Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.18 @ 21:36:03 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (1238) 1238 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1418) 1418 TOTAL SCORE: 7796 Bonus ------- Follower Combat Kills 118 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 952/1150 Matter 273/300 Energy 517/550 System Corruption 21% Temperature Warm (180) Movement Walking (250) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (6) --- Medium Armored Exoskeleton Medium Armored Exoskeleton > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Transmission Jammer Improved Medium Armor Plating Focal Shield Advanced Hardlight Generator > --- WEAPON (3) ------- Plasma Rifle Variable Charge Gun Matter Neutralizer > --- INVENTORY (20) --- Thunder Leg Myomer Leg Centrium Wheel Improved Heat Sink Deep Structural Scanner Advanced Sensor Array Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Armor Integrity Analyzer Improved Cloaking Device Focal Shield Mini Drone Bay (3/3) Tesla Rifle Field Laser Variable Charge Gun Variable Charge Gun Improved EM Pulse Cannon Rocket Launcher Molecular Scythe Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Transmission Jammer Improved Medium Armor Plating Focal Shield Advanced Hardlight Generator > --- WEAPON ----------- Plasma Rifle Variable Charge Gun Matter Neutralizer > --- INVENTORY -------- Thunder Leg Myomer Leg Centrium Wheel Improved Heat Sink Deep Structural Scanner Advanced Sensor Array Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Armor Integrity Analyzer Improved Cloaking Device Focal Shield Mini Drone Bay Tesla Rifle Field Laser Variable Charge Gun Improved EM Pulse Cannon Phase Cannon Rocket Launcher Molecular Scythe [Rating: 111] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Medium Armored Exoskeleton Utility High-capacity Storage Unit Device Decoy Drone Bay Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Slots Evolved 12 | . . . . . . 10 . 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . . . . . 2 . 2 Utility 6 | . . . . . . 6 . . Weapon 1 | . . . . . . 1 . . Parts Attached 54 | 6 2 3 5 . 6 4 . 28 Power 6 | 1 . . . . . 1 . 4 Engine 2 | 1 . . . . . 1 . . Core . | . . . . . . . . . Reactor 4 | . . . . . . . . 4 Propulsion 7 | 2 . 1 1 . 1 . . 2 Treads 5 | 2 . 1 1 . 1 . . . Leg 2 | . . . . . . . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 1 2 1 . 5 3 . 12 Device 14 | . . 1 1 . 1 2 . 9 Storage 3 | 1 . . . . 2 . . . Processor 5 | . 1 1 . . 2 1 . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . . . 3 Artifact . | . . . . . . . . . Weapon 16 | 2 1 . 3 . . . . 10 Energy Gun 6 | . . . . . . . . 6 Energy Cannon 4 | . 1 . . . . . . 3 Ballistic Gun 4 | 2 . . 2 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 6 | . . . . . . . . 6 Parts Lost 8 | . . . . . . . 1 7 Power 2 | . . . . . . . . 2 Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . . . . . . 3 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 4 | . . . . . . . 1 4 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 7 7 5 5 8 13 13 16 Power 1 | . 1 2 1 1 . . . 1 Propulsion 2 | 1 2 2 1 2 1 1 1 2 Utility 3 | . 1 2 1 2 4 6 6 8 Weapon 1 | . 1 1 . . 1 5 5 4 Tool/Special . | . . . . . . . . . Unused Backups 25 | . . 3 3 . 1 . . 18 Power 3 | . . 1 2 . . . . . Propulsion 6 | . . 2 . . . . . 4 Utility 11 | . . . . . 1 . . 10 Weapon 5 | . . . 1 . . . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 99 99 92 85 69 57 61 71 Engine 11 | . 14 14 14 14 10 11 11 4 Treads 21 | . 28 28 28 28 21 21 20 1 Leg 1 | . . . . . . . . 8 Device 8 | . . 3 7 14 6 7 11 20 Storage 7 | . 14 14 6 . 6 5 5 5 Processor 7 | . 13 10 6 . 5 9 11 10 Energy Gun 1 | . . . . . . . . 8 Energy Cannon 9 | . 11 14 11 14 8 . . 3 Ballistic Gun 5 | . 16 14 12 . . . . . Ballistic Cannon 4 | . . . 4 14 8 . . . Peak Build Rating 111 | 6 9 9 22 21 21 34 37 111 Average Rating 26 | 4 8 8 15 21 15 32 34 91 On Entrance 16 | . 6 9 9 21 21 15 34 37 Naked Turns 99 | . . . . . 99 . . . Heaviest Build 111 | 13 15 16 27 25 51 53 53 111 Greatest Support 100 | 40 40 40 40 40 43 83 83 100 Greatest Overweight (x) 13 | . . . . . 13 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 5 20 20 20 20 Average Capacity 10 | 6 8 8 6 5 10 20 20 20 Most Carried 20 | 4 8 8 8 5 20 18 20 20 Average Carried 9 | 2 7 7 6 5 9 13 15 16 Final Capacity 20 | 8 8 8 5 5 20 20 20 20 Final Carried 20 | 4 8 8 5 5 19 13 20 20 Class Distribution -------------------- 84% | Mutant 9% | Tank 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Derelict-Mutant | -5/DSF Tank | -4/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Matter Collected 1262 | 199 165 61 141 . 77 . . 619 Remotely . | . . . . . . . . . Salvage Created 1511 | . 312 58 128 . . . . 1013 Parts 46 | . 20 2 6 . . . . 18 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Combat Hostiles Destroyed 26 | . 10 1 4 . . . . 11 Guns 15 | . 5 . 4 . . . . 6 Cannons 6 | . 4 1 . . . . . 1 Classes Destroyed 9 | . 3 1 1 . . . . 4 Recycler 2 | . . . . . . . . 2 Turret 2 | . . . 2 . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 8 | . 6 . 2 . . . . . Grunt 7 | . 4 . 1 . . . . 2 Brawler 1 | . . . . . . . . 1 Sentry 3 | . . 1 1 . . . . 1 Specialist 1 | . . . . . . . . 1 Programmer 6 | . . . . . . . . 6 Best Kill Streak 3 | . 3 1 2 . . . . 3 Combat Bots Only 3 | . 3 1 2 . . . . 3 Max Kills in Single Turn 2 | . 2 1 2 . . . . 1 Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Hostile Shots Fired 337 | . 31 6 64 . . . 11 225 Missed 121 | . 9 2 28 . . . 2 80 Damage Taken 3246 | . 241 55 281 . . . 193 2476 Core 354 | . 46 40 . . . . 70 198 Absorbed by Shields 236 | . . . . . . . . 236 Ignored by Resistances 135 | . . . . . . . . 135 Regen/Repaired (Parts) 315 | . . . . . . . . 315 Core Remaining (%) 86 | 100 . . . . 65 . 93 . Volleys Fired 130 | 1 28 9 26 . . . . 66 Largest 3 | 2 2 2 2 . . . . 3 Hottest 245 | 40 80 80 93 . . . . 245 Shots Fired 245 | 2 53 18 51 . . . . 121 Gun 164 | 2 36 9 32 . . . . 85 Cannon 81 | . 17 9 19 . . . . 36 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 85 | 2 36 9 38 . . . . . Thermal 154 | . 17 9 13 . . . . 115 Explosive . | . . . . . . . . . Electromagnetic 6 | . . . . . . . . 6 Robot Hit Streak 31 | . 12 3 4 . . . . 31 Robot Miss Streak 4 | . 3 4 4 . . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 Shots Hit Robots 149 | . 34 8 19 . . . . 88 Core Hits 56 | . 15 2 7 . . . . 32 Critical Kills 2 | . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . 2 . . . . . . 7 Burn 7 | . . . . . . . . 7 Meltdown 2 | . 2 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3410 | . 471 148 381 . . 4 . 2406 Guns 2159 | . 267 77 294 . . . . 1521 Cannons 1122 | . 191 71 87 . . . . 773 Explosions 112 | . . . . . . . . 112 Melee . | . . . . . . . . . Ramming 17 | . 13 . . . . 4 . . Kinetic 638 | . 267 77 294 . . . . . Thermal 2588 | . 191 71 87 . . . . 2239 Explosive . | . . . . . . . . . Electromagnetic 167 | . . . . . . . . 167 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . . . . 21 Average Corruption 12 | . . . . . . . . 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . . . . . 33 Message Errors 5 | . . . . . . . . 5 Matter Fused 9 | . . . . . . . . 9 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . 5 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 3 | . . . . . . . . 3 Misfires 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . . 12 . . . . . Projectiles 12 | . . . 12 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . Impact 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 70 | . . . . . . . . 70 Shots 1 | . . . . . . . . 1 Rammed 3 | . 2 . . . . 1 . . Targets Rammed 3 | . 2 . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 335 | . 72 36 8 . . . 6 335 Average Temperature 92 | . 22 14 5 . . . 6 127 Received Heat Transfer 618 | . 84 18 159 . . . 48 309 Effects 4 | . . . . . . . . 4 Interference 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . 2 . . . . . . 3 Combat Hostiles 4 | . 1 . . . . . . 3 Parts Melted 17 | . 2 . . . . . . 15 Heat Transferred 5298 | . 407 148 185 . . . . 4558 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -10 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 120 | . 120 60 . . . 5 15 56 Initial 8 | . . 8 . . . . 3 7 Average 15 | . 34 11 . . . . 4 14 Influence Increases 963 | . 258 104 233 . . 5 15 348 Destroy 0b10 Robot/C 640 | . 200 80 140 . . . . 220 Destroy 0b10 Robot/NC 20 | . 10 . . . . . . 10 Destroy Leader 94 | . 44 10 10 . . . . 30 Allied During Kill 22 | . . 14 8 . . . . . Successful Hack 16 | . 4 . . . . 5 . 7 Destroy Structure 36 | . . . . . . . . 36 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 120 | . . . 75 . . . 15 30 Influence Decreases 886 | . 236 108 234 . . . 3 305 Time Decay 774 | . 236 108 194 . . . . 236 Lost Part 72 | . . . . . . . 3 69 Lost Ally 40 | . . . 40 . . . . . Squads Dispatched 7 | . 2 . . . . . . 5 Investigation 1 | . 1 . . . . . . . Extermination 3 | . . . . . . . . 3 Reinforcement 3 | . 1 . . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Distress Signals . | . . . . . . . . . Communications Jammed 2 | . . . . . . . . 2 Distress Signals 2 | . . . . . . . . 2 Times Spotted 49 | . 14 2 11 . . . 2 20 Peak Tracking Total 7 | . 3 1 4 . . . 1 7 Tactical Retreats 5 | . . . 3 . . . 1 1 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Traps Triggered 4 | . 1 . 1 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Machines Disabled 3 | . . 1 2 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Machines Accessed 11 | . 4 1 2 . 2 1 . 1 Terminals 5 | . 4 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 6 1 5 . 22 1 . 6 Successful 35 | . 2 1 5 . 22 1 . 4 Failed 6 | . 4 . . . . . . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 6 . . . . . . . Terminals 7 | . 6 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . . 1 5 . 22 1 . . Record 26 | . . . 4 . 22 . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 Scan Component 2 | . . . . . . . . 2 Repair 2 | . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . Terminals 2 | . 2 . . . . . . . Skim 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 Time 134 | . . . . . . . . 134 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders 4 | . . 2 1 . . . . 1 STAY 1 | . . 1 . . . . . . FOLLOW 1 | . . 1 . . . . . . RETURN 2 | . . . 1 . . . . 1 Ally Attacks 25 | . . 14 11 . . . . . Total Damage 325 | . . 199 126 . . . . . Kills 5 | . . 3 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Active Infowar (turns) 2796 | . 671 234 . . 705 52 55 1079 Optics 2796 | . 671 234 . . 705 52 55 1079 Sensors 213 | . . . . . . . . 213 Jamming 1161 | . . . . . . 51 55 1055 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 2 . . . . . Drone Launches 27 | . . . 24 . . . . 3 Drone Recoveries 11 | . . . 8 . . . . 3 Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Turns Passed 6816 | 86 678 590 1393 301 2578 56 55 1079 Spaces Moved 3914 | 46 360 344 808 181 1737 31 32 375 Core 675 | 2 . . . . 673 . . . Treads 2902 | 44 360 344 808 181 1064 31 32 38 Legs 337 | . . . . . . . . 337 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 160 160 140 Average Speed 153 | 155 160 160 160 160 145 160 160 163 Slowest Speed 700 | 160 160 160 160 160 700 160 160 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 5 58 84 69 42 67 1 50 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 6 | . . . 3 . 3 . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 5 | . . . 2 . 3 . . . Spaces Dug 5 | . . . . . . . . 5 Terrain Destroyed 18 | . . . . . . . . 18 Melee . | . . . . . . . . . Projectile 13 | . . . . . . . . 13 AOE 5 | . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac DSF Fac Total 4478 | 56 409 368 858 193 1790 37 36 731 Wait 256 | . 13 4 6 13 2 . . 218 Move 3906 | 45 359 343 807 180 1736 30 31 375 Hop . | . . . . . . . . . Pick Up 71 | 4 4 3 3 . 31 . 4 22 Fast Attach 31 | 6 2 1 4 . 8 . . 10 Attach 23 | . . 1 1 . . 6 . 15 Detach 1 | . . . . . . . . 1 Swap 12 | . . 1 2 . 1 . . 8 Drop 45 | . 1 6 9 . 12 . 1 16 Fire 130 | 1 28 9 26 . . . . 66 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 2 . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x2 / Upp / DSF) -5/DSF -4/Factory (discovered 2 exits: Ext / [*Arm]) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 13) 765 | -10/Materials | Entered Mines 815 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 904 | -10/Mines | Learned Materials interactive machine intel 972 | -10/Mines | Discovered new exit (range 8) 991 | -10/Mines | Found the Drone Emporium 1001 | -10/Mines | Found Prototype Device 1211 | -10/Mines | Discovered new exit (range 8) 1341 | -10/Mines | Discovered new exit (range 6) 1355 | -10/Mines | Entered Subcaves 1355 | -10/Subcaves | Accompanied by 3 allies 1360 | -10/Subcaves | Learned Materials stockpile data 1440 | -10/Subcaves | Visited Clippyterm 1445 | -10/Subcaves | Learned location of Extension (-4) 1445 | -10/Subcaves | Learned Factory stockpile data 1571 | -10/Subcaves | Learned location of Zion (-7) 1571 | -10/Subcaves | Met a Zionite searching for "candidates" 2032 | -10/Subcaves | Identified Decoy Drone Bay 2036 | -10/Subcaves | Discovered new exit (range 16) 2124 | -10/Subcaves | Lost 8 allies 2382 | -10/Subcaves | Visited 4L-MR0's lab 2412 | -10/Subcaves | Found Power Bank 2748 | -10/Subcaves | Entered Recycling 2989 | -7/Recycling | Scanned before Scraplab entrance 3013 | -7/Recycling | Entered Scraplab 3025 | -7/Recycling | Discovered new exit (range 3) 3049 | -7/Recycling | Entered Scraptown 3099 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3233 | -7/Scraptown | Visited Comm Corps 3267 | -7/Scraptown | Visited SPCMW 3294 | -7/Scraptown | Visited Shadow of the Wyrm 3310 | -7/Scraptown | Visited Fellowship of the Rings 3345 | -7/Scraptown | Visited The Evicted 3373 | -7/Scraptown | Visited TADAMA 3393 | -7/Scraptown | Visited Cyclists 3417 | -7/Scraptown | Visited UFD Registry 3417 | -7/Scraptown | Registered with UFD as "Matterslasher" 3454 | -7/Scraptown | Visited Junk Repository 3496 | -7/Scraptown | Visited LU-1G1's Boring Crew 3520 | -7/Scraptown | Visited Analyses Database 3539 | -7/Scraptown | Visited Science Testing Area 3569 | -7/Scraptown | Visited Infowarlord's Domain 3595 | -7/Scraptown | Visited Junk Repository 3616 | -7/Scraptown | Visited Cartography Club 3645 | -7/Scraptown | Visited Abandonware Association 3673 | -7/Scraptown | Visited Scrapoid Pod Storage 3702 | -7/Scraptown | Visited Derelict Rescue Squad 4031 | -7/Scraptown | Found Exp. Terrain Scanner 4438 | -7/Scraptown | Found DRS Beacon 4499 | -7/Scraptown | Found Scrapoid Pod 4579 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 4756 | -7/Scraptown | Found Deep Structural Scanner 4761 | -7/Scraptown | Learned location of Testing (-2) 4761 | -7/Scraptown | Learned 8 Materials zone layouts 4761 | -7/Scraptown | Learned 12 Materials zone layouts 4761 | -7/Scraptown | Learned 20 Factory zone layouts 4761 | -7/Scraptown | Learned 16 Research zone layouts 4761 | -7/Scraptown | Learned 4 Storage zone layouts 4761 | -7/Scraptown | Learned 12 Lower Caves zone layouts 4761 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 4761 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 4761 | -7/Scraptown | Learned 4 Armory zone layouts 4761 | -7/Scraptown | Learned Research emergency access door positions 4761 | -7/Scraptown | Learned location of 2 exits from Factory 4761 | -7/Scraptown | Learned location of 3 exits from Upper Caves 4761 | -7/Scraptown | Identified exit to Factory 5484 | -7/Scraptown | Met Optimus 5484 | -7/Scraptown | Accepted into 0bPrime 5627 | -7/Scraptown | Entered Factory 5627 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 5628 | -5/Factory | Identified exit to Factory 5628 | -5/Factory | Identified exit to Upper Caves 5643 | -5/Factory | Spotted B-75 Beast 5681 | -5/Factory | Identified exit to DSF 5683 | -5/Factory | Entered DSF 5696 | -5/DSF | Discovered exit to Factory (range 22) 5722 | -5/DSF | Additional patrols routed to DSF 5738 | -5/DSF | Entered Factory 5738 | -4/Factory | Evolved 2 slots: Propulsion x2 5739 | -4/Factory | Identified exit to Extension 5918 | -4/Factory | Build established: Derelict-Mutant 6121 | -4/Factory | Lost 4 parts (1p2u1w) 6139 | -4/Factory | System corruption reached 10% 6235 | -4/Factory | Repaired Med. Armored Exoskeleton 6315 | -4/Factory | Repaired Broken Med. Armored Exoskeleton 6778 | -4/Factory | Build established: Tank 6788 | -4/Factory | Discovered new exit (range 12) 6817 | -4/Factory | Self-destructed Last Messages --------------- 06738_ System corrupted: Energy discharge (-201). 06738_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9Y. 06740_ K-01 Serf collects debris. 06755_ Dropped Variable Charge Gun. 06755_ Acquired Matter Neutralizer. 06757_ Dropped Phase Cannon. 06760_ Acquired Variable Charge Gun. 06762_ System corrupted: Component data lost. 06770_ R-10 Processor collects Phase Cannon. 06788_ EXIT=FOUND 06789_ Machine disabled. 06789_ Penetrated by Slug. 06789_ K-01 Serf cleans the Machine. 06789_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06797_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 06800_ System corrupted: Matter fused (-5). 06808_ Y-72 Warden suffers critical hit (Burn). 06817_ Slug penetrates Y-72 Warden. Map ----- +----------------------------------------------------+ | ?????????????###= # ## ### #?????? | | ?????????????# " # ## #???????????? | | ?????????????# " "##### ##??????????? | | ?????????????# !! # #??????????? | | ?????????????# !! + #??????????? | | ?????????????# " % #??????????? | | ????????????# " """##=##??????????? | | ????????????# # """## #???????????? | | ????????????## " ""##= """## #???????????? | | ?????????????# ##?# ## #???????????? | | ?????????????##### ###???######## #???????????? | | ?????????????????#####?????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ????????????????????????############+#???????????? | | ????????????????????????# ! #???????????? | | ????????????????????????# k #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# =#???????????? | | ????????????????????????# #???????????? | | ????????????????????????# R ! #???????????? | | ????????????????????????# #???????????? | | ?????????/??????????????# !#???????????? | | ????????? ????????????# #???????????? | | ?????????? ??????????# #???????????? | | ?????????? ????????# R #???????????? | | ???????????? """ ??????#@Y ! #???????????? | | ???????????????#" "??###YY#############+#???????? | | ?????????# #" # g ??? | | ??/ + ??? | | ??/ < + ??? | | ??/ + p ???? | | ???" "# #" "# ???? | | ?????????## ???#" """####+##################????? | | ??????????????""" [[???? ?????????????????????? | | ???????????? [[???? ?????????????????????? | | ??????????? "[????? "?????????????????????? | | ?????????? """????? ""????????????????????? | | ??????????#########?????? ""????????????????????? | | ????????????????????????? ""????????????????????? | | ????????????????????????? """???????????????????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armored Exoskeleton | 86% | -4/Factory Med. Armored Exoskeleton | 88% | -4/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpMolecularDetector Manual? 0 Play Time 00:40:24 Cumulative 270.1 hours Start 2025.03.18 @ 18:31:43 End 2025.03.18 @ 21:36:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 240 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 64 Gallery% 77 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45f22623-b7eb-4907-8c5d-55fb280bf0fe