Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 22:47:37 Player: TheSkyeDoctor Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (2255) 2255 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1038) 1038 TOTAL SCORE: 8943 Bonus ------- Follower Combat Kills 538 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 277/300 Energy 11/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Core Analyzer Graphene Brace Advanced Thermal Defense Suite > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Improved Utility Shielding Graphene Brace Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Seismic Detector Core Analyzer Experimental Propulsion Shielding Layered Light Armor Plating > --- WEAPON ----------- Magnetic Acceleration Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Neutrino Core Advanced Treads Advanced Treads Advanced Treads Medium Treads Wheel Compact Battery Improved Light Armor Plating Layered Light Armor Plating Gatling Laser Heavy Assault Rifle Assault Cannon Grenade Launcher Remote Datajack Heavy Mace Heavy Flail [Rating: 119] Favorites ----------- Power Meta Core Engine Heavy Ion Engine Power Core Meta Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Slots Evolved 12 | . . . 4 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . 1 Utility 4 | . . . 2 . . . . 2 . . Weapon 5 | . . . 2 1 2 . . . . . Parts Attached 68 | 7 6 6 11 2 4 . . 1 15 16 Power 6 | 1 1 1 1 . . . . . . 2 Engine 3 | 1 1 1 . . . . . . . . Core 3 | . . . 1 . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 2 1 1 . . . . 8 3 Treads 18 | 2 2 2 1 1 . . . . 7 3 Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 2 . 1 4 . 2 . . 1 3 4 Device 5 | 1 . . 1 . . . . . . 3 Storage 4 | 1 . . 1 . 1 . . . 1 . Processor 1 | . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 7 | . . 1 2 . 1 . . . 2 1 Artifact . | . . . . . . . . . . . Weapon 26 | 2 3 2 5 1 2 . . . 4 7 Energy Gun 9 | 2 . . 2 . . . . . 1 4 Energy Cannon 2 | . . . . . . . . . 2 . Ballistic Gun 4 | . 1 1 . . . . . . 1 1 Ballistic Cannon 3 | . . . 1 . 1 . . . . 1 Launcher 2 | . . 1 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 2 | . . . 1 1 . . . . . . Slashing Weapon 2 | . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 4 | . 1 . . . 2 . . . . 1 Parts Lost 46 | . . 1 . 2 . . . . 17 26 Power 3 | . . . . . . . . . . 3 Propulsion 12 | . . . . . . . . . 5 7 Utility 9 | . . . . . . . . . 5 4 Weapon 22 | . . 1 . 2 . . . . 7 12 Highest Loss Streak 21 | . . 1 . 2 . . . . 12 21 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 2 7 7 5 11 15 18 19 19 13 7 Power 1 | . 1 . . 1 2 2 3 3 3 . Propulsion 3 | 1 2 2 1 4 5 5 5 5 3 2 Utility 2 | . 1 1 1 2 4 5 5 4 1 1 Weapon 2 | . 1 1 . 2 4 5 5 6 4 1 Tool/Special . | . . . . . . . . . . . Unused Backups 8 | . 3 2 1 2 . . . . . . Power 2 | . 1 1 . . . . . . . . Propulsion 3 | . 1 . . 2 . . . . . . Utility 3 | . 1 1 1 . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 98 92 75 76 76 68 72 81 Engine 3 | . 14 14 . . . . . . . . Core 4 | . . . 6 6 5 5 5 5 5 9 Treads 23 | . 28 28 20 24 23 23 23 21 17 18 Device 11 | . 14 10 14 12 11 11 11 10 10 9 Storage 8 | . 14 14 7 6 6 5 5 7 10 9 Protection 7 | . . 3 13 12 9 11 11 10 6 4 Energy Gun 5 | . 14 . 13 11 . . . . . 6 Ballistic Gun 6 | . 8 18 6 . . . . . 5 9 Ballistic Cannon 2 | . . . . 6 5 5 5 5 1 . Launcher 2 | . . 2 11 5 . . . . . . Impact Weapon 2 | . . . 1 6 5 5 5 . . 4 Slashing Weapon 1 | . 4 6 . . . . . . . . Special Melee Weapon 1 | . . . . . 4 5 5 5 1 . Peak Build Rating 119 | 7 13 20 58 65 116 117 117 119 119 95 Average Rating 66 | 5 11 14 52 61 112 116 117 118 87 82 On Entrance 62 | . 7 13 20 58 59 116 117 117 119 63 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 124 | 13 19 22 77 77 123 120 120 121 124 101 Greatest Support 120 | 40 46 46 66 86 86 86 86 86 90 120 Greatest Overweight (x) 5 | . . . 1 . 1 1 1 1 1 5 Average Overweight (x) . | . . . . . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 15 | 7 8 8 12 20 20 20 20 20 20 19 Most Carried 20 | 4 8 8 14 19 20 19 19 20 18 11 Average Carried 12 | 2 7 7 9 15 15 18 19 18 13 7 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 5 Final Carried 19 | 4 8 8 14 18 17 19 19 18 12 2 Class Distribution -------------------- 62% | Mutant 29% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Tank | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Matter Collected 2577 | 270 86 207 348 196 19 625 121 . 465 240 Remotely . | . . . . . . . . . . . Salvage Created 2490 | 84 349 191 241 725 . . . . 58 842 Parts 137 | 10 25 14 14 32 . . . . 4 38 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . 20 . . . 12 6 . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 51 | . 11 4 5 17 . . . . 2 12 Melee 1 | . . . . . . . . . . 1 Guns 38 | . 11 4 5 11 . . . . 1 6 Cannons 6 | . . . . 4 . . . . 1 1 AOE 2 | . . . . . . . . . . 2 Classes Destroyed 16 | 1 3 2 . 4 . . . . . 6 Worker 1 | . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . 2 Tunneler 5 | 4 . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . Swarmer 14 | . 6 . . 1 . . . . 2 5 Grunt 17 | . 5 1 . 8 . . . . . 3 Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 10 | . . 1 5 3 . . . . . 1 Specialist 1 | . . . . . . . . . . 1 Hunter 2 | . . . . 1 . . . . . 1 Programmer 2 | . . . . 2 . . . . . . Heavy 1 | . . . . . . . . . . 1 Subdweller 2 | . . 2 . . . . . . . . Best Kill Streak 8 | 4 5 2 2 4 . . . . 2 8 Combat Bots Only 6 | . 5 2 2 4 . . . . 2 6 Max Kills in Single Turn 2 | 1 2 1 1 1 . . . . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Hostile Shots Fired 802 | . 33 31 8 97 13 1 . . 258 361 Missed 270 | . 11 10 5 28 10 1 . . 74 131 Hits 532 | . 22 21 3 69 3 . . . 184 230 Melee 5 | . . . . 5 . . . . . . Projectile 527 | . 22 21 3 64 3 . . . 184 230 AOE 2 | . . . . . . . . . . 2 Critical Strikes 7 | . . . 1 . . . . . 3 3 Actively Blocked 4 | . . . . . . . . . 1 3 Damage Taken 9239 | . 204 349 47 864 44 37 71 . 3648 3975 Core 1640 | . 35 31 . 67 2 8 18 . 312 1167 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 238 | . . . . . . 5 35 . 123 75 Ignored by Resistances 170 | . . . . . . . . . . 170 Regen/Repaired (Parts) 63 | . . . . . . . 6 . 57 . Core Remaining (%) 87 | 100 . 73 100 90 . . 96 . 68 . Volleys Fired 125 | 7 25 16 6 29 . 2 . . 9 31 Largest 5 | 2 2 2 3 3 . 1 . . 4 5 Hottest 276 | 90 90 46 183 197 . 44 . . 276 276 Shots Fired 301 | 14 44 21 18 85 2 2 . . 23 92 Gun 242 | 14 44 21 18 56 . . . . 17 72 Cannon 51 | . . . . 29 2 2 . . 6 12 Launcher 8 | . . . . . . . . . . 8 Special . | . . . . . . . . . . . Kinetic 149 | . 15 21 6 36 2 2 . . 15 52 Thermal 125 | 7 23 . 12 49 . . . . 2 32 Explosive 8 | . . . . . . . . . . 8 Electromagnetic 19 | 7 6 . . . . . . . 6 . Robot Hit Streak 19 | 9 8 17 18 19 . . . . 6 11 Robot Miss Streak 6 | 1 4 1 3 3 1 3 . . 3 6 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 1 | . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 198 | 11 28 18 12 61 . . . . 11 57 Core Hits 141 | 4 17 7 10 52 . . . . 4 47 Critical Kills 3 | . . . . . . . . . . 3 Critical Parts Destroyed 9 | . . . . 1 . . . . 2 6 Critical Strikes 14 | . . . . 2 . . . . 2 10 Burn 1 | . . . . . . . . . . 1 Destroy 10 | . . . . . . . . . 2 8 Blast 1 | . . . . 1 . . . . . . Smash 2 | . . . . 1 . . . . . 1 Melee Attacks 39 | . 4 1 2 11 3 . . . . 18 Impact 34 | . . . 2 11 3 . . . . 18 Slashing 5 | . 4 1 . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4743 | 141 410 274 249 1631 . . . . 266 1772 Guns 3274 | 141 410 274 249 1296 . . . . 178 726 Cannons 539 | . . . . 289 . . . . 88 162 Explosions 538 | . . . . . . . . . . 538 Melee 392 | . . . . 46 . . . . . 346 Ramming . | . . . . . . . . . . . Kinetic 1305 | . 149 274 18 351 . . . . 121 392 Thermal 2302 | 62 222 . 231 1234 . . . . 57 496 Explosive 538 | . . . . . . . . . . 538 Electromagnetic 206 | 79 39 . . . . . . . 88 . Impact 392 | . . . . 46 . . . . . 346 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 1 . . 3 Average Corruption 1 | . . . . . 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . 3 5 2 . . 4 Message Errors 1 | . . . . . . . 1 . . . Matter Fused 4 | . . . . . 1 1 1 . . 1 Heat Flow Errors 2 | . . . . . . 1 . . . 1 Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . . 1 . . . 1 Misfires 2 | . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 181 | . . . . 46 . . . . 4 131 Projectiles 10 | . . . . . . . . . 4 6 Explosions . | . . . . . . . . . . . Melee 171 | . . . . 46 . . . . . 125 Knockbacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 784 | 210 150 . 65 156 . 128 . . 90 784 Average Temperature 123 | 105 48 . 33 66 . 74 . . 46 231 Received Heat Transfer 1902 | . 54 135 36 189 6 . 15 . 894 573 Effects 20 | . . . . . . . . . . 20 Shutdowns 6 | . . . . . . . . . . 6 Energy Bleed 1 | . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions 9 | . . . . 2 . . . . . 7 Robots Melted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Melted 10 | 1 1 . . 5 . . . . . 3 Heat Transferred 5282 | 185 666 . 525 2750 . . . . 125 1031 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 99 | 100 100 . 100 100 100 . . 100 99 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 206 | 10 124 . 82 163 70 . . 19 206 142 Initial 85 | . . . . . 70 . . 14 13 85 Average 31 | 1 31 . 17 56 6 . . 15 67 38 Influence Increases 2073 | 20 285 40 169 432 42 246 163 5 253 418 Destroy 0b10 Robot/C 1380 | . 220 40 100 340 . 180 120 . 140 240 Destroy 0b10 Robot/NC 70 | 20 5 . . . 15 . . . . 30 Destroy Leader 256 | . 42 . 50 80 4 10 10 . 10 50 Allied During Kill 118 | . . . . . 1 56 33 . 28 . Successful Hack 5 | . . . . . . . . 5 . . Disable Machine 30 | . . . 15 . 15 . . . . . Destroy Structure 94 | . 3 . 4 12 7 . . . . 68 Lose Combat Pursuer 120 | . 15 . . . . . . . 75 30 Influence Decreases 2048 | 20 214 111 169 287 187 246 140 9 109 556 Entered New Map 203 | . . 35 . . 75 . . 9 6 78 Time Decay 1408 | 20 160 76 169 267 112 246 100 . . 258 Lost Part 300 | . . . . 20 . . . . 60 220 Lost Ally 83 | . . . . . . . 40 . 43 . Purge Threat 54 | . 54 . . . . . . . . . Squads Dispatched 18 | . 1 . 4 2 2 . . . 2 7 Investigation 3 | . . . 2 . . . . . . 1 Extermination 5 | . . . . 2 2 . . . . 1 Reinforcement 10 | . 1 . 2 . . . . . 2 5 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Distress Signals 5 | . 2 . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 18 7 5 17 7 6 6 . 21 21 Peak Tracking Total 9 | . 6 4 2 4 1 3 3 . 9 5 Tactical Retreats 7 | . 1 . . . . . . . 4 2 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Traps Triggered 2 | . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Machines Disabled 3 | . . 1 1 . 1 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Machines Accessed 10 | . 3 1 1 1 1 . . 1 . 2 Terminals 6 | . 3 . . 1 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Total Hacks 20 | . 5 1 2 3 3 . . 2 . 4 Successful 11 | . 4 1 2 1 1 . . 1 . 1 Failed 9 | . 1 . . 2 2 . . 1 . 3 Catastrophic 2 | . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 9 | . 3 . . 3 3 . . . . . Terminals 13 | . 5 . . 3 3 . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 4 Terminal Hacks 3 | . 1 1 . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 5 | . 3 . . 1 1 . . . . . Terminals 5 | . 3 . . 1 1 . . . . . Botnet 5 | . 3 . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 4 | . 1 . . 1 1 . . . . 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . . . 13 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 102 | . . . . . . . . . 102 . Highest-Rated Ally 73 | . . . . . . . . . 73 . Total Orders 1 | . . . . . 1 . . . . . TUNNEL 1 | . . . . . 1 . . . . . Ally Attacks 79 | . . . . . 14 27 15 . 23 . Total Damage 2597 | . . . . . 384 859 578 . 776 . Kills 23 | . . . . . 3 9 6 . 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Borg Created 10 | . . . . . 4 2 1 . 3 . Largest Collective 4 | . . . . . 3 4 3 . 2 . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Active Infowar (turns) 7029 | 52 819 863 952 960 1053 1074 205 17 441 593 Seismic 7029 | 52 819 863 952 960 1053 1074 205 17 441 593 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Turns Passed 7611 | 147 819 1189 952 960 1053 1074 205 17 441 754 Spaces Moved 3358 | 72 356 649 425 460 394 422 82 6 177 315 Core 2 | 2 . . . . . . . . . . Treads 3354 | 70 356 649 425 460 394 422 82 6 177 313 Legs . | . . . . . . . . . . . Wheels 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 165 245 245 245 245 145 145 Average Speed 188 | 156 160 160 188 165 245 245 245 245 200 148 Slowest Speed 245 | 160 160 160 243 165 245 245 245 245 245 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 61 46 28 12 12 66 8 1 95 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 21 | . 2 . 2 8 2 . . . . 7 Terrain Destroyed 56 | . 2 . 2 8 4 1 . . . 39 Melee 21 | . 2 . 2 8 2 . . . . 7 Projectile 11 | . . . . . 2 1 . . . 8 AOE 23 | . . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac DSF Fac Total 4307 | 89 557 775 557 571 469 457 85 10 234 503 Wait 603 | . 146 87 97 57 61 30 1 2 11 111 Move 3348 | 71 355 648 424 459 393 421 81 5 176 315 Hop . | . . . . . . . . . . . Pick Up 50 | 4 10 4 9 7 1 2 . . 10 3 Fast Attach 24 | 7 2 . 6 1 . . . . 2 6 Attach 36 | . . 1 2 3 1 . . 2 13 14 Detach 8 | . . . 1 2 2 . . 1 . 2 Swap 31 | . 5 11 5 . 3 . . . 6 1 Drop 29 | . 10 7 5 2 . . . . 3 2 Fire 125 | 7 25 16 6 29 . 2 . . 9 31 Melee 39 | . 4 1 2 11 3 . . . . 18 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . 1 . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous 11 | . . . . . 4 2 1 . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 13) 899 | -10/Materials | Discovered new exit (range 16) 955 | -10/Materials | Discovered new exit (range 6) 967 | -10/Materials | Entered Subcaves 979 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1208 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1211 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1433 | -10/Subcaves | Discovered new exit (range 6) 1544 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1639 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1870 | -10/Subcaves | Visited 4L-MR0's lab 1921 | -10/Subcaves | Found Prototype Special Melee Weapon 1930 | -10/Subcaves | Found Meta Core 2156 | -10/Subcaves | Entered Materials 2156 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2250 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2455 | -8/Materials | Build established: Tank 3052 | -8/Materials | Discovered new exit (range 7) 3108 | -8/Materials | Entered Factory 3108 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4053 | -7/Factory | Discovered new exit (range 7) 4068 | -7/Factory | Entered another Factory area 4068 | -6/Factory | Evolved 2 slots: Weapon x2 4070 | -6/Factory | Identified 1B-0RG's Assimilator 4134 | -6/Factory | Assimilating Excavator 5a into Collective. 4357 | -6/Factory | Build established: Mutant 4359 | -6/Factory | Assimilating Guardian 5a into Collective. 4567 | -6/Factory | Assimilating Soldier 5a into Collective. 4672 | -6/Factory | Assimilating Hacker 5a into Collective. 5114 | -6/Factory | Discovered new exit (range 2) 5121 | -6/Factory | Entered Lower Caves 5121 | -6/Lower Caves | Accompanied by 3 allies 5171 | -6/Lower Caves | Assimilating Fighter 5a into Collective. 5340 | -6/Lower Caves | Encountered a Warlord checkpoint 5381 | -6/Lower Caves | Assimilating EU-ERX(M) into Collective. 5762 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6173 | -6/Lower Caves | Discovered new exit (range 6) 6195 | -6/Lower Caves | Entered another Lower Caves area 6195 | -6/Lower Caves | Accompanied by 4 allies 6291 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6297 | -6/Lower Caves | Discovered new exit (range 8) 6297 | -6/Lower Caves | Assimilating Guardian 5b into Collective. 6317 | -6/Lower Caves | Learned Factory garrison access intel 6400 | -6/Lower Caves | Entered Factory 6400 | -5/Factory | Accompanied by 3 allies 6400 | -5/Factory | Evolved 2 slots: Utility x2 6401 | -5/Factory | Loaded intel: 4 garrison access locations 6413 | -5/Factory | Identified exit to DSF 6417 | -5/Factory | Entered DSF 6417 | -5/DSF | Accompanied by 3 allies 6458 | -5/DSF | Additional patrols routed to DSF 6516 | -5/DSF | Assimilating Beamer 6a into Collective. 6527 | -5/DSF | Assimilating Beamer 6b into Collective. 6533 | -5/DSF | Lost 3 allies 6551 | -5/DSF | Assimilating Soldier 6a into Collective. 6584 | -5/DSF | Lost 12 parts (5n3u4w) 6776 | -5/DSF | Discovered new exit (range 16) 6858 | -5/DSF | Entered Factory 6858 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7411 | -4/Factory | Build established: Tank 7563 | -4/Factory | Core integrity fell below 50% 7598 | -4/Factory | Core integrity fell below 20% 7612 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Acquired Variable Charge Gun. Variable Charge Gun destroyed. W-44 Eye sends out distress signal. Penetrated by Slug. Wheel destroyed. Penetrated by Slug. Slug penetrates Wall. Dropped Hcp. Storage Unit. P-70 Sage resets H-77 Assassin, system corruption cleaned. The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Wall collapses. U-05 Engineer lays Concrete. 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""" | | ?????????????????????###????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????#############?# ] | | ??????????????????????????????# #?# ] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 395 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 30 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Executioner Mistaken Identity Challenges ------------ None Game ------ Seed TerrorVampiricStatue Manual? 0 Play Time 01:02:18 Cumulative 40.6 hours Start 2026.02.24 @ 21:45:39 End 2026.02.24 @ 22:47:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 82aab19c-be12-4a35-9cdf-ca3ad565af7d