Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 11:39:08 Player: Back to the Scrapyard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (167) 835 Value Destroyed (5064) 5064 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2021) 2021 TOTAL SCORE: 12280 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 1098 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 800/800 System Corruption 2% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Energy Well Energy Well Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Makeshift Heat Sink Makeshift Heat Sink Advanced Heat Sink Large Storage Unit Energy Well Energy Well Advanced Terrain Scanner > --- WEAPON ----------- Heavy Beamcaster Phase Cannon Enhanced Autogun > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Carbon-fiber Leg High-capacity Matter Pod EM Shield Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Beamcaster Overtuned Beamcaster Proton Cannon Precision Rocket Launcher Power Maul [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Slots Evolved 8 | . . . 2 . 2 . . . 4 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 6 | . . . . . 2 . . . 4 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 118 | 7 6 6 19 1 25 11 1 2 15 11 14 Power 12 | 1 . 2 2 . 4 1 . . . . 2 Engine 9 | 1 . 2 1 . 3 1 . . . . 1 Core 3 | . . . 1 . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 2 1 8 . 6 2 . 1 6 4 1 Treads 20 | . 2 1 8 . 6 2 . 1 . . . Leg 13 | 2 . . . . . . . . 6 4 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | 2 2 . 3 . 7 2 1 . 4 6 8 Device 19 | 1 2 . 2 . 4 1 . . 3 3 3 Storage 4 | 1 . . 1 . . . . . . 2 . Processor 3 | . . . . . 1 . . . 1 1 . Hackware 5 | . . . . . . . . . . . 5 Protection 4 | . . . . . 2 1 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 2 3 6 1 8 6 . 1 5 1 3 Energy Gun 11 | . . 1 2 1 2 1 . . 1 1 2 Energy Cannon 9 | . 1 1 2 . 1 1 . 1 1 . 1 Ballistic Gun 11 | 2 . . 2 . 3 2 . . 2 . . Ballistic Cannon 3 | . 1 1 . . . . . . 1 . . Launcher 3 | . . . . . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 3 3 . . . . . Parts Lost 60 | . 1 6 4 1 10 2 . 3 12 2 19 Power 8 | . . 2 1 . 2 . . . 1 . 2 Propulsion 18 | . 1 1 . . 4 . . 1 5 2 4 Utility 14 | . . . 1 . 2 1 . 1 2 . 7 Weapon 20 | . . 3 2 1 2 1 . 1 4 . 6 Highest Loss Streak 9 | . 1 2 1 1 4 2 . 3 9 1 8 To Critical Strikes 3 | . . . . 1 . . . . 2 . . Average Backups 12 | 4 7 5 12 14 14 14 15 14 13 14 13 Power . | . 1 . . . . . 1 1 1 2 1 Propulsion 1 | 1 1 . 3 4 1 1 1 . . 1 . Utility 4 | . . 1 3 5 5 6 6 6 7 6 6 Weapon 5 | . 4 3 5 5 7 7 7 6 3 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . 6 . 3 2 3 . . 2 3 2 2 Power . | . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . 1 . 2 . Utility 5 | . 1 . . 1 . . . . 1 . 2 Weapon 13 | . 5 . 2 1 2 . . 1 2 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 94 97 97 94 100 99 63 82 89 Engine 8 | . 14 13 7 . 7 9 9 9 5 6 4 Core 1 | . . . 2 11 1 . . . . . . Treads 20 | . 13 28 31 33 26 27 27 26 2 . . Leg 4 | . 13 . . . . . . . 12 18 16 Device 15 | . 14 14 10 11 12 10 18 18 14 15 27 Storage 11 | . 14 14 11 11 9 9 9 9 6 16 19 Processor 2 | . . . . . 8 2 . . . 5 . Protection 3 | . . . . . 5 9 9 8 . . . Energy Gun 4 | . . 9 10 11 3 . . . . 2 6 Energy Cannon 7 | . 10 1 7 8 7 9 9 13 2 6 4 Ballistic Gun 10 | . 4 13 4 11 14 17 18 13 11 6 4 Ballistic Cannon 2 | . 13 3 8 . . . . . . 3 . Peak Build Rating 65 | 7 9 9 17 18 35 35 34 37 56 64 65 Average Rating 29 | 4 8 7 12 17 32 32 33 35 44 56 58 On Entrance 25 | . 7 9 7 17 16 34 34 33 30 51 62 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 13 16 16 36 36 46 55 55 55 56 59 61 Greatest Support 63 | 20 40 40 60 60 63 63 63 63 60 60 45 Greatest Overweight (x) 14 | . . . . . 2 . . 1 14 2 4 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 8 8 14 15 15 15 15 15 15 15 14 Most Carried 15 | 5 8 8 15 15 15 15 15 15 15 15 15 Average Carried 12 | 4 7 5 12 14 14 14 15 14 13 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 4 15 15 15 15 15 15 15 15 1 Class Distribution -------------------- 30% | Scavenger-Gunner 22% | Mutant 20% | Commander-Tank 10% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Matter Collected 4672 | 256 443 139 701 42 786 426 . 68 1249 489 73 Remotely . | . . . . . . . . . . . . Salvage Created 6302 | 82 358 260 990 83 1803 791 115 326 893 559 42 Parts 350 | 9 23 20 74 7 92 37 10 9 40 27 2 Haulers Intercepted 10 | . 2 . 5 . 3 . . . . . . Recyclers Shooed 4 | . . 1 . . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 18 5 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Combat Hostiles Destroyed 128 | . 9 12 22 9 36 14 2 5 9 8 2 Melee 1 | . . . . . . . . . . . 1 Guns 75 | . 1 8 13 8 24 8 1 2 6 4 . Cannons 50 | . 8 4 9 1 11 6 1 3 3 4 . Classes Destroyed 17 | 1 5 . 3 1 3 . . 2 2 . . Worker 9 | . . . 3 . 3 . . . 3 . . Builder 2 | . . . . . 2 . . . . . . Tunneler 5 | 4 1 . . . . . . . . . . Hauler 10 | . 2 . 5 . 3 . . . . . . Recycler 2 | . . . . . . . . . 2 . . Operator 6 | . 1 . 1 . 1 2 . . 1 . . Watcher 10 | . 2 . 3 . 4 . . . 1 . . Swarmer 34 | . 3 8 7 4 10 . . . . . 2 Grunt 49 | . 6 4 7 . 17 7 . . 5 3 . Brawler 1 | . . . . . 1 . . . . . . Duelist 3 | . . . 2 . . . . . . 1 . Sentry 23 | . . . 6 . 7 7 2 . . 1 . Hunter 4 | . . . . . 1 . . . 3 . . Programmer 1 | . . . . . . . . . 1 . . Guru 1 | . . . . . . . . 1 . . . Scrapper 4 | . . . . . . . . 4 . . . Assembled 5 | . . . . 5 . . . . . . . Thug 3 | . . . . . . . . . . 3 . Best Kill Streak 8 | 3 4 3 4 4 8 3 1 5 3 3 2 Combat Bots Only 5 | . 3 3 4 4 5 3 1 5 3 3 2 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Hostile Shots Fired 847 | . 72 71 80 18 170 34 . 34 135 33 200 Missed 265 | . 28 23 24 5 51 9 . 3 28 13 81 Hits 582 | . 44 48 56 13 119 25 . 31 107 20 119 Melee 6 | . . . 2 . . . . . . 3 1 Projectile 576 | . 44 48 54 13 119 25 . 31 107 17 118 Critical Strikes 27 | . 2 2 2 1 4 2 . 3 3 3 5 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 8887 | . 522 507 873 206 1598 477 . 554 1951 419 1780 Core 1209 | . 65 47 56 42 97 17 . 29 351 21 484 Absorbed by Shields 32 | . . . . . 32 . . . . . . Core Remaining (%) 76 | 100 . 55 . 75 . . . 74 . . . Volleys Fired 393 | 13 42 32 65 11 95 33 3 6 58 19 16 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 Hottest 250 | 40 98 98 163 156 161 125 125 182 138 191 250 Shots Fired 964 | 26 87 63 175 30 261 92 9 16 126 56 23 Gun 598 | 26 10 44 81 22 197 59 6 6 102 31 14 Cannon 363 | . 77 19 94 8 62 32 3 10 24 25 9 Launcher 3 | . . . . . 2 1 . . . . . Special . | . . . . . . . . . . . . Kinetic 536 | 26 55 33 77 11 135 59 6 6 103 25 . Thermal 366 | . 32 30 98 19 104 8 . 6 23 31 15 Explosive 3 | . . . . . 2 1 . . . . . Electromagnetic 59 | . . . . . 20 24 3 4 . . 8 Robot Hit Streak 24 | 3 5 9 14 9 24 8 5 12 13 7 7 Robot Miss Streak 9 | 3 7 3 9 5 5 2 . 1 3 7 2 Penetration Max 1 | . . . . . 1 1 . . 1 . . Secondary Targets 9 | . . 4 . . 5 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 575 | 14 43 38 110 16 165 55 4 13 72 29 16 Core Hits 378 | 4 18 15 108 26 124 24 2 7 36 13 1 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . 1 . . 1 . . . . . 1 Critical Strikes 6 | . 1 1 1 . 2 . . . . . 1 Meltdown 1 | . . . . . 1 . . . . . . Destroy 2 | . . 1 . . 1 . . . . . . Blast 2 | . 1 . 1 . . . . . . . . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 35 | . . . . . 2 . . . 28 . 5 Impact 35 | . . . . . 2 . . . 28 . 5 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11846 | 171 938 631 1800 277 3542 1219 111 361 1524 822 450 Guns 6481 | 171 48 350 890 204 2497 654 40 104 927 389 207 Cannons 4955 | . 878 281 883 64 1016 561 49 257 401 433 132 Explosions . | . . . . . . . . . . . . Melee 307 | . . . . . . . . . 196 . 111 Ramming 103 | . 12 . 27 9 29 4 22 . . . . Kinetic 5129 | 171 510 245 473 63 1644 654 40 104 994 231 . Thermal 5332 | . 416 386 1300 205 1626 84 . 183 334 591 207 Explosive . | . . . . . . . . . . . . Electromagnetic 975 | . . . . . 243 477 49 74 . . 132 Impact 307 | . . . . . . . . . 196 . 111 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . . 2 2 2 Average Corruption 3 | . 3 4 . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 70 | . 27 18 . . . . . . . 10 15 Message Errors 16 | . 4 8 . . . . . . . 1 3 Matter Fused 19 | . 10 3 . . . . . . . 2 4 Heat Flow Errors 10 | . 1 3 . . . . . . . 2 4 Energy Discharges 9 | . 3 2 . . . . . . . 3 1 Parts Rejected 2 | . 2 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 1 Data Loss (major) 4 | . 1 1 . . . . . . . 1 1 Misfires 7 | . 5 1 . . . . . . . . 1 Weapon Failures 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 229 | . . 2 . 1 4 7 . . 116 . 99 Projectiles 14 | . . 2 . 1 4 7 . . . . . Explosions . | . . . . . . . . . . . . Melee 215 | . . . . . . . . . 116 . 99 Knockbacks 8 | . 5 . 3 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 8 | . 5 . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . . 80 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed 18 | . 2 . 3 2 8 1 2 . . . . Targets Rammed 19 | . 3 . 3 2 8 1 2 . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 364 | . 238 168 252 253 120 33 . 188 37 364 160 Average Temperature 55 | . 70 31 50 126 33 10 . 92 13 114 82 Received Heat Transfer 2424 | . 273 201 216 60 642 207 . 315 192 156 162 Effects 4 | . 2 . . . . . . . . 2 . Energy Bleed 4 | . 2 . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 7 | . . . . . 1 1 . . 4 . 1 Impact Corruptions 6 | . . . . . . . . . 3 . 3 Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 23 | . 1 . 2 . 12 . . 1 6 1 . Heat Transferred 8047 | . 740 777 1917 286 2488 148 . 174 407 777 333 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Maximum Alert Level 3 | . . . 2 . 2 3 1 . 1 . . Low Security (%) 61 | 100 100 100 29 100 18 23 87 . 86 . . Level 1 29 | . . . 54 . 57 52 12 . 13 . . Level 2 9 | . . . 15 . 23 21 . . . . . Level 3 . | . . . . . . 2 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 705 | 5 70 60 462 177 447 705 262 . 364 . . Initial 262 | . . 8 . 177 . 148 262 . . . . Average 164 | 1 16 16 266 66 316 333 72 . 54 . . Influence Increases 4773 | 20 314 280 990 90 1034 987 92 . 739 147 80 Destroy 0b10 Robot/C 2900 | . 180 240 620 80 720 480 60 . 360 120 40 Destroy 0b10 Robot/NC 250 | 20 30 . 65 . 65 20 . . 50 . . Destroy Leader 718 | . 48 40 198 10 174 142 . . 86 10 10 Allied During Kill 376 | . . . 46 . . 196 24 . 93 17 . Successful Hack 54 | . 10 . 8 . 8 20 8 . . . . Disable Machine 285 | . 45 . 30 . 15 105 . . 90 . . Destroy Structure 115 | . 1 . 8 . 22 24 . . 60 . . Lose Combat Pursuer 75 | . . . 15 . 30 . . . . . 30 Influence Decreases 4740 | 20 292 302 534 546 682 664 767 . 408 406 119 Entered New Map 1049 | . . 14 . 279 . 204 413 . . 124 15 Time Decay 3194 | 20 282 250 474 267 582 380 354 . 284 222 79 Lost Part 313 | . 10 38 40 . 100 20 . . 60 20 25 Lost Ally 184 | . . . 20 . . 60 . . 64 40 . Squads Dispatched 19 | . 2 . 3 . 7 3 . . 4 . . Investigation 6 | . 2 . 2 . 1 1 . . . . . Extermination 2 | . . . . . . . . . 2 . . Reinforcement 7 | . . . 1 . 2 2 . . 2 . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Distress Signals 13 | . 2 . 2 . 5 4 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 210 | . 20 13 38 14 55 19 1 10 21 10 9 Peak Tracking Total 18 | . 4 3 4 18 7 4 . 7 5 4 5 Tactical Retreats 6 | . . . 1 1 2 . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Traps Triggered 7 | . 2 . 2 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Machines Disabled 20 | . 3 . 2 . 1 7 . 1 6 . . Max in Single Turn 2 | . 1 . 1 . 1 2 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Machines Accessed 43 | . 6 . 9 1 9 7 5 4 1 . 1 Terminals 30 | . 6 . 7 . 6 6 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 112 | . 16 . 24 1 17 11 9 32 1 . 1 Successful 74 | . 6 . 13 1 9 7 5 32 . . 1 Failed 37 | . 10 . 10 . 8 4 4 . 1 . . Catastrophic 8 | . 3 . . . 2 2 . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 64 | . 16 . 20 . 12 7 9 . . . . Terminals 64 | . 16 . 18 . 12 9 9 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . 2 . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . . 5 . 3 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 38 | . 2 . . 1 . 2 . 32 . . 1 Record 25 | . . . . . . . . 25 . . . Robot Analysis 9 | . 2 . . . . . . 7 . . . Open Door 4 | . . . . 1 . 2 . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . 5 . 3 . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . Retrieve Study 4 | . . . 3 . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 27 | . 4 . 8 . 6 4 5 . . . . Terminals 27 | . 4 . 8 . 6 4 5 . . . . Operators 1 | . . . 1 . . . . . . . . Skim 26 | . 4 . 7 . 6 4 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 6 . 9 . 4 4 2 . . . . Full Trace Events 7 | . 3 . 3 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . 3 . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Total Allies 18 | . . 3 . . . 10 . . 5 . . Largest Group 10 | . . 3 3 . . 10 6 6 5 2 . Highest-Rated Group 235 | . . 40 40 . . 173 109 109 235 94 . Highest-Rated Ally 47 | . . 16 16 . . 29 29 29 47 47 . Initial UFD Resources 24 | . . . . . . . . . 24 24 24 Total Orders . | . . . . . . . . . . . . Ally Attacks 263 | . . . 54 . . 74 3 12 98 22 . Total Damage 4012 | . . . 531 . . 972 54 178 1779 498 . Kills 42 | . . . 11 . . 13 1 3 12 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Active Infowar (turns) 2198 | 13 428 . . . . . . . 258 474 1025 Terrain 1757 | . . . . . . . . . 258 474 1025 Seismic 441 | 13 428 . . . . . . . . . . Robot Analysis Total 9 | . 2 . . . . . . 7 . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Turns Passed 13839 | 172 1320 921 1814 817 2404 895 1143 1262 1401 474 1216 Spaces Moved 7038 | 110 839 510 959 479 768 468 677 753 615 277 583 Core 56 | 21 . . . . . . . . 5 . 30 Treads 5092 | . 388 510 959 479 768 468 677 753 90 . . Legs 1890 | 89 451 . . . . . . . 520 277 553 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 120 120 120 Average Speed 159 | 106 138 160 160 160 162 160 160 162 154 143 195 Slowest Speed 750 | 120 160 160 160 160 240 160 160 225 750 260 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . 6 . . . 4 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 62 | 4 92 98 87 87 43 77 91 60 16 51 47 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 7 | . . 1 1 . 3 . 2 . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . 1 1 . . . Scrap Searched 7 | . . 1 . 1 . . . 4 . . 1 Spaces Dug 35 | . . . . . 2 . . . 29 . 4 Terrain Destroyed 105 | . . . . . 36 19 . . 37 7 6 Melee 29 | . . . . . 2 . . . 26 . 1 Projectile 36 | . . . . . 13 . . . 11 7 5 AOE 39 | . . . . . 20 19 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Total 8840 | 137 914 553 1100 507 1705 540 731 778 928 319 628 Wait 1033 | . . 3 10 5 765 11 46 11 182 . . Move 7026 | 109 838 509 958 478 767 467 676 752 613 276 583 Hop . | . . . . . . . . . . . . Pick Up 112 | 8 14 2 26 5 20 5 1 2 18 8 3 Fast Attach 27 | 3 2 . 5 . 5 1 . 1 5 4 1 Attach 59 | 4 1 6 7 . 9 3 . . 11 6 12 Detach . | . . . . . . . . . . . . Swap 62 | . 5 1 10 1 19 12 1 1 6 1 5 Drop 71 | . 9 . 16 5 15 5 2 5 6 5 3 Fire 393 | 13 42 32 65 11 95 33 3 6 58 19 16 Melee 35 | . . . . . 2 . . . 28 . 5 Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush 18 | . 2 . 3 2 8 1 2 . . . . Escape Stasis 1 | . . . . . . . . . 1 . . Rewire 2 | . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / Dat) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 5) 670 | -10/Materials | Discovered new exit (range 7) 702 | -10/Materials | Discovered new exit (range 16) 1493 | -10/Materials | Entered Mines 1665 | -10/Mines | Learned location of Storage (-8) 1672 | -10/Mines | Discovered new exit (range 10) 2021 | -10/Mines | Identified exit to Materials 2394 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2414 | -10/Mines | Entered Materials 2414 | -9/Materials | Accompanied by 3 allies 2414 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2712 | -9/Materials | Discovered new exit (range 10) 2736 | -9/Materials | Build established: Gunner 3092 | -9/Materials | Discovered new exit (range 5) 3322 | -9/Materials | Central database locked down 3366 | -9/Materials | Learned 4 Recycling zone layouts 3433 | -9/Materials | Build established: Scavenger-Gunner 3437 | -9/Materials | Learned location of 1 exit from Storage 3449 | -9/Materials | Identified exit to Mines 3449 | -9/Materials | Identified exit to Materials 3543 | -9/Materials | Discovered exit to Mines (range 13) 4228 | -9/Materials | Entered Mines 4236 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4348 | -9/Mines | Learned Materials interactive machine intel 4356 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4589 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4631 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4791 | -9/Mines | Found a hidden stash of uninstalled traps 4831 | -9/Mines | Assembled infested the area 4833 | -9/Mines | Learned location of 2 exits from Materials 4836 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5045 | -9/Mines | Entered Materials 5045 | -8/Materials | Evolved 2 slots: Utility x2 5046 | -8/Materials | Identified exit to Factory 5046 | -8/Materials | Identified exit to Storage 5047 | -8/Materials | Loaded intel: 19 interactive machine locations 5348 | -8/Materials | Garrison activated, responded to threat 5420 | -8/Materials | Lost 4 parts (1p1n1u1w) 6261 | -8/Materials | Learned location of 1 exit from Storage 6802 | -8/Materials | Garrison activated, responded to threat 6990 | -8/Materials | Learned 4 Factory zone layouts 7110 | -8/Materials | Learned location of Lower Caves (-6) 7153 | -8/Materials | Learned Storage emergency access door positions 7187 | -8/Materials | Learned location of Zion (-7) 7213 | -8/Materials | Learned Factory scanalyzer intel 7301 | -8/Materials | Learned Factory stockpile data 7359 | -8/Materials | Learned 4 Recycling zone layouts 7449 | -8/Materials | Entered Storage 7450 | -8/Storage | Identified exit to Recycling 7941 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8249 | -8/Storage | Build established: Commander-Tank 8327 | -8/Storage | Used back door to open Recycling access 8344 | -8/Storage | Entered Recycling 8344 | -8/Recycling | Accompanied by 6 allies 8738 | -8/Recycling | Learned 2 Storage zone layouts 8864 | -8/Recycling | Learned Factory stockpile data 8951 | -8/Recycling | Learned Storage stockpile data 8997 | -8/Recycling | Learned Factory trap positions 9009 | -8/Recycling | Discovered new exit (range 14) 9025 | -8/Recycling | Learned location of Lower Caves (-7) 9041 | -8/Recycling | Scanned before Scraplab entrance 9063 | -8/Recycling | Learned 4 Factory zone layouts 9109 | -8/Recycling | Learned location of 2 exits from Lower Caves 9378 | -8/Recycling | Entered Scraplab 9390 | -8/Recycling | Discovered new exit (range 2) 9487 | -8/Recycling | Entered Scraptown 9487 | -8/Scraptown | Accompanied by 6 allies 9548 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9726 | -8/Scraptown | Visited Awakened 9928 | -8/Scraptown | Visited UFD Registry 9928 | -8/Scraptown | Registered with UFD as "Monoparser" 10003 | -8/Scraptown | Visited Analyses Database 10075 | -8/Scraptown | Visited Junk Repository 10145 | -8/Scraptown | Visited Scrapoid Pod Storage 10154 | -8/Scraptown | Found Scrapoid Pod 10176 | -8/Scraptown | Visited Science Testing Area 10204 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10219 | -8/Scraptown | Found DCF Scrap (32 items) 10261 | -8/Scraptown | Visited Research Penetration Think Tank 10452 | -8/Scraptown | Visited Science Guys 10481 | -8/Scraptown | Visited Abandonware Association 10509 | -8/Scraptown | Visited Curators Association 10618 | -8/Scraptown | Met Optimus 10618 | -8/Scraptown | Accepted into 0bPrime 10714 | -8/Scraptown | Discovered new exit (range 5) 10722 | -8/Scraptown | Civil war broke out across Scraptown 10749 | -8/Scraptown | Entered Factory 10749 | -6/Factory | Accompanied by 3 allies 10749 | -6/Factory | Evolved 4 slots: Utility x4 10750 | -6/Factory | Identified exit to Lower Caves 10752 | -6/Factory | Loaded intel: 100 trap records 10754 | -6/Factory | Loaded intel: 4 scanalyzer locations 10761 | -6/Factory | Lost 4 allies 10769 | -6/Factory | Lost 3 parts (1n1u1w) 11346 | -6/Factory | Lost 9 parts (1p4n1u3w) 11513 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 11862 | -6/Factory | Build established: Mutant 12143 | -6/Factory | Crushed by falling debris 12150 | -6/Factory | Entered Lower Caves 12150 | -6/Lower Caves | Accompanied by 2 allies 12151 | -6/Lower Caves | Identified exit to Lower Caves 12373 | -6/Lower Caves | Learned Factory emergency access door positions 12434 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12435 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12502 | -6/Lower Caves | Ambushed by wild Derelicts 12624 | -6/Lower Caves | Entered another Lower Caves area 12625 | -6/Lower Caves | Identified exit to Data Miner 12637 | -6/Lower Caves | Discovered new exit (range 11) 13392 | -6/Lower Caves | Spotted B-75 Beast 13591 | -6/Lower Caves | Lost 3 parts (1n2w) 13628 | -6/Lower Caves | Lost 4 parts (1p1n2u) 13634 | -6/Lower Caves | Core integrity fell below 50% 13761 | -6/Lower Caves | Core integrity fell below 20% 13811 | -6/Lower Caves | Lost 8 parts (1p2n3u2w) 13840 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13748_ Hacking Suite destroyed. 13755_ Carbon-fiber Leg destroyed. 13761_ System corrupted: Heat flow error (+118). 13771_ S-27 Virus destroyed. 13775_ S-27 Virus suffers critical hit (Smash). 13775_ Destroyed Autogun. 13775_ Destroyed VTOL Module. 13775_ S-27 Virus system corrupted by crushing effect. 13776_ S-27 Virus system terminally corrupted. 13776_ Lgt. Nuclear Core fried. 13777_ VTOL Module fries itself beyond repair. 13780_ Imp. Heat Sink destroyed. 13788_ Destroyed VTOL Module. 13788_ S-27 Virus system corrupted by crushing effect. 13788_ S-27 Virus destroyed. 13793_ Corrupted VTOL Module fries itself beyond repair. 13804_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????????????#?????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ??????????????????????#????????????????##????????? | | ?????????????????#?????#?####?????#??????????????? | | ????????????????????????## ##?#??####??#????????? | | ???????????????????#?#?## #?????# ####????????? | | ????????????????????#??#% ###???# #####????? | | ?????????????????#?????# "##### ##??## | | ???????????????????????# #" #"# # * ##?# | | ??????#????????#??#????#""""" " "# ### | | ???????#????????##??#??## ;" "#" ### | | ??????????#???????#?#???# "; """ #####" | | ????????????????#?????#?#"" #?### | | ???????????#?#????#?????## % ###?#?## | | ??????#???#????????#?????# ;## ##?#????## | | ?????????????##?????#???## ## ##???????## | | ????????????????????????#" #### #??##?#??## | | ??????????????????????###" #####????????# | | ??????????##??????###### " % ##?????????# | | ??????????????????# ###; ##?#??#####" | | ??????????????????## # ; ##???# | | ???????????????????## ;#; ;;##" ##?## | | ????????????????????### % g;;##### "###" "#### | | ???????????#?#??????#?## % l ;; ###?## "##" ##??? | | ????????????##?????????# g##"#????## %%" ##??# | | ???#?????????#???#?#???##@ #### ?##?# %#??#? | | ?????????????????????#### ###?# ??#########???# | | ????????#?????????#??## %#??#?# #????##?##???# | | ????????????????????## ##?#?? #??#?????????# | | ????????????????????# ##?##?? #?????????#??# | | ?????????#??#??#???# ###??#??? ????????????? | | ?????????????????## ##????? ?? ???#???#?#?? | | ??????????????????## #??#??????? ? ???#??#????? | | ???????????????????# #?????# ???????????#????? | | ??????????????#????# #????#????????????#?#??#?? | | ???????????????????# #????#????????#??#???????? | | ???????????????#???## ##??????????? ????????? ??? | | ????????????????????###????????? ????????#? ??? ?? | | ?????????????????#??#??????? ?????????????????? ?# | | ????????????????#??????????????????????????????#?? | | ?????????????????????????????????????????????#???? | | ????????????????????????????????????? ??????#???? | | ???????????????#???????????????? ???????? ?????#?? | | ??????????????????????????????????????????????? ?? | | ????????????????????????????????????????#????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????? #???????? ? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 19 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 8 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefThunderStorm Manual? 0 Play Time 01:48:52 Cumulative 313.0 hours Start 2026.05.18 @ 09:51:48 End 2026.05.18 @ 11:39:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 411 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12ac35c5-b8b0-46ed-b805-c452e60ebdb5