Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.15 @ 01:25:56 Player: Gokudera ElPsyCongroo Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (199) 995 Value Destroyed (8305) 8305 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3223) 3223 TOTAL SCORE: 17563 Bonus ------- High Alert Combat Kills 1397 Follower Combat Kills 394 Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -168 Cogmind --------- Core Integrity 0/1000 Matter 201/300 Energy 98/100 System Corruption 40% Temperature Cool (18) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Target Analyzer Armor Integrity Analyzer Authchip [Weapon] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Energy Well (350) Energy Filter Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Microactuators Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Antimatter Cannon Mace Powered Hammer > --- INVENTORY -------- Micro Fission Core Improved Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Large Battery Compact Matter Pod Kinecellerator Microactuators Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Improved Field Recycling Unit Tri-rail Accelerator Tri-rail Accelerator Improved Datajack [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Plasma Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Slots Evolved 10 | . . . 2 . 2 . 2 . 2 . 2 . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . 1 . Utility 6 | . . . 1 . 1 . 2 . 1 . 1 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 219 | 6 14 1 20 3 39 10 10 14 3 24 75 . Power 20 | 1 2 . 2 . 3 1 . 3 1 2 5 . Engine 17 | 1 2 . 2 . 3 1 . 3 1 2 2 . Core 3 | . . . . . . . . . . . 3 . Reactor . | . . . . . . . . . . . . . Propulsion 49 | 3 3 . 2 1 10 . 1 3 . 9 17 . Treads 28 | . 3 . 2 1 10 . 1 2 . 6 3 . Leg 19 | 3 . . . . . . . 1 . 3 12 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 . Utility 74 | . 3 . 7 2 14 2 5 2 2 5 32 . Device 47 | . 2 . 2 2 10 2 5 1 . 4 19 . Storage 7 | . 1 . 2 . 1 . . . . . 3 . Processor 10 | . . . 3 . 2 . . . 1 . 4 . Hackware 2 | . . . . . . . . . . . 2 . Protection 8 | . . . . . 1 . . 1 1 1 4 . Artifact . | . . . . . . . . . . . . . Weapon 76 | 2 6 1 9 . 12 7 4 6 . 8 21 . Energy Gun 7 | 1 . . . . . . . . . 4 2 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 31 | 1 6 1 7 . 7 1 3 3 . 2 . . Ballistic Cannon 21 | . . . 2 . 1 3 1 1 . . 13 . Launcher 2 | . . . . . . 1 . 1 . . . . Special Weapon 7 | . . . . . 4 2 . 1 . . . . Impact Weapon 6 | . . . . . . . . . . . 6 . Slashing Weapon 2 | . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . . . . . 5 . Corrupted Parts 7 | . . . . 1 . 1 . . . . 5 . System Corruption 33 | . . . . 2 . 4 . . . . 27 . Parts Lost 55 | . . . . . 2 2 1 9 . 15 25 1 Power 8 | . . . . . 1 . . 1 . 2 4 . Propulsion 14 | . . . . . . . 1 3 . 2 8 . Utility 20 | . . . . . . 1 . 2 . 5 11 1 Weapon 13 | . . . . . 1 1 . 3 . 6 2 . Highest Loss Streak 7 | . . . . . 1 1 1 4 . 5 7 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 99 99 99 91 100 85 89 21 Engine 8 | . 14 14 11 11 9 9 7 6 13 9 4 . Treads 18 | . 21 28 22 22 27 27 23 15 13 13 . . Leg 4 | . 6 . . . . . . . 6 4 19 . Device 13 | . 16 14 9 11 8 8 23 15 13 11 14 3 Storage 8 | . 11 14 12 11 9 9 7 7 6 6 4 . Processor 13 | . . . 11 11 18 18 15 15 20 14 16 11 Protection 1 | . . . . . . . . 5 6 5 3 . Ballistic Gun 15 | . 24 28 26 22 17 17 14 14 13 6 . . Ballistic Cannon 5 | . . . 6 11 8 8 7 6 . . 2 . Impact Weapon 2 | . . . . . . . . . . . 10 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 88 | 5 19 20 41 40 52 42 55 52 54 61 88 1 Greatest Support 100 | 20 40 40 40 40 67 67 67 64 40 60 100 3 Greatest Overweight (x) 20 | . . . 1 . . . . 2 1 3 20 . Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 5 10 10 15 15 15 15 15 15 15 15 20 5 Average Capacity 14 | 5 9 10 14 15 15 15 15 15 15 15 16 5 Most Carried 20 | 5 10 10 15 15 15 15 15 15 15 15 20 5 Average Carried 13 | 2 8 9 13 14 14 14 14 14 14 13 15 5 Final Capacity 15 | 5 10 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 10 10 15 15 15 15 14 15 15 15 5 5 Class Distribution -------------------- 51% | Gunner 19% | Scavenger-Mutant 18% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Matter Collected 5753 | 262 233 181 451 126 1254 674 288 831 . 259 1194 . Remotely 325 | . 34 . . . . . . . . . 291 . Salvage Created 8213 | 40 336 70 522 156 1539 908 215 922 . 538 2967 . Parts 358 | 2 30 4 33 6 80 56 5 53 . 26 63 . Haulers Intercepted 12 | . 2 . 1 . 5 . . . . . 4 . Recyclers Shooed 4 | . 1 . . . . . . . . . 3 . Parts Field Recycled 12 | . . . . . 9 . 3 . . . . . Retrieved Matter 135 | . . . . . 113 . 22 . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Combat Hostiles Destroyed 159 | 1 9 2 11 3 28 28 2 29 . 10 36 . Melee 13 | . . . . . . . . . . . 13 . Guns 76 | 1 9 2 7 3 16 14 1 13 . 10 . . Cannons 60 | . . . 4 . 12 12 1 16 . . 15 . AOE 2 | . . . . . . 2 . . . . . . Classes Destroyed 16 | 1 3 . 1 2 3 . 1 2 . 2 1 . Worker 3 | . . . . . 2 . . . . . 1 . Builder 3 | . . . . . . . . . . . 3 . Tunneler 1 | . . . . . . . 1 . . . . . Hauler 12 | . 2 . 1 . 5 . . . . . 4 . Recycler 12 | . . . . 1 2 . 2 . . . 7 . Watcher 8 | . 2 . 2 . 2 . . . . . 2 . Swarmer 22 | . 6 . . 1 . 8 . 7 . . . . Cutter 3 | . . . . . . . . 3 . . . . Grunt 79 | 1 3 2 7 1 16 13 . 10 . 7 19 . Brawler 2 | . . . . 1 . . . . . 1 . . Duelist 2 | . . . . . 1 . . 1 . . . . Sentry 29 | . . . 4 . 9 7 1 4 . . 4 . Specialist 1 | . . . . . . . . . . 1 . . Hunter 8 | . . . . . 2 . 1 . . . 5 . Programmer 12 | . . . . . . . . 4 . . 8 . Heavy 1 | . . . . . . . . . . 1 . . Thug 1 | . . . . . 1 . . . . . . . Best Kill Streak 14 | 1 5 2 4 2 6 6 4 9 . 4 14 . Combat Bots Only 11 | 1 5 2 3 2 5 6 2 9 . 4 11 . Max Kills in Single Turn 2 | 1 1 1 1 1 2 2 1 2 . 1 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Damage Taken 11093 | 11 374 31 219 50 686 565 297 1529 . 2257 4834 240 Core 1813 | . 76 . 75 19 69 43 40 211 . 271 786 223 Absorbed by Shields 2164 | . 153 13 59 19 260 222 124 499 . 289 526 . Regen/Repaired (Parts) 482 | . . . . . 60 . . . . . 422 . Core Remaining (%) 76 | 100 . 69 . 76 . 79 . 64 . 68 . . Volleys Fired 365 | 2 55 4 28 5 76 53 13 63 . 29 37 . Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 2 . Hottest 219 | 60 60 44 91 91 100 100 116 116 . 219 100 . Shots Fired 913 | 4 109 8 81 15 210 149 39 163 . 72 63 . Gun 630 | 4 109 8 74 10 134 97 25 98 . 70 1 . Cannon 266 | . . . 7 5 69 48 14 61 . . 62 . Launcher 2 | . . . . . . 1 . 1 . . . . Special 15 | . . . . . 7 3 . 3 . 2 . . Kinetic 830 | 2 86 8 81 15 203 145 39 159 . 30 62 . Thermal 81 | 2 23 . . . 7 3 . 3 . 42 1 . Explosive 2 | . . . . . . 1 . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 52 | 2 8 14 16 8 14 18 8 13 . 52 12 . Robot Miss Streak 7 | 1 4 1 5 3 7 5 2 5 . 3 4 . Penetration Max 1 | . . . . . 1 1 1 1 . . . . Secondary Targets 6 | . 3 . . . . . . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . 1 . . Shots Hit Robots 751 | 2 54 8 52 10 169 101 26 118 . 70 141 . Core Hits 482 | 2 24 6 37 10 121 76 15 101 . 36 54 . Critical Kills 9 | . . . . . . 1 . 1 . . 7 . Critical Parts Destroyed 25 | . . . . . 2 . . 3 . . 20 . Critical Strikes 52 | . . . . . 2 1 1 4 . 5 39 . Burn 3 | . . . . . . . . . . 3 . . Destroy 8 | . . . . . 2 1 1 4 . . . . Blast 12 | . . . . . . . . . . . 12 . Smash 27 | . . . . . . . . . . . 27 . Sever 2 | . . . . . . . . . . 2 . . Melee Attacks 118 | . . . . . . . . . . 3 115 . Impact 115 | . . . . . . . . . . . 115 . Slashing 3 | . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . 11 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . . 1 20 . Damage Inflicted 18166 | 20 498 134 719 205 3150 1978 495 2374 . 1415 7178 . Guns 7521 | 20 493 134 596 122 2049 1233 333 1179 . 1335 27 . Cannons 5701 | . . . 123 77 1101 634 162 1130 . . 2474 . Explosions 176 | . . . . . . 111 . 65 . . . . Melee 4677 | . . . . . . . . . . 32 4645 . Ramming 43 | . 5 . . 6 . . . . . . 32 . Kinetic 12146 | 9 351 134 719 199 3150 1867 495 2291 . 457 2474 . Thermal 1106 | 11 142 . . . . . . . . 926 27 . Explosive 176 | . . . . . . 111 . 65 . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 4663 | . . . . . . . . 18 . . 4645 . Slashing 32 | . . . . . . . . . . 32 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 40 | . . . . 2 . 4 . 3 . . 40 40 Average Corruption 13 | . . . . 2 . 4 . 2 . . 14 40 Corruption Purged 1 | . . . . . . . . . . . 1 . Corruption Blocked 8 | . . . . . . . . . . . 8 . Effects 97 | . . . . . . 2 . 5 . . 86 4 Message Errors 21 | . . . . . . 1 . 1 . . 19 . Matter Fused 27 | . . . . . . 1 . 2 . . 24 . Heat Flow Errors 12 | . . . . . . . . . . . 12 . Energy Discharges 9 | . . . . . . . . . . . 6 3 Parts Rejected 4 | . . . . . . . . 1 . . 3 . Parts Fused 2 | . . . . . . . . . . . 2 . Data Loss (minor) 9 | . . . . . . . . 1 . . 8 . Data Loss (major) 3 | . . . . . . . . . . . 3 . Misfires 1 | . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . 2 . Misdirections 4 | . . . . . . . . . . . 3 1 Weapon Failures 3 | . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1512 | . . . . . . . . 2 . . 1510 . Projectiles 12 | . . . . . . . . 2 . . 10 . Explosions . | . . . . . . . . . . . . . Melee 1500 | . . . . . . . . . . . 1500 . Knockbacks 145 | . . . 2 3 34 10 5 32 . . 59 . Impact 21 | . . . . 1 . . . . . . 20 . Kinetic 111 | . . . 2 2 34 10 4 28 . . 31 . Secondary 13 | . . . . . . . 1 4 . . 8 . Self-Inflicted Damage 6 | . . . . . . . . . . . 6 . Shots . | . . . . . . . . . . . . . Rammed 8 | . 2 . . 1 . . . . . . 5 . Targets Rammed 9 | . 2 . . 1 . . . . . . 6 . Kicked 1 | . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 402 | 26 196 32 54 66 402 144 77 176 . 217 287 . Average Temperature 50 | 15 85 18 18 24 34 38 21 36 . 107 98 . Received Heat Transfer 3263 | 6 120 28 52 16 236 192 40 393 . 840 1322 18 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 19 | . . . . . . . . . . . 19 . Impact Corruptions 48 | . . . . . . . . . . . 48 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . 1 . . Heat Transferred 2679 | 25 325 . . . . . . . . 2279 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Peak Influence 1447 | 20 262 58 230 185 577 1447 764 1315 690 568 814 574 Initial 759 | . 13 8 . 79 . 375 759 401 690 483 298 569 Average 414 | 3 78 9 98 84 281 945 641 919 690 502 331 567 Maximum Alert Level 4 | . 1 . 1 . 2 4 3 4 2 2 3 2 Low Security (%) 37 | 100 91 100 88 100 31 . . . . . 24 . Level 1 18 | . 8 . 11 . 36 . . . . . 54 . Level 2 20 | . . . . . 31 14 60 15 100 100 13 100 Level 3 17 | . . . . . . 64 39 58 . . 6 . Level 4 5 | . . . . . . 21 . 26 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Squads Dispatched 28 | . 2 1 2 . 6 . 4 . . 1 12 . Investigation 5 | . . 1 1 . 1 . . . . . 2 . Extermination 6 | . . . . . . . 2 . . . 4 . Reinforcement 11 | . 2 . 1 . 2 . 1 . . 1 4 . Assault 2 | . . . . . . . . . . . 2 . Garrison 4 | . . . . . 3 . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Distress Signals 8 | . 1 . 2 1 1 . . . . . 3 . Communications Jammed 24 | . . . . . . . . . . . 24 . Distress Signals 24 | . . . . . . . . . . . 24 . Times Spotted 263 | 1 20 2 25 2 43 37 4 33 . 13 73 10 Peak Tracking Total 12 | 1 6 2 5 2 5 6 2 8 . 4 11 12 Tactical Retreats 13 | . . . . . 3 2 . 1 . 1 6 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Traps Triggered 18 | . . . 2 . 2 4 1 5 . 2 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Machines Disabled 6 | . . . . . . 2 2 2 . . . . Max in Single Turn 1 | . . . . . . 1 1 1 . . . . Garrison Relay 5 | . . . . . . 3 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Machines Accessed 42 | . 2 2 6 . 9 2 5 2 3 . 11 . Terminals 22 | . 1 . 6 . 4 2 1 2 2 . 4 . Fabricators 3 | . . . . . . . 1 . . . 2 . Repair Stations 5 | . 1 . . . 2 . 1 . . . 1 . Recycling Units 5 | . . . . . 1 . 1 . 1 . 2 . Scanalyzers 2 | . . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . Total Hacks 101 | . 3 2 20 . 22 4 12 5 7 . 26 . Successful 43 | . . 2 6 . 12 . 5 1 3 . 14 . Failed 58 | . 3 . 14 . 10 4 7 4 4 . 12 . Catastrophic 21 | . 1 . 5 . 4 1 2 3 . . 5 . Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . 2 . 16 . 10 . 4 1 1 . 9 . Terminals 57 | . 2 . 20 . 12 4 2 5 5 . 7 . Fabricators 7 | . . . . . . . 3 . . . 4 . Repair Stations 14 | . 1 . . . 4 . 2 . . . 7 . Recycling Units 12 | . . . . . 2 . 3 . 2 . 5 . Scanalyzers 4 | . . . . . 2 . . . . . 2 . Garrison Access 5 | . . . . . 2 . 2 . . . 1 . Terminal Hacks 13 | . . 2 6 . 2 . . 1 2 . . . Record 1 | . . . . . . . . . 1 . . . Robot Analysis 3 | . . . 3 . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Transport Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks 11 | . . . . . 4 . 1 . . . 6 . Scan Component 6 | . . . . . 2 . 1 . . . 3 . Repair 5 | . . . . . 2 . . . . . 3 . Recycling Unit Hacks 7 | . . . . . 2 . 1 . 1 . 3 . Report Inventory 5 | . . . . . 1 . 1 . 1 . 2 . Retrieve Matter 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . 2 . . . . . 2 . Insert Component 2 | . . . . . 1 . . . . . 1 . Analyze 2 | . . . . . 1 . . . . . 1 . Garrison Access Hacks 4 | . . . . . 1 . 2 . . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . . 1 . Coupler Status 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . . . . . 1 . . . . . 2 . Terminals 3 | . . . . . 1 . . . . . 2 . Botnet 3 | . . . . . 1 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 6 . 8 2 5 2 2 . 9 . Full Trace Events 5 | . 1 . 1 . 1 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 . . . . . 3 . Time 279 | . . . . . 159 . . . . . 120 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 13 . 7 . . . . Machine Destruction 20 | . . . . . . 13 . 7 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . 2 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Total Allies 10 | . . . . 5 . 3 . 2 . . . . Largest Group 5 | . . . . 5 5 3 2 2 . . . . Highest-Rated Group 83 | . . . . 83 83 63 42 78 . . . . Highest-Rated Ally 39 | . . . . 31 31 21 21 39 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 82 | . . . . 9 33 19 5 16 . . . . Total Damage 1178 | . . . . 106 428 345 129 170 . . . . Kills 22 | . . . . 4 5 6 2 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Robot Analysis Total 3 | . . . 3 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Turns Passed 13535 | 95 935 956 1132 842 2218 1519 1005 1468 268 334 2682 81 Spaces Moved 7235 | 73 489 575 611 507 1047 847 563 524 110 88 1669 132 Core 307 | 15 . . . . . . . . . . 160 132 Treads 5266 | . 373 575 611 507 1047 847 563 524 110 71 38 . Legs 1458 | 58 116 . . . . . . . . 17 1267 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 204 | . . . . . . . . . . . 204 . Fastest Speed 45 | 50 120 160 160 160 150 150 150 150 240 120 45 50 Average Speed 148 | 105 150 160 160 160 156 150 150 223 240 209 108 50 Slowest Speed 1050 | 120 160 160 240 160 160 150 150 320 240 330 1050 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 62 98 41 86 65 62 13 43 3 83 33 21 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . Spaces Dug 9 | . . . . . 7 . . . . . 2 . Terrain Destroyed 39 | . . . . . 7 6 . 2 . . 24 . Melee . | . . . . . . . . . . . . . Projectile 34 | . . . . . 7 1 . 2 . . 24 . AOE 5 | . . . . . . 5 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Total 9163 | 85 610 606 717 526 1458 979 697 697 116 168 2357 147 Wait 902 | . 9 20 26 8 252 50 98 47 . 3 389 . Move 7211 | 72 488 574 610 506 1046 845 562 522 109 87 1658 132 Hop 5 | . . . . . . . . . . . 5 . Pick Up 126 | 5 16 3 12 1 15 5 6 19 3 9 32 . Fast Attach 71 | 4 6 1 6 . 6 . 1 3 . 13 31 . Attach 54 | 1 . . 2 . 4 2 3 9 2 8 23 . Detach 34 | . 3 . 3 . 2 . . 1 . 3 22 . Swap 94 | 1 8 . 12 3 29 8 6 2 1 3 21 . Drop 153 | . 23 4 18 2 28 4 8 10 1 9 46 . Fire 365 | 2 55 4 28 5 76 53 13 63 . 29 37 . Melee 89 | . . . . . . . . . . 2 87 . Ram 3 | . . . . . . . . . . . 3 . Kick 1 | . . . . . . . . . . . 1 . Crush 5 | . 2 . . 1 . . . . . . 2 . Escape Stasis 27 | . . . . . . . . 10 . 2 . 15 Rewire 23 | . . . . . . 12 . 11 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 70 | -11/Junkyard | Discovered new exit (range 8) 96 | -11/Junkyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 6) 475 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Discovered new exit (range 8) 755 | -10/Materials | Build established: Mutant 1031 | -10/Materials | Entered Mines 1033 | -10/Mines | Met a Derelict bent on vengeance 1062 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1072 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1103 | -10/Mines | Learned Materials stockpile data 1155 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1205 | -10/Mines | Learned location of Mines (-9) 1395 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1397 | -10/Mines | Discovered new exit (range 5) 1740 | -10/Mines | Met a Derelict shopkeep closing up shop 1923 | -10/Mines | Discovered new exit (range 6) 1953 | -10/Mines | Discovered new exit (range 8) 1987 | -10/Mines | Entered Materials 1987 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2196 | -9/Materials | Discovered new exit (range 15) 2310 | -9/Materials | Identified exit to Storage 2413 | -9/Materials | Discovered new exit (range 8) 2440 | -9/Materials | Build established: Gunner 2538 | -9/Materials | Identified exit to Materials 2709 | -9/Materials | Discovered exit to Storage (range 12) 2804 | -9/Materials | Identified exit to Mines 3119 | -9/Materials | Entered Mines 3161 | -9/Mines | Learned 2 Materials zone layouts 3354 | -9/Mines | Assembled infested the area 3359 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3587 | -9/Mines | Discovered exit to Materials (range 14) 3707 | -9/Mines | Learned location of Storage (-9) 3768 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3772 | -9/Mines | Found Prototype Device 3811 | -9/Mines | Discovered exit to Materials (range 7) 3910 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3961 | -9/Mines | Entered Materials 3961 | -8/Materials | Accompanied by 5 allies 3961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3966 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4074 | -8/Materials | Identified Exp. Sensor Array 4198 | -8/Materials | Repaired Faulty Exp. Sensor Array 4257 | -8/Materials | Build established: Scavenger-Gunner 4584 | -8/Materials | Build established: Gunner 4792 | -8/Materials | Repaired Imp. Assault Rifle 5157 | -8/Materials | Discovered new exit (range 8) 5196 | -8/Materials | Identified exit to Factory 5432 | -8/Materials | Garrison activated, responded to threat 5881 | -8/Materials | Discovered exit to Factory (range 15) 6178 | -8/Materials | Identified exit to Garrison 6179 | -8/Materials | Entered Garrison 6309 | -8/Garrison | Triggered checkpoint 6584 | -8/Garrison | Triggered checkpoint 6596 | -8/Garrison | Triggered checkpoint 6612 | -8/Garrison | Triggered checkpoint 7138 | -8/Garrison | Triggered checkpoint 7190 | -8/Garrison | Triggered checkpoint 7226 | -8/Garrison | Installed Relay Interface Framework 7247 | -8/Garrison | Garrison Relay disabled 7308 | -8/Garrison | Discovered exit to Factory (range 14) 7402 | -8/Garrison | Triggered checkpoint 7547 | -8/Garrison | Triggered checkpoint 7564 | -8/Garrison | Garrison Relay disabled 7611 | -8/Garrison | Discovered exit to Factory (range 12) 7698 | -8/Garrison | Entered Factory 7698 | -7/Factory | Accompanied by 2 allies 7698 | -7/Factory | Evolved 2 slots: Utility x2 8275 | -7/Factory | Identified exit to Garrison 8380 | -7/Factory | Discovered new exit (range 7) 8656 | -7/Factory | Garrison activated, responded to threat 8703 | -7/Factory | Entered Garrison 8742 | -7/Garrison | Garrison Relay disabled 8922 | -7/Garrison | Destroyed 9 combat bots 8928 | -7/Garrison | Lost 4 parts (1p1n1u1w) 9028 | -7/Garrison | Triggered checkpoint 9428 | -7/Garrison | Discovered new exit (range 9) 9440 | -7/Garrison | Triggered checkpoint 9818 | -7/Garrison | Triggered checkpoint 9851 | -7/Garrison | P-60 Hacker assimilated allied EO-KNE(h) 9869 | -7/Garrison | Garrison Relay disabled 10171 | -7/Garrison | Entered Factory 10171 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10437 | -6/Factory | Identified exit to DSF 10439 | -6/Factory | Entered DSF 10478 | -6/DSF | Build established: Scavenger-Gunner 10512 | -6/DSF | Additional patrols routed to DSF 10542 | -6/DSF | Lost 5 parts (1n2u2w) 10644 | -6/DSF | Lost 4 parts (1p2u1w) 10723 | -6/DSF | Sterilization system engaged 10731 | -6/DSF | Discovered new exit (range 16) 10743 | -6/DSF | Ambient heat levels rising (+10) 10758 | -6/DSF | Ambient heat levels rising (+10) 10773 | -6/DSF | Ambient heat levels rising (+10) 10773 | -6/DSF | Entered Factory 10773 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10776 | -5/Factory | Discovered new exit (range 15) 10833 | -5/Factory | Repaired Imp. Medium Armor Plating 10872 | -5/Factory | Repaired Imp. Light Armor Plating 10911 | -5/Factory | Repaired Imp. Heat Sink 11010 | -5/Factory | Build established: Scavenger-Mutant 12335 | -5/Factory | Cargo convoy interrupted 12577 | -5/Factory | System corruption reached 10% 12907 | -5/Factory | Lost 5 parts (2p3u) 12964 | -5/Factory | System corruption reached 30% 13118 | -5/Factory | Lost 7 parts (3n3u1w) 13122 | -5/Factory | Destroyed 11 combat bots 13173 | -5/Factory | First assault squad dispatched 13227 | -5/Factory | Spotted B-75 Beast 13264 | -5/Factory | Core integrity fell below 50% 13306 | -5/Factory | Lost 6 parts (1p3n2u) 13455 | -5/Factory | Identified exit to Garrison 13455 | -5/Factory | Entered Garrison 13478 | -5/Garrison | Spotted B-75 Beast 13514 | -5/Garrison | Triggered checkpoint 13515 | -5/Garrison | Core integrity fell below 20% 13536 | -5/Garrison | Triggered checkpoint 13536 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 13502_ Field strength at 58. 13503_ Field strength at 52. 13504_ Field strength at 46. 13505_ Field strength at 40. 13506_ Field strength at 34. 13507_ Field strength at 28. 13508_ Field strength at 22. 13509_ System corrupted: Energy discharge (-29). 13509_ Field strength at 16. 13510_ Field strength at 10. 13511_ Field strength at 4. 13512_ Stasis field depleted. 13514_ Beams of light sweep through the air. An alarm sounds. 13514_ C-30 ARC bursts open, deploying its payload. 13514_ H-66 Slayer unfolds itself. 13514_ Penetrated by Slug. 13514_ Broken Adv. Heat Sink destroyed. 13517_ Penetrated by Slug. 13536_ Beams of light sweep through the air. An alarm sounds. 13536_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#####???######??????????????????????????????????? | | ?#%" #???"""""#??????????????????????????????????? | | ##" ##### ##??????????????????????????????????? | | ^ #??????????????????????????????????? | | #??????????????????????????????????? | | ###############??????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #####################????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ################# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #######??????????????????????? | | ????????????????# ## Y%Y#??????????????????????? | | ????????????????# ## ########???????????????? | | ????????????????# @ ????????? | | ????????????????# ????????? | | ????????????????# ????????? | | ????????????????# ## ## #########?????????? | | ????????????????# ## #? #?????????????????? | | ????????????????" ? "?????????????????? | | ????????????????" BB "?????????????????? | | ????????????????" BB "?????????????????? | | ????????????????" g "?????????????????? | | ????????????????# s## ## #?????????????????? | | ????????????????# ## g#? #?????????????????? | | ???????????????? ?? ?????????????????? | | ???????????????? ?? ?????????????????? | | ????????????????# ?? ??????????????????? | | ????????????????## ##""""#??????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 965 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 25 Melee Speed Boost 20 Evasion (%) 61 Targeting Accuracy 14 Melee Accuracy 11 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Tri-rail Accelerator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Slippery One Challenges ------------ None Game ------ Seed QuantumContainmentLaser Manual? 0 Play Time 02:48:51 Cumulative 30.8 hours Start 2023.06.14 @ 00:00:01 End 2023.06.15 @ 01:25:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a60317ec-7972-43d6-8145-adde072e3dbf