Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 03:24:00 Player: Punished Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (166) 830 Value Destroyed (5330) 5330 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 9616 Bonus ------- High Alert Combat Kills 216 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 495/500 System Corruption 2% Temperature Cool (21) Movement Flying (925) Ox11 Location -6/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (4) --- Flexi-carbon Leg Cesium-ion Thruster > --- UTILITY (5) ------ High-capacity Storage Unit Energy Well Advanced Signal Interpreter Advanced Melee Analysis Suite Microactuators > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (20) --- Force Field Force Field Thermic Laser Thermic Laser Thermic Laser Gauss Rifle Advanced Assault Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Thermal Generator Enhanced Optical Array Advanced Targeting Computer Core Analyzer System Shield > --- WEAPON ----------- Heavy Machine Gun Scatter Rocket Array Scatter Rocket Array > --- INVENTORY -------- Improved Melee Analysis Suite System Restoration Module Heavy Flak Cannon Heavy Mace [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Sensor Array Storage Energy Well Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 1 . . Propulsion 2 | . . . . 2 . Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 143 | 8 5 27 24 35 44 Power 27 | 1 . 6 10 3 7 Engine 14 | 1 . 5 6 . 2 Core 13 | . . 1 4 3 5 Reactor . | . . . . . . Propulsion 39 | 2 . 7 4 18 8 Treads 11 | 2 . 7 1 1 . Leg 15 | . . . . 12 3 Wheel . | . . . . . . Hover 8 | . . . 3 5 . Flight 5 | . . . . . 5 Utility 36 | 2 2 6 6 9 11 Device 18 | 1 1 3 3 4 6 Storage 4 | 1 . . 1 . 2 Processor 12 | . 1 3 2 3 3 Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 41 | 3 3 8 4 5 18 Energy Gun 5 | 1 . . 1 . 3 Energy Cannon 2 | . . . 2 . . Ballistic Gun 13 | 2 2 . . 5 4 Ballistic Cannon 12 | . . 8 . . 4 Launcher 5 | . . . . . 5 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 6 | . . . . . 6 Parts Lost 46 | . . 3 6 18 19 Power 14 | . . 2 2 4 6 Propulsion 16 | . . . 2 8 6 Utility 7 | . . 1 . 4 2 Weapon 9 | . . . 2 2 5 Highest Loss Streak 17 | . . 1 2 17 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 100 96 91 84 77 Engine 10 | . 14 19 16 . . Core 5 | . . 2 6 12 8 Treads 11 | . 28 21 9 . . Leg 7 | . . . . 24 17 Hover 1 | . . . 7 1 . Flight 1 | . . . . . 5 Device 10 | . 14 11 15 4 6 Storage 2 | . 5 . 3 . 3 Processor 14 | . 8 20 15 11 12 Hackware 1 | . . . . 5 4 Energy Cannon 1 | . . . 6 . . Ballistic Gun 6 | . 27 . . 12 6 Ballistic Cannon 8 | . . 21 6 . 5 Naked Turns 33 | . . . . . 33 Heaviest Build 60 | 13 13 25 42 27 60 Greatest Support 72 | 40 40 43 43 72 72 Greatest Overweight (x) 8 | 2 . 7 8 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 5 10 5 20 Average Capacity 6 | 7 6 5 6 5 8 Most Carried 12 | 5 5 5 10 5 12 Average Carried 4 | 2 3 4 5 4 4 Final Capacity 20 | 8 5 5 5 5 20 Final Carried 8 | 2 5 5 4 5 8 Class Distribution -------------------- 50% | Mutant 26% | Scavenger-Mutant 11% | Hacker-Mutant 9% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3980 | 281 205 1053 843 586 1012 Remotely . | . . . . . . Salvage Created 5394 | 55 366 1220 1312 969 1472 Parts 301 | 6 30 104 67 39 55 Haulers Intercepted 16 | . 2 6 6 . 2 Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 116 | . 7 39 22 21 27 Melee 16 | . . . 6 7 3 Guns 27 | . 7 . 2 14 4 Cannons 55 | . . 39 14 . 2 AOE 12 | . . . . . 12 Classes Destroyed 12 | 2 4 2 3 1 . Worker 12 | 1 1 2 . . 8 Builder 7 | . . 3 . . 4 Tunneler 2 | 2 . . . . . Hauler 16 | . 2 6 6 . 2 Recycler 2 | . . . 1 . 1 Watcher 11 | . 2 5 3 . 1 Swarmer 24 | . 3 15 . 2 4 Grunt 51 | . 4 15 11 10 11 Duelist 1 | . . . 1 . . Sentry 26 | . . 9 8 4 5 Hunter 7 | . . . 2 2 3 Programmer 7 | . . . . 3 4 Best Kill Streak 11 | 2 2 8 4 6 11 Combat Bots Only 7 | . 2 7 3 6 6 Max Kills in Single Turn 7 | 1 1 2 1 1 7 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1090 | . 43 153 123 387 384 Missed 343 | . 8 46 29 113 147 Damage Taken 7243 | . 244 897 1056 1980 3066 Core 1767 | . 39 145 130 589 864 Absorbed by Shields 68 | . . . . 68 . Ignored by Resistances 2182 | . 81 273 303 656 869 Regen/Repaired (Parts) 418 | . . 418 . . . Core Remaining (%) 67 | 100 84 63 76 15 . Volleys Fired 318 | 10 46 93 75 43 51 Largest 3 | 2 2 2 2 2 3 Hottest 133 | 40 40 78 133 68 131 Shots Fired 590 | 20 92 186 135 77 80 Gun 236 | 20 92 . 9 68 47 Cannon 345 | . . 186 126 9 24 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 519 | 20 92 186 82 68 71 Thermal 62 | . . . 53 9 . Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 20 | 10 14 17 20 11 19 Robot Miss Streak 9 | 1 2 3 2 4 9 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 524 | 17 66 134 124 91 92 Core Hits 310 | 5 26 60 48 72 99 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 18 | . . 7 2 3 6 Blast 10 | . . 7 2 . 1 Smash 5 | . . . . . 5 Sever 3 | . . . . 3 . Melee Attacks 82 | . 1 . 19 27 35 Impact 35 | . . . . . 35 Slashing 46 | . . . 19 27 . Piercing . | . . . . . . Sneak Attacks 5 | . . . 2 . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13366 | 138 573 2623 2941 2153 4938 Guns 2820 | 138 573 . 112 1110 887 Cannons 5416 | . . 2612 2129 124 551 Explosions 1874 | . . . . . 1874 Melee 3245 | . . . 700 919 1626 Ramming 11 | . . 11 . . . Kinetic 7263 | 138 573 2612 1392 1110 1438 Thermal 1296 | . . . 849 124 323 Explosive 1551 | . . . . . 1551 Electromagnetic . | . . . . . . Impact 1626 | . . . . . 1626 Slashing 1619 | . . . 700 919 . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 701 | . . 25 65 19 592 Projectiles 85 | . . 25 60 . . Explosions 113 | . . . . . 113 Melee 503 | . . . 5 19 479 Knockbacks 40 | . . 13 11 . 16 Impact 10 | . . 1 . . 9 Kinetic 30 | . . 12 11 . 7 Secondary . | . . . . . . Self-Inflicted Damage 244 | . . . . . 244 Shots 3 | . . . . . 3 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 685 | . 15 51 685 483 236 Average Temperature 133 | . 7 13 183 139 45 Received Heat Transfer 2810 | . 87 264 558 862 1039 Effects 55 | . . . 50 5 . Shutdowns 14 | . . . 11 3 . Energy Bleed 1 | . . . 1 . . Interference 19 | . . . 19 . . Matter Decay 4 | . . . 4 . . Short Circuit 2 | . . . 2 . . Damage (minor) 3 | . . . 3 . . Damage (major) 12 | . . . 10 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 18 | . . . . . 18 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 3 3 . Heat Transferred 2013 | . . . 1591 222 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 596 | 15 259 592 391 310 596 Initial 88 | . 8 21 88 39 39 Average 213 | 5 77 361 182 111 210 Maximum Alert Level 2 | . 1 2 1 1 2 Low Security (%) 53 | 100 86 13 54 87 58 Level 1 27 | . 13 39 45 12 19 Level 2 18 | . . 47 . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 33 | . . 3 3 13 14 Investigation 9 | . . 3 1 3 2 Extermination 5 | . . . . 2 3 Reinforcement 6 | . . . 2 2 2 Assault . | . . . . . . Garrison 13 | . . . . 6 7 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . . 3 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 15 45 31 25 37 Peak Tracking Total 7 | . 3 5 4 7 5 Tactical Retreats 7 | . 2 1 2 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . 3 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 29 | . . 2 1 . 26 Max in Single Turn 16 | . . 1 1 . 16 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 32 | . 7 13 4 4 4 Terminals 20 | . 6 8 3 2 1 Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 2 . . 1 Recycling Units 3 | . 1 1 . . 1 Scanalyzers 4 | . . 2 1 . 1 Garrison Access 1 | . . . . 1 . Total Hacks 124 | . 21 49 30 11 13 Successful 73 | . 10 32 24 4 3 Failed 51 | . 11 17 6 7 10 Catastrophic 8 | . 1 1 1 3 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 67 | . 20 24 11 7 5 Fabricators 2 | . . . . 2 . Repair Stations 15 | . . 13 . . 2 Recycling Units 5 | . 1 1 . . 3 Scanalyzers 33 | . . 11 19 . 3 Garrison Access 2 | . . . . 2 . Terminal Hacks 29 | . 9 10 6 2 2 Record 6 | . 2 2 . 2 . Prototype ID Bank 6 | . 2 2 2 . . Branch Access Points 2 | . 1 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 5 | . 1 . 2 . 2 Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Patrol Status 1 | . 1 . . . . Hauler Manifests 3 | . 1 1 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 10 | . . 10 . . . Scan Component 5 | . . 5 . . . Repair 5 | . . 5 . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 30 | . . 11 18 . 1 Insert Component 14 | . . 5 8 . 1 Analyze 16 | . . 6 10 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 7 11 3 4 4 Full Trace Events 8 | . . 3 . 3 2 Feedback Events . | . . . . . . Feedback Blocked 1 | . . . . 1 . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 12 | . . 4 8 . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 36 | . . . . 36 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired 5 | . . 5 . . . Time 113 | . . 113 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed 14 | . . 5 8 . 1 Part Schematics Acquired 12 | . . 4 8 . . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7745 | 161 956 2183 1441 1072 1932 Spaces Moved 3902 | 80 482 1003 738 622 977 Core 119 | 18 . 1 4 22 74 Treads 1844 | 62 482 1002 296 2 . Legs 1121 | . . . . 526 595 Wheels . | . . . . . . Hover 510 | . . . 438 72 . Flight 308 | . . . . . 308 Fastest Speed 48 | 50 160 160 56 48 50 Average Speed 145 | 146 160 160 127 112 156 Slowest Speed 605 | 160 160 400 450 210 605 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 77 92 59 17 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 209 | . . 1 1 . 207 Melee . | . . . . . . Projectile 2 | . . 1 1 . . AOE 207 | . . . . . 207 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5310 | 107 589 1394 1086 896 1238 Wait 674 | . 45 238 187 122 82 Move 3897 | 79 481 1002 737 621 977 Hop . | . . . . . . Pick Up 112 | 9 7 12 21 31 32 Fast Attach 33 | 1 . 14 9 1 8 Attach 66 | 6 2 3 9 23 23 Detach 3 | . . . 1 . 2 Swap 44 | 1 3 10 6 11 13 Drop 80 | 1 4 21 22 17 15 Fire 318 | 10 46 93 75 43 51 Melee 82 | . 1 . 19 27 35 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 393 | -10/Materials | Identified exit to Mines 610 | -10/Materials | Discovered new exit (range 15) 899 | -10/Materials | Discovered new exit (range 4) 1116 | -10/Materials | Identified exit to Materials 1118 | -10/Materials | Entered another Materials area 1118 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1430 | -9/Materials | Destroyed 7 combat bots 1721 | -9/Materials | Repaired Imp. Light Cannon 1736 | -9/Materials | Repaired Lgt. Treads 1825 | -9/Materials | Discovered new exit (range 15) 1931 | -9/Materials | Identified exit to Mines 2449 | -9/Materials | Discovered new exit (range 14) 2655 | -9/Materials | Repaired Lgt. Cannon 2682 | -9/Materials | Repaired Lgt. Treads 2716 | -9/Materials | Repaired Imp. Light Cannon 3301 | -9/Materials | Entered another Materials area 3301 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3301 | -8/Materials | Discovered new exit (range 15) 3649 | -8/Materials | Identified exit to Storage 4076 | -8/Materials | Build established: Scavenger-Mutant 4113 | -8/Materials | Discovered new exit (range 15) 4409 | -8/Materials | Discovered new exit (range 12) 4742 | -8/Materials | Entered Factory 4742 | -7/Factory | Evolved 2 slots: Propulsion x2 4875 | -7/Factory | Core integrity fell below 50% 4897 | -7/Factory | Garrison activated, responded to threat 4917 | -7/Factory | Lost 17 parts (4p7n4u2w) 5057 | -7/Factory | Discovered new exit (range 5) 5609 | -7/Factory | Fabricated Airjet (x2) 5614 | -7/Factory | Core integrity fell below 20% 5780 | -7/Factory | Discovered new exit (range 5) 5785 | -7/Factory | Build established: Hacker-Mutant 5814 | -7/Factory | Entered another Factory area 5814 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5971 | -6/Factory | Found Prototype Launcher 5979 | -6/Factory | Identified Scatter Rocket Array 5987 | -6/Factory | Found Scatter Rocket Array 5989 | -6/Factory | Found Scatter Rocket Array 6567 | -6/Factory | Discovered new exit (range 19) 6582 | -6/Factory | Build established: Hacker-Gunner 6611 | -6/Factory | Discovered new exit (range 5) 6994 | -6/Factory | Build established: Hacker-Mutant 6996 | -6/Factory | Garrison activated, responded to threat 7071 | -6/Factory | Cargo convoy interrupted 7080 | -6/Factory | Garrison activated, responded to threat 7132 | -6/Factory | Released all parts (7) 7162 | -6/Factory | Lost 8 parts (2p3n1u2w) 7190 | -6/Factory | Core integrity fell below 50% 7521 | -6/Factory | Garrison activated, responded to threat 7553 | -6/Factory | Build established: Scavenger-Mutant 7680 | -6/Factory | Spotted B-75 Beast 7693 | -6/Factory | Core integrity fell below 20% 7746 | -6/Factory | Garrison activated, responded to threat 7746 | -6/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- M-13 Machinist repairs Hvy. Laser. Cesium-ion Thruster destroyed. K-01 Serf cleans the Fusion Modulator. Destroyed Adv. Heat Sink. Destroyed Carbon-fiber Leg. G-50 Soldier system corrupted by crushing effect. Nuclear Reactor explodes. [Achievement: Batter Up] G-50 Soldier calls for garrison reinforcements. ALERT: Activating Garrison Access F002. Carbon-fiber Leg fried. G-50 Soldier destroyed. Fusion Modulator explodes. Destroyed Wheel. K-01 Serf destroyed. Cesium-ion Thruster destroyed. Destroyed Cesium-ion Thruster. Gauss Rifle destroyed. Destroyed Gauss Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ??????????????????????#+##+###??####?????????????? | | ??????????????????????? ??T #?????????????? | | ???????????????????????? #?????????????? | | ???????????????????????? """ #?????????????? | | ????????????????????????? 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""#??????????????????? | | ######### """""" # ! ""#??????????????????? | | # # G#??????????????????? | | """ # """""" # ""#??????????????????? | | """ # """""" # ""#??????????????????? | | """ # """""" + ! #??????????????????? | | # """"""% ##########??????????????????? | | + #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # #### #???????????????????????????? | | ###+##### #??# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up More Dakka Please Challenges ------------ None Game ------ Seed ReactiveImprinterOptics Manual? 0 Play Time 01:19:39 Cumulative 9.1 hours Start 2024.04.04 @ 02:05:36 End 2024.04.04 @ 03:24:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b61364d9-0f40-4585-9714-a3a6285a671e