Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.31 @ 18:28:43 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (734) 734 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2724 Bonus ------- None Cogmind --------- Core Integrity 516/550 Matter 271/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit ECM Suite Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Airjet Assault Rifle Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Improved Medium Laser Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Assault Rifle Assault Rifle Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 24 | . 8 5 6 5 Power 2 | . 1 . 1 . Engine 2 | . 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . 2 1 . 1 Treads . | . . . . . Leg 4 | . 2 1 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 3 1 2 2 Device 3 | . . 1 1 1 Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 10 | . 2 3 3 2 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 9 | . 2 3 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 3 | . . 1 1 1 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 92 95 93 88 Engine 11 | . 14 9 8 9 Leg 26 | . 28 28 22 26 Device 9 | . . 12 21 20 Storage 14 | . 18 14 11 9 Protection 1 | . 2 1 . 1 Ballistic Gun 27 | . 27 28 29 21 Naked Turns . | . . . . . Heaviest Build 30 | 11 24 20 26 30 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 2 | . 1 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 8 10 10 10 Most Carried 10 | . 10 9 8 7 Average Carried 7 | . 7 8 7 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 6 6 9 7 7 Class Distribution -------------------- 76% | Mutant 18% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1012 | 197 240 198 250 127 Remotely . | . . . . . Salvage Created 933 | . 286 163 302 182 Parts 75 | . 20 14 25 16 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 10 5 11 3 Guns 29 | . 10 5 11 3 Classes Destroyed 8 | . 4 2 1 1 Worker 1 | . . 1 . . Builder 1 | . . . . 1 Tunneler 1 | . . . 1 . Hauler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 16 | . 6 3 7 . Grunt 5 | . 4 . 1 . Sentry 8 | . . 2 3 3 Best Kill Streak 6 | . 4 4 6 2 Combat Bots Only 6 | . 4 3 6 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 920 | . 294 182 246 198 Core 134 | . 17 21 62 34 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 84 84 . Volleys Fired 87 | . 41 10 22 14 Largest 3 | . 2 2 3 3 Hottest 63 | . 40 40 63 63 Shots Fired 204 | . 82 20 65 37 Gun 204 | . 82 20 65 37 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 204 | . 82 20 65 37 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | . 13 9 12 25 Robot Miss Streak 4 | . 4 4 2 3 Penetration Max . | . . . . . Secondary Targets 10 | . 3 2 4 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 145 | . 60 14 45 26 Core Hits 51 | . 21 8 15 7 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 5 | . . 1 4 . Critical Strikes 6 | . . 1 5 . Destroy 6 | . . 1 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1961 | . 780 187 648 346 Guns 1944 | . 763 187 648 346 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 17 | . 17 . . . Kinetic 1944 | . 763 187 648 346 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 4 . . Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 78 | . 2 78 9 6 Average Temperature 9 | . 2 42 4 3 Received Heat Transfer 303 | . 102 45 66 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 377 | . 191 142 377 193 Initial 63 | . . 22 46 63 Average 100 | . 41 91 205 110 Maximum Alert Level 1 | . . . 1 . Low Security (%) 85 | . 100 100 44 100 Level 1 14 | . . . 55 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 20 6 16 5 Peak Tracking Total 6 | . 3 3 6 3 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 7 | . 5 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2134 | . 976 388 553 217 Spaces Moved 1283 | 1 585 292 271 134 Core . | . . . . . Treads . | . . . . . Legs 1283 | 1 585 292 271 134 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 139 | 120 137 120 172 122 Slowest Speed 260 | 120 190 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 1 92 60 34 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1445 | . 676 307 307 155 Wait 36 | . 29 . 6 1 Move 1279 | . 584 291 270 134 Hop . | . . . . . Pick Up 6 | . 3 1 1 1 Fast Attach 9 | . 5 . 2 2 Attach 4 | . . . 2 2 Detach . | . . . . . Swap 11 | . 3 5 2 1 Drop 12 | . 10 . 2 . Fire 87 | . 41 10 22 14 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 9) 230 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Discovered new exit (range 13) 977 | -10/Materials | Entered Mines 1001 | -10/Mines | Met a Derelict bent on vengeance 1137 | -10/Mines | Learned location of Recycling (-9) 1311 | -10/Mines | Discovered new exit (range 10) 1365 | -10/Mines | Entered Materials 1365 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1648 | -9/Materials | Discovered new exit (range 12) 1663 | -9/Materials | Build established: Skirmisher 1854 | -9/Materials | Discovered new exit (range 11) 1888 | -9/Materials | Discovered new exit (range 10) 1918 | -9/Materials | Entered another Materials area 1918 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2135 | -8/Materials | Self-destructed Last Messages --------------- 02040_ Acquired 58 matter. 02041_ K-01 Serf collects debris. 02079_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 02079_ Sensor Array destroyed. 02090_ Y-45 Defender destroyed. 02098_ Acquired Lgt. Armor Plating. 02099_ Acquired 57 matter. 02123_ U-05 Engineer destroyed. 02127_ Triggered Blade Trap. 02127_ Massive razor-sharp blades shoot up from within the floor. 02127_ Assault Rifle severed. 02127_ Imp. Terrain Scanner severed. 02128_ Triggered Blade Trap. 02128_ Massive razor-sharp blades shoot up from within the floor. 02128_ Assault Rifle severed. 02128_ Aluminum Leg severed. 02130_ Acquired 12 matter. 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