Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.27 @ 22:13:32 Player: Delta Epsilon Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (203) 1015 Value Destroyed (7978) 7978 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (4364) 4364 TOTAL SCORE: 22337 Bonus ------- High Alert Combat Kills 768 Follower Combat Kills 188 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -492 Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 251/290 System Corruption 6% Temperature Cool (39) Movement Treading (400) Ox3 Location -6/Data Miner Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Medium Treads Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Transport Network Coupler Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Tiamat Missile Launcher Tiamat Missile Launcher > --- INVENTORY (20) --- Neutrino Core Micro Fission Core Large Matter Pod (150) Improved Particle Charger Long-range Tractor Beam Hacking Drone Bay (1/1) Heart of Steel Cooled Phase Gun Cooled Phase Gun Long-range Proton Cannon Long-range Proton Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hardcell Cannon Plasma Lance Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Transport Network Coupler Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Particle Charger Weapon Cycler > --- WEAPON ----------- Cooled Phase Gun Cooled Phase Gun > --- INVENTORY -------- Improved Heavy Treads Large Matter Pod Makeshift Hacking Suite System Restoration Module Long-range Tractor Beam Hacking Drone Bay Heart of Steel Cooled Phase Gun Cooled Phase Gun Long-range Proton Cannon Long-range Proton Cannon Hypervelocity Gauss Rifle Tiamat Missile Launcher Tiamat Missile Launcher Improved Datajack Plasma Lance [Rating: 77] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Cooled Phase Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . Utility 6 | . . . 2 2 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 273 | 8 1 . 7 30 72 11 7 4 20 97 5 5 6 Power 19 | 1 . . . 5 3 1 . . 1 8 . . . Engine 4 | 1 . . . 1 . . . . . 2 . . . Core 15 | . . . . 4 3 1 . . 1 6 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 41 | 3 . . . 5 6 1 . 1 1 22 1 1 . Treads 19 | 2 . . . 1 2 . . . 1 11 1 1 . Leg 9 | . . . . . . . . . . 9 . . . Wheel 13 | 1 . . . 4 4 1 . 1 . 2 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 92 | 2 1 . 4 9 32 3 4 . 6 25 4 1 1 Device 58 | 1 . . 2 2 21 2 3 . 5 16 4 1 1 Storage 5 | 1 1 . . 1 . . . . . 2 . . . Processor 10 | . . . . 2 3 . . . . 5 . . . Hackware . | . . . . . . . . . . . . . . Protection 19 | . . . 2 4 8 1 1 . 1 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 121 | 2 . . 3 11 31 6 3 3 12 42 . 3 5 Energy Gun 19 | . . . . 3 . . . . . 11 . 2 3 Energy Cannon 3 | . . . . . 1 . . . . 2 . . . Ballistic Gun 23 | 2 . . 1 5 6 . . . 1 8 . . . Ballistic Cannon 32 | . . . . 1 13 2 2 1 6 7 . . . Launcher 19 | . . . . 1 2 4 . . 5 5 . . 2 Special Weapon 3 | . . . . . . . . 2 . 1 . . . Impact Weapon 11 | . . . 2 1 7 . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . Piercing Weapon 5 | . . . . . . . . . . 4 . 1 . Special Melee Weapon 4 | . . . . . 2 . . . . 2 . . . Unidentified Prototypes 13 | . . . 1 1 1 . 1 1 1 7 . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . . 4 . . . Parts Lost 51 | . . . . 6 4 6 . . 4 25 1 . 5 Power 6 | . . . . 2 . 1 . . . 3 . . . Propulsion 19 | . . . . 2 1 1 . . 1 11 1 . 2 Utility 17 | . . . . 1 3 3 . . 1 7 . . 2 Weapon 9 | . . . . 1 . 1 . . 2 4 . . 1 Highest Loss Streak 9 | . . . . 2 1 4 . . 2 9 1 . 5 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 100 100 99 98 92 87 82 83 82 86 89 89 83 Engine 1 | . 14 14 11 . . . . . . . 6 6 6 Core 5 | . . . . 8 7 7 7 7 7 5 . . . Treads 7 | . 28 28 22 8 3 1 . . 4 5 10 16 18 Leg 2 | . . . . . . . . . . 8 12 6 6 Wheel 6 | . . . . 8 11 12 15 15 9 2 . . . Device 11 | . 14 14 22 20 10 6 7 7 11 12 6 6 5 Storage 7 | . 14 14 11 9 7 7 7 7 7 5 6 6 6 Processor 22 | . . . . 10 28 27 23 23 23 28 26 26 25 Protection 5 | . . . 10 13 5 6 7 7 4 1 6 6 6 Energy Gun 2 | . . . . 2 . . . . . 5 6 10 4 Ballistic Gun 4 | . 28 28 11 9 4 . . . . 2 . . . Ballistic Cannon 6 | . . . . 4 7 8 12 14 11 3 6 2 . Impact Weapon 1 | . . . 10 . 1 . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 98 | 13 28 28 38 73 98 95 95 95 98 93 93 93 91 Greatest Support 115 | 40 40 40 40 40 40 40 40 40 40 115 60 88 88 Greatest Overweight (x) 18 | 3 . . . 6 7 3 2 2 2 18 3 1 1 Average Overweight (x) 1 | . . . . 4 1 2 1 2 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 15 15 18 20 20 20 20 20 19 20 20 20 Most Carried 20 | 1 7 12 15 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 4 10 12 17 19 17 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 7 12 15 17 19 16 20 20 19 19 20 20 17 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Matter Collected 8481 | 372 16 166 173 576 1897 317 334 164 1031 3000 312 123 . Remotely 418 | . . . . . 51 . . . 124 109 134 . . Salvage Created 9006 | 194 . 116 256 806 1861 115 142 . 979 3806 115 534 82 Parts 424 | 17 . 11 8 44 87 7 9 . 35 189 4 13 . Haulers Intercepted 8 | . . . 1 1 1 . . . . 5 . . . Recyclers Shooed 5 | 2 . . . . 1 . . . . 2 . . . Parts Field Recycled 28 | . . . . . . . . . . 28 . . . Retrieved Matter 190 | . . . . . . . . . . 190 . . . Parts Self-Destructed 55 | . . . . . . 8 9 . 30 . 4 4 . Prevented 11 | . . . . . . 4 1 . 5 . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Combat Hostiles Destroyed 152 | . . 6 3 17 40 6 3 . 25 43 3 4 2 Melee 3 | . . . . 1 1 . . . . 1 . . . Guns 46 | . . 6 . 6 10 . . . . 19 1 4 . Cannons 68 | . . . . 8 20 1 3 . 18 16 2 . . AOE 28 | . . . . . 7 5 . . 7 7 . . 2 Classes Destroyed 18 | 2 . 1 3 3 5 1 . . . 3 . . . Worker 5 | . . . . 1 2 . . . . 2 . . . Builder 2 | . . . . . 1 . . . . 1 . . . Tunneler 10 | 5 . 1 . . 3 . . . . 1 . . . Hauler 8 | . . . 1 1 1 . . . . 5 . . . Recycler 15 | 1 . . 1 . 5 . . . . 8 . . . Mechanic 3 | . . . . . 2 . . . . 1 . . . Watcher 6 | . . . 1 . 1 . . . . 4 . . . Swarmer 34 | . . 6 . . 8 5 . . 4 6 1 4 . Grunt 58 | . . . 3 8 18 . 3 . 15 10 1 . . Brawler 4 | . . . . . 1 . . . 3 . . . . Duelist 3 | . . . . . 1 . . . 2 . . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 14 | . . . . 6 4 . . . 1 2 1 . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 16 | . . . . 3 1 . . . . 12 . . . Programmer 18 | . . . . . 7 . . . 1 10 . . . Heavy 1 | . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . 2 Wizard 1 | . . . . . . . . . . 1 . . . Best Kill Streak 8 | 2 . 3 2 4 6 3 2 . 8 8 3 4 2 Combat Bots Only 8 | . . 3 2 4 5 3 2 . 8 7 3 4 2 Max Kills in Single Turn 6 | 1 . 2 1 2 6 2 1 . 2 3 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 5 | . . . . . 5 2 . . 2 3 . . 2 Melee 1 | . . . . 1 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Damage Taken 11924 | . 41 98 197 1491 2109 1029 89 . 1067 4298 140 380 985 Core 1563 | . . 7 45 117 231 103 . . 173 719 11 14 143 Absorbed by Shields 1222 | . . . . 196 661 . . . 321 44 . . . Regen/Repaired (Parts) 595 | . . . . 37 146 . . . . 412 . . . Core Remaining (%) 78 | 100 . 97 88 78 . . . . 27 . . . . Volleys Fired 530 | 18 6 15 7 65 146 17 9 . 63 163 5 12 4 Largest 2 | 2 2 2 1 2 2 2 2 . 2 2 2 2 2 Hottest 156 | 40 40 40 20 110 122 78 122 . 122 156 91 91 156 Shots Fired 941 | 36 12 30 7 115 269 23 15 . 110 282 11 23 8 Gun 455 | 36 12 30 7 72 123 . . . . 148 6 17 4 Cannon 440 | . . . . 41 143 4 15 . 97 129 5 6 . Launcher 46 | . . . . 2 3 19 . . 13 5 . . 4 Special . | . . . . . . . . . . . . . . Kinetic 712 | 36 12 30 7 83 266 4 15 . 97 151 5 6 . Thermal 149 | . . . . . . . . . . 122 6 17 4 Explosive 30 | . . . . . 1 13 . . 9 3 . . 4 Electromagnetic 50 | . . . . 32 2 6 . . 4 6 . . . Robot Hit Streak 18 | 5 2 4 8 8 13 13 6 . 12 18 15 5 6 Robot Miss Streak 9 | 9 5 3 . 4 3 5 2 . 6 3 . 1 1 Penetration Max 1 | . . . . . 1 . . . 1 1 . . . Secondary Targets 2 | . . 1 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . Shots Hit Robots 643 | 16 4 15 18 82 184 12 10 . 57 201 8 29 7 Core Hits 333 | 7 1 7 4 31 76 13 4 . 48 114 4 10 14 Critical Kills 24 | . . . . . 5 1 2 . 9 7 . . . Critical Parts Destroyed 37 | . . 1 1 . 14 . 3 . 11 7 . . . Critical Strikes 86 | . . 1 1 3 23 1 5 . 21 29 . 2 . Burn 11 | . . . . . . . . . . 11 . . . Destroy 55 | . . 1 . . 13 1 5 . 21 14 . . . Blast 11 | . . . . 3 4 . . . . 3 . 1 . Smash 7 | . . . 1 . 6 . . . . . . . . Impale 2 | . . . . . . . . . . 1 . 1 . Melee Attacks 79 | . . . 15 6 32 . . . . 13 . 13 . Impact 47 | . . . 15 6 26 . . . . . . . . Slashing 5 | . . . . . . . . . . 5 . . . Piercing 21 | . . . . . . . . . . 8 . 13 . Sneak Attacks 21 | . . . 3 1 11 . . . . 6 . . . Combat Hostiles 2 | . . . 1 . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22408 | 214 49 183 461 1728 5998 985 159 . 2604 6860 305 1661 1201 Guns 5837 | 214 49 183 88 788 1477 . . . . 2508 102 338 90 Cannons 6905 | . . . . 670 2149 14 159 . 1174 2384 203 152 . Explosions 6504 | . . . . 59 1489 971 . . 1430 1453 . . 1102 Melee 3147 | . . . 373 211 880 . . . . 512 . 1171 . Ramming 15 | . . . . . 3 . . . . 3 . . 9 Kinetic 9093 | 214 49 183 88 1062 3626 14 159 . 1174 2169 203 152 . Thermal 4467 | . . . . . 466 . . . . 3471 102 338 90 Explosive 4598 | . . . . . 997 815 . . 1156 528 . . 1102 Electromagnetic 1088 | . . . . 455 26 156 . . 274 177 . . . Impact 1464 | . . . 373 211 880 . . . . . . . . Slashing 236 | . . . . . . . . . . 236 . . . Piercing 1447 | . . . . . . . . . . 276 . 1171 . Highest Corruption 7 | . 1 1 . . 1 . . . . 7 6 6 6 Average Corruption 4 | . 1 1 . . 1 . . . . 5 6 6 6 Corruption Purged 5 | . . . . . 4 . . . . 1 . . . Corruption Blocked 10 | . . . . . . . . . . 10 . . . Effects 190 | . 2 4 . . 23 . . . . 101 20 34 6 Message Errors 42 | . 1 1 . . 5 . . . . 19 5 8 3 Matter Fused 55 | . . 2 . . 6 . . . . 31 6 8 2 Heat Flow Errors 18 | . . . . . 4 . . . . 12 . 1 1 Energy Discharges 29 | . . 1 . . 2 . . . . 13 3 10 . Parts Rejected 2 | . . . . . 1 . . . . 1 . . . Data Loss (minor) 22 | . 1 . . . 3 . . . . 12 2 4 . Data Loss (major) 9 | . . . . . 1 . . . . 4 2 2 . Misfires 6 | . . . . . 1 . . . . 3 1 1 . Alerts 5 | . . . . . . . . . . 4 1 . . Weapon Failures 2 | . . . . . . . . . . 2 . . . Overload Shots 8 | . . . . . . . . . . 6 . . 2 Overflow Damage 1759 | . . . 103 8 687 110 . . 23 279 . 549 . Projectiles 75 | . . . . . 19 . . . 23 33 . . . Explosions 246 | . . . . . 79 110 . . . 57 . . . Melee 1438 | . . . 103 8 589 . . . . 189 . 549 . Knockbacks 69 | . . . . 10 23 . 5 . 10 17 . 4 . Impact 5 | . . . . 1 4 . . . . . . . . Kinetic 61 | . . . . 8 18 . 5 . 10 16 . 4 . Secondary 3 | . . . . 1 1 . . . . 1 . . . Self-Inflicted Damage 243 | . . . . . 37 94 . . 5 107 . . . Shots 8 | . . . . . 1 3 . . 1 3 . . . Rammed 3 | . . . . . 1 . . . . 1 . . 1 Targets Rammed 4 | . . . . . 1 . . . . 2 . . 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . Highest Temperature 348 | . . . . 220 348 126 329 . 310 242 . 211 256 Average Temperature 78 | . . . . 59 74 49 145 . 129 46 . 41 104 Received Heat Transfer 2213 | . . . 111 562 545 66 54 . 349 490 36 . . Effects 2 | . . . . . . . 2 . . . . . . Interference 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Fried 16 | . . . 4 3 8 . . . . 1 . . . Impact Corruptions 19 | . . . 4 2 13 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . . . . 11 . . . Heat Transferred 5748 | . . . . . 300 . . . . 4719 148 444 137 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Peak Influence 1137 | 30 49 105 134 282 1064 . . . . 1137 . . . Initial 176 | . 19 . 27 10 121 . . . . 176 . . . Average 279 | 14 25 41 38 98 358 . . . . 395 . . . Maximum Alert Level 4 | . . . . 1 3 . . . . 4 . . . Low Security (%) 54 | 100 100 100 100 87 43 . . . . 29 . . . Level 1 18 | . . . . 12 20 . . . . 27 . . . Level 2 18 | . . . . . 21 . . . . 31 . . . Level 3 8 | . . . . . 14 . . . . 9 . . . Level 4 . | . . . . . . . . . . 1 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 1 4 16 . . . 1 17 . . . Investigation 10 | . . . 1 1 5 . . . . 3 . . . Extermination 15 | . . . . . 7 . . . . 8 . . . Reinforcement 11 | . 1 . . 1 3 . . . . 6 . . . Assault 2 | . . . . . 1 . . . 1 . . . . Garrison 2 | . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Distress Signals 4 | . . . 2 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 236 | . 6 8 7 33 57 13 5 . 36 60 3 4 4 Peak Tracking Total 9 | . 4 3 4 5 5 9 3 . 8 6 3 4 4 Tactical Retreats 23 | . . 1 1 6 6 . 1 . 6 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Traps Triggered 7 | . 1 . . . 3 . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . Reused 4 | . . . . . 4 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 7 | . . . . . 4 . 1 . . . 2 . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Disabled 25 | . . . . . 14 . . . 1 10 . . . Max in Single Turn 4 | . . . . . 4 . . . . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Accessed 40 | . . . 2 7 17 . 1 1 . 8 . . 4 Terminals 15 | . . . 2 5 7 . . . . 1 . . . Fabricators 7 | . . . . . 4 . . . . 3 . . . Repair Stations 7 | . . . . 1 4 . . . . 2 . . . Recycling Units 3 | . . . . . 2 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . Total Hacks 122 | . . . 6 21 41 . 1 6 . 22 . . 25 Successful 75 | . . . 5 12 18 . 1 6 . 8 . . 25 Failed 47 | . . . 1 9 23 . . . . 14 . . . Catastrophic 8 | . . . . 1 4 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . . . 4 11 5 . . 1 . 5 . . . Terminals 41 | . . . 6 16 18 . . . . 1 . . . Fabricators 19 | . . . . . 10 . . . . 9 . . . Repair Stations 19 | . . . . 3 7 . . . . 9 . . . Recycling Units 7 | . . . . . 6 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . 2 . . . Terminal Hacks 46 | . . . 3 5 6 . 1 6 . . . . 25 Record 9 | . . . . . 1 . . . . . . . 8 Part Schematic 18 | . . . . . 2 . . 6 . . . . 10 Robot Schematic 4 | . . . . . . . . . . . . . 4 Robot Analysis 2 | . . . . 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 Open Door 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . 6 . . . . 4 . . . Network Status 2 | . . . . . 1 . . . . 1 . . . Load Schematic 4 | . . . . . 2 . . . . 2 . . . Build 4 | . . . . . 3 . . . . 1 . . . Repair Station Hacks 8 | . . . . 2 3 . . . . 3 . . . Scan Component 5 | . . . . 1 2 . . . . 2 . . . Repair 3 | . . . . 1 1 . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 2 5 . . . . . 1 . . . Terminals 7 | . . . 2 5 . . . . . . . . . Track 5 | . . . 1 4 . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Monitor 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . . . 2 4 14 . . . . 7 . . . Full Trace Events 7 | . . . . 1 4 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 2 . . 6 . . . . 10 Parts Built 8 | . . . . . 6 . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 360 | . . . . . 254 . . . . 106 . . . Total Part Build Rating 46 | . . . . . 34 . . . . 12 . . . Parts Repaired 3 | . . . . 1 1 . . . . 1 . . . Time 83 | . . . . 32 38 . . . . 13 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 187 | . . . . . 187 . . . . . . . . Retrieved Matter 358 | . . . . . 358 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Total Allies 10 | . . . . . . . . 4 2 4 . . . Largest Group 4 | . . . . . . . . 4 4 3 . . . Highest-Rated Group 155 | . . . . . . . . 155 155 153 . . . Highest-Rated Ally 51 | . . . . . . . . 42 42 51 . . . Zionite Dispatches 2 | . . . . . . . . . . 2 . . . Hacker 1 | . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . . . . 2 . . . DROP 1 | . . . . . . . . . . 1 . . . COLLECT 1 | . . . . . . . . . . 1 . . . Ally Attacks 16 | . . . . . . . . . 9 7 . . . Total Damage 1308 | . . . . . . . . . 877 431 . . . Kills 7 | . . . . . . . . . 4 3 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Robot Analysis Total 130 | . . . . 2 . . . . . . . . 128 Derelict Logs Recovered 7 | . . . . . . 2 . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Turns Passed 21631 | 320 441 643 1065 2017 4704 964 672 2108 1199 5119 925 1258 196 Spaces Moved 11524 | 174 253 367 410 904 2691 691 500 1561 767 2288 329 493 96 Core 41 | 33 . . . . . . . . . 8 . . . Treads 2453 | 139 253 367 410 32 . . . . . 400 263 493 96 Legs 1116 | . . . . . . . . . . 1050 66 . . Wheels 7914 | 2 . . . 872 2691 691 500 1561 767 830 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 110 110 110 125 110 115 240 240 160 Average Speed 149 | 143 160 160 160 157 124 130 123 125 126 171 270 240 179 Slowest Speed 950 | 200 160 160 160 240 195 145 125 125 130 950 400 240 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 7 31 82 25 42 34 85 55 91 77 32 65 61 82 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 32 | . . . . . . . . 1 . . . . 31 Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . 1 1 . Scrap Searched 23 | . . 2 . . . 2 8 4 2 . 4 1 . Spaces Dug 31 | . . . 2 4 5 . . . . 20 . . . Terrain Destroyed 456 | . . . 2 9 115 62 . . 68 172 . 5 23 Melee 12 | . . . 2 . 4 . . . . 6 . . . Projectile 86 | . . . . 9 19 . . . 12 41 . 5 . AOE 356 | . . . . . 92 62 . . 56 123 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Total 14884 | 205 278 393 784 1374 3795 729 538 1719 877 3204 353 524 111 Wait 2200 | 3 10 7 335 321 773 3 14 143 24 553 14 . . Move 11511 | 173 252 366 409 903 2690 690 499 1560 766 2287 328 492 96 Hop . | . . . . . . . . . . . . . . Pick Up 142 | 1 7 5 8 27 30 3 5 6 1 47 1 1 . Fast Attach 66 | 8 . . . 3 9 . 2 . 3 39 1 1 . Attach 46 | . . . 2 6 6 4 3 2 3 17 . . 3 Detach 12 | 1 . . . . 1 1 1 . 1 5 . . 2 Swap 161 | . 1 . 5 21 57 7 2 2 14 41 4 4 3 Drop 113 | 1 2 . 3 22 34 2 3 6 . 37 . 1 2 Fire 530 | 18 6 15 7 65 146 17 9 . 63 163 5 12 4 Melee 79 | . . . 15 6 32 . . . . 13 . 13 . Ram 1 | . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . 2 . . 1 Escape Stasis 16 | . . . . . 16 . . . . . . . . Rewire 4 | . . . . . . 2 . . 2 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 321 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 12) 731 | -10/Materials | Discovered new exit (range 15) 762 | -10/Materials | Entered Mines 823 | -10/Mines | Found a hidden stash of uninstalled traps 1343 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1346 | -10/Mines | Found Prototype Device 1397 | -10/Mines | Discovered new exit (range 5) 1405 | -10/Mines | Entered Materials 1405 | -9/Materials | Evolved 2 slots: Utility x2 2066 | -9/Materials | Identified exit to Materials 2470 | -9/Materials | Entered another Materials area 2470 | -8/Materials | Evolved 2 slots: Utility x2 2818 | -8/Materials | Discovered new exit (range 14) 3356 | -8/Materials | Repaired Arm. Wheel 4239 | -8/Materials | Discovered new exit (range 10) 4347 | -8/Materials | Garrison activated, responded to threat 4486 | -8/Materials | Identified exit to Factory 4487 | -8/Materials | Entered Factory 4487 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5657 | -7/Factory | Fabricated Imp. VSS Leg? 6726 | -7/Factory | Repaired Assault Cannon 6906 | -7/Factory | Discovered new exit (range 6) 6911 | -7/Factory | Identified exit to Factory 7205 | -7/Factory | Fabricated Neutrino Core (x2) 8295 | -7/Factory | Fabricated Hyp. Gauss Cannon? 8530 | -7/Factory | First assault squad dispatched 9151 | -7/Factory | Identified exit to Lower Caves 9191 | -7/Factory | Entered Lower Caves 9248 | -7/Lower Caves | Learned Factory emergency access door positions 9366 | -7/Lower Caves | Spotted B-75 Beast 9407 | -7/Lower Caves | Destroyed B-75 Beast 9828 | -7/Lower Caves | Lost 4 parts (1p3u) 10057 | -7/Lower Caves | Discovered new exit (range 5) 10072 | -7/Lower Caves | Identified exit to Lower Caves 10116 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10155 | -7/Lower Caves | Entered another Lower Caves area 10232 | -7/Lower Caves | Found Prototype Device 10282 | -7/Lower Caves | Identified Heart of Steel 10604 | -7/Lower Caves | Encountered a Warlord checkpoint 10776 | -7/Lower Caves | Discovered new exit (range 12) 10826 | -7/Lower Caves | Identified exit to Zion 10827 | -7/Lower Caves | Entered Zion 10867 | -7/Zion | Received a visual enhancement algorithm 10994 | -7/Zion | Discovered new exit (range 20) 11199 | -7/Zion | Learned Factory emergency access door positions 11298 | -7/Zion | Learned location of 1 exit from Factory 11362 | -7/Zion | Found Prototype Special Weapon 11363 | -7/Zion | Identified RU-N14's Throwing Claymores 11763 | -7/Zion | Given the Hacking Drone Bay 11835 | -7/Zion | Found Prototype Device 12266 | -7/Zion | Imprinted 12269 | -7/Zion | Declared Zion's savior 12888 | -7/Zion | Identified exit to Proximity Caves 12935 | -7/Zion | Entered Proximity Caves 12935 | -6/Proximity Caves | Accompanied by 4 allies 12958 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13061 | -6/Proximity Caves | Core integrity fell below 50% 13173 | -6/Proximity Caves | Destroyed 8 combat bots 13457 | -6/Proximity Caves | Identified Hacking Drone Bay 13633 | -6/Proximity Caves | Learned location of 1 exit from Factory 13789 | -6/Proximity Caves | Build established: Scavenger-Mutant 13827 | -6/Proximity Caves | Spotted B-75 Beast 14071 | -6/Proximity Caves | Discovered exit to Factory (range 19) 14129 | -6/Proximity Caves | Learned Factory terminal intel 14134 | -6/Proximity Caves | Entered Factory 14134 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14135 | -6/Factory | Identified exit to Lower Caves 14135 | -6/Factory | Identified exit to Factory 14137 | -6/Factory | Loaded intel: 26 terminal locations 14429 | -6/Factory | Build established: Mutant 15151 | -6/Factory | Build established: Scavenger-Mutant 15158 | -6/Factory | Zion Kinetic Resupply teleported in 15557 | -6/Factory | Zion Hacker squad teleported in 15620 | -6/Factory | Terminal network hard line cut 15723 | -6/Factory | Cargo convoy interrupted 15792 | -6/Factory | Destroyed 7 combat bots 15797 | -6/Factory | Lost 9 parts (1p4n2u2w) 15926 | -6/Factory | Found Prototype Device 15926 | -6/Factory | Identified Exp. Thermal Shield 16111 | -6/Factory | Core integrity fell below 50% 17317 | -6/Factory | Lost 3 parts (1p1n1w) 18085 | -6/Factory | Fabricated Hyp. Gauss Cannon? 18142 | -6/Factory | Lost 6 parts (1p3n1u1w) 18729 | -6/Factory | Repaired Hcp. Storage Unit 18758 | -6/Factory | Core integrity fell below 20% 19253 | -6/Factory | Entered Lower Caves 19280 | -6/Lower Caves | Lost 3 parts (2n1u) 19432 | -6/Lower Caves | Learned Factory security intel 19930 | -6/Lower Caves | Encountered a Warlord checkpoint 20111 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20161 | -6/Lower Caves | Discovered new exit (range 6) 20178 | -6/Lower Caves | Entered another Lower Caves area 20224 | -6/Lower Caves | Discovered exit to Factory (range 18) 20679 | -6/Lower Caves | Discovered new exit (range 20) 21436 | -6/Lower Caves | Entered Data Miner 21436 | -6/Data Miner | Discovered new exit (range 6) 21510 | -6/Data Miner | Met Data Miner 21559 | -6/Data Miner | Learned location of Section 7 (-3) 21586 | -6/Data Miner | Received God Mode back door access code from Data Miner 21602 | -6/Data Miner | Interfaced with the Data Conduit 21632 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Now off with you. 21597_ KBG4UPBAKJPQB&4&M39V4WCINWBND 21602_ Slammed into Data Miner. 21602_ Interfacing with system... 21602_ Data Miner disappears through a trap door. Downloaded 128 analysis records. Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 30 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] 21612_ System corrupted: Heat flow error (+269). 21613_ Med. Treads destroyed. 21615_ Cld. Phase Gun destroyed. 21626_ Imp. Medium Treads destroyed. 21628_ Adv. Targeting Computer destroyed. 21629_ Imp. Cooling System destroyed. 21629_ Enhanced Grunt destroyed. 21632_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????####?????????## | | ????################### ## ##???### | | ???##""""""""""""""" # # ### | | ??##""""""""" """ ## < | | ??#""""""""" % | | ??#""""""" g | | ??#""""""" g | | ??#"""""" @ % | | ??#""""""" | | ??#""""""" """""""""" | | ??#"""""""" ######### | | ??##"""""" """""# ####???????? | | ???##"""""""" "#####?????????????? | | ????########"## "#?????????????????? | | ???????????#"### "#?????????????????? | | ???????????#"### "#?????????????????? | | ???????????#"## "#?????????????????? | | ???????????#"## "#?????????????????? | | ????????????"# "#?????????????????? | | ?????????????### "#?????????????????? | | ???????????????# "##????????????????? | | ??????????????## ""#????????????????? | | ???????????#?## ""#????????????????? | | ????????#"##"#"X ""#????????????????? | | ????????#"""""" "#####????????????? | | ????????##""""" X"""""#????????????? | | ?????????###"#"X "##"##????????????? | | ???????????#"## X""""#?????????????? | | ???????????#??## "##"#?????????????? | | ???????????????#######??#?????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Item Schematics ----------------- Neutrino Core | -7/Factory | Hacked Hyp. Gauss Cannon | -7/Factory | Hacked Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Hvy. Shock Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Imp. VSS Leg | x2 | -7/Factory | Preloaded Neutrino Core | x2 | -7/Factory Hyp. Gauss Cannon | x2 | -7/Factory Hyp. Gauss Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed RagnarokDeuteriumStorm Manual? 0 Play Time 02:44:46 Cumulative 41.7 hours Start 2023.01.27 @ 08:38:22 End 2023.01.27 @ 22:13:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 847dbb0f-b915-4a9b-ab59-920563565f41