Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 12:59:55 Player: BoomBlip Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (3542) 3542 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1082) 1082 TOTAL SCORE: 7834 Bonus ------- Pacifist 200 High Alert Combat Kills 682 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 35% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Sensor Array Improved Targeting Computer Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Micro Fission Core Improved Sensor Array Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Minigun Minigun Minigun Minigun Minigun Gauss Rifle Missile Launcher Chainsword [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Launcher Proton Missile Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 2 . . . . Parts Attached 77 | . 3 6 19 8 15 26 Power 12 | . . 3 3 1 2 3 Engine 4 | . . 3 . 1 . . Core 8 | . . . 3 . 2 3 Reactor . | . . . . . . . Propulsion 21 | . 2 . 7 2 2 8 Treads 6 | . 2 . 2 . . 2 Leg . | . . . . . . . Wheel 12 | . . . 5 2 2 3 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 12 | . 1 1 1 1 3 5 Device 1 | . . . . . . 1 Storage 1 | . 1 . . . . . Processor 2 | . . 1 1 . . . Hackware 1 | . . . . . . 1 Protection 7 | . . . . 1 3 3 Artifact . | . . . . . . . Weapon 32 | . . 2 8 4 8 10 Energy Gun 2 | . . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 24 | . . 2 7 4 7 4 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 1 . 1 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 35 | . . . . . 9 26 Power 3 | . . . . . . 3 Propulsion 14 | . . . . . 4 10 Utility 6 | . . . . . 2 4 Weapon 12 | . . . . . 3 9 Highest Loss Streak 10 | . . . . . 3 10 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 86 | . 85 85 97 98 87 71 Engine 4 | . 14 10 6 4 2 . Core 3 | . . . 2 2 4 6 Treads 8 | . 8 22 17 . . 5 Wheel 12 | . . . 8 28 23 6 Hover 1 | . . . . . . 5 Storage 8 | . 14 11 9 7 7 7 Processor 10 | . . 9 16 15 11 2 Protection 5 | . . . . 7 6 10 Energy Gun 1 | . . . . . . 4 Ballistic Gun 26 | . 28 31 34 30 28 13 Peak Build Rating 42 | . 7 14 28 36 42 37 Average Rating 26 | . 6 10 20 34 37 28 On Entrance 18 | 6 6 6 14 28 36 33 Naked Turns . | . . . . . . . Heaviest Build 85 | 13 48 56 63 69 85 65 Greatest Support 60 | 20 40 40 60 52 54 40 Greatest Overweight (x) 13 | . 1 1 1 1 2 13 Average Overweight (x) 1 | . . 1 . 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 11 20 20 20 20 20 Most Carried 20 | . 7 10 20 20 20 20 Average Carried 16 | . 6 8 18 19 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 7 10 20 20 19 8 Class Distribution -------------------- 49% | Gunner 23% | Scavenger-Gunner 15% | Mutant 7% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 3065 | 200 . 225 747 302 962 629 Remotely . | . . . . . . . Salvage Created 3749 | . . 314 1033 316 1046 1040 Parts 204 | . . 15 64 15 53 57 Haulers Intercepted 5 | . . 1 3 1 . . Recyclers Shooed 3 | . . 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 64 | . . 4 14 3 28 15 Melee 5 | . . . . . . 5 Guns 49 | . . 4 14 3 23 5 AOE 10 | . . . . . 5 5 Classes Destroyed 13 | . . 5 4 . 2 2 Worker 8 | . . . 2 1 . 5 Builder 2 | . . . . . . 2 Hauler 5 | . . 1 3 1 . . Recycler 8 | . . 1 2 1 . 4 Operator 2 | . . 1 . . . 1 Watcher 5 | . . . 3 . . 2 Swarmer 14 | . . . 3 . 8 3 Grunt 33 | . . 3 8 . 15 7 Brawler 1 | . . . . . . 1 Duelist 4 | . . . 1 . 1 2 Sentry 7 | . . 1 2 3 1 . Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . 1 2 Best Kill Streak 8 | . . 3 7 4 8 5 Combat Bots Only 8 | . . 1 6 1 8 3 Max Kills in Single Turn 5 | . . 1 1 1 2 5 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 469 | . 8 18 75 60 178 130 Missed 138 | . 5 6 28 32 43 24 Damage Taken 5634 | . 24 160 679 205 2089 2477 Core 874 | . . 57 107 16 267 427 Absorbed by Shields 78 | . . . . . 78 . Redirected to Shielding 23 | . . . . . . 23 Core Remaining (%) 91 | 100 100 85 80 . . . Volleys Fired 205 | . . 17 55 11 79 43 Largest 4 | . . 4 4 4 4 4 Hottest 143 | . . 83 105 106 112 143 Shots Fired 658 | . . 63 210 44 244 97 Gun 652 | . . 63 209 44 241 95 Cannon . | . . . . . . . Launcher 6 | . . . 1 . 3 2 Special . | . . . . . . . Kinetic 618 | . . 63 209 44 241 61 Thermal 25 | . . . . . . 25 Explosive 5 | . . . . . 3 2 Electromagnetic 10 | . . . 1 . . 9 Robot Hit Streak 22 | . . 13 22 9 12 9 Robot Miss Streak 7 | . . 4 2 2 7 4 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 8 | . . . 3 . 5 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 428 | . . 39 144 27 141 77 Core Hits 196 | . . 13 50 11 87 35 Critical Kills 3 | . . 1 1 1 . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 11 | . . 1 1 1 1 7 Destroy 4 | . . 1 1 1 1 . Corrupt 1 | . . . . . . 1 Sever 6 | . . . . . . 6 Melee Attacks 33 | . . . . . . 33 Impact 3 | . . . . . . 3 Slashing 30 | . . . . . . 30 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8821 | . . 470 1675 535 3246 2895 Guns 6213 | . . 470 1568 535 2705 935 Cannons . | . . . . . . . Explosions 1575 | . . . 100 . 541 934 Melee 1017 | . . . . . . 1017 Ramming 16 | . . . 7 . . 9 Kinetic 5862 | . . 470 1568 535 2705 584 Thermal 677 | . . . . . . 677 Explosive 1038 | . . . . . 541 497 Electromagnetic 211 | . . . 100 . . 111 Impact 200 | . . . . . . 200 Slashing 817 | . . . . . . 817 Piercing . | . . . . . . . Highest Corruption 35 | . . 3 . . . 35 Average Corruption 29 | . . 3 . . . 33 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . 2 . . . 40 Message Errors 7 | . . 1 . . . 6 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 6 | . . . . . . 6 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . 1 . . . 3 Data Loss (major) 5 | . . . . . . 5 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 557 | . . . . . 63 494 Projectiles . | . . . . . . . Explosions 381 | . . . . . 63 318 Melee 176 | . . . . . . 176 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 616 | . . . 6 . 46 564 Shots 9 | . . . 1 . 1 7 Rammed 4 | . . . 1 . . 3 Targets Rammed 4 | . . . 1 . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 391 | . . 42 67 141 391 363 Average Temperature 98 | . . 15 18 62 135 135 Received Heat Transfer 1704 | . . 57 315 60 705 567 Effects 13 | . . . . . 5 8 Shutdowns 1 | . . . . . 1 . Energy Bleed 3 | . . . . . 1 2 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . . 5 Impact Corruptions 6 | . . . . . . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 805 | . . . . . . 805 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 1121 | . 32 183 339 281 1121 849 Initial 588 | . . 13 . 114 196 588 Average 406 | . 20 73 134 157 713 668 Maximum Alert Level 4 | . . . 1 1 4 3 Low Security (%) 41 | . 100 100 70 88 1 . Level 1 13 | . . . 29 11 20 . Level 2 24 | . . . . . 21 73 Level 3 20 | . . . . . 53 26 Level 4 . | . . . . . 3 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 2 1 1 . 4 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . 2 1 . . 3 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 7 | . . 2 1 . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 4 8 24 6 37 29 Peak Tracking Total 9 | . 3 4 6 1 9 6 Tactical Retreats 12 | . . . 2 . 8 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 8 | . . . . . 7 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 2 | . . . . . 2 . Triggered 1 | . . . . . 1 . Most Traps Carried 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 18 | . . . 1 . 6 11 Max in Single Turn 7 | . . . 1 . 1 7 Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 13 | . 2 3 2 3 1 2 Terminals 12 | . 2 3 2 2 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 27 | . 5 7 5 4 1 5 Successful 12 | . 2 4 3 1 1 1 Failed 15 | . 3 3 2 3 . 4 Catastrophic 4 | . 2 1 . . . 1 Database Lockouts . | . . . . . . . Manual 25 | . 5 7 5 3 . 5 Terminals 26 | . 5 7 5 3 1 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 5 | . . 1 2 . 1 1 Open DSF 1 | . . . . . . 1 Level Access Points 2 | . . 1 1 . . . Emergency Access Points 1 | . . . . . 1 . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . 2 3 1 . . . Terminals 6 | . 2 3 1 . . . Botnet 6 | . 2 3 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 2 2 2 . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 11 | . . . . . 11 . Machine Destruction 7 | . . . . . 7 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 3739 | . 137 415 921 378 929 959 Spaces Moved 1970 | 1 94 145 465 297 571 397 Core 1 | . . . . . . 1 Treads 521 | . 17 145 278 . . 81 Legs 78 | 1 77 . . . . . Wheels 1263 | . . . 187 297 571 208 Hover 107 | . . . . . . 107 Flight . | . . . . . . . Fastest Speed 95 | 120 120 240 108 102 102 95 Average Speed 142 | 120 141 240 145 103 111 174 Slowest Speed 700 | 120 240 240 240 108 125 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 23 | 2 22 23 36 12 54 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . 6 . Terrain Destroyed 79 | . . . . . 17 62 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 77 | . . . . . 15 62 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 2460 | . 98 174 596 346 719 527 Wait 30 | . . 1 2 20 . 7 Move 1964 | . 93 144 464 296 570 397 Hop . | . . . . . . . Pick Up 57 | . 1 4 27 5 13 7 Fast Attach 19 | . 1 3 2 . 1 12 Attach 23 | . . 1 4 2 7 9 Detach . | . . . . . . . Swap 35 | . 2 2 13 6 7 5 Drop 62 | . 1 2 28 6 14 11 Fire 205 | . . 17 55 11 79 43 Melee 33 | . . . . . . 33 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis 24 | . . . . . 24 . Rewire 2 | . . . . . 2 . Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 8) 138 | -10/Materials | Entered another Materials area 138 | -9/Materials | Evolved 2 slots: Weapon x2 288 | -9/Materials | Identified exit to Materials 306 | -9/Materials | Build established: Mutant 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 653 | -8/Materials | Build established: Gunner 939 | -8/Materials | Identified exit to Factory 1474 | -8/Materials | Entered Factory 1474 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1810 | -7/Factory | Garrison activated, responded to threat 1851 | -7/Factory | Identified exit to Garrison 1852 | -7/Factory | Entered Garrison 2124 | -7/Garrison | Triggered checkpoint 2125 | -7/Garrison | Triggered checkpoint 2161 | -7/Garrison | Destroyed 8 combat bots 2206 | -7/Garrison | Garrison Relay disabled 2326 | -7/Garrison | Triggered checkpoint 2338 | -7/Garrison | Build established: Scavenger-Gunner 2401 | -7/Garrison | Garrison Relay disabled 2547 | -7/Garrison | Lost 3 parts (1n2w) 2703 | -7/Garrison | Discovered new exit (range 12) 2781 | -7/Garrison | Entered Factory 2829 | -7/Factory | Build established: Gunner 3123 | -7/Factory | Lost 3 parts (2n1w) 3142 | -7/Factory | System corruption reached 10% 3152 | -7/Factory | Core integrity fell below 50% 3163 | -7/Factory | System corruption reached 30% 3165 | -7/Factory | Crushed by falling debris 3193 | -7/Factory | Lost 10 parts (1p3n2u4w) 3715 | -7/Factory | Lost 6 parts (1p3n1u1w) 3737 | -7/Factory | Core integrity fell below 20% 3740 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03727_ Slug penetrates Nuclear Reactor. 03730_ System corrupted: Component data lost. 03731_ Slug penetrates Wall. 03732_ Nuclear Reactor explodes. 03732_ G-47 Trooper destroyed. 03732_ Mic. Nuclear Core destroyed. 03732_ Destroyed Mic. Nuclear Core. 03732_ Nuclear Reactor explodes. 03732_ Gauss Rifle destroyed. 03732_ Destroyed Gauss Rifle. 03732_ K-01 Serf collects debris. 03733_ U-05 Engineer lays Concrete. 03733_ Dropped Core Shielding. 03735_ K-01 Serf collects debris. 03735_ U-05 Engineer lays Concrete. 03736_ Power Conduit explodes. 03736_ K-01 Serf collects debris. 03738_ Critical hit (Burn: +37). 03738_ Hacking Suite destroyed. 03739_ K-01 Serf collects debris. 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"""" "????????? | | ??????????????????"""" # " ""?????? | | ??????????????????? # #????????? | | ???????????????????+#### #????????? | | ???????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicLobotomyFragment Manual? 0 Play Time 00:36:21 Cumulative 106.1 hours Start 2024.09.01 @ 12:15:30 End 2024.09.01 @ 12:59:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 145 Adventurer 10 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49eb10c6-3a82-4dd5-b748-cc35778aa922