Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 14:26:46 Player: odium reigns Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (3385) 3385 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7060 Bonus ------- None Cogmind --------- Core Integrity 489/850 Matter 300/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Armored Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (5) ------- Power Sword Power Sword > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Machine Analyzer Improved Sensor Array Signal Interpreter Target Analyzer Improved Medium Armor Plating Shield Generator Improved Recalibrator Precision Beam Rifle Heavy Machine Gun Flak Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Machine Analyzer Signal Interpreter Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Improved Recalibrator Precision Beam Rifle Flak Cannon Improved Datajack Spear [Rating: 51] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 3 | . . . 1 1 1 Parts Attached 80 | 9 5 17 20 13 16 Power 11 | 1 1 1 4 3 1 Engine 10 | 1 1 1 4 2 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 26 | 3 . 9 3 6 5 Treads 11 | 2 . 6 2 1 . Leg 7 | . . . . 4 3 Wheel 3 | 1 . . . . 2 Hover 4 | . . 3 1 . . Flight 1 | . . . . 1 . Utility 19 | 2 2 4 3 3 5 Device 10 | 1 . 2 3 1 3 Storage 2 | 1 1 . . . . Processor 5 | . 1 2 . 2 . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 24 | 3 2 3 10 1 5 Energy Gun 8 | . 2 . 6 . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 3 . . 3 . 1 Ballistic Cannon 6 | . . 3 . 1 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon 1 | . . . 1 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 18 | . . 4 3 1 10 Power 5 | . . . 2 . 3 Propulsion 7 | . . 2 1 . 4 Utility 4 | . . . . 1 3 Weapon 2 | . . 2 . . . Highest Loss Streak 7 | . . 3 2 1 7 To Critical Strikes 1 | . . . . . 1 Average Backups 12 | 3 10 13 13 14 13 Power 1 | 1 2 2 . . . Propulsion 2 | 1 3 2 3 2 1 Utility 4 | . 1 3 4 5 7 Weapon 4 | 1 1 5 5 4 3 Tool/Special . | . . . . . . Unused Backups 30 | . . 4 15 1 10 Power 2 | . . 2 . . . Propulsion 8 | . . 1 6 . 1 Utility 10 | . . 1 1 1 7 Weapon 9 | . . . 8 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 100 92 97 97 83 Engine 13 | . 14 11 16 10 17 Treads 18 | . 28 26 26 12 8 Leg 4 | . . . . 10 6 Device 11 | . 6 8 12 15 9 Storage 8 | . 14 11 9 7 6 Processor 6 | . 7 10 5 6 4 Protection 1 | . . . . . 4 Energy Gun 17 | . 11 7 19 29 11 Ballistic Gun 4 | . 16 4 5 . . Ballistic Cannon 3 | . . 10 . . 8 Peak Build Rating 51 | 9 10 17 34 50 51 Average Rating 30 | 6 8 13 29 44 47 On Entrance 18 | . 9 10 17 31 44 Naked Turns . | . . . . . . Heaviest Build 72 | 13 31 35 44 55 72 Greatest Support 66 | 40 40 66 66 62 62 Greatest Overweight (x) 4 | . . 2 1 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 12 | 4 10 13 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 15 14 15 15 14 Class Distribution -------------------- 42% | Mutant 36% | Scavenger-Gunner 10% | Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2223 | 310 105 478 484 308 538 Remotely . | . . . . . . Salvage Created 4662 | 119 328 755 1162 1248 1050 Parts 209 | 8 19 43 48 50 41 Haulers Intercepted 8 | . 2 1 5 . . Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 70 | . 6 18 16 18 12 Melee 8 | . . . . . 8 Guns 41 | . 6 4 14 16 1 Cannons 16 | . . 12 . 1 3 AOE 1 | . . 1 . . . Classes Destroyed 16 | 3 4 3 3 1 2 Worker 8 | 1 . . 1 3 3 Builder 3 | . . . 1 2 . Tunneler 2 | 2 . . . . . Hauler 8 | . 2 1 5 . . Recycler 6 | 1 . . . 1 4 Mechanic 3 | . . . 1 1 1 Operator 2 | . . 1 . 1 . Watcher 13 | . 2 2 1 6 2 Swarmer 11 | . 3 . . 4 4 Grunt 45 | . 3 13 12 13 4 Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 7 | . . 4 3 . . Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 3 | . . . . 1 2 Best Kill Streak 8 | 3 3 6 8 8 6 Combat Bots Only 6 | . 3 5 6 4 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 425 | . 23 106 67 53 176 Missed 112 | . 5 33 14 13 47 Hits 313 | . 18 73 53 40 129 Melee 3 | . . 3 . . . Projectile 310 | . 18 70 53 40 129 AOE 1 | . . . . . 1 Critical Strikes 16 | . . 4 3 3 6 Part Disruptions 1 | . . . . . 1 Damage Taken 4608 | . 149 1013 797 620 2029 Core 712 | . 45 190 28 88 361 Absorbed by Shields 210 | . . . . . 210 Core Remaining (%) 83 | 100 82 52 94 87 . Volleys Fired 251 | 10 50 57 62 50 22 Largest 5 | 2 2 2 3 4 5 Hottest 257 | 40 80 80 183 244 257 Shots Fired 699 | 20 100 110 174 193 102 Gun 594 | 20 100 62 174 186 52 Cannon 105 | . . 48 . 7 50 Launcher . | . . . . . . Special . | . . . . . . Kinetic 260 | 20 58 76 43 7 56 Thermal 363 | . . . 131 186 46 Explosive . | . . . . . . Electromagnetic 76 | . 42 34 . . . Robot Hit Streak 24 | 4 4 6 24 14 21 Robot Miss Streak 6 | 3 4 3 3 3 6 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 1 1 5 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 447 | 9 39 63 134 124 78 Core Hits 216 | 7 15 30 42 60 62 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 21 | . . 1 4 12 4 Burn 19 | . . . 4 12 3 Blast 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 26 | . . . . . 26 Impact . | . . . . . . Slashing 26 | . . . . . 26 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8239 | 69 419 1162 2304 2294 1991 Guns 6059 | 69 416 545 2304 2189 536 Cannons 1290 | . . 564 . 105 621 Explosions 53 | . . 53 . . . Melee 834 | . . . . . 834 Ramming 3 | . 3 . . . . Kinetic 2371 | 69 233 794 499 105 671 Thermal 4533 | . . 53 1805 2189 486 Explosive . | . . . . . . Electromagnetic 498 | . 183 315 . . . Impact . | . . . . . . Slashing 834 | . . . . . 834 Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 2 Average Corruption 4 | . . . . 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 14 . Message Errors 1 | . . . . 1 . Matter Fused 5 | . . . . 5 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 15 | . . . . . 15 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 15 | . . . . . 15 Knockbacks 34 | . . 6 . 5 23 Impact . | . . . . . . Kinetic 34 | . . 6 . 5 23 Secondary . | . . . . . . Self-Inflicted Damage 38 | . . 38 . . . Shots 1 | . . 1 . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 593 | . 214 126 507 502 593 Average Temperature 150 | . 87 33 152 176 207 Received Heat Transfer 1547 | . 18 417 459 288 365 Effects 40 | . . . 14 13 13 Shutdowns 8 | . . . 2 3 3 Energy Bleed 7 | . . . 3 3 1 Interference 8 | . . . 2 5 1 Matter Decay 7 | . . . 3 1 3 Short Circuit 4 | . . . 3 . 1 Damage (minor) 3 | . . . 1 1 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 2 | . 1 1 . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 2 1 . Combat Hostiles 3 | . . . 2 1 . Parts Melted 33 | . . . 18 12 3 Heat Transferred 11200 | . . 100 4218 5624 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 92 | 100 100 94 93 77 100 Level 1 7 | . . 5 6 22 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 288 | 10 60 256 221 288 137 Initial 137 | . . 14 104 96 137 Average 79 | 1 14 79 107 133 49 Influence Increases 2156 | 20 178 526 473 600 359 Destroy 0b10 Robot/C 1400 | . 120 360 320 360 240 Destroy 0b10 Robot/NC 225 | 20 20 20 45 70 50 Destroy Leader 352 | . 38 106 82 72 54 Successful Hack 63 | . . 4 9 35 15 Destroy Structure 11 | . . 6 2 3 . Lose Combat Pursuer 105 | . . 30 15 60 . Influence Decreases 2105 | 20 144 312 508 531 590 Entered New Map 426 | . . 20 144 117 145 Time Decay 1519 | 20 144 262 334 404 355 Lost Part 160 | . . 30 30 10 90 Squads Dispatched 18 | . 2 5 3 5 3 Investigation 9 | . 2 2 2 3 . Extermination 4 | . . . . 2 2 Reinforcement 5 | . . 3 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 13 28 22 32 31 Peak Tracking Total 11 | . 3 4 4 4 11 Tactical Retreats 4 | . . 1 1 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 2 1 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 12 | . 1 1 2 4 4 Terminals 9 | . 1 1 2 1 4 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 29 | . 2 3 6 13 5 Successful 16 | . 1 2 3 8 2 Failed 13 | . 1 1 3 5 3 Catastrophic 3 | . . . 2 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 2 3 6 5 5 Fabricators 6 | . . . . 6 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 2 3 3 2 Record 4 | . . . 3 . 1 Robot Analysis 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Emergency Access Points 2 | . . 1 . 1 . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . 1 . . . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks 3 | . . . . 3 . Load Schematic 1 | . . . . 1 . Build 2 | . . . . 2 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 10 | . 1 1 2 3 3 Full Trace Events 5 | . . 1 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 3 | . . . . 3 . Authchips . | . . . . . . Time 109 | . . . . 109 . Total Part Build Rating 12 | . . . . 12 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1953 | 78 524 578 452 115 206 Optics 801 | . . 349 452 . . Terrain 532 | 78 248 . . . 206 T.N.C. 620 | . 276 229 . 115 . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3985 | 161 524 650 757 978 915 Spaces Moved 1700 | 76 229 272 275 504 344 Core 6 | 6 . . . . . Treads 1184 | 68 229 234 275 201 177 Legs 427 | . . . . 303 124 Wheels 45 | 2 . . . . 43 Hover 38 | . . 38 . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 112 160 120 120 Average Speed 161 | 149 160 154 161 136 209 Slowest Speed 385 | 160 160 240 240 190 385 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 45 38 26 15 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . 5 . . . Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 3 | . . 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2373 | 106 296 395 458 672 446 Wait 120 | . . 2 38 77 3 Move 1695 | 75 228 271 274 503 344 Hop . | . . . . . . Pick Up 110 | 12 11 26 32 15 14 Fast Attach 3 | . . . 3 . . Attach 40 | 7 . 8 5 8 12 Detach 2 | . . . . . 2 Swap 49 | 2 5 14 14 9 5 Drop 71 | . 1 17 30 10 13 Fire 251 | 10 50 57 62 50 22 Melee 26 | . . . . . 26 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Discovered new exit (range 12) 661 | -10/Materials | Discovered new exit (range 14) 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1001 | -9/Materials | Lost 3 parts (2n1w) 1079 | -9/Materials | Discovered new exit (range 14) 1274 | -9/Materials | Discovered new exit (range 12) 1336 | -9/Materials | Entered another Materials area 1336 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1642 | -8/Materials | Build established: Skirmisher 1944 | -8/Materials | Discovered new exit (range 15) 2079 | -8/Materials | Build established: Scavenger-Gunner 2093 | -8/Materials | Entered Factory 2093 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2743 | -7/Factory | Fabricated Microactuators (x2) 2923 | -7/Factory | Fabricated Hvy. Deuterium Engine (x1) 3052 | -7/Factory | Discovered new exit (range 8) 3071 | -7/Factory | Entered another Factory area 3071 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3223 | -6/Factory | Identified exit to DSF 3943 | -6/Factory | Build established: Mutant 3967 | -6/Factory | Cargo convoy interrupted 3986 | -6/Factory | Self-destructed Last Messages --------------- Hvy. Deuterium Engine destroyed. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates K-01 Serf. K-01 Serf destroyed. Chain reaction triggered in Lgt. Fission Core. H-66 Slayer destroyed. U-05 Engineer destroyed. Penetrated by Slug. Carbon-fiber Leg destroyed. Sneak attack on M-28 Smith. M-28 Smith destroyed. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Penetrated by Slug. Adv. Terrain Scanner destroyed. 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Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Microactuators | x2 | -7/Factory | Preloaded Hvy. Deuterium Engine | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key It's Just You Just What I Needed More Dakka Please Safety First Challenges ------------ None Game ------ Seed RecoilMetafiberRay Manual? 0 Play Time 01:19:52 Cumulative 6.4 hours Start 2025.08.29 @ 05:59:31 End 2025.08.29 @ 14:26:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: e2966940-4b59-494a-b587-90924c3ed890