Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.11 @ 22:54:19 Player: Judas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1140) 1140 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (741) 741 TOTAL SCORE: 4146 Bonus ------- High Alert Combat Kills 41 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 472/550 Matter 4/350 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (161) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Small Matter Pod Visual Processing Unit Visual Processing Unit > --- WEAPON (3) ------- Flak Cannon Flak Cannon Segregator > --- INVENTORY (20) --- Light Ion Engine Advanced Treads Advanced Treads Medium Storage Unit Small Matter Pod (0) Large Matter Pod (0) Structural Scanner Sensor Array Salvage Targeting Computer Improved Targeting Computer Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Small Matter Pod Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- Flak Cannon Flak Cannon Segregator > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Advanced Treads Advanced Treads Medium Storage Unit Small Matter Pod Large Matter Pod Structural Scanner Sensor Array Salvage Targeting Computer Improved Targeting Computer Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Cannon [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Segregator Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . 1 . . 1 Weapon 1 | . . 1 . . . Parts Attached 31 | 3 6 14 4 . 4 Power 5 | . . 1 3 . 1 Engine 5 | . . 1 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 3 3 . . 1 Treads 3 | . . 2 . . 1 Leg . | . . . . . . Wheel 6 | 2 3 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 3 1 . 1 Device 1 | . . 1 . . . Storage 3 | . 1 . 1 . 1 Processor 3 | 1 . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | . 2 7 . . 1 Energy Gun 3 | . 2 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 3 . . . Ballistic Cannon 3 | . . 3 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 7 | . 3 1 . 1 2 Power 3 | . . 1 . . 2 Propulsion 2 | . 2 . . . . Utility . | . . . . . . Weapon 2 | . 1 . . 1 . Highest Loss Streak 2 | . 2 1 . 1 1 Average Slot Usage (%) 97 | . 100 97 100 93 96 Engine 10 | . 14 10 11 11 6 Treads 17 | . . 7 22 22 27 Wheel 6 | . 28 14 . . . Device 1 | . . 8 . . . Storage 12 | . 14 11 11 11 18 Processor 19 | . 14 13 22 22 18 Energy Gun 3 | . 15 5 . . . Ballistic Gun 4 | . 12 18 . . . Ballistic Cannon 20 | . . 7 33 26 18 Naked Turns . | . . . . . . Heaviest Build 66 | 13 29 43 66 66 64 Greatest Support 62 | 26 32 40 40 40 62 Greatest Overweight (x) 11 | 1 1 11 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 8 14 15 18 20 20 Most Carried 20 | 6 13 15 17 20 19 Average Carried 15 | 6 10 14 15 19 16 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 6 11 15 17 20 16 Class Distribution -------------------- 48% | Skirmisher 45% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Gar Mat Matter Collected 1094 | 220 138 244 315 177 . Remotely . | . . . . . . Salvage Created 1308 | 102 298 374 357 177 . Parts 75 | 5 9 23 25 13 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Combat Hostiles Destroyed 32 | . 5 8 9 10 . Melee 1 | . . . . 1 . Guns 12 | . 5 7 . . . Cannons 16 | . . 1 6 9 . AOE 3 | . . . 3 . . Classes Destroyed 9 | 2 2 1 2 2 . Worker 7 | . 2 1 4 . . Tunneler 2 | 1 . 1 . . . Hauler 1 | . . . 1 . . Recycler 3 | 1 1 . 1 . . Swarmer 6 | . . . 3 3 . Saboteur 1 | . . . . 1 . Grunt 14 | . 5 5 1 3 . Sentry 10 | . . 3 5 2 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | 2 6 3 5 3 . Combat Bots Only 4 | . 2 3 4 3 . Max Kills in Single Turn 4 | 1 3 2 4 1 . Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Damage Taken 2101 | . 406 415 358 623 299 Core 417 | . 103 45 37 154 78 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 58 . . 41 . Volleys Fired 92 | 7 25 23 18 19 . Largest 3 | 2 2 3 3 3 . Hottest 132 | 60 70 132 132 132 . Shots Fired 232 | 14 48 69 54 47 . Gun 125 | 14 48 63 . . . Cannon 107 | . . 6 54 47 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 200 | 7 23 69 54 47 . Thermal 32 | 7 25 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 3 7 12 9 9 . Robot Miss Streak 13 | 4 2 3 7 13 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 160 | 7 31 42 36 42 2 Core Hits 109 | 3 14 19 38 35 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 17 | . . . . . 17 Thermal 17 | . . . . . 17 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3136 | 82 808 615 1022 609 . Guns 1007 | 82 389 536 . . . Cannons 1350 | . . 79 677 594 . Explosions 758 | . 419 . 339 . . Melee . | . . . . . . Ramming 21 | . . . 6 15 . Kinetic 2111 | 49 176 615 677 594 . Thermal 246 | 33 213 . . . . Explosive 758 | . 419 . 339 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 170 | . 165 . 5 . . Projectiles . | . . . . . . Explosions 170 | . 165 . 5 . . Melee . | . . . . . . Knockbacks 23 | . . 1 10 12 . Impact . | . . . . . . Kinetic 21 | . . 1 8 12 . Secondary 2 | . . . 2 . . Self-Inflicted Damage 158 | . 87 . 71 . . Shots 2 | . 1 . 1 . . Rammed 5 | . . . 1 4 . Targets Rammed 5 | . . . 1 4 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | 20 147 63 247 182 . Average Temperature 65 | 15 66 37 80 53 . Received Heat Transfer 636 | . 174 183 123 156 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 704 | 75 629 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Peak Influence 459 | 10 186 343 445 459 223 Initial 239 | . 6 78 144 239 223 Average 258 | 7 61 186 323 367 219 Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 28 | 100 100 51 13 . . Level 1 56 | . . 48 58 76 100 Level 2 15 | . . . 28 23 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 3 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . 2 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 9 11 18 12 5 Peak Tracking Total 6 | . 3 3 6 4 4 Tactical Retreats 6 | . . . 4 1 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Traps Triggered 7 | . 1 1 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Gar Mat Machines Disabled 3 | . 2 . 1 . . Max in Single Turn 2 | . 2 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Machines Accessed 5 | . . . 5 . . Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 11 | . . . 11 . . Successful 7 | . . . 7 . . Failed 4 | . . . 4 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . . 7 . . Terminals 10 | . . . 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 4 | . . . 4 . . Robot Analysis 3 | . . . 3 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Robot Analysis Total 3 | . . . 3 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Gar Mat Turns Passed 2250 | 48 333 326 704 590 249 Spaces Moved 955 | 20 241 146 251 205 92 Core 1 | . . 1 . . . Treads 581 | . . 33 251 205 92 Legs 11 | 11 . . . . . Wheels 362 | 9 241 112 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 90 90 100 250 250 161 Average Speed 188 | 108 100 137 250 250 210 Slowest Speed 600 | 120 105 600 250 250 241 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 2 47 17 36 37 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . 37 . 13 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 50 | . 37 . 13 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Total 1171 | 31 281 222 286 238 113 Wait 22 | . 4 12 4 2 . Move 951 | 19 240 145 251 204 92 Hop . | . . . . . . Pick Up 25 | . 6 12 3 4 . Fast Attach 17 | 3 . 11 3 . . Attach 10 | . 3 3 . . 4 Detach . | . . . . . . Swap 4 | . 3 . 1 . . Drop 24 | 2 . 16 5 1 . Fire 92 | 7 25 23 18 19 . Melee 17 | . . . . . 17 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . 1 4 . Escape Stasis 4 | . . . . 4 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 49 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 3) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 678 | -9/Materials | Discovered new exit (range 5) 708 | -9/Materials | Entered Storage 888 | -9/Storage | Build established: Skirmisher 1412 | -9/Storage | Identified exit to Garrison 1412 | -9/Storage | Entered Garrison 1425 | -9/Garrison | Installed Relay Interface Framework 1538 | -9/Garrison | Triggered checkpoint 1846 | -9/Garrison | Triggered checkpoint 1873 | -9/Garrison | Triggered checkpoint 1942 | -9/Garrison | Core integrity fell below 50% 1972 | -9/Garrison | Build established: Mutant 1982 | -9/Garrison | Discovered new exit (range 8) 2002 | -9/Garrison | Entered Materials 2002 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2251 | -8/Materials | Self-destructed Last Messages --------------- 01982_ EXIT=FOUND 02002_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 02046_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02046_ K-01 Serf collects debris. 02048_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02050_ K-01 Serf collects debris. 02170_ Sneak attack on A-02 Transporter. 02170_ Cld. Ion Engine lost to overload. 02170_ A-02 Transporter Ion Engine blown off. 02170_ A-02 Transporter Lgt. Treads blown off. 02170_ A-02 Transporter Weight Redist. System blown off. 02201_ Cld. Ion Engine lost to overload. 02201_ S-10 Pest Lgt. Assault Rifle blown off. 02201_ S-10 Pest Flight Unit blown off. 02201_ S-10 Pest Lgt. Ion Engine blown off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ????????????????????##########?? ????????????????? | | ????????????????????# #?? ????????????????? | | ????????????????????# #?? ????????????????? | | ????????????????????# #?# #???????????????? | | ????????????????????# #?# #???????????????? | | ????????????????????# [ !#?# #???????????????? | | ????????????????????# #?# #???????????????? | | ????????????????????# #?# #???????????????? | | ????????????????????# #?# #???????????????? | | ????????????????????# @ #?#*#???????????????? | | ????????????????????#####s######[#############???? | | ???????????????????????# ss = [[#???? | | ???????????????????????# = [[#???? | | ???????????????????????# =*! ==#???? | | ???????????????????????###########+### ==#???? | | ???????????????????????????????? # !!#???? | | ?????????????????????????????? !!# !!#???? | | ???????????????????????????? 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