1 1 . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 10 | . 1 2 1 . . . . . . 5 1 Assault 1 | . . 1 . . . . . . . . . Garrison 4 | . . . 1 . . 2 . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Distress Signals 16 | . 1 2 4 . . 3 . . . 2 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 14 33 23 3 4 17 20 2 9 25 10 Peak Tracking Total 8 | . 8 6 6 . 4 4 6 1 3 6 6 Tactical Retreats 9 | . . 3 1 . . 1 3 . . . 1 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Traps Triggered 13 | . 1 . 2 . . 2 6 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Machines Disabled 7 | . . 2 1 . . . 3 . 1 . . Max in Single Turn 1 | . . 1 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . Garrison Relay 4 | . . . . . . . 3 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Machines Accessed 41 | . 7 2 7 . 10 4 . 4 . 7 . Terminals 25 | . 5 . 6 . 5 2 . 2 . 5 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 2 1 . . 5 . . 1 . 1 . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . Total Hacks 80 | . 17 3 17 . 19 6 . 6 . 12 . Successful 49 | . 7 3 13 . 12 4 . 3 . 7 . Failed 31 | . 10 . 4 . 7 2 . 3 . 5 . Catastrophic 7 | . 2 . . . 2 . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 7 1 6 . 12 2 . 2 . 4 . Terminals 60 | . 15 . 15 . 14 3 . 3 . 10 . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 2 1 . . 5 . . 2 . 1 . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 5 | . . . 2 . . 1 . 1 . 1 . Terminal Hacks 29 | . 4 . 11 . 7 1 . 1 . 5 . Part Schematic 1 | . . . . . 1 . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . Open Door 1 | . . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 6 | . . . 3 . 3 . . . . . . Unreport Threat 7 | . 1 . 4 . 1 . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 3 1 1 . 5 . . 1 . 1 . Terminals 2 | . 1 . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 2 1 . . 5 . . 1 . 1 . Recyclers 2 | . . . . . . . . 1 . 1 . Tunnel 8 | . 2 1 . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 4 . 7 . 5 2 . 2 . 5 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips 1 | . . . . . . 1 . . . . . Time 20 | . . . . . . 20 . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Used RIF Installer 3 | . . . . 1 . . 1 . 1 . . Robot Detection 1 | . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . 1 . . Robots Hacked 21 | . . . . . . . 4 1 4 11 1 Non-combat 5 | . . . . . . . . . . 5 . Combat 16 | . . . . . . . 4 1 4 6 1 Robot Hacks Applied 21 | . . . . . . . 4 1 4 11 1 drop_inventory 4 | . . . . . . . . . . 4 . map_route 1 | . . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . 1 . . . disable_weapons 1 | . . . . . . . 1 . . . . reboot_system 1 | . . . . . . . . . . 1 . overwrite_iff 7 | . . . . . . . 1 . 1 4 1 streamctrl_high 3 | . . . . . . . 1 . 1 1 . formatsys_high 3 | . . . . . . . 1 . 2 . . Relay Couplers Released 17 | . . . . . . . 12 . 5 . . Machine Destruction 17 | . . . . . . . 12 . 5 . . Attached 10 | . . . . . . . 7 . 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Total Allies 17 | . 1 . 2 . . . 3 . 4 5 2 Largest Group 3 | . 1 1 2 1 1 1 3 1 3 3 2 Highest-Rated Group 169 | . 63 69 169 73 73 88 115 83 116 129 94 Highest-Rated Ally 104 | . 63 69 100 73 73 88 83 83 87 104 82 Total Orders . | . . . . . . . . . . . . Ally Attacks 350 | . 39 48 47 9 9 33 72 14 27 41 11 Total Damage 9107 | . 555 1162 1279 288 143 1061 1537 381 991 1522 188 Kills 112 | . 10 22 17 7 3 10 18 3 7 13 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Turns Passed 7326 | 110 898 1632 1283 261 220 416 720 230 555 801 200 Spaces Moved 5923 | 30 604 1099 801 124 374 582 533 461 306 872 137 Core 1 | . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . Legs 37 | 30 7 . . . . . . . . . . Wheels 1 | . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . Flight 5884 | . 597 1099 801 124 374 582 533 461 306 871 136 Fastest Speed 27 | 120 32 29 29 32 32 28 28 32 37 27 27 Average Speed 36 | 120 33 29 31 32 32 30 31 33 65 53 34 Slowest Speed 120 | 120 120 29 32 32 32 32 110 37 77 90 100 Overloaded Moves 9 | . . . . . . . . . . . 9 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 93 | . 5 33 22 . 3 5 1 14 . 8 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 86 51 88 41 87 12 66 10 46 28 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 8 | . 2 1 . . 5 . . . . . . Known Exits Taken 5 | . . 1 1 . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 10 | . . 10 . . . . . . . . . Terrain Destroyed 10 | . . 10 . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 10 | . . 10 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Total 10584 | 83 1267 2275 1659 344 471 791 1060 522 650 1189 273 Wait 4166 | 35 607 1129 745 220 88 179 401 66 301 286 109 Move 5733 | 29 593 1035 759 122 367 571 530 433 305 856 133 Hop 85 | . 5 30 19 . 3 5 1 13 . 7 2 Pick Up 47 | 4 11 4 11 . 5 2 6 2 . 2 . Fast Attach 46 | 1 5 . 6 . 2 5 7 2 6 6 6 Attach 26 | . 1 5 4 . 2 3 6 1 . 3 1 Detach 14 | . 2 1 1 . 1 . 5 1 . 2 1 Swap 28 | 2 4 5 4 1 . 3 5 . 3 . 1 Drop 60 | 2 18 2 13 1 3 1 6 3 5 4 2 Fire 265 | 10 21 64 96 . . 22 25 1 10 6 10 Melee 13 | . . . 1 . . . . . 2 10 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 93 | . . . . . . . 68 . 18 7 . Rewire 8 | . . . . . . . . . . . 8 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 111 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Sprinter 386 | -10/Materials | Discovered new exit (range 6) 456 | -10/Materials | Identified exit to Mines 533 | -10/Materials | Discovered new exit (range 7) 741 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Discovered new exit (range 15) 1009 | -10/Materials | Entered another Materials area 1009 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -9/Materials | Discovered new exit (range 5) 1367 | -9/Materials | Build established: Scavenger-Sprinter 1467 | -9/Materials | Discovered new exit (range 9) 1637 | -9/Materials | Discovered new exit (range 16) 1780 | -9/Materials | Discovered new exit (range 15) 1785 | -9/Materials | Identified exit to Materials 1810 | -9/Materials | Identified exit to Storage 1821 | -9/Materials | Identified exit to Mines 1844 | -9/Materials | Build established: Sprinter 2341 | -9/Materials | Build established: Scavenger-Sprinter 2609 | -9/Materials | First assault squad dispatched 2641 | -9/Materials | Entered Storage 3612 | -9/Storage | Discovered exit to Materials (range 13) 3615 | -9/Storage | Met 01-MTF 3734 | -9/Storage | Destroyed 01-MTF 3902 | -9/Storage | Garrison activated, responded to threat 3918 | -9/Storage | Identified exit to Garrison 3924 | -9/Storage | Entered Garrison 3926 | -9/Garrison | Installed Relay Interface Framework 4020 | -9/Garrison | Triggered checkpoint 4151 | -9/Garrison | Discovered new exit (range 12) 4185 | -9/Garrison | Entered Recycling 4228 | -9/Recycling | Spotter reported a threat 4238 | -9/Recycling | Spotter reported a threat 4239 | -9/Recycling | Spotter reported a threat 4240 | -9/Recycling | Spotter reported a threat 4266 | -9/Recycling | Spotter reported a threat 4286 | -9/Recycling | Discovered new exit (range 9) 4293 | -9/Recycling | Spotter reported a threat 4298 | -9/Recycling | Spotter reported a threat 4299 | -9/Recycling | Spotter reported a threat 4319 | -9/Recycling | Spotter reported a threat 4337 | -9/Recycling | Spotter reported a threat 4346 | -9/Recycling | Spotter reported a threat 4351 | -9/Recycling | Spotter reported a threat 4352 | -9/Recycling | Spotter reported a threat 4372 | -9/Recycling | Spotter reported a threat 4390 | -9/Recycling | Spotter reported a threat 4399 | -9/Recycling | Spotter reported a threat 4405 | -9/Recycling | Entered Factory 4405 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4414 | -7/Factory | Identified exit to DSF 4562 | -7/Factory | Fabricated VTOL Module (x2) 4679 | -7/Factory | Identified exit to Garrison 4713 | -7/Factory | Garrison activated, responded to threat 4739 | -7/Factory | Build established: Sprinter 4805 | -7/Factory | Search patrols dispatched 4821 | -7/Factory | Entered Garrison 4852 | -7/Garrison | Triggered checkpoint 4959 | -7/Garrison | Garrison Relay disabled 4970 | -7/Garrison | Triggered checkpoint 5074 | -7/Garrison | Core integrity fell below 50% 5168 | -7/Garrison | Triggered checkpoint 5205 | -7/Garrison | Discovered new exit (range 10) 5237 | -7/Garrison | Garrison Relay disabled 5240 | -7/Garrison | Triggered checkpoint 5267 | -7/Garrison | Build established: Bothacker-Sprinter 5320 | -7/Garrison | Discovered new exit (range 9) 5326 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5328 | -7/Garrison | Triggered checkpoint 5352 | -7/Garrison | Triggered checkpoint 5541 | -7/Garrison | Entered Factory 5710 | -7/Factory | Discovered new exit (range 8) 5722 | -7/Factory | Identified exit to Garrison 5771 | -7/Factory | Entered Garrison 5802 | -7/Garrison | Triggered checkpoint 5812 | -7/Garrison | Garrison Relay disabled 5991 | -7/Garrison | Build established: Bothacker-Mutant 6004 | -7/Garrison | Triggered checkpoint 6057 | -7/Garrison | Discovered new exit (range 15) 6256 | -7/Garrison | Triggered checkpoint 6293 | -7/Garrison | Discovered new exit (range 8) 6304 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 6326 | -7/Garrison | Entered Factory 6326 | -6/Factory | Accompanied by 1 ally 6326 | -6/Factory | Evolved 2 slots: Utility x2 6392 | -6/Factory | Identified exit to Factory 6564 | -6/Factory | Garrison activated, responded to threat 6722 | -6/Factory | Identified exit to Lower Caves 6722 | -6/Factory | Identified exit to Extension 7090 | -6/Factory | Lost 6 parts (2n3u1w) 7127 | -6/Factory | Entered Extension 7142 | -6/Extension | Rescued a captive Derelict 7148 | -6/Extension | Rescued a captive Derelict 7149 | -6/Extension | Rescued a captive Derelict 7152 | -6/Extension | Rescued a captive Derelict 7158 | -6/Extension | Rescued a captive Derelict 7164 | -6/Extension | Rescued a captive Derelict 7164 | -6/Extension | Rescued a captive Derelict 7170 | -6/Extension | Rescued a captive Derelict 7292 | -6/Extension | Core integrity fell below 50% 7308 | -6/Extension | System corruption reached 10% 7322 | -6/Extension | Core integrity fell below 20% 7327 | -6/Extension | Core destroyed Last Messages --------------- 07307_ System corrupted by crushing effect (+3). 07307_ System corrupted by crushing effect (+4). 07307_ Critical hit (Burn: +37). 07307_ Dropped Mic. Nuclear Core. 07308_ Dropped Thermal Defense Suite. 07309_ Acquired Lgt. Treads. 07317_ Autogun destroyed. 07318_ Surge Thruster destroyed. 07318_ System corrupted by crushing effect (+4). 07318_ System corrupted by crushing effect (+2). 07319_ Acquired Beamcaster. 07319_ Arm. Wheel destroyed. 07321_ Player 2 system corrupted by crushing effect. 07321_ Acquired Carbon-fiber Leg. 07322_ System corrupted: Component data lost. 07323_ Surge Thruster destroyed. 07323_ Relay Coupler [Sentry] destroyed. 07325_ G-50 Soldier destroyed. 07325_ Lgt. Treads destroyed. 07325_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ??????????????????????### #??????????????????? | | ????????????????????### # "" ########???????????? | | ????????????????????# @T % Y ??????????? | | ####????????????????# # * ####???????????????? | | ########?????????##??# [[*#??????????????????? | | #?????????????##@=g##??????????????????? | | ###### #??????????????#gb!#???????????????????? | | # ##???## ##?????????????#**%#???????????????????? | | # #????# ############### !*#???????????????????? | | #=#????# T #???????????????????? | | #%#????# #####+###;#####????????????????? | | #*#?####### # =% #????????????????? | | #[ # = #????????????????? | | ###?############### == #????????????????? | | ??????????????????# h l #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# * #????????????????? | | ??????????????????###############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 115 Authchip Count 3 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed VTOL Module | -9/Recycling | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked Fabricated ------------ VTOL Module | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Ext Slots Evolved 8 | . 2 . . . 4 . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . Utility 3 | . 1 . . . . . . . 2 . . Weapon 1 | . 1 . . . . . . . . . . Parts Attached 115 | . 17 12 21 . . 18 19 5 9 8 6 Parts Lost 36 | . . . 1 . . 9 5 2 3 9 7 Damage Taken 6599 | . 205 562 964 118 . 1199 872 277 349 1541 512 Core 1209 | . 73 56 106 10 . 202 229 5 27 193 308 Player 2/Cogmind (%) 73 | . 81 69 100 100 . 97 87 100 100 54 59 Absorbed by Shields . | . . . . . . . . . . . . Damage Inflicted 8388 | . 555 1162 1279 288 143 1061 1246 381 731 1445 97 Player 2/Cogmind (%) 73 | . 70 63 51 100 100 78 83 100 94 100 30 Combat Hostiles Destroyed 97 | . 9 19 14 7 3 8 18 3 6 8 2 Player 2/Cogmind (%) 84 | . 75 90 73 100 100 80 85 100 85 100 50 Game ------ Seed SurveybotBiometalRail Manual? 0 Play Time 01:05:20 Cumulative 2404.2 hours Start 2022.04.27 @ 14:28:31 End 2022.04.27 @ 18:24:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2740 Rogue 2732 Adventurer 0 Explorer 8 Win Type - Total 287 Types 49/32/101/3/3/5/91/2/1 Lore% 97 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76ca0bb2-c9ee-4b8b-830c-eed6a8e37d0e