Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.10 @ 12:53:29 Player: PraiseTheBrokenGod Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1170) 1170 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3303 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 118/300 Energy 77/100 System Corruption 0% Temperature Cool (11) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array > --- WEAPON ----------- Light EM Pulse Cannon Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Heat Sink Assault Rifle High-powered Shotgun Light Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Rocket Launcher Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 31 | 5 1 7 6 12 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 3 . 3 Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel 1 | . . 1 . . Hover 1 | . . . . 1 Flight 2 | . . . . 2 Utility 3 | 1 . 1 . 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 1 1 3 5 6 Energy Gun 2 | . . 1 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . 1 1 1 Ballistic Cannon 2 | . . . 1 1 Launcher 7 | . 1 1 3 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 13 | . . . 1 12 Power 3 | . . . . 3 Propulsion 3 | . . . 1 2 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 11 | . . . 1 11 Average Slot Usage (%) 75 | . 75 79 82 59 Engine 10 | . 14 11 11 7 Treads 22 | . 28 22 27 11 Device 1 | . . . . 4 Storage 10 | . 14 11 11 7 Processor 7 | . . 10 11 3 Ballistic Gun 3 | . 14 3 1 1 Ballistic Cannon 2 | . . . 3 2 Launcher 15 | . 4 18 16 17 Naked Turns 31 | . . . . 31 Heaviest Build 29 | 11 14 16 19 29 Greatest Support 63 | 40 40 63 63 43 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 3 5 6 6 6 Average Carried 4 | 1 3 5 5 2 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 2 5 6 5 . Class Distribution -------------------- 95% | Mutant 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 719 | 212 44 156 162 145 Remotely . | . . . . . Salvage Created 907 | . 78 480 162 187 Parts 62 | . 5 34 13 10 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 5 | . . 2 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 33 | . 2 17 9 5 Guns 6 | . 2 . 1 3 Cannons 3 | . . . 3 . AOE 24 | . . 17 5 2 Classes Destroyed 11 | . 1 8 1 1 Worker 1 | . . . . 1 Builder 1 | . . 1 . . Tunneler 2 | . . 2 . . Hauler 1 | . . 1 . . Recycler 2 | . . 1 . 1 Watcher 2 | . . 1 . 1 Swarmer 10 | . . 3 4 3 Grunt 19 | . 2 12 4 1 Duelist 1 | . . 1 . . Sentry 2 | . . 1 . 1 Assembled 1 | . . . 1 . Best Kill Streak 16 | . 2 12 16 3 Combat Bots Only 14 | . 2 10 14 3 Max Kills in Single Turn 3 | . 1 3 3 3 Gunslinging . | . . . . . Exploded 3 | . . 3 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2129 | . 42 440 284 1363 Core 656 | . 9 63 23 561 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 96 . 78 . Volleys Fired 55 | . 5 13 15 22 Largest 4 | . 2 2 2 4 Hottest 134 | . 50 63 68 134 Shots Fired 77 | . 6 25 20 26 Gun 16 | . 5 1 4 6 Cannon 23 | . . . 7 16 Launcher 38 | . 1 24 9 4 Special . | . . . . . Kinetic 27 | . 5 1 11 10 Thermal 5 | . . . . 5 Explosive 38 | . 1 24 9 4 Electromagnetic 7 | . . . . 7 Robot Hit Streak 16 | . 5 11 12 16 Robot Miss Streak 1 | . 1 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 59 | . 5 19 12 23 Core Hits 68 | . 2 37 12 17 Critical Hits 2 | . . . 1 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3690 | . 127 2260 551 752 Guns 183 | . 55 14 47 67 Cannons 438 | . . . 117 321 Explosions 3052 | . 72 2246 383 351 Melee . | . . . . . Ramming 17 | . . . 4 13 Kinetic 394 | . 55 14 164 161 Thermal 139 | . . . . 139 Explosive 2980 | . 72 2246 383 279 Electromagnetic 160 | . . . . 160 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 254 | . 19 190 34 11 Projectiles . | . . . . . Explosions 254 | . 19 190 34 11 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 155 | . . 23 128 4 Shots 9 | . . 3 6 . Rammed 10 | . . . 5 5 Targets Rammed 10 | . . . 5 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 82 | . . 41 5 82 Average Temperature 24 | . . 9 5 31 Received Heat Transfer 1196 | . 30 231 170 765 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 248 | . . . . 248 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 681 | . 55 681 409 260 Initial 224 | . . 19 224 68 Average 187 | . 18 178 291 137 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 53 | 100 100 72 . 93 Level 1 44 | . . 19 98 6 Level 2 2 | . . 7 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 8 | . 1 2 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 5 26 7 28 Peak Tracking Total 15 | . 3 15 3 13 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 16 | . . 15 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . 1 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 2 . . Successful 4 | . 2 2 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 36 | . . 36 . . Parts Recycled . | . . . . . Recycled Matter 3 | . 3 . . . Retrieved Matter 3 | . 3 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1497 | 63 167 324 582 361 Spaces Moved 807 | 38 95 157 326 191 Core 84 | 8 . . . 76 Treads 680 | 30 95 128 326 101 Legs . | . . . . . Wheels 29 | . . 29 . . Hover 4 | . . . . 4 Flight 10 | . . . . 10 Fastest Speed 37 | 50 160 100 160 37 Average Speed 149 | 136 160 148 160 127 Slowest Speed 450 | 160 160 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 19 25 67 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 216 | . 8 125 61 22 Melee . | . . . . . Projectile . | . . . . . AOE 216 | . 8 125 61 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1023 | 49 104 222 362 286 Wait 81 | . . 36 9 36 Move 803 | 37 94 156 325 191 Hop . | . . . . . Pick Up 28 | 7 4 6 . 11 Fast Attach 2 | . . 2 . . Attach 19 | 5 1 3 . 10 Detach 1 | . . . . 1 Swap 10 | . . 2 6 2 Drop 14 | . . 4 2 8 Fire 55 | . 5 13 15 22 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush 5 | . . . 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 4 exits: Fac x2 / Sto x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 3) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 445 | -9/Materials | Repaired Broken Lgt. Treads 542 | -9/Materials | Discovered new exit (range 7) 553 | -9/Materials | Identified exit to Mines 555 | -9/Materials | Entered Mines 592 | -9/Mines | Destroyed 14 combat bots 619 | -9/Mines | Learned 8 Materials zone layouts 798 | -9/Mines | Excavation squad dispatched 798 | -9/Mines | A large section of the Mines collapsed 998 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1031 | -9/Mines | Learned 4 Materials zone layouts 1048 | -9/Mines | Excavation squad dispatched 1099 | -9/Mines | Discovered new exit (range 11) 1103 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1113 | -9/Mines | Identified exit to Materials 1127 | -9/Mines | Identified exit to Zion 1137 | -9/Mines | Entered Materials 1137 | -8/Materials | Evolved 2 slots: Weapon x2 1138 | -8/Materials | Identified exit to Storage 1138 | -8/Materials | Identified exit to Factory 1418 | -8/Materials | Core integrity fell below 50% 1445 | -8/Materials | Core integrity fell below 20% 1461 | -8/Materials | Lost 11 parts (2p2n2u5w) 1498 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. W-25 Informer distress signal alerts nearby ally. Acquired Prototype Energy Gun. Identified Prc. Beam Rifle. Acquired Deuterium Engine. S-10 Pest destroyed. Acquired Airjet. S-10 Pest destroyed. Slug penetrates Wall. W-25 Informer distress signal alerts nearby ally. Slug penetrates G-47 Trooper. Acquired Flight Unit. Dropped Airjet. Dropped Prc. Beam Rifle. Acquired 11 matter. Acquired 14 matter. Slug penetrates Wall. Acquired Flight Unit. Deuterium Engine destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ?????????????????????#####?????????????????? | | ?????????????????????#"""#?????????????????? | | ??????????????########"T"############??????? | | ??????????????# # #?????## | | ??????????????# # #?????# | | ??????????????# + """ "#?????# | | ??????????????# ## """ T#?????# | | ???????????########## [[ ## """ "#?????# | | ???????????# # [[ ## #?????# | | ???????????# """ @/ [[ ##+######?????# | | ???????????# """ # #?######## | | ???????????# """ # [g g #?# # | | ???????????# ! #####g##### #?# """ # | | ???????????# """ !## * #???# #?# """ # | | ???????????# """ ## [ #???# ### """ + | | ???????????# """ ## =##### / # | | ???????????# ## [/ ### # | | ???????????########### ! #####+########### | | ???????????########??# # #?????## | | ???????????## ##??# # #??????? | | ???????????# #??# #"" #??????? | | ???????????# #??#*! #"" #??????? | | ????########## ####??######"T """ #??????? | | ????# + #?##########"" """ #??????? | | ????????????????????????? #"" """ ##?????? | | ????????????????????????? # #?????? | | ????????????????????????? ############?????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? ###########??????? | | ????????????????????????? # #??????? | | ?????????????????????????## #??????? | | ??????????????????????????# """"""" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 298 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronArmorThruster Manual? 0 Play Time 00:28:51 Cumulative 4.3 hours Start 2021.08.06 @ 11:50:21 End 2021.08.10 @ 12:53:29 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bfc5241e-d432-4d8a-ac7b-fa65cd03d388