Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 19:45:38 Player: Demo Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (62) 310 Value Destroyed (3322) 3322 Prototype IDs (222) 4440 Alien Tech Used (2) 400 Bonus (7928) 7928 TOTAL SCORE: 25500 Bonus ------- Pacifist 200 High Alert Combat Kills 13 Follower Combat Kills 902 Entered Garrisons 400 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 568 Pursued by Intercept 1000 Friendly Fire -55 Cogmind --------- Core Integrity 0/1300 Matter 224/300 Energy 15/100 System Corruption 14% Temperature Cool (0) Movement Flying (74) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Advanced Heavy Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (10) ----- Advanced Hacking Suite > --- WEAPON (2) ------- Railgun > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Trap Extractor (1/8 Fusion Bomb) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Remote Shield Advanced Hacking Suite Advanced Hacking Suite System Mapper Ghost Barrier Quantum Router > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Particle Reactor Particle Reactor Gyrokinetic Inverter Advanced Power Amplifier Experimental Cooling System Experimental Sensor Array Terrain Scanner Improved Terrain Scan Processor Improved Launcher Guidance Computer Stasis Canceller Advanced ECM Suite Advanced Trap Extractor Gamma Bomb Array Improved Plasma Cutter GAL Module [Rating: 161] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Myomer Leg Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Improved Reaction Control System Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Power Sword Energy Gun Backup Laser I Energy Cannon Vortex Driver Ballistic Gun KE Penetrator Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . 2 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 140 | 2 . 9 4 4 3 4 6 7 4 4 1 22 . . . . 15 . . 5 1 6 2 . 4 1 20 16 Power 24 | . . 1 1 . 1 2 1 1 1 . . 4 . . . . 4 . . 1 . . . . . . 4 3 Engine 5 | . . 1 . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . Core 9 | . . . 1 . . . 1 1 1 . . 2 . . . . 3 . . . . . . . . . . . Reactor 10 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . 4 3 Propulsion 48 | 2 . 6 2 1 1 . 2 1 1 1 1 9 . . . . 5 . . 2 . 1 . . 3 . 5 5 Treads 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . . 6 2 1 1 . 1 . . . 1 9 . . . . 5 . . 2 . 1 . . 3 . 5 1 Flight 6 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 3 Utility 45 | . . 1 1 . 1 . 2 5 1 . . 6 . . . . 6 . . . 1 4 2 . 1 1 9 4 Device 25 | . . . . . 1 . . 4 . . . 2 . . . . 2 . . . 1 1 2 . 1 1 6 4 Storage 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Processor 7 | . . 1 . . . . 1 1 1 . . 2 . . . . . . . . . 1 . . . . . . Hackware 7 | . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . 1 . Protection 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | . . 1 . 3 . 2 1 . 1 3 . 3 . . . . . . . 2 . 1 . . . . 2 4 Energy Gun 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ballistic Gun 4 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . 1 1 Piercing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 2 . . . . 1 . . . . 2 . . 1 . 1 . . 2 . 1 . Parts Lost 53 | . . 5 1 1 . . 2 5 2 . 3 . . . 1 . . . . . 3 . 1 . . . 4 25 Power 7 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 3 Propulsion 24 | . . 2 1 1 . . 2 4 1 . 3 . . . . . . . . . . . . . . . 1 9 Utility 15 | . . 2 . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 9 Weapon 7 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 4 Highest Loss Streak 21 | . . 2 1 1 . . 1 5 2 . 3 . . . 1 . . . . . 2 . 1 . . . 4 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 2 4 4 4 3 4 5 4 4 4 4 6 8 8 7 8 7 9 9 8 8 8 8 9 9 9 11 13 Power . | . . . . 1 . . . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Propulsion . | . 2 3 3 1 . . . . . . . 1 2 2 2 2 1 2 2 1 1 1 1 1 1 1 . . Utility 3 | . . . . . . 3 4 2 2 2 2 2 2 2 2 4 3 4 4 4 4 4 4 5 4 4 6 8 Weapon . | . . . . 2 2 1 . . . . . . 1 1 . . . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . . . . . 3 1 . . 1 . 4 . . 1 . 2 . . . . 3 . . . . 6 6 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Utility 18 | . . . . . . 1 1 . . 1 . 3 . . . . 2 . . . . 3 . . . . 2 5 Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 28 91 98 98 97 99 96 50 47 60 33 71 93 93 91 86 92 94 94 89 86 87 89 89 86 94 94 87 Core 3 | . . . 5 9 7 6 7 4 6 7 1 5 6 6 6 6 5 5 5 1 . . . . . . . . Reactor 3 | . . . . . . 4 6 1 . . . . . . . . 3 5 5 5 5 5 5 5 5 5 7 8 Hover 28 | . . 38 52 53 53 53 49 12 3 . . 25 40 40 40 40 35 35 35 35 35 30 31 31 33 36 32 30 Flight 5 | . . . . . . . . 12 18 23 8 2 . . . . . . . . . . . . . . . . Device 4 | . . . . . 2 7 3 3 1 . . 3 6 6 6 10 4 5 5 5 5 5 5 5 5 5 14 12 Storage 2 | . . . . . . . . . . . . 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 Processor 6 | . . 6 9 9 4 . 3 8 10 15 15 15 13 13 13 8 . . . . . 4 5 5 5 5 4 3 Hackware 8 | . . . . . . . . . . . . 1 . . . . 22 23 23 23 23 23 21 21 21 21 22 21 Protection 2 | . . 14 9 9 7 7 7 . . . . . . . . . . . . . . 1 5 5 5 5 . . Energy Gun 1 | . . 16 18 7 7 . . . . . . . . . . . . . . . . 4 5 5 . 5 1 . Ballistic Gun 1 | . . 3 . . . 6 6 2 . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 6 6 8 13 13 13 13 11 11 11 6 5 5 5 5 5 5 4 3 Piercing Weapon 1 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Peak Build Rating 161 | 2 3 12 17 20 23 37 46 40 24 38 32 77 76 76 77 76 104 104 104 127 126 141 141 135 144 144 161 161 Average Rating 72 | 1 2 10 14 18 22 35 41 24 21 30 20 54 76 76 75 75 98 104 104 117 122 137 139 135 134 143 153 143 On Entrance 69 | . 2 3 10 17 18 23 37 40 20 24 31 20 76 76 76 72 76 104 104 104 123 115 141 135 135 144 143 160 Naked Turns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | . . 6 12 19 26 38 43 33 8 11 11 37 37 37 37 29 44 43 43 66 67 57 55 55 55 56 84 83 Greatest Support 114 | 3 3 26 38 38 45 39 47 35 13 13 13 65 65 65 65 65 71 71 71 94 94 80 97 80 82 114 114 105 Greatest Overweight (x) 3 | . . . . . . . 3 1 . . 1 . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 14 Most Carried 15 | . 5 5 5 5 4 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Carried 7 | . 3 4 4 4 2 4 5 4 4 4 5 7 10 10 9 9 9 10 10 9 9 9 9 10 9 10 12 13 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 Final Carried 15 | . 5 5 5 4 4 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 15 5 Class Distribution -------------------- 25% | Sprinter 23% | Wizard-Sprinter 23% | Mutant 14% | Wizard-Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Commander-Mutant | -7/Garrison Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Matter Collected 2518 | 122 89 152 40 56 . 99 389 113 122 41 20 236 40 . . 20 150 50 . 70 10 62 49 15 146 20 287 120 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3261 | . . 363 42 79 . 99 111 75 95 . 138 522 . . 29 106 254 . . 197 235 62 . 238 . . 485 131 Parts 143 | . . 22 2 4 . 2 10 5 2 . 10 21 . . 2 5 9 . . 9 3 3 . 6 . . 22 6 Haulers Intercepted 5 | . . 1 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 1 9 . 9 . . . . . . . . . 1 . 2 1 . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 28 | . . 7 . 3 . . 1 4 3 . 2 . . . . . . . . 5 . . . . . . 1 2 Melee 7 | . . . . . . . . . 2 . 2 . . . . . . . . 1 . . . . . . 1 1 Guns 9 | . . 6 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . AOE 6 | . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 13 | . . 7 . . . . . . 1 . 1 3 . . . . . . . . . . . . . . 1 . Worker 9 | . . 1 . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . 3 . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Tunneler 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hauler 5 | . . 1 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Recycler 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 Watcher 5 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Swarmer 13 | . . 3 . . . . . 4 3 . 2 . . . . . . . . . . . . . . . . 1 Grunt 9 | . . 1 . 3 . . . . . . . . . . . . . . . 5 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Samaritan 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Best Kill Streak 4 | . . 4 1 3 . . 2 2 3 . 1 4 . . 1 . 2 . . 3 . 1 . . . . 4 1 Combat Bots Only 3 | . . 3 . 3 . . 1 2 3 . 1 . . . . . . . . 3 . . . . . . 1 1 Max Kills in Single Turn 2 | . . 2 1 1 . . 1 2 1 . 1 1 . . 1 1 1 . . 1 . 1 . . . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 896 | . 64 43 4 5 . . 63 49 23 . 57 20 9 37 8 9 19 . 2 28 74 5 3 . . 10 124 240 Missed 409 | . 26 16 . . . . 36 18 10 . 32 9 5 18 5 6 11 . . 15 45 4 2 . . 7 59 85 Hits 487 | . 38 27 4 5 . . 27 31 13 . 25 11 4 19 3 3 8 . 2 13 29 1 1 . . 3 65 155 Melee 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Projectile 484 | . 38 26 4 5 . . 27 29 13 . 25 11 4 19 3 3 8 . 2 13 29 1 1 . . 3 65 155 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 12 | . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 6 Damage Taken 8472 | 1 345 350 64 84 . . 413 533 192 . 273 156 32 252 132 63 121 . 40 405 462 25 351 . . 35 951 3192 Core 2308 | . 94 46 14 34 . . 76 149 90 . 113 40 5 50 53 . 20 . 20 161 42 . 49 . . . 103 1149 Absorbed by Shields 539 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . 181 341 Redirected to Shielding 135 | . . . . . . . . . . . . . . . . . . . . . . . 117 . . 18 . . Ignored by Resistances 64 | . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . Regen/Repaired (Parts) 406 | . . . . . . . . . . 28 . . . . . . . . . . . 155 . . . . 146 77 Core Remaining (%) 78 | 100 62 88 . 91 . . . . . . 38 . . . . 82 . . . . 75 . . . . 95 . . Volleys Fired 141 | . . 32 7 10 . 27 18 28 . . . . . . . . . . . 8 7 1 . . . . . 3 Largest 2 | . . 2 2 2 . 1 1 1 . . . . . . . . . . . 1 1 1 . . . . . 1 Hottest 100 | . . 60 60 66 . 33 33 36 . . . . . . . . . . . 100 100 65 . . . . . 52 Shots Fired 183 | . . 64 14 13 . 27 18 28 . . . . . . . . . . . 8 7 1 . . . . . 3 Gun 152 | . . 64 14 3 . 27 18 25 . . . . . . . . . . . . . 1 . . . . . . Cannon 15 | . . . . . . . . . . . . . . . . . . . . 8 7 . . . . . . . Launcher 15 | . . . . 10 . . . 2 . . . . . . . . . . . . . . . . . . . 3 Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 75 | . . 8 . . . 24 18 25 . . . . . . . . . . . . . . . . . . . . Thermal 77 | . . 56 14 3 . 3 . 1 . . . . . . . . . . . . . . . . . . . . Explosive 15 | . . . . 10 . . . 2 . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Entropic 15 | . . . . . . . . . . . . . . . . . . . . 8 7 . . . . . . . Robot Hit Streak 11 | . . 11 4 4 . 7 3 4 . . . . . . . . . . . 8 1 2 . . . . . 1 Robot Miss Streak 4 | . . 3 2 1 . 2 4 3 . . . . . . . . . . . . 2 . . . . . . 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 180 | . . 48 9 5 . 11 7 9 6 . 5 17 . 4 1 2 8 . . 9 5 6 . 5 . . 12 11 Core Hits 91 | 1 1 21 2 5 . 7 6 4 1 . 3 10 . . . . 2 . . 6 3 3 . 3 . . 6 7 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . . 1 . . 3 . . 2 . 2 . . . . . 3 . 1 . . . . . 2 Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . 2 . 2 . . . . . . . 1 . . . . . 2 Sunder 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Melee Attacks 220 | . . . . 2 . . . . 14 . 12 33 . 14 2 16 22 2 . 1 13 11 5 5 . . 39 29 Impact 16 | . . . . 2 . . . . 14 . . . . . . . . . . . . . . . . . . . Slashing 203 | . . . . . . . . . . . 11 33 . 14 2 16 22 2 . 1 13 11 5 5 . . 39 29 Piercing 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . . . 2 . 2 6 . . 1 2 3 . . . . 1 . . . . 8 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . . . . . . Damage Inflicted 9380 | 3 15 480 82 325 . 199 326 261 375 . 288 989 . 218 98 196 533 . . 890 397 353 . 392 . . 1503 1457 Guns 1189 | . . 480 82 9 . 199 284 115 . . . . . . . . . . . . . 20 . . . . . . Cannons 851 | . . . . . . . . . . . . . . . . . . . . 741 110 . . . . . . . Explosions 1208 | . . . . 316 . . . 146 . . . . . . . . . . . 107 . . . . . . . 639 Melee 6072 | . . . . . . . . . 375 . 288 989 . 218 98 196 533 . . 42 287 333 . 392 . . 1503 818 Ramming 60 | 3 15 . . . . . 42 . . . . . . . . . . . . . . . . . . . . . Kinetic 677 | . . 105 . . . 173 284 115 . . . . . . . . . . . . . . . . . . . . Thermal 492 | . . 375 82 9 . 26 . . . . . . . . . . . . . . . . . . . . . . Explosive 1208 | . . . . 316 . . . 146 . . . . . . . . . . . 107 . . . . . . . 639 Electromagnetic 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . Impact 375 | . . . . . . . . . 375 . . . . . . . . . . . . . . . . . . . Slashing 5697 | . . . . . . . . . . . 288 989 . 218 98 196 533 . . 42 287 333 . 392 . . 1503 818 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 851 | . . . . . . . . . . . . . . . . . . . . 741 110 . . . . . . . Highest Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . 8 10 10 8 6 . 14 Average Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . 8 8 8 6 6 . 6 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . . . . . . . . . . . . 3 3 4 4 1 . 4 Message Errors 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 . . 1 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1543 | . . . . . . . . . 266 . 17 121 . . 38 187 88 . . . . 88 . 50 . . 574 114 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Melee 1501 | . . . . . . . . . 266 . 17 121 . . 38 187 88 . . . . 88 . 50 . . 574 72 Knockbacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | 1 7 . . . . . 21 79 . . . . . . . . . . . 75 . . . . . . . . Shots 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Rammed 5 | 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 201 | . . 56 36 103 . 97 22 4 . . . . . 6 . . . . 9 178 201 20 . . . 70 . 6 Average Temperature 43 | . . 17 14 40 . 35 7 4 . . . . . 6 . . . . 4 70 70 11 . . . 50 . 4 Received Heat Transfer 797 | . 48 141 36 45 . . 63 9 . . 54 36 12 18 . 27 9 . 18 51 48 . . . . . 72 110 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . 1 . Impact Corruptions 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1998 | . . 1517 333 37 . 111 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Maximum Alert Level 4 | . . . . 1 . 2 4 . . . . 1 . . . . . . . . . . . . . . 2 2 Low Security (%) 50 | 100 100 100 100 47 100 5 . . . . . 56 . . . . 100 . . . . 100 . . . . 27 75 Level 1 29 | . . . . 52 . 30 41 . . . . 43 . . . . . . . . . . . . . . 58 20 Level 2 18 | . . . . . . 64 39 . . . . . . . . . . . . . . . . . . . 14 4 Level 3 1 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1134 | . . 97 36 283 148 647 1134 . . . . 273 . . . . 130 . . . . 194 . . . . 493 432 Initial 339 | . . 5 36 . 148 106 339 . . . . 175 . . . . 12 . . . . 166 . . . . 300 39 Average 243 | . . 27 14 181 148 458 530 . . . . 177 . . . . 77 . . . . 134 . . . . 253 144 Influence Increases 7090 | . 15 287 7 293 4 541 1191 285 90 25 134 529 15 135 20 30 251 . . 385 410 178 60 10 . . 1035 1160 Destroy 0b10 Robot/C 1360 | . . 140 . 60 . . 480 80 60 20 80 . . . 20 . . . . 100 . . . . . . 20 300 Destroy 0b10 Robot/NC 205 | . . 20 5 . . 5 30 . 5 . 5 40 . . . . 15 . . . 5 10 . 10 . . 50 5 Destroy Leader 280 | . . 46 2 . . . 132 10 10 . 10 2 . . . . 4 . . . . . . . . . 14 50 Allied During Kill 244 | . . . . . . 1 191 . . 5 9 . . . . . . . . . . . . . . . . 38 Trap Triggered on 0b10 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 40 Successful Hack 212 | . . 6 . 30 4 . 8 . . . . 9 . . . . 77 . . . . 6 . . . . 39 33 Select Force Hacks 200 | . . . . . . . . . . . . . . . . . . . . . . 90 . . . . 110 . Disable Machine 225 | . . . . 30 . 30 105 . . . . . . . . . . . . . . . . . . . 15 45 Anti-Garrison Action 600 | . . . . 100 . 500 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 304 | . . . . 73 . 5 35 . . . . 13 . . . . 20 . . . . 12 . . . . 52 94 Advance Influence 450 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . 300 . Partial Spotted 285 | . . 15 . . . . 45 . . . . 15 . . . . 15 . . . . 45 . . . . 75 75 Lose Combat Pursuer 2655 | . 15 60 . . . . 165 195 15 . 30 300 15 135 . 30 120 . . 285 405 15 60 . . . 330 480 Influence Decreases 6688 | . . 215 94 10 135 46 730 651 242 606 103 387 118 96 138 10 211 60 . 100 430 259 129 73 52 . 958 835 Entered New Map 2516 | . . 10 51 . 135 46 308 411 142 590 9 15 68 16 118 . 8 23 . . 285 99 69 23 52 . . 38 Time Decay 2338 | . . 155 40 . . . 222 190 80 16 60 222 50 80 10 10 193 37 . 100 105 160 50 50 . . 318 190 Lost Part 511 | . . 50 3 10 . . 20 50 20 . 28 . . . 10 . . . . . 20 . 10 . . . 40 250 Lost Ally 396 | . . . . . . . 180 . . . 6 . . . . . 10 . . . 20 . . . . . 60 120 Purge Threat 927 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . 540 237 Squads Dispatched 45 | . 1 . . . . . 8 . . . . 3 . . . . 3 . . . 1 6 . . . . 17 6 Investigation 17 | . . . . . . . 3 . . . . . . . . . 1 . . . . 4 . . . . 7 2 Extermination 8 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 3 1 Reinforcement 9 | . 1 . . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . Assault 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Distress Signals 10 | . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . 4 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 11 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 Times Spotted 346 | . 11 18 1 2 . . 31 16 5 . 10 26 1 7 4 5 15 . 2 39 32 6 5 . . 7 47 56 Peak Tracking Total 21 | . 7 6 1 2 . . 9 7 3 . 5 11 1 6 4 5 4 . 2 11 15 2 4 . . 11 13 21 Tactical Retreats 59 | . 1 2 . . . . 3 6 1 . 1 6 1 3 . 1 3 . . 4 8 1 1 . . . 11 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Traps Triggered 10 | . . 2 . 1 . 1 2 . . . . 1 . . . . . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 Reused 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Most Traps Carried 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Disabled 26 | . . . . 5 . 8 7 . . . . . . . . . . . . 2 . . . . . . 1 3 Max in Single Turn 1 | . . . . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . 1 Garrison Access 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Garrison Relay 7 | . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Accessed 75 | . . 2 1 2 1 2 5 1 . . . 4 . . 4 . 8 . . 4 . 10 1 . 4 . 20 6 Terminals 28 | . . . . 2 . 2 2 . . . . 2 . . . . 4 . . . . 4 . . . . 9 3 Fabricators 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 1 Repair Stations 8 | . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 1 Recycling Units 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . Garrison Access 10 | . . . 1 . 1 . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . Total Hacks 384 | . . 6 2 3 1 2 11 1 . . . 12 . . 27 . 50 . . 10 . 70 1 . 13 . 131 44 Successful 275 | . . 3 1 2 1 2 2 1 . . . 7 . . 27 . 37 . . 10 . 43 1 . 13 . 91 34 Failed 108 | . . 3 1 1 . . 9 . . . . 5 . . . . 13 . . . . 27 . . . . 39 10 Catastrophic 12 | . . 1 . . . . 2 . . . . 2 . . . . 3 . . . . 2 . . . . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 215 | . . . . . . . 8 . . . . 7 . . . . 39 . . 1 . 49 . . . . 79 32 Terminals 206 | . . . . 3 . 2 5 . . . . 7 . . . . 32 . . . . 44 . . . . 80 33 Fabricators 31 | . . . . . . . . . . . . 3 . . . . 5 . . . . 7 . . . . 13 3 Repair Stations 25 | . . 6 . . . . 4 . . . . . . . . . . . . . . 3 . . . . 11 1 Recycling Units 17 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 5 7 Scanalyzers 15 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 11 . Garrison Access 38 | . . . 2 . 1 . 2 . . . . 2 . . . . 8 . . . . 12 . . . . 11 . Terminal Hacks 149 | . . . . 2 . 2 1 1 . . . 3 . . 27 . 17 . . 10 . 22 1 . 13 . 33 17 Record 28 | . . . . . . . . . . . . . . . 11 . . . . 8 . . . . 5 . 3 1 Part Schematic 18 | . . . . . . . . . . . . . . . 9 . 4 . . . . . . . 4 . 1 . Robot Schematic 8 | . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . Open Door 5 | . . . . . . 1 . 1 . . . . . . . . . . . 2 . . 1 . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 Branch Access Points 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 Emergency Access Points 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . Unreport Threat 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 3 Locate Traps 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Dispatch Records 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 Security Status 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Surveillance Status 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 Patrol Status 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 Investigation Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Coupling Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 Recall Extermination 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Registered Prototypes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Zone Layout 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 6 2 Load Schematic 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 Build 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 Repair Station Hacks 11 | . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . 6 . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Repair 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Refit 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 Report Inventory 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Retrieve Components 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Scanalyzer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Analyze 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Garrison Access Hacks 6 | . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 83 | . . . . . . . . . . . . 3 . . . . 15 . . . . 16 . . . . 36 13 Terminals 34 | . . . . . . . . . . . . 2 . . . . 6 . . . . 5 . . . . 14 7 Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Botnet 21 | . . . . . . . . . . . . 1 . . . . 4 . . . . 4 . . . . 9 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 14 | . . . . . . . . . . . . 1 . . . . 3 . . . . 3 . . . . 6 1 Report 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Liberate 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Fabnet 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 10 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 4 Monitor 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Mask 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . Extract 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . Garrison Access 19 | . . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . 11 . Broadcast 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Decoy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Redirect 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Reprogram 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Watchers 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 45 | . . 2 1 1 . . 4 . . . . 4 . . . . 5 . . . . 6 . . . . 18 4 Full Trace Events 11 | . . 1 . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 4 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 2 . . . . 4 . . . . . . 4 . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 84 Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 12 Part Schematics Acquired 59 | . . . . . . . . . . 15 . . . . 9 . 4 . . . . 11 . . 4 . 16 . Parts Built 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 440 | . . . . . . . . . . . . . . . . . 84 . . . . 76 . . . . 280 . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . . 6 . . . . 5 . . . . 15 . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Time 124 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . . 99 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 2 Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . 4 . 21 . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 26 | . . . . 4 . 21 . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 4 4 4 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 Robots Rewired 15 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 5 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total Allies 31 | . . . . . . 12 . . . 3 . . . . . . 1 . . . 1 . . . . . 5 9 Largest Group 12 | . . . . . . 12 12 . . 3 2 . . . . . 1 . . . 1 . . . . . 2 3 Highest-Rated Group 389 | . . . . . . 389 389 . . 65 51 . . . . . 26 . . . 47 . . . . . 108 190 Highest-Rated Ally 95 | . . . . . . 95 95 . . 31 31 . . . . . 26 . . . 47 . . . . . 54 82 Initial Warlord ECA Mod 245 | . . . . . 3 3 15 15 15 15 14 14 13 13 13 12 12 9 9 9 8 8 8 8 8 7 7 7 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . ROAM 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . GUARD 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 177 | . . . . . . . 94 . . 5 14 . . . . . . . . . 2 . . . . . 6 56 Total Damage 5708 | . . . . . . . 3069 . . 46 272 . . . . . . . . . 61 . . . . . 359 1901 Kills 46 | . . . . . . . 28 . . 1 3 . . . . . . . . . . . . . . . 1 13 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Active Infowar (turns) 1627 | . . . . . . . . . . . . 159 . . . . . . . . . 303 105 . 43 71 659 287 Optics 159 | . . . . . . . . . . . . 159 . . . . . . . . . . . . . . . . Cloaking 396 | . . . . . . . . . . . . . . . . . . . . . . 303 93 . . . . . Jamming 966 | . . . . . . . . . . . . . . . . . . . . . . . 12 . 43 71 553 287 ECM 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 . Robot Analysis Total 151 | . . . . . . . . . . . . . . . 151 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 1 1 . 2 . . 1 . 1 . 2 . . 1 . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Turns Passed 8555 | 13 62 345 117 167 16 755 466 389 162 1539 204 474 108 167 48 146 408 137 65 487 352 321 119 109 121 71 798 389 Spaces Moved 14221 | 19 108 354 146 257 20 726 859 737 313 974 410 883 284 447 114 346 857 365 165 1092 934 590 289 269 193 191 1578 701 Core 170 | 19 108 14 . . . . . . . . . . . . . . . . . . . . . . . . . 29 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11474 | . . 340 146 257 20 726 859 146 . . . 625 284 447 114 346 857 365 165 1092 934 590 289 269 193 191 1578 641 Flight 2577 | . . . . . . . . 591 313 974 410 258 . . . . . . . . . . . . . . . 31 Fastest Speed 14 | 50 50 50 50 50 44 46 41 34 30 30 30 31 31 31 31 31 31 36 36 17 17 33 22 36 27 14 14 16 Average Speed 35 | 50 50 60 57 50 45 46 44 38 31 30 40 37 31 31 31 31 35 36 36 33 31 35 35 36 32 25 26 31 Slowest Speed 236 | 50 50 76 68 56 46 46 236 136 34 30 110 60 31 31 31 31 40 36 36 42 33 36 36 36 43 27 96 50 Overloaded Moves 525 | . . . . . . . . . . . . . . . . . . . . 26 63 . 6 . . 27 261 142 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 3 33 33 19 42 1 86 23 76 52 80 63 29 45 56 78 64 24 60 32 94 78 17 56 46 60 43 46 55 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 43 | . . . . . . . . 1 . 2 . . . . 34 . . 2 . . . . . 1 3 . . . Known Exits Taken 11 | . . . 1 . 1 . 1 . . . 1 1 . . . 1 1 . . . 1 1 . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 . . . . . 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 . . . Scrap Searched 32 | . . . . . . . . 1 1 3 2 . 3 5 . 4 . 2 2 . 4 . 2 1 . 2 . . Spaces Dug 116 | . . . . 1 . . . 3 4 . 2 13 . 8 . 10 10 2 . . 12 6 5 . . . 26 14 Terrain Destroyed 361 | . . . . 122 . 3 1 22 4 . 2 13 . 8 . 10 10 2 . 47 16 6 5 . . . 26 64 Melee 107 | . . . . 1 . . . . 4 . 2 13 . 8 . 10 10 2 . . 6 6 5 . . . 26 14 Projectile 22 | . . . . . . 3 1 5 . . . . . . . . . . . 3 10 . . . . . . . AOE 231 | . . . . 121 . . . 16 . . . . . . . . . . . 44 . . . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total 17148 | 21 115 420 165 274 27 1121 925 808 348 2220 432 982 303 457 123 366 933 366 169 1204 960 682 296 273 250 213 1897 798 Wait 2000 | . . 8 1 2 . 199 17 31 16 1236 5 13 20 . 4 3 20 . 5 85 4 59 . . 35 21 188 28 Move 14175 | 18 107 353 146 256 20 724 858 726 312 973 409 882 283 446 113 345 856 364 164 1089 933 589 288 268 192 190 1577 694 Hop 9 | . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . 3 Pick Up 86 | . 5 1 4 . 3 6 2 1 1 2 . 11 . . 2 2 6 . . 3 1 7 1 . 2 . 25 1 Fast Attach 89 | 2 . 9 . . . 3 9 5 3 4 3 15 . . . . 3 . . 4 . 3 . . 5 1 12 8 Attach 45 | . . 1 3 1 3 1 . 3 1 . . 3 . . . 2 4 . . 1 2 2 1 . 2 . 9 6 Detach 9 | . . . . . . . . 3 . . . 1 . . . . 2 . . . . . . . . . 3 . Swap 72 | . . 3 2 3 . 1 5 2 . . . 8 . . . . 13 . . 2 . 4 1 . 7 . 13 8 Drop 145 | . . 13 2 . 1 9 14 4 1 5 4 18 . . 2 2 11 . . 10 . 6 . . 7 1 31 4 Fire 141 | . . 32 7 10 . 27 18 28 . . . . . . . . . . . 8 7 1 . . . . . 3 Melee 206 | . . . . 2 . . . . 14 . 11 31 . 11 2 12 18 2 . 1 13 11 5 5 . . 39 29 Ram 5 | 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 165 | . . . . . . 151 . . . . . . . . . . . . . . . . . . . . . 14 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Armory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 76 | -10/Materials | Entered another Materials area 76 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 414 | -9/Materials | Discovered new exit (range 13) 421 | -9/Materials | Entered another Materials area 421 | -8/Materials | Evolved 2 slots: Propulsion x2 538 | -8/Materials | Identified exit to Garrison 538 | -8/Materials | Entered Garrison 558 | -8/Garrison | Phase Generator disabled 603 | -8/Garrison | Triggered checkpoint 635 | -8/Garrison | Learned Factory security intel 672 | -8/Garrison | Discovered new exit (range 15) 705 | -8/Garrison | Entered Factory 705 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 721 | -7/Factory | Identified exit to Garrison 721 | -7/Factory | Entered Garrison 721 | -7/Garrison | Discovered recently destroyed garrison 748 | -7/Garrison | Discovered new exit (range 33) 748 | -7/Garrison | Discovered new exit (range 55) 748 | -7/Garrison | Discovered new exit (range 50) 757 | -7/Garrison | Garrison Relay disabled 833 | -7/Garrison | Garrison Relay disabled 927 | -7/Garrison | Garrison Relay disabled 991 | -7/Garrison | Garrison Relay disabled 1023 | -7/Garrison | Found embedded Infiltrators 1066 | -7/Garrison | Garrison Relay disabled 1082 | -7/Garrison | Garrison Relay disabled 1285 | -7/Garrison | Build established: Commander-Mutant 1318 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1476 | -7/Garrison | Entered Factory 1476 | -7/Factory | Accompanied by 12 allies 1764 | -7/Factory | Discovered new exit (range 5) 1766 | -7/Factory | Identified exit to Factory 1843 | -7/Factory | Discovered exit to Factory (range 3) 1849 | -7/Factory | Identified exit to Lower Caves 1876 | -7/Factory | First assault squad dispatched 1880 | -7/Factory | Lost 4 allies 1942 | -7/Factory | Entered Lower Caves 2051 | -7/Lower Caves | Met a Warlord Commander 2052 | -7/Lower Caves | Learned location of Warlord (-5) 2053 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2056 | -7/Lower Caves | Found Encrypted Comm Array 2070 | -7/Lower Caves | Lost 5 parts (4n1w) 2212 | -7/Lower Caves | Build established: Mutant 2286 | -7/Lower Caves | Encountered a Warlord checkpoint 2312 | -7/Lower Caves | Learned Factory stockpile data 2325 | -7/Lower Caves | Discovered new exit (range 14) 2331 | -7/Lower Caves | Entered another Lower Caves area 2345 | -7/Lower Caves | Discovered exit to Factory (range 7) 2352 | -7/Lower Caves | Encountered a Warlord checkpoint 2490 | -7/Lower Caves | Discovered new exit (range 10) 2493 | -7/Lower Caves | Entered Zion 2500 | -7/Zion | Found CR-A16's Pointy Stick 2508 | -7/Zion | Discovered new exit (range 9) 2519 | -7/Zion | Found Prototype Device 2554 | -7/Zion | Learned location of Quarantine (-3) 2611 | -7/Zion | Received a hallucinogenic algorithm 2675 | -7/Zion | Learned location of Data Miner (-6) 2691 | -7/Zion | Visited the Megawrench Repair Shop 2702 | -7/Zion | Gained Derelict followers 2710 | -7/Zion | Found GAL Module 2730 | -7/Zion | Build established: Sprinter 2736 | -7/Zion | Megawrench repaired 3 parts 4032 | -7/Zion | Entered Proximity Caves 4032 | -6/Proximity Caves | Accompanied by 3 allies 4035 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4035 | -6/Proximity Caves | Spotter reported a threat 4051 | -6/Proximity Caves | Core integrity fell below 50% 4078 | -6/Proximity Caves | Lost 3 parts (3n) 4110 | -6/Proximity Caves | Learned location of 1 exit from Factory 4177 | -6/Proximity Caves | Spotted B-75 Beast 4236 | -6/Proximity Caves | Entered Factory 4236 | -6/Factory | Evolved 2 slots: Utility x2 4237 | -6/Factory | Identified exit to Factory 4323 | -6/Factory | Discovered exit to Factory (range 9) 4363 | -6/Factory | Identified exit to Lower Caves 4390 | -6/Factory | Build established: Mutant 4466 | -6/Factory | Allied Derelicts emerged from ambush trap array 4568 | -6/Factory | Spotted B-75 Beast 4692 | -6/Factory | Joined by Warlord Muscle squad 4710 | -6/Factory | Entered Lower Caves 4733 | -6/Lower Caves | Encountered a Warlord checkpoint 4817 | -6/Lower Caves | Discovered new exit (range 5) 4818 | -6/Lower Caves | Entered another Lower Caves area 4832 | -6/Lower Caves | Discovered exit to Factory (range 5) 4834 | -6/Lower Caves | Learned Factory trap positions 4881 | -6/Lower Caves | Spotted B-75 Beast 4884 | -6/Lower Caves | Build established: Sprinter 4920 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4975 | -6/Lower Caves | Discovered new exit (range 8) 4985 | -6/Lower Caves | Entered Data Miner 4985 | -6/Data Miner | Discovered new exit (range 6) 4991 | -6/Data Miner | Met Data Miner 4998 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4998 | -6/Data Miner | Learned location of Section 7 (-2) 5004 | -6/Data Miner | Received God Mode back door access code from Data Miner 5011 | -6/Data Miner | Destroyed Data Miner 5013 | -6/Data Miner | Interfaced with the Data Conduit 5015 | -6/Data Miner | Found Prototype Hackware 5016 | -6/Data Miner | Found Prototype Hackware 5033 | -6/Data Miner | Entered Proximity Caves 5098 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5131 | -5/Proximity Caves | Spotted B-75 Beast 5139 | -5/Proximity Caves | Learned Factory interactive machine intel 5173 | -5/Proximity Caves | Discovered exit to Factory (range 15) 5179 | -5/Proximity Caves | Entered Factory 5179 | -5/Factory | Evolved 2 slots: Utility x2 5179 | -5/Factory | Identified System Mapper 5180 | -5/Factory | Identified exit to Upper Caves 5180 | -5/Factory | Identified Quantum Router 5181 | -5/Factory | Loaded intel: 106 trap records 5182 | -5/Factory | Loaded intel: 317 machine locations 5183 | -5/Factory | Loaded intel: 54 interactive machine locations 5187 | -5/Factory | Identified exit to Factory 5219 | -5/Factory | Joined by Warlord Ghost squad 5376 | -5/Factory | Joined by Warlord Pyro squad 5381 | -5/Factory | Fabricated Cld. Gravmag System (x1) 5545 | -5/Factory | Joined by Warlord Dakka squad 5587 | -5/Factory | Entered Upper Caves 5597 | -5/Upper Caves | Build established: Wizard-Mutant 5715 | -5/Upper Caves | Discovered new exit (range 7) 5716 | -5/Upper Caves | Encountered a Warlord checkpoint 5724 | -5/Upper Caves | Entered another Upper Caves area 5783 | -5/Upper Caves | Discovered new exit (range 16) 5789 | -5/Upper Caves | Entered Warlord 5859 | -5/Warlord | Met Warlord 5884 | -5/Warlord | Warlord's base attacked by MAIN.C 5914 | -5/Warlord | Opened Warlord's prototype stash 5923 | -5/Warlord | Found Vortex Chain Reactor 5927 | -5/Warlord | Found Prototype Hackware 5930 | -5/Warlord | Found Exp. Cloaking Device 5949 | -5/Warlord | Found Prototype Energy Cannon 5949 | -5/Warlord | Identified Vortex Driver 5951 | -5/Warlord | Found Vortex Driver 6052 | -5/Warlord | Opened side exit 6192 | -5/Warlord | Spotted B-86 Titan 6202 | -5/Warlord | Build established: Wizard-Sprinter 6232 | -5/Warlord | Spotted Striker 6234 | -5/Warlord | Warlord forces counterattacked 6273 | -5/Warlord | Spotted Striker 6273 | -5/Warlord | Spotted Striker 6274 | -5/Warlord | Discovered new exit (range 9) 6276 | -5/Warlord | Entered Proximity Caves 6282 | -4/Proximity Caves | Lost 5 allies 6348 | -4/Proximity Caves | Learned 12 Research zone layouts 6358 | -4/Proximity Caves | Spotted B-86 Titan 6395 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6619 | -4/Proximity Caves | Discovered exit to Factory (range 6) 6628 | -4/Proximity Caves | Entered Factory 6628 | -4/Factory | Evolved 2 slots: Utility x2 6629 | -4/Factory | Loaded intel: 289 machine locations 6653 | -4/Factory | Identified Ghost Barrier 6705 | -4/Factory | Repaired Gravmag Array 6746 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 6794 | -4/Factory | Identified exit to Research 6797 | -4/Factory | Identified exit to Upper Caves 6797 | -4/Factory | Identified exit to Extension 6949 | -4/Factory | Entered Upper Caves 6949 | -4/Upper Caves | Spotted B-86 Titan 6956 | -4/Upper Caves | Build established: Wizard-Mutant 7042 | -4/Upper Caves | Crushed by falling debris 7042 | -4/Upper Caves | System corruption reached 10% 7067 | -4/Upper Caves | Discovered new exit (range 3) 7068 | -4/Upper Caves | Entered another Upper Caves area 7069 | -4/Upper Caves | Learned Research terminal intel 7150 | -4/Upper Caves | Discovered new exit (range 10) 7177 | -4/Upper Caves | Entered Zhirov 7178 | -4/Zhirov | Discovered new exit (range 3) 7184 | -4/Zhirov | Met Zhirov 7195 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7203 | -4/Zhirov | Found Alien Artifact 7203 | -4/Zhirov | Identified Integrated Dissipator 7203 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7212 | -4/Zhirov | Found Alien Artifact 7233 | -4/Zhirov | Identified Mobile Refinery Mk. CCLXVII 7298 | -4/Zhirov | Entered Proximity Caves 7301 | -3/Proximity Caves | Spotter reported a threat 7302 | -3/Proximity Caves | Spotter reported a threat 7360 | -3/Proximity Caves | Discovered exit to Research (range 15) 7369 | -3/Proximity Caves | Entered Research 7369 | -3/Research | Evolved 2 slots: Utility x2 7371 | -3/Research | Loaded intel: 147 machine locations 7372 | -3/Research | Loaded intel: 23 terminal locations 7455 | -3/Research | Fabricated P-70 Sage? 7529 | -3/Research | Spotted B-86 Titan 7559 | -3/Research | Build established: Wizard-Sprinter 7582 | -3/Research | Found Gamma Bomb Array 7605 | -3/Research | Discovered new exit (range 6) 7622 | -3/Research | Identified exit to Armory 7622 | -3/Research | Identified exit to Quarantine 7641 | -3/Research | Intercept squad dispatched 7647 | -3/Research | Found Exp. Sensor Array 7652 | -3/Research | Fabricated Ionic Axe (x1) 7659 | -3/Research | Fabricated Vortex Chain Reactor (x1) 7668 | -3/Research | Spotted Tracker 7673 | -3/Research | Identified Transdimensional Reconstructor 7673 | -3/Research | Warped through subspace 7704 | -3/Research | Lost 4 parts (1p1n1u1w) 7775 | -3/Research | Repaired Broken Exp. Cooling System 7812 | -3/Research | Repaired Cld. Gravmag System 7849 | -3/Research | Repaired Cld. Gravmag System 7887 | -3/Research | Identified exit to Research 7921 | -3/Research | Central database locked down 7962 | -3/Research | Found Gamma Bomb Array 8120 | -3/Research | Found Fusion Bomb Launcher 8148 | -3/Research | Intercept squad dispatched 8161 | -3/Research | Spotted Tracker 8166 | -3/Research | Spotted Tracker 8167 | -3/Research | Entered Armory 8168 | -3/Armory | Loaded intel: 82 machine locations 8457 | -3/Armory | Fabricated P-70 Sage? 8486 | -3/Armory | Local machine network offline 8490 | -3/Armory | Intercept squad dispatched 8503 | -3/Armory | Spotted Tracker 8503 | -3/Armory | Spotted Tracker 8507 | -3/Armory | Lost 3 parts (2n1w) 8512 | -3/Armory | Spotted Combat Programmer 8518 | -3/Armory | System corruption reached 10% 8521 | -3/Armory | Core integrity fell below 50% 8531 | -3/Armory | Core integrity fell below 20% 8534 | -3/Armory | Combat Programmer assimilated allied Archangel 8a 8539 | -3/Armory | Spotted Combat Programmer 8556 | -3/Armory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 08541_ Combat Programmer hacks *HOPE!!!!, rebooting. 08541_ Reactivated *HOPE!!!!. 08541_ Reinforced Shell breached. 08542_ EMDS Slug penetrates *HOPE!!!!. 08542_ *HOPE!!!! destroyed. 08542_ Reinforced Shell breached. 08542_ Acquired Xenon Bombardment Thruster. 08543_ EMDS Slug penetrates S-43 Plague. 08544_ Combat Programmer resets S-43 Plague, system corruption cleaned. 08545_ Penetrated by EMDS Slug. 08545_ Acquired Xenon Bombardment Thruster. 08546_ ALERT: Security rotation in progress. 08549_ Penetrated by EMDS Slug. 08552_ Acquired Railgun. 08553_ Penetrated by EMDS Slug. 08555_ S1BJU%ERQYCMLYOGT7L7F5H1 08555_ Acquired Adv. Heavy Treads. 08556_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????# ### ##? | | ??#####+########?????"""## +? | | ??# #?????"""#T #? | | ??# #?????"""?# #? | | ??# #?????????# ## | | ??# #+#+####### %* # | | ??# """ # != # | | ??# + !!! # | | ??# ==""" # !!& # | | ??# *% "" # | | ??# [%= # ###### | | ??# " " # #????# | | ??# + #????# | | ??# # #????# ] | | ??############/# #????# | | ????????????## # #????# | | ????????????# #????# | | ????????????# #????# % | | ????????????# #####????# * | | ???????????###+####??????# | | ???????????# p s !#??????# ### ### | | ???????????# """ #??????T #?? #?? | | ???????????# """p #??????#""""#??#??? | | ???????????# """ #?????????????????? | | ???????????# sp #?????????????????? | | ???????????#@ #?????????????????? | | ???????????########?????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????"""????????? | | ?????????????????????????""?"""?"""?? | | ?????????????????????????""?"?"?"?"?? | | ?????????????????????????""?"""?"""?? | | ?????????????????????????""?????????? | | ?????????????????????????""?"""?"""?? | | ????????????????????????????"?"?"?"?? | | ????????????????????????????"""?"""?? | | ?????????????????????????"T?????????? | | ?????????????????????????"""""""""""? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 55 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 EM Shielding 4 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 90 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 16 Armor Integrity Analysis 30 Offensive Hacking 48 Defensive Hacking 56 Trap Extractor Capacity 8 Item Schematics ----------------- EM Shield | -7/Zion | Archive Flak Gun | -7/Zion | Archive Energy Well | -7/Zion | Archive Power Maul | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Force Booster | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mass Driver | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. Melee Analysis Suite | -4/Factory | Extracted Remote Datajack | -4/Factory | Extracted Exp. Signal Interpreter | -4/Factory | Extracted Imp. Recalibrator | -4/Factory | Extracted Matter Compressor | -4/Factory | Extracted Imp. Concussive RPG | -4/Factory | Extracted Adv. Weight Redist. System | -4/Factory | Extracted Huge Storage Unit | -4/Factory | Extracted Machine Analyzer | -4/Factory | Extracted Matter Neutralizer | -4/Factory | Extracted Centrium Wheel | -4/Factory | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Stasis Canceller | -3/Research | Scanalyzed Tesla Rifle | -3/Research | Extracted Impulse Thruster | -3/Research | Extracted Imp. Linear Gravjet | -3/Research | Extracted Launcher Loader | -3/Research | Extracted Gamma Bomb Array | -3/Research | Extracted ECM Suite | -3/Research | Extracted Adv. Thermal Shield | -3/Research | Extracted Imp. Gyrokinetic Inverter | -3/Research | Extracted Vortex Chain Reactor | -3/Research | Scanalyzed Exp. Cooling System | -3/Research | Scanalyzed Imp. Focal Shield | -3/Research | Extracted Railgun | -3/Research | Extracted Imp. Thunder Leg | -3/Research | Extracted Hardcell Cannon | -3/Research | Extracted Exp. Hacking Suite | -3/Research | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free P-70 Sage | -4/Factory | Hacked O-32 Director | -4/Factory | Hacked G-67 Veteran | -4/Factory | Hacked Y-64 Sentinel | -4/Factory | Hacked Fabricated ------------ Cld. Gravmag System | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory P-70 Sage | x2 | -3/Research Ionic Axe | x1 | -3/Research Vortex Chain Reactor | x1 | -3/Research P-70 Sage | x2 | -3/Armory Repaired ---------- Gravmag Array | 13% | -4/Factory Exp. Cooling System | 99% | -3/Research | Broken Cld. Gravmag System | 31% | -3/Research Cld. Gravmag System | 46% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DecoySchematicWell Manual? 0 Play Time 02:33:18 Cumulative 315.6 hours Start 2025.06.28 @ 17:02:16 End 2025.06.28 @ 19:45:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c0c74a2-b8cc-43d5-a854-07cbde1c718d