Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 17:44:44 // Winter2021/Sauler Player: 7604 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (236) 1180 Value Destroyed (8579) 8579 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (2446) 2446 TOTAL SCORE: 19225 Bonus ------- High Alert Combat Kills 711 Follower Combat Kills 369 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/850 Matter 203/300 Energy 38/315 System Corruption 9% Temperature Cool (0) Movement Core (1750) Ox34 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Target Analyzer Target Analyzer Core Analyzer > --- WEAPON (3) ------- Neutron Cannon > --- INVENTORY (25) --- High-capacity Matter Pod (81) Encrypted Comm Array Advanced Particle Charger ECM Suite Cloak of Protection Experimental Thermal Shield Experimental Thermal Shield Shock Absorption System Remote Shield Remote Force Field Remote Force Field High-powered Tractor Beam Improved Recalibrator Rocket Launcher Rocket Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer Kinecellerator Remote Force Field > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Neutrino Core Advanced Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Encrypted Comm Array Target Analyzer ECM Suite Cloak of Protection Shock Absorption System Force Field Remote Shield High-powered Tractor Beam Improved Recalibrator Heart of Steel Coil Gun Coil Gun Advanced Assault Cannon Magnetic Acceleration Cannon Rocket Launcher Rocket Launcher Remote Datajack Plasma Cutter [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . 1 . . . . Utility 5 | . . . 2 . . . 2 . . 1 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 233 | 6 13 . 30 8 4 . 23 19 29 13 11 5 7 11 7 25 5 12 5 Power 21 | 1 1 . 7 . . . 1 . 1 1 1 . 1 1 . 3 . 1 2 Engine 13 | 1 . . 6 . . . 1 . 1 1 . . . . . 2 . . 1 Core 7 | . 1 . 1 . . . . . . . 1 . 1 1 . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 37 | 2 4 . 4 2 . . 1 2 5 3 4 3 . . 2 5 . . . Treads 33 | 2 1 . 3 2 . . 1 2 5 3 4 3 . . 2 5 . . . Leg 3 | . 2 . 1 . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 85 | 1 4 . 9 . . . 10 4 18 8 1 . 2 7 4 10 2 4 1 Device 46 | . 2 . 4 . . . 5 2 9 3 . . . 5 3 9 1 2 1 Storage 5 | 1 2 . 1 . . . . . . . . . 1 . . . . . . Processor 9 | . . . 3 . . . 1 . 1 2 1 . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 25 | . . . 1 . . . 4 2 8 3 . . 1 2 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 4 . 10 6 4 . 11 13 5 1 5 2 4 3 1 7 3 7 2 Energy Gun 5 | . 3 . . . . . . . 2 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 24 | 2 1 . 10 3 . . . . 1 . . . . . . 1 3 2 1 Ballistic Cannon 39 | . . . . . 2 . 7 7 2 1 3 2 3 3 1 4 . 4 . Launcher 11 | . . . . 3 . . 2 2 . . 2 . . . . 2 . . . Special Weapon 4 | . . . . . 1 . . 2 . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . 2 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . 1 . 1 . . . . 1 . 1 . 2 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 2 . . 1 System Corruption 12 | . . . . . . . . . . . . . . . . 10 . . 2 Parts Lost 81 | . 4 . 8 . . . 7 2 8 7 4 1 . 6 1 12 . 15 6 Power 10 | . . . 2 . . . 1 . . 1 1 . . 1 . 1 . 1 2 Propulsion 20 | . 2 . 1 . . . 1 1 2 1 1 1 . . 1 5 . 4 . Utility 28 | . . . 3 . . . 4 1 4 4 1 . . 3 . 3 . 4 1 Weapon 23 | . 2 . 2 . . . 1 . 2 1 1 . . 2 . 3 . 6 3 Highest Loss Streak 15 | . 2 . 2 . . . 5 1 7 3 4 1 . 3 1 7 . 15 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 97 100 88 100 96 95 90 91 93 99 98 99 100 95 99 71 72 Engine 5 | . 1 . 9 11 11 11 9 9 9 6 5 . . . . 2 6 1 . Core 2 | . 12 14 1 . . . . . . . 1 7 7 7 6 3 . . . Treads 18 | . 18 . 17 22 22 22 18 17 18 22 23 22 23 23 26 22 26 4 . Device 9 | . 13 14 6 . . . 3 19 12 10 7 7 7 13 13 10 13 7 6 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 Processor 18 | . . . 24 33 33 33 17 9 11 15 22 23 23 23 20 20 20 20 26 Protection 9 | . . . . . . . 21 16 20 19 15 15 15 8 5 7 6 5 5 Energy Gun 2 | . 21 28 3 . . . . . 2 . . . . . . . . . . Ballistic Gun 5 | . 6 . 18 21 . . . . . . . . . . . 2 19 9 6 Ballistic Cannon 7 | . . . . . . 22 17 13 7 7 9 14 8 14 20 16 . 5 5 Peak Build Rating 69 | 6 13 13 22 21 19 19 31 35 35 46 48 53 54 59 58 63 69 66 61 Average Rating 36 | 4 11 13 19 20 17 19 23 30 31 43 46 49 51 51 56 57 64 57 59 On Entrance 34 | . 6 13 13 21 21 19 19 27 35 34 46 47 50 54 47 58 62 66 61 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 89 88 102 94 95 95 122 115 115 121 113 110 119 120 122 124 120 128 128 Greatest Support 104 | 40 40 10 40 40 40 40 40 40 48 68 76 76 68 68 88 104 91 91 3 Greatest Overweight (x) 42 | . 8 8 10 2 2 2 3 5 2 2 1 1 1 1 1 2 1 42 42 Average Overweight (x) 2 | . 3 8 3 2 2 2 2 2 2 1 1 1 1 1 1 1 1 16 41 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 18 18 25 25 25 25 25 25 25 25 25 25 25 25 20 22 25 25 20 Average Carried 21 | 1 11 17 22 24 24 24 22 19 24 23 23 22 24 20 17 19 23 21 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 17 18 25 25 24 25 16 25 25 23 20 25 25 18 20 21 25 20 17 Class Distribution -------------------- 49% | Mutant 24% | Scavenger-Mutant 13% | Gunner 8% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 8671 | 275 590 . 1019 108 . 225 601 884 1301 857 281 270 163 164 347 979 56 460 91 Remotely 178 | . . . . . . . 178 . . . . . . . . . . . . Salvage Created 7098 | 104 736 . 1669 113 . . 622 321 1055 802 233 222 . 249 222 445 . 204 101 Parts 410 | 9 53 . 104 20 . . 32 11 55 35 10 17 . 9 16 26 . 5 8 Haulers Intercepted 12 | . 2 . 4 . . . . . 4 2 . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . . 8 17 3 9 . 21 . . 1 Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 191 | . 21 . 33 13 . . 19 11 26 20 7 7 . 6 4 18 . 4 2 Guns 61 | . 21 . 33 3 . . . . 1 . . . . . . . . 2 1 Cannons 108 | . . . . . . . 16 8 25 20 4 7 . 6 4 15 . 2 1 AOE 22 | . . . . 10 . . 3 3 . . 3 . . . . 3 . . . Classes Destroyed 20 | 2 5 . 6 . . . 4 . . 2 . . . 1 . . . . . Worker 6 | . . . 2 . . . 1 . . 2 . . . . 1 . . . . Builder 3 | . . . . . . . 1 . 2 . . . . . . . . . . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 4 . . . . . 4 2 . . . . . . . . . Recycler 5 | 1 . . 1 . . . 1 . 1 1 . . . . . . . . . Carrier 1 | . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . 1 . . . . . . . . . Watcher 12 | . 1 . 2 . . . . . 5 2 . . . . 2 . . . . Swarmer 55 | . 9 . 7 13 . . 3 1 5 1 3 3 . 1 . 9 . . . Grunt 82 | . 12 . 19 . . . 10 6 13 9 . 2 . 3 1 7 . . . Brawler 4 | . . . 1 . . . 1 1 . . 1 . . . . . . . . Duelist 5 | . . . . . . . 1 . 1 1 1 1 . . . . . . . Protector 2 | . . . 1 . . . . . 1 . . . . . . . . . . Sentry 24 | . . . 5 . . . 1 3 5 5 1 1 . 1 1 1 . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . 1 1 . . . . . . . 1 Programmer 7 | . . . . . . . . . . 3 . . . . 2 1 . . 1 Heavy 2 | . . . . . . . 1 . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 3 6 . 6 7 . . 6 3 4 6 3 3 . 3 2 6 . 3 1 Combat Bots Only 7 | . 6 . 6 7 . . 4 3 3 4 3 3 . 3 1 5 . 3 1 Max Kills in Single Turn 4 | 1 2 . 2 4 . . 4 1 1 1 1 1 . 1 1 2 . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . 2 1 . . 1 . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 1197 | . 99 . 126 31 . . 89 45 122 192 54 48 . 64 26 123 9 72 97 Missed 346 | . 23 . 39 10 . . 25 11 24 57 19 21 . 25 7 34 4 21 26 Damage Taken 13834 | . 707 . 1009 172 . . 1234 408 1663 1528 453 317 . 730 246 1593 132 2328 1314 Core 1694 | . 60 . 205 51 . . 16 58 202 157 19 16 . 55 6 139 22 403 285 Absorbed by Shields 86 | . . . . . . . . . . . . . . . . 41 . 45 . Redirected to Shielding 50 | . . . . . . . . . 45 5 . . . . . . . . . Ignored by Resistances 30 | . . . . . . . . . . 30 . . . . . . . . . Regen/Repaired (Parts) 442 | . . . 335 . . . . . 107 . . . . . . . . . . Core Remaining (%) 65 | 100 . 76 . . . 36 . . 49 . . . . 64 . . . . . Volleys Fired 643 | 4 59 . 118 11 1 . 49 56 106 104 11 13 6 20 12 38 . 23 12 Largest 3 | 2 2 . 2 2 1 . 2 2 2 1 2 2 2 2 3 3 . 3 3 Hottest 173 | 40 80 . 80 63 20 . 83 70 95 60 96 96 96 105 144 144 . 158 173 Shots Fired 1103 | 8 115 . 233 21 1 1 97 105 115 104 20 26 7 39 36 84 1 65 25 Gun 453 | 8 115 . 233 17 . . . . 25 . . . . . . 4 1 36 14 Cannon 618 | . . . . . . 1 93 97 90 104 14 26 2 39 36 76 . 29 11 Launcher 26 | . . . . 4 . . 4 8 . . 6 . . . . 4 . . . Special 6 | . . . . . 1 . . . . . . . 5 . . . . . . Kinetic 916 | 8 37 . 188 17 . 1 93 97 90 104 14 26 2 39 36 80 1 65 18 Thermal 131 | . 78 . 45 . 1 . . . . . . . . . . . . . 7 Explosive 26 | . . . . 4 . . 4 8 . . 6 . . . . 4 . . . Electromagnetic 25 | . . . . . . . . . 25 . . . . . . . . . . Robot Hit Streak 23 | 3 18 . 15 4 . 2 23 15 11 13 7 4 6 7 4 14 . 10 7 Robot Miss Streak 5 | 1 3 . 5 2 . . 2 4 3 4 1 2 . 2 2 4 . 2 1 Penetration Max 1 | . . . . . . . . . 1 1 . . . . 1 . . . . Secondary Targets 10 | . 5 . 5 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 728 | 4 82 . 162 11 9 1 76 41 85 73 14 13 5 26 17 48 . 42 19 Core Hits 348 | 4 43 . 64 12 . . 38 22 44 28 11 9 . 13 11 29 . 15 5 Critical Kills 4 | . . . 2 . . . . . . . 1 . . . . . . 1 . Critical Parts Destroyed 5 | . 1 . . . . . . . . . . 1 . 1 . . . 1 1 Critical Strikes 50 | . 1 . 2 . . . 1 3 10 12 1 2 . 6 3 4 . 4 1 Destroy 9 | . 1 . 2 . . . . . . . 1 1 . 1 . . . 2 1 Blast 41 | . . . . . . . 1 3 10 12 . 1 . 5 3 4 . 2 . Melee Attacks 10 | . . . . . 9 . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 9 . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21387 | 51 955 . 2823 708 . 25 1870 1083 4107 4110 529 428 . 746 586 1527 . 1166 673 Guns 5183 | 51 942 . 2817 180 . . . . 317 . . . . . . 35 . 543 298 Cannons 14365 | . . . . . . 24 1419 695 3777 4097 315 428 . 746 586 1280 . 623 375 Explosions 1793 | . . . . 528 . . 451 388 . . 214 . . . . 212 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 46 | . 13 . 6 . . 1 . . 13 13 . . . . . . . . . Kinetic 17911 | 51 292 . 2443 180 . 24 1419 695 3777 4097 315 428 . 746 586 1315 . 1166 377 Thermal 1320 | . 650 . 374 . . . . . . . . . . . . . . . 296 Explosive 1793 | . . . . 528 . . 451 388 . . 214 . . . . 212 . . . Electromagnetic 317 | . . . . . . . . . 317 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 7 7 7 7 1 1 5 . 7 7 7 . . 10 1 1 9 Average Corruption 3 | . . . 3 7 7 7 1 1 4 . 6 7 7 . . 4 1 1 1 Corruption Purged 9 | . . . . . . . . . . . . . . . . 9 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 311 | . . . 46 42 26 20 8 17 59 . 7 37 5 . . 10 5 10 19 Message Errors 91 | . . . 10 13 9 6 3 7 20 . 1 9 1 . . 2 . 3 7 Matter Fused 76 | . . . 16 6 7 5 2 1 16 . 3 7 3 . . 2 . 1 7 Heat Flow Errors 41 | . . . 3 4 4 4 2 4 10 . 1 5 . . . 1 . 2 1 Energy Discharges 36 | . . . 1 5 2 4 1 3 5 . 1 7 1 . . 3 1 1 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . Data Loss (minor) 34 | . . . 8 6 2 . . 1 3 . . 7 . . . 2 2 1 2 Data Loss (major) 11 | . . . 2 3 1 . . 1 1 . . 1 . . . . . 2 . Misfires 13 | . . . 3 4 . 1 . . 3 . 1 . . . . . 1 . . Alerts 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 Weapon Failures 2 | . . . 1 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 781 | . . . . 38 . . 43 7 232 389 . 18 . . . 12 . . 42 Projectiles 695 | . . . . . . . . 2 232 389 . 18 . . . 12 . . 42 Explosions 86 | . . . . 38 . . 43 5 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 100 | . . . . . . 1 17 9 13 26 2 2 . 3 2 17 . 7 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 91 | . . . . . . 1 13 9 12 24 2 2 . 3 2 15 . 7 1 Secondary 9 | . . . . . . . 4 . 1 2 . . . . . 2 . . . Self-Inflicted Damage 43 | . . . . 4 . . 39 . . . . . . . . . . . . Shots 2 | . . . . 1 . . 1 . . . . . . . . . . . . Rammed 9 | . 3 . 2 . . 1 . . 2 1 . . . . . . . . . Targets Rammed 11 | . 3 . 2 . . 1 . . 3 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 1 1 . . . . . . . . . Highest Temperature 283 | . 2 . 268 228 260 255 161 240 250 170 210 223 . 1 34 245 . 205 283 Average Temperature 64 | . 1 . 37 89 105 95 54 58 81 74 112 97 . 1 14 88 . 67 109 Received Heat Transfer 3228 | . 207 . 402 . . . 270 162 675 504 54 75 . 234 81 540 24 . . Effects 2 | . . . . 1 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . . . . . . . . . Heat Transferred 2325 | . 1475 . 850 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 1126 | 15 389 1 679 514 . 23 264 1126 967 556 . . . . 130 . . . . Initial 548 | . 9 1 . 222 . . . . 548 427 . . . . 25 . . . . Average 359 | 3 157 1 308 295 . . 86 599 739 447 . . . . 43 . . . . Maximum Alert Level 4 | . 1 . 2 2 . . 1 4 3 2 . . . . . . . . . Low Security (%) 36 | 100 54 100 43 17 . 100 96 5 . . . . . . 100 . . . . Level 1 18 | . 45 . 14 55 . . 3 26 . 16 . . . . . . . . . Level 2 29 | . . . 41 27 . . . 21 45 83 . . . . . . . . . Level 3 14 | . . . . . . . . 46 54 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 4 . 4 . . . 4 . 7 10 . . . . 2 . . . . Investigation 6 | . 2 . 1 . . . . . 2 . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . 2 . . . . 1 . . . . Reinforcement 12 | . 2 . 2 . . . 4 . 3 1 . . . . . . . . . Assault 5 | . . . 1 . . . . . 2 2 . . . . . . . . . Garrison 5 | . . . . . . . . . . 5 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 20 | . 2 . 6 . . . . . 7 4 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 355 | . 37 . 72 13 . . 18 33 73 33 16 7 . 8 11 21 1 7 5 Peak Tracking Total 10 | . 6 . 7 7 . . 3 9 10 5 9 3 . 4 4 7 1 4 4 Tactical Retreats 41 | . 4 . 6 . . . . 4 18 1 . . . 3 1 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 9 | . 2 . 2 . . . . 5 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . 11 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . 2 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 20 | . . . 3 1 . . 1 7 3 3 . . . . 1 . . 1 . Max in Single Turn 2 | . . . 2 1 . . 1 1 1 1 . . . . 1 . . 1 . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 55 | . 7 . 11 2 2 . 5 1 11 5 . . . . 4 1 2 4 . Terminals 30 | . 5 . 7 1 . . 3 1 7 3 . . . . 2 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . 2 . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . 1 . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . Total Hacks 185 | . 21 . 45 5 2 . 16 1 41 10 . . . . 9 6 2 27 . Successful 112 | . 10 . 31 3 2 . 5 . 20 3 . . . . 3 6 2 27 . Failed 73 | . 11 . 14 2 . . 11 1 21 7 . . . . 6 . . . . Catastrophic 8 | . 1 . 2 2 . . . 1 . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 57 | . 9 . 14 5 1 . 3 . 17 5 . . . . 3 . . . . Terminals 101 | . 16 . 25 4 . . 12 1 26 6 . . . . 5 6 . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . Repair Stations 12 | . . . 6 . . . . . 6 . . . . . . . . . . Recycling Units 16 | . 5 . 4 . . . 2 . 3 . . . . . 2 . . . . Scanalyzers 16 | . . . 10 . . . . . 6 . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . 2 . . . . 2 . . . . Terminal Hacks 72 | . 7 . 11 3 2 . 4 . 7 1 . . . . 2 6 2 27 . Record 18 | . . . . . 1 . . . . . . . . . . 6 . 11 . Part Schematic 13 | . 1 . . . . . . . 2 . . . . . 1 . . 9 . Robot Schematic 5 | . 1 . . . . . . . . . . . . . . . . 4 . Robot Analysis 8 | . 2 . 2 1 . . 2 . 1 . . . . . . . . . . Prototype ID Bank 7 | . 1 . 2 . . . . . 1 . . . . . . . . 3 . Open Door 3 | . . . . 1 . . . . . . . . . . . . 2 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Locate Traps 7 | . 1 . 4 . . . . . 1 . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . . 1 . 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 11 | . . . 6 . . . . . 5 . . . . . . . . . . Scan Component 6 | . . . 3 . . . . . 3 . . . . . . . . . . Repair 5 | . . . 3 . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 10 . . . . . 6 . . . . . . . . . . Insert Component 6 | . . . 4 . . . . . 2 . . . . . . . . . . Analyze 10 | . . . 6 . . . . . 4 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 3 . . . . . 2 1 . . . . 1 . . . . Terminals 8 | . 1 . 3 . . . . . 2 1 . . . . 1 . . . . Botnet 7 | . 1 . 2 . . . . . 2 1 . . . . 1 . . . . Skim 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 40 | . 5 . 9 1 . . 5 1 10 5 . . . . 4 . . . . Full Trace Events 2 | . . . 1 . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 1 . . . . . . . . 2 . . 4 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 . 4 . . . . . 3 . . . 15 . 1 . . 9 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 3 . . . . . 1 . . . . . . . . . . Time 184 | . . . 102 . . . . . 82 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 9 . 7 . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . . . 2 . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . . . 2 . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 4 . 1 . . . . . 4 . . . . . . Non-combat 4 | . . . . . 3 . . . . . . . 1 . . . . . . Combat 5 | . . . . . 1 . 1 . . . . . 3 . . . . . . Robot Hacks Applied 15 | . . . . . 9 . 1 . . . . . 5 . . . . . . parse_system 15 | . . . . . 9 . 1 . . . . . 5 . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . . . . . . . . . . . Machine Destruction 12 | . . . . . . . . 12 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 18 | . . . . 3 . . . 6 8 1 . . . . . . . . . Largest Group 3 | . . . . 3 3 3 1 1 1 1 . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 8 29 29 16 . . . . . . . . . Highest-Rated Ally 29 | . . . . 16 16 16 8 29 29 16 . . . . . . . . . Total Orders 39 | . . . . . . . 1 19 17 . . . . 2 . . . . . EXPLORE 23 | . . . . . . . . 9 12 . . . . 2 . . . . . RETURN 16 | . . . . . . . 1 10 5 . . . . . . . . . . Ally Attacks 164 | . . . . . . 18 4 64 69 9 . . . . . . . . . Total Damage 1124 | . . . . . . 143 12 403 467 99 . . . . . . . . . Kills 15 | . . . . . . 2 . 9 4 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 8 | . 2 . 2 1 . . 2 . 1 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . 1 2 1 2 . . . . . Drone Launches 106 | . . . . . . . 1 49 54 . . . . 2 . . . . . Drone Recoveries 104 | . . . . . . . 1 48 54 . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 29024 | 116 2235 390 3331 1457 1065 632 1263 2263 2938 2034 731 1075 2014 621 1170 1790 953 1271 1675 Spaces Moved 8746 | 60 831 188 945 437 326 194 312 614 752 683 278 425 814 225 438 641 383 125 75 Core 130 | 8 . . . . . . . . . . . . . . . . . 47 75 Treads 7839 | 52 502 . 685 437 326 194 312 614 752 683 278 425 814 225 438 641 383 78 . Legs 20 | . 20 . . . . . . . . . . . . . . . . . . Wheels 757 | . 309 188 260 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 200 320 320 320 320 320 320 243 243 240 243 243 245 242 245 245 1900 Average Speed 296 | 145 232 200 288 320 320 320 326 322 321 245 243 240 243 243 245 253 245 946 2136 Slowest Speed 2150 | 160 680 200 320 320 320 320 400 560 325 325 243 243 243 243 245 320 245 2150 2150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 98 43 68 86 75 45 30 84 72 12 66 65 79 59 14 77 56 80 11 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . 1 . 2 1 . . . 1 . Known Exits Taken 4 | . . . . 1 . . 1 . . 1 . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 . . 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 17 | . . 1 . 1 . 2 . . . . 2 2 5 . . 3 1 . . Spaces Dug 18 | . . . . 10 . . . . 1 . . . . . 4 3 . . . Terrain Destroyed 293 | . . . 6 35 . . 42 31 26 35 61 6 . 6 7 36 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 109 | . . . 6 . . . 1 . 22 35 3 6 . 6 7 21 . 2 . AOE 184 | . . . . 35 . . 41 31 4 . 58 . . . . 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 10720 | 78 1017 203 1336 479 343 205 456 775 1120 885 314 455 848 260 508 733 401 181 123 Wait 812 | 5 95 15 183 12 . 8 54 49 190 68 10 3 6 3 43 19 1 17 31 Move 8725 | 59 830 187 944 436 325 193 311 611 751 682 277 424 813 224 437 640 382 124 75 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 139 | 4 12 1 29 6 1 2 4 11 19 9 2 6 6 . 7 11 6 3 . Fast Attach 52 | 6 5 . 12 . . . . 4 7 . 2 2 4 . . 4 2 4 . Attach 87 | . 3 . 8 . 1 . 11 2 9 9 7 2 1 7 3 10 3 8 3 Detach 24 | . 3 . 5 . 1 . 1 1 4 . 2 2 . 1 . . 3 1 . Swap 95 | . 5 . 11 8 3 . 12 13 13 4 2 1 2 4 4 11 . . 2 Drop 88 | . 2 . 24 6 2 1 2 9 18 3 1 2 10 1 2 . 4 1 . Fire 643 | 4 59 . 118 11 1 . 49 56 106 104 11 13 6 20 12 38 . 23 12 Melee 10 | . . . . . 9 . 1 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 11 | . 3 . 2 . . 1 . . 3 2 . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 . . . . . . . . . Trap 12 | . . . . . . . 11 1 . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Discovered new exit (range 12) 738 | -10/Materials | Discovered new exit (range 15) 874 | -10/Materials | Build established: Scavenger-Mutant 1832 | -10/Materials | Discovered new exit (range 14) 2352 | -10/Materials | Entered Mines 2354 | -10/Mines | Met a Derelict bent on vengeance 2418 | -10/Mines | Learned location of Zion (-7) 2518 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2548 | -10/Mines | Discovered new exit (range 7) 2684 | -10/Mines | Assembled infested the area 2742 | -10/Mines | Entered Materials 2742 | -9/Materials | Evolved 2 slots: Utility x2 3586 | -9/Materials | Discovered new exit (range 13) 3878 | -9/Materials | Repaired Hvy. Battle Rifle 3928 | -9/Materials | Repaired Huge Storage Unit 3961 | -9/Materials | Repaired Hvy. Assault Rifle 4209 | -9/Materials | Discovered new exit (range 8) 4209 | -9/Materials | Discovered new exit (range 15) 4686 | -9/Materials | Build established: Mutant 4834 | -9/Materials | Core integrity fell below 50% 5180 | -9/Materials | Build established: Scavenger-Mutant 5236 | -9/Materials | Discovered new exit (range 16) 5542 | -9/Materials | First assault squad dispatched 6073 | -9/Materials | Entered Mines 6100 | -9/Mines | Destroyed 7 combat bots 6467 | -9/Mines | Learned Materials garrison access intel 6526 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6599 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6694 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6702 | -9/Mines | Found Prototype Device 6724 | -9/Mines | Build established: Mutant 6922 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7163 | -9/Mines | Discovered new exit (range 5) 7193 | -9/Mines | Found the Drone Emporium 7215 | -9/Mines | Found Prototype Device 7248 | -9/Mines | Discovered new exit (range 9) 7341 | -9/Mines | Identified exit to Exiles 7517 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7530 | -9/Mines | Entered Exiles 7530 | -9/Exiles | Accompanied by 3 allies 7611 | -9/Exiles | Met 8R-AWN 7667 | -9/Exiles | Met EX-HEX 7771 | -9/Exiles | Met EX-BIN 7828 | -9/Exiles | Aligned with FarCom system 7831 | -9/Exiles | Given EX-Vault access code 7905 | -9/Exiles | Opened EX-Vault 7937 | -9/Exiles | Found Cloak of Protection 8009 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8092 | -9/Exiles | Met EX-DEC 8280 | -9/Exiles | Visited The Gauntlet 8551 | -9/Exiles | Discovered new exit (range 14) 8595 | -9/Exiles | Left Exiles lab with Cloak of Protection 8595 | -9/Exiles | Entered Mines 8595 | -8/Mines | Accompanied by 3 allies 9161 | -8/Mines | Discovered new exit (range 9) 9227 | -8/Mines | Entered Materials 9227 | -8/Materials | Accompanied by 1 ally 9227 | -8/Materials | Evolved 2 slots: Utility x2 9228 | -8/Materials | Loaded intel: 1 garrison access location 9515 | -8/Materials | Build established: Scavenger-Mutant 10073 | -8/Materials | Identified exit to Garrison 10102 | -8/Materials | Identified Splice Drone Bay 10269 | -8/Materials | Discovered new exit (range 5) 10344 | -8/Materials | Lost 5 parts (1n3u1w) 10414 | -8/Materials | Build established: Mutant 10490 | -8/Materials | Entered Garrison 10500 | -8/Garrison | Triggered checkpoint 10570 | -8/Garrison | Triggered checkpoint 10697 | -8/Garrison | Lost 3 allies 10812 | -8/Garrison | Triggered checkpoint 10855 | -8/Garrison | Garrison Relay disabled 11035 | -8/Garrison | Build established: Scavenger-Mutant 11342 | -8/Garrison | Triggered checkpoint 11352 | -8/Garrison | Discovered new exit (range 38) 11394 | -8/Garrison | Triggered checkpoint 11526 | -8/Garrison | Discovered new exit (range 22) 11562 | -8/Garrison | Triggered checkpoint 11706 | -8/Garrison | Triggered checkpoint 11743 | -8/Garrison | Garrison Relay disabled 11787 | -8/Garrison | Discovered new exit (range 72) 11931 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12089 | -8/Garrison | Build established: Mutant 12222 | -8/Garrison | Garrison Relay disabled 12320 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12753 | -8/Garrison | Entered Materials 14068 | -8/Materials | Repaired Imp. Light Armor Plating 14753 | -8/Materials | First assault squad dispatched 14856 | -8/Materials | Lost 3 allies 14911 | -8/Materials | Lost 7 parts (2n3u2w) 15490 | -8/Materials | Discovered new exit (range 5) 15550 | -8/Materials | Core integrity fell below 50% 15691 | -8/Materials | Entered Factory 15691 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15988 | -7/Factory | Build established: Skirmisher 16081 | -7/Factory | Lost 3 parts (2u1w) 16174 | -7/Factory | Identified exit to Storage 16174 | -7/Factory | Identified exit to Lower Caves 16834 | -7/Factory | Build established: Mutant 17291 | -7/Factory | First assault squad dispatched 17554 | -7/Factory | Garrison activated, responded to threat 17725 | -7/Factory | Entered Lower Caves 17734 | -7/Lower Caves | Met a Warlord Commander 17735 | -7/Lower Caves | Learned location of Warlord (-4) 17736 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17738 | -7/Lower Caves | Found Encrypted Comm Array 18010 | -7/Lower Caves | Encountered a Warlord checkpoint 18012 | -7/Lower Caves | Learned Factory trap positions 18254 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18303 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 18388 | -7/Lower Caves | Discovered new exit (range 15) 18446 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18456 | -7/Lower Caves | Entered another Lower Caves area 18494 | -7/Lower Caves | Discovered new exit (range 15) 18962 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19080 | -7/Lower Caves | Encountered a Warlord checkpoint 19461 | -7/Lower Caves | Learned Factory security intel 19519 | -7/Lower Caves | Discovered new exit (range 6) 19522 | -7/Lower Caves | Learned Factory trap positions 19531 | -7/Lower Caves | Entered Zion 19639 | -7/Zion | System corruption cleaned by Quarantine Array 19842 | -7/Zion | Discovered new exit (range 10) 19906 | -7/Zion | Received a hallucinogenic algorithm 20203 | -7/Zion | Learned Factory terminal intel 20261 | -7/Zion | Given the Hacking Drone Bay 20261 | -7/Zion | Found Prototype Device 20344 | -7/Zion | Learned location of Storage (-7) 20625 | -7/Zion | Rebuked by Imprinter 21037 | -7/Zion | Learned location of Recycling (-7) 21545 | -7/Zion | Entered Proximity Caves 21640 | -6/Proximity Caves | Identified Hacking Drone Bay 21659 | -6/Proximity Caves | Spotted B-75 Beast 21679 | -6/Proximity Caves | Destroyed B-75 Beast 21709 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 21824 | -6/Proximity Caves | Lost 3 parts (2u1w) 22076 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22156 | -6/Proximity Caves | Discovered new exit (range 5) 22166 | -6/Proximity Caves | Entered Factory 22166 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 22167 | -6/Factory | Identified exit to Lower Caves 22168 | -6/Factory | Loaded intel: 83 trap records 22170 | -6/Factory | Loaded intel: 26 terminal locations 22464 | -6/Factory | Build established: Gunner 23336 | -6/Factory | Entered Lower Caves 23867 | -6/Lower Caves | Lost 3 parts (1n1u1w) 24108 | -6/Lower Caves | Build established: Derelict-Gunner 24270 | -6/Lower Caves | Attracted the attention of an 0b10 base 24353 | -6/Lower Caves | Lost 7 parts (1p3n1u2w) 24404 | -6/Lower Caves | Learned Extension trap positions 24404 | -6/Lower Caves | Learned Factory security intel 24404 | -6/Lower Caves | Learned Research security intel 24404 | -6/Lower Caves | Learned Extension garrison access intel 24558 | -6/Lower Caves | Build established: Gunner 24613 | -6/Lower Caves | System corruption reached 10% 24638 | -6/Lower Caves | Discovered new exit (range 11) 25126 | -6/Lower Caves | Entered another Lower Caves area 25503 | -6/Lower Caves | Found Prototype Device 25976 | -6/Lower Caves | Discovered new exit (range 13) 25993 | -6/Lower Caves | Spotted B-75 Beast 26079 | -6/Lower Caves | Entered Data Miner 26079 | -6/Data Miner | Discovered new exit (range 6) 26126 | -6/Data Miner | Met Data Miner 26187 | -6/Data Miner | Learned location of Section 7 (-2) 26187 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26231 | -6/Data Miner | Received God Mode back door access code from Data Miner 26249 | -6/Data Miner | Data Conduit disabled 26329 | -6/Data Miner | Core integrity fell below 50% 26384 | -6/Data Miner | Lost 15 parts (1p4n4u6w) 26422 | -6/Data Miner | Found Prototype Device 26422 | -6/Data Miner | Identified Exp. Thermal Shield 26682 | -6/Data Miner | Found Exp. Thermal Shield 26793 | -6/Data Miner | Build established: Scavenger-Gunner 27350 | -6/Data Miner | Entered Proximity Caves 28997 | -5/Proximity Caves | Ambushed by research squad 29009 | -5/Proximity Caves | Core integrity fell below 20% 29025 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 29000_ System corrupted: Energy discharge (-120). 29002_ Slug penetrates Wall. 29003_ Lyr. Medium Armor Plating destroyed. 29004_ Penetrated by Slug. 29004_ Coil Gun destroyed. 29007_ Penetrated by Slug. 29007_ Slug penetrates Wall. 29009_ Angular Momentum Engine destroyed. 29010_ Penetrated by Slug. 29010_ Slug penetrates Wall. 29012_ Penetrated by Slug. 29015_ Coil Gun destroyed. 29015_ Penetrated by Slug. 29016_ Slug penetrates Wall. 29018_ System corrupted: Matter fused (-7). 29019_ Penetrated by Slug. 29020_ H-66 Slayer destroyed. 29022_ Penetrated by Slug. 29023_ Integrated Corrupted Neutrino Core (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????"???????????????????????????????? | | ?????????????????" ??????????????????????????????? | | ?????????????#?""" #?????????????????????????????? | | ????????????? """ #????????????????????????????? | | ?????????????? #???????????????????????????? | | ??????????????? ##?????????????????????????? | | ???????????????? ???????????##????????????? | | ??????????#??????# ????###??# ##???????????? | | ????????? ????## ???? #? #???????????? | | ?????????? #### ###?p # ?????????????? | | ??????????? ?h= #???????????????? | | ????????? ??# ?[%= ##??????????????? | | ???????? ????# ## ! ##?????????????? | | ?????? ?????# @%% #?????????????? | | ??????? ?????## p %% % #????????????? | | ??????? ??????### ##### #???????????? | | ???????? ????????# % ##?????? #???????????? | | ???????? ##??????# ##????????? #???????????? | | ????????# ######## #???#####???? #???????????? | | ????????# % % #??## ##????? ??????????? | | ?????#???# ######## #### #?????????????????? | | ?????? ??# #????## #?????????????????? | | ??????# ## #????# ##### ##?????????????????? | | ??????# # ##??## #???# ##??????????????????? | | ??????# #??# ##??# #???????????????????? | | ??????# ####% #### ##??????????????????? | | ??????# % % ## ###????????????????? | | ??????# ########## ##???????????????? | | ??????# #????????# #???????????????? | | ??????# #????????# ### ###???????????????? | | ????? ###????????# #?## ##?????????????????? | | ????## ???????????# #?## ##??????????????????? | | ?????# ??????????? #?# ##???????????????????? | | ????? ????????????###?# #????????????????????? | | ????# ????????????????## ##????????????????????? | | ????## ?????????????????###?????????????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 600 Resistance: TH 30 Resistance: EM 15 Utility Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 14 Target Analysis 7 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Battle Rifle | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Hacked Hyp. Gauss Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Force Field | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Chainsword | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive KE Penetrator | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked R-06 Scavenger | -7/Factory | Archive O-24 Administrator | -7/Factory | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlLatentNetwork Manual? 0 Play Time 02:16:46 Cumulative 202.5 hours Start 2025.01.24 @ 14:06:01 End 2025.01.24 @ 17:44:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 107 Rogue 44 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f676de2e-4bee-41f8-8483-61e4594a4f5c