Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.22 @ 16:40:17 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (386) 1930 Value Destroyed (14706) 14706 Prototype IDs (69) 1380 Alien Tech Used (5) 1000 Bonus (3608) 3608 TOTAL SCORE: 31724 Bonus ------- High Alert Combat Kills 651 Follower Combat Kills 4139 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Friendly Fire -5682 Cogmind --------- Core Integrity 669/1300 Matter 173/300 Energy 218/310 System Corruption 2% Temperature Cool (0) Movement Walking (180) Ox2 Location -3/Section 7 Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (3) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (13) ----- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Experimental Transmission Jammer EM Disruption Field > --- WEAPON (3) ------- (None) > --- INVENTORY (28) --- Zionite Heavy DM Reactor Advanced Cooling System Experimental Coolant Injector Advanced Energy Well (800) Advanced Energy Well (800) Advanced Energy Well (800) Long-range Sensor Array Precision Matter Filter Advanced Hacking Suite Improved System Restoration Module Integrated Dissipator Subatomic Replicator Tesla Rifle Heavy Tesla Rifle Zionite Phaser-S Compact HERF Cannon Improved Proton Missile Launcher Tiamat Missile Launcher Improved Plasma Cutter AD-0RF's Magmablaster Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Experimental Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Regenerative Plating EM Disruption Field > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Disruptor Cannon > --- INVENTORY -------- Reinforced Fission Core Zionite Heavy DM Reactor Advanced Myomer Leg Advanced Myomer Leg Advanced Cooling System Experimental Coolant Injector Advanced Energy Well Advanced Energy Well Advanced Energy Well Long-range Sensor Array Precision Matter Filter EM Disruption Field Advanced Hacking Suite Improved System Restoration Module Integrated Dissipator Subatomic Replicator Tesla Rifle Heavy Tesla Rifle Zionite Phaser-S Compact HERF Cannon Enhanced Coil Gun Improved Proton Missile Launcher Tiamat Missile Launcher Improved Plasma Cutter AD-0RF's Magmablaster Lance [Rating: 157] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Coil Gun Launcher Advanced EMP Blaster Special Weapon AD-0RF's Magmablaster Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Slots Evolved 14 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . 1 . 2 . . . . 1 . . . . 2 . . . . 1 . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 467 | 7 11 13 36 5 35 32 34 3 . 5 . 34 9 20 . 2 44 13 11 5 14 16 7 18 1 19 21 52 Power 39 | 1 2 2 5 . 2 1 2 . . . . 4 1 2 . . 6 . 2 2 1 . 1 2 . 1 . 2 Engine 21 | 1 2 2 5 . 2 1 2 . . . . 4 1 . . . 1 . . . . . . . . . . . Core 15 | . . . . . . . . . . . . . . 2 . . 5 . 2 1 1 . 1 2 . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Propulsion 70 | 2 3 4 12 2 11 8 3 . . . . 4 . 1 . . 5 1 1 . 4 3 . . . 1 3 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 70 | 2 3 4 12 2 11 8 3 . . . . 4 . 1 . . 5 1 1 . 4 3 . . . 1 3 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 166 | 2 3 . 4 . 6 4 17 . . 2 . 13 5 9 . . 16 10 4 3 5 7 5 7 1 10 12 21 Device 86 | . . . 1 . 2 1 9 . . 2 . 9 2 5 . . 4 7 3 2 2 4 3 3 . 6 6 15 Storage 17 | 2 3 . 3 . . . 4 . . . . 1 . . . . 2 . . 1 . . . 1 . . . . Processor 6 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . 1 Hackware 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Protection 54 | . . . . . 4 3 1 . . . . 2 3 4 . . 6 3 1 . 3 3 2 3 1 4 6 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 192 | 2 3 7 15 3 16 19 12 3 . 3 . 13 3 8 . 2 17 2 4 . 4 6 1 9 . 7 6 27 Energy Gun 58 | 1 1 3 1 2 8 8 2 . . 2 . 2 . . . . 2 . 1 . 1 . . 4 . 3 2 15 Energy Cannon 57 | . . . 6 . 4 4 4 . . . . 10 1 5 . 1 11 1 3 . . 1 . . . 1 1 4 Ballistic Gun 21 | 1 2 1 5 . . 1 . . . . . . . . . . . . . . . 3 1 3 . . 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 37 | . . 3 3 1 4 3 1 2 . . . . 2 3 . 1 4 1 . . 2 2 . 1 . 2 . 2 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 3 5 1 . 1 . 1 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 2 . 4 2 1 . . . . 1 . 1 . . 5 1 . 3 . 3 . 5 . 4 2 6 Parts Lost 90 | . 3 . 2 1 8 6 . . . . . 9 2 4 . . 15 2 3 . 7 2 1 . . . 8 17 Power 15 | . 1 . . . 1 1 . . . . . 3 1 1 . . 2 . 1 . 1 . . . . . . 3 Propulsion 12 | . . . 2 . 1 1 . . . . . . . . . . 1 1 1 . 2 . . . . . . 3 Utility 34 | . . . . . 3 2 . . . . . 2 1 . . . 7 1 . . 3 2 1 . . . 5 7 Weapon 29 | . 2 . . 1 3 2 . . . . . 4 . 3 . . 5 . 1 . 1 . . . . . 3 4 Highest Loss Streak 13 | . 2 . 1 1 3 4 . . . . . 2 1 3 . . 4 2 2 . 6 1 1 . . . 4 13 Average Slot Usage (%) 99 | . 99 100 99 99 98 98 99 100 100 98 100 99 99 98 100 100 98 97 99 100 99 99 97 96 100 99 99 98 Engine 6 | . 13 14 11 11 9 9 7 7 7 7 7 12 12 5 . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . 7 13 13 10 11 10 11 11 10 10 10 10 4 4 1 Leg 20 | . 28 28 21 22 26 26 23 23 23 23 23 19 20 20 20 20 16 16 16 17 16 15 15 15 15 14 14 13 Device 12 | . . . 11 11 8 9 7 7 7 8 15 15 18 11 13 13 12 15 16 17 15 14 18 14 15 19 19 22 Storage 21 | . 28 28 33 33 27 27 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 17 15 14 14 14 Processor 9 | . . . . . . . 6 7 7 7 7 13 13 13 13 13 18 17 17 17 17 15 15 15 15 14 14 13 Hackware 1 | . . . . . . . 6 7 7 5 . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . 9 9 7 7 7 7 7 3 1 5 6 6 6 3 4 5 6 10 5 5 9 13 13 9 Energy Gun 4 | . 8 13 . 15 10 9 1 . . 6 7 . . . . . . . . 5 4 . . 2 15 13 9 4 Energy Cannon 5 | . . . 10 3 5 2 9 3 . . . 11 12 12 13 12 10 7 9 5 1 1 . . . . 1 . Ballistic Gun 3 | . 19 14 10 3 . . . . . . . . . . . . . . . . . 10 14 11 . . . 3 Slashing Weapon 1 | . . . . . . 1 3 6 7 6 7 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 17 59 61 80 80 91 93 121 123 119 118 118 141 144 146 137 138 154 156 156 153 156 171 174 179 161 168 178 181 Greatest Support 90 | 20 20 20 23 20 45 45 54 54 54 54 54 56 56 56 56 56 56 68 68 68 78 90 90 90 90 90 90 90 Greatest Overweight (x) 7 | 2 5 3 7 3 4 3 2 2 2 2 2 3 2 2 2 2 2 2 3 2 3 2 1 1 1 1 2 2 Average Overweight (x) 1 | . 1 2 3 3 1 1 1 2 2 2 2 2 2 2 2 2 2 2 1 2 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 8 18 18 24 24 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 5 17 18 24 24 24 24 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 2 18 18 24 24 24 24 28 28 28 28 26 27 27 28 24 25 28 28 28 25 26 27 28 28 28 28 28 28 Average Carried 24 | 1 13 17 23 23 22 23 24 28 28 27 26 25 26 26 24 24 26 25 24 23 23 25 26 27 28 27 27 25 Final Capacity 28 | 8 18 18 24 24 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 2 18 18 24 24 24 19 28 28 28 26 26 27 27 24 24 25 26 26 22 25 23 26 28 28 28 28 22 21 Class Distribution -------------------- 43% | Messiah-Mutant 33% | Hauler-Mutant 11% | Messiah-Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Gunner | -4/Extension Messiah-Gunner | -4/Cetus Messiah-Gunner | -4/Archives Messiah-Gunner | -3/Research Messiah-Mutant | -3/Quarantine Messiah-Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Matter Collected 8606 | 279 329 239 724 112 371 381 393 136 15 111 20 353 97 430 . 302 424 1428 449 . 162 432 334 286 10 202 146 441 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17833 | 71 805 256 1550 281 2192 1483 483 269 . . 129 932 229 810 . 186 1806 789 412 . 840 863 641 196 . 490 746 1374 Parts 850 | 5 46 22 118 17 101 90 29 7 . . 5 27 14 20 . 5 79 35 27 . 44 38 22 16 . 34 20 29 Haulers Intercepted 18 | . 2 . 6 . 3 . . . . . . . . . . . . . . . . 1 . . . 1 1 4 Recyclers Shooed 12 | . . . 2 . . . 1 . . . . 3 . . . . 4 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . . . . . . . . . 1 6 . 13 19 . 9 . 16 36 . 24 . . . . . . . Prevented 57 | . . . . . . . . . . . 4 . . 7 . 3 . 20 7 . 16 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Combat Hostiles Destroyed 273 | . 14 10 31 10 29 24 10 4 . . 2 9 7 13 . 4 29 11 8 . 14 10 4 1 . 3 10 16 Melee 5 | . . . . . . 3 1 . . . . . . . . . . . . . 1 . . . . . . . Guns 70 | . 14 4 12 3 12 1 . . . . 1 . . . . . . . . . 2 9 4 1 . 3 3 1 Cannons 77 | . . . 12 3 7 . 5 . . . . 6 3 9 . 2 18 4 7 . . . . . . . 1 . AOE 76 | . . 6 7 4 3 16 4 3 . . 1 . 4 4 . 2 8 5 . . 8 1 . . . . . . Classes Destroyed 19 | 1 5 2 4 . 2 . 2 . . . . . . 1 . . 1 . . . . . . . . . . 1 Worker 19 | . 2 . 2 . 3 4 . . . . . . . . . . 2 . . . . 3 1 . . 1 1 . Builder 15 | . . . 2 . 1 3 . . . . . 1 . . . . 1 . . . . 4 . . . 1 . 2 Tunneler 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 6 . 3 . . . . . . . . . . . . . . . . 1 . . . 1 1 4 Recycler 14 | 1 . 1 2 . 2 . 1 . . . . 2 . . . . 3 . . . . . 2 . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Operator 8 | . 1 . 1 . 3 1 1 . . . . . . . . . . . . . . . . . . . . 1 Watcher 23 | . 3 . 4 . 4 1 . . . . . 3 . . . . 2 . . . . 1 . 1 . 1 2 1 Swarmer 63 | . . 6 12 4 . . 5 . . . 1 . 4 5 . 2 12 2 3 . 4 . . . . . . 3 Grunt 108 | . 14 2 11 4 21 18 . . . . 1 2 2 4 . 2 7 3 1 . 4 6 1 . . . . 5 Brawler 11 | . . . 1 2 1 . . . . . . 1 . 2 . . 1 3 . . . . . . . . . . Duelist 4 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 36 | . . . 7 . 4 5 1 . . . . 2 1 1 . . 3 1 . . 1 . 3 . . . 3 4 Hunter 12 | . . . . . 1 . . . . . . 3 . 1 . . 1 . 1 . 3 . . . . . 2 . Programmer 29 | . . . . . . . 4 . . . . 1 . . . . 4 . 2 . 2 4 . . . 3 5 4 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . Wizard 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 4 9 7 12 9 5 4 . . 1 2 4 7 . 2 8 9 2 . 8 7 3 2 . 2 2 5 Combat Bots Only 9 | . 3 4 5 7 6 6 4 4 . . 1 2 4 7 . 2 7 9 2 . 8 5 2 1 . 2 2 5 Max Kills in Single Turn 4 | 1 1 2 4 3 2 3 3 1 . . 2 1 2 2 . 2 2 4 2 . 4 3 1 1 . 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . . 2 3 3 1 3 2 1 . . 1 . 2 2 . 2 2 4 . . 4 1 . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . A7 (-4/Cetus) AD-0RF (-3/Research) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Damage Taken 19919 | . 615 319 830 116 1993 1221 418 43 . . . 1530 317 675 . 169 2847 425 303 . 792 705 166 125 84 516 2518 3192 Core 2087 | . 88 88 123 30 231 62 85 . . . . 289 . 42 . 19 270 . 22 . 87 78 38 . . 69 179 287 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 29 . 61 . 46 . . . . 87 . . . . 58 . . . . 62 . . . 89 . . . Volleys Fired 1002 | 3 58 30 104 13 103 62 35 5 . . 7 61 10 40 . 11 100 17 40 . 17 37 16 44 1 32 49 107 Largest 3 | 2 2 2 2 2 2 2 2 2 . . 1 2 2 2 . 2 2 2 2 . 2 3 3 3 3 3 3 2 Hottest 220 | 70 70 83 101 101 129 105 136 72 . . 50 180 180 180 . 180 180 171 171 . 146 90 90 90 206 206 220 220 Shots Fired 1621 | 6 114 53 163 22 190 72 47 8 . . 7 108 19 58 . 18 157 20 60 . 19 86 47 57 3 90 79 118 Gun 847 | 6 114 48 100 9 118 46 5 . . . 7 12 . . . . . . 2 . 7 81 47 34 3 87 50 71 Cannon 585 | . . . 55 11 64 5 40 . . . . 96 16 49 . 14 148 13 58 . 2 4 . . . 1 2 7 Launcher 105 | . . 5 8 2 8 21 2 8 . . . . 3 9 . 4 9 7 . . 10 1 . 3 . 2 . 3 Special 84 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 27 37 Kinetic 366 | 3 78 25 96 9 . . . . . . . . . . . . . . . . . 81 47 22 . . . 5 Thermal 627 | 3 36 23 38 11 102 5 21 . . . . 42 16 42 . 14 128 5 42 . 3 . . 32 . . 27 37 Explosive 24 | . . 5 8 2 1 . 2 . . . . . 3 3 . . . . . . . . . . . . . . Electromagnetic 420 | . . . 21 . 87 67 24 8 . . 7 66 . 13 . 4 29 15 18 . 16 5 . 3 . 3 2 32 Phasic 184 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 87 50 44 Robot Hit Streak 35 | 2 13 8 11 7 25 11 11 . . . 9 16 9 12 . 5 16 5 7 . 14 13 13 8 4 8 26 35 Robot Miss Streak 7 | 1 4 4 7 2 6 2 3 . . . 1 2 2 3 . 4 7 3 2 . 1 4 2 2 . 5 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 Secondary Targets 5 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Shots Hit Robots 928 | 3 78 31 69 14 145 42 36 . . . 5 79 11 36 . 5 70 10 24 . 17 46 30 27 3 30 53 64 Core Hits 621 | 2 41 23 59 11 69 41 19 7 . . 6 25 11 26 . 8 52 22 10 . 19 32 16 18 1 12 44 47 Critical Hits 40 | . 1 . 1 1 4 . 3 . . . . 4 . 2 . . . . 1 . . 12 4 6 . . . 1 Critical Kills 12 | . 1 . 1 . . . 2 . . . . . . 1 . . . . . . . 4 3 . . . . . Critical Parts Destroyed 25 | . . . . . 4 . 1 . . . . 4 . 1 . . . . 1 . . 8 1 4 . . . 1 Melee Attacks 77 | . . . . . . 18 23 1 4 . 5 3 . . . . . . . . 22 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . 18 23 1 4 . 5 3 . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . 22 1 . . . . . . Sneak Attacks 5 | . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36465 | 25 1046 647 2283 491 3858 2379 1530 438 . . 250 2204 672 1866 . 383 4453 1079 963 . 1115 2340 1343 1280 109 1278 1828 2605 Guns 11551 | 25 1046 417 909 141 1654 420 69 . . . 122 187 . . . . . . 31 . 206 1677 1271 494 109 1278 819 676 Cannons 10367 | . . . 740 144 1085 . 790 . . . . 2017 351 1167 . 87 2444 236 932 . 98 116 . . . . . 160 Explosions 10705 | . . 230 634 206 1119 1538 398 438 . . 128 . 321 699 . 296 2009 843 . . 739 467 . 564 . . . 76 Melee 844 | . . . . . . 419 273 . . . . . . . . . . . . . 72 80 . . . . . . Ramming 74 | . . . . . . 2 . . . . . . . . . . . . . . . . 72 . . . . . Kinetic 5156 | . 668 218 884 141 . . . . . . . . . . . . . . . . . 1677 1271 232 . . . 65 Thermal 13585 | 25 378 199 407 144 1918 188 594 . . . 128 789 351 1067 . 87 2936 84 518 . 254 . . 816 . . 1009 1693 Explosive 2447 | . . 230 559 206 . . 237 . . . . . 321 245 . . 219 . . . . 430 . . . . . . Electromagnetic 12044 | . . . 433 . 1940 1770 426 438 . . 122 1415 . 554 . 296 1298 995 445 . 789 153 . 232 . . . 738 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 692 | . . . . . . 419 273 . . . . . . . . . . . . . . . . . . . . . Piercing 152 | . . . . . . . . . . . . . . . . . . . . . 72 80 . . . . . . Phasic 2315 | . . . . . . . . . . . . . . . . . . . . . . . . . 109 1278 819 109 Highest Corruption 9 | . . . . . . 4 6 6 6 6 . 5 5 . . . 1 2 1 1 9 5 3 2 2 5 5 2 Average Corruption 3 | . . . . . . 1 4 6 6 6 . 4 3 . . . 1 1 1 1 2 4 2 2 2 4 2 2 Corruption Purged 14 | . . . . . . . . . . . . . 5 . . . . 1 . . . 2 1 . . . 5 . Effects 211 | . . . . . . 1 39 14 15 1 . 27 30 . . . 4 5 5 . 9 10 15 4 1 3 8 20 Message Errors 57 | . . . . . . . 11 1 4 . . 7 11 . . . . . 4 . 3 1 5 . . 1 3 6 Matter Fused 46 | . . . . . . . 15 5 6 . . 6 8 . . . . . . . 2 3 . . . . 1 . Heat Flow Errors 30 | . . . . . . 1 6 1 2 . . 4 3 . . . . 1 . . . 2 2 . . 1 1 6 Energy Discharges 30 | . . . . . . . 2 3 1 1 . 3 2 . . . 2 1 . . 2 2 3 1 1 . 2 4 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 27 | . . . . . . . 3 3 1 . . 4 2 . . . 1 3 1 . 1 . 4 1 . . 1 2 Data Loss (major) 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . 1 . . Misfires 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Targeting Errors 9 | . . . . . . . 1 1 . . . 1 1 . . . 1 . . . 1 . . 1 . . . 2 Weapon Failures 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . . Overload Shots 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 953 | . . . 42 21 70 157 151 . . . . 38 56 105 . . 213 . . . . 10 42 . . . . 48 Projectiles 341 | . . . 25 . 17 . 24 . . . . 38 . 43 . . 160 . . . . . . . . . . 34 Explosions 434 | . . . 17 21 53 94 54 . . . . . 56 62 . . 53 . . . . 10 . . . . . 14 Melee 178 | . . . . . . 63 73 . . . . . . . . . . . . . . . 42 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 700 | . . 26 20 . 179 245 11 . . . . . 75 41 . . 8 71 . . 24 . . . . . . . Shots 32 | . . 1 1 . 5 12 1 . . . . . 2 1 . . 1 5 . . 3 . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 302 | 27 90 60 6 4 267 179 302 89 218 . . 126 244 264 . 255 234 161 90 . 6 252 139 . 57 141 195 180 Average Temperature 62 | 14 28 21 3 3 76 49 80 21 99 . . 33 93 91 . 101 88 58 36 . 3 102 56 . 30 100 98 82 Received Heat Transfer 3303 | . 357 24 162 48 855 378 36 18 . . . 231 63 108 . 18 288 69 18 . 9 126 30 9 . . 198 258 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . 7 5 . 1 . . . 4 . . . . 2 2 1 . 3 1 . . . . . 2 Combat Hostiles 24 | . . . . . 6 4 . 1 . . . 3 . . . . 2 2 1 . 3 . . . . . . 2 Parts Fried 86 | . . . 4 . 16 10 . 5 . . . 16 . 4 . 3 3 5 1 . 9 1 1 1 . . . 7 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 27 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 6 19 Combat Hostiles 21 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 6 13 Parts Melted 100 | . 2 . . 2 9 . 4 . . . . . 1 5 . . 5 . 1 . . . . . . 1 31 39 Heat Transferred 30592 | 74 1110 592 729 259 3460 300 779 . . . 100 1068 485 1468 . 150 2794 74 481 . 211 . . 1106 . . 5592 9760 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 32 | . . . 1 . 7 10 2 1 . . 1 . . . . . 2 . . . 3 1 . 1 . 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Peak Influence 1076 | 5 252 120 445 316 547 493 301 . . . . 70 . . . . 767 . . . . 486 1076 1068 595 445 194 287 Average Influence 182 | 1 123 32 218 103 183 297 82 . . . . 28 . . . . 308 . . . . 222 449 801 537 296 99 158 Maximum Alert Level 4 | . 1 . 2 1 2 2 1 . . . . . . . . . 3 . . . . 2 3 4 2 2 . 1 Low Security (%) 65 | 100 91 100 42 91 56 13 86 . . . . 100 . . . . 49 . . . . 52 11 . . 4 100 65 Level 1 22 | . 8 . 44 8 29 58 13 . . . . . . . . . 13 . . . . 28 32 . 11 86 . 34 Level 2 9 | . . . 13 . 14 28 . . . . . . . . . . 31 . . . . 19 40 17 88 8 . . Level 3 3 | . . . . . . . . . . . . . . . . . 4 . . . . . 15 82 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 1 3 . 5 4 7 . . . . 5 . 1 . . 8 . . . . 6 . . . 4 4 5 Investigation 12 | . 2 1 1 . 1 2 1 . . . . 2 . . . . 2 . . . . . . . . . . . Extermination 21 | . . . . . . . 4 . . . . 2 . . . . 3 . . . . 2 . . . 4 3 3 Reinforcement 19 | . . . 2 . 4 2 2 . . . . 1 . . . . 3 . . . . 2 . . . . 1 2 Assault 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Distress Signals 19 | . 1 . 5 . 3 1 1 . . . . 1 . . . . 2 . . . . . 2 2 . . . 1 Communications Jammed 61 | . . . . . . . . . . . . . . . . . . . . . . 3 52 . . . 4 2 Distress Signals 61 | . . . . . . . . . . . . . . . . . . . . . . 3 52 . . . 4 2 Times Spotted 456 | . 19 17 53 10 46 27 17 4 . . 8 15 8 21 . 9 47 12 15 . 12 13 20 15 2 13 21 32 Peak Tracking Total 14 | . 3 14 6 4 8 6 2 4 . . 4 3 4 8 . 4 7 9 4 . 4 3 3 6 1 2 3 8 Tactical Retreats 30 | . . 2 5 . 6 1 . . . . 1 1 . 3 . 1 5 . . . . . . . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Traps Triggered 17 | . . . 4 . . 1 2 . . . . 2 . . . . 1 . . . . . 4 . . . 2 1 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Machines Disabled 71 | . . . 4 . . 11 3 . . . . 1 . . . . 19 2 . . . 6 3 4 3 4 4 7 Max in Single Turn 5 | . . . 1 . . 1 1 . . . . 1 . . . . 5 2 . . . 4 1 2 . 1 1 1 Garrison Access 4 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Machines Accessed 62 | . 7 1 10 . 3 10 11 . . . . 4 . 2 4 . 2 . . 4 . 1 . . . 1 2 . Terminals 30 | . 5 . 9 . 1 9 6 . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . Repair Stations 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 5 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . 1 . . Total Hacks 208 | . 21 1 32 . 11 39 27 . . . . 14 . 4 26 . 7 . . 17 . 3 . . . 1 5 . Successful 139 | . 16 1 22 . 7 21 12 . . . . 7 . 4 26 . 3 . . 17 . 2 . . . . 1 . Failed 69 | . 5 . 10 . 4 18 15 . . . . 7 . . . . 4 . . . . 1 . . . 1 4 . Catastrophic 12 | . . . . . 2 3 4 . . . . 1 . . . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 219 | . 19 . 26 . 5 35 11 . . . . 3 . . . . 8 . . . . 3 32 7 . 16 40 14 Terminals 105 | . 19 . 30 . 5 38 13 . . . . . . . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . . 8 . . . . 5 . . . . 7 . . . . 3 . . . . . . Repair Stations 12 | . . . . . 6 . . . . . . 6 . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 5 . Garrison Access 9 | . . . . . . 1 4 . . . . 3 . . . . . . . . . . . . . 1 . . Terminal Hacks 82 | . 8 1 11 . . 12 3 . . . . . . 4 26 . . . . 17 . . . . . . . . Record 19 | . . . . . . . . . . . . . . 3 11 . . . . 5 . . . . . . . . Part Schematic 10 | . 1 . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . 2 . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . 4 . 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 4 . . . . 1 . . . . 3 . . . . 2 . . . . . . Load Schematic 6 | . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . Build 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 11 | . . . . . 6 . . . . . . 5 . . . . . . . . . . . . . . . . Scan Component 6 | . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . Repair 5 | . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Insert Component 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 77 | . 21 . 24 . 2 21 9 . . . . . . . . . . . . . . . . . . . . . Terminals 25 | . 6 . 9 . 1 8 1 . . . . . . . . . . . . . . . . . . . . . Track 5 | . 1 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 5 . 7 . . 6 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . 9 . 3 9 8 . . . . 4 . . . . 2 . . . . 1 . . . 1 2 . Full Trace Events 8 | . . . . . 1 3 1 . . . . 1 . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . . . 7 . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 114 | . 1 . 1 . . . 1 . . . . . . . 5 . . . . 4 . . 24 . . . 55 23 Parts Built 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . Matter 873 | . . . . . . . 204 . . . . . . . . . 285 . . . . 384 . . . . . . Time 356 | . . . . . . . 102 . . . . . . . . . 152 . . . . 102 . . . . . . Total Part Build Rating 15 | . . . . . . . 2 . . . . . . . . . 5 . . . . 8 . . . . . . Parts Repaired 5 | . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . Time 215 | . . . . . 127 . . . . . . 88 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . 2 . . . 2 . . . . 13 . . . 1 . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Total Allies 67 | . . . . 1 1 2 1 . . 6 . . . 4 . 1 5 2 1 . . 1 27 9 . 5 1 . Largest Group 19 | . . . . 1 1 2 2 1 1 7 7 5 . 2 . 1 3 2 1 1 1 1 19 19 6 6 3 . Highest-Rated Group 1277 | . . . . 31 10 62 62 9 9 215 215 158 . 62 . 94 197 59 99 97 97 125 1080 1277 505 505 117 . Highest-Rated Ally 156 | . . . . 31 10 31 31 9 9 42 42 39 . 31 . 94 94 30 99 97 97 125 156 142 103 103 39 . Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . 3 . . . . 1 1 2 . 2 . . Heavy 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 22 | . . . . . . . 2 2 . . . 10 . . . . 4 . . . . . . 3 . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . GOTO 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 12 | . . . . . . . . . . . . 9 . . . . 3 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 574 | . . . . . . . 26 . . . 44 14 . 52 . 15 36 12 24 . 9 2 151 105 13 57 14 . Total Damage 19614 | . . . . . . . 308 . . . 856 255 . 700 . 600 1710 173 1342 . 391 105 5325 4796 577 2277 199 . Kills 105 | . . . . . . . 3 . . . 6 1 . 3 . 4 9 1 10 . 2 1 34 18 4 9 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . . . . Drone Launches 18 | . . . . . . . . . . . . 10 . . . . 8 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 27 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . 3 12 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Component Schematics 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Turns Passed 31800 | 74 1221 1881 2172 1113 1179 938 2920 640 497 1563 589 1868 1608 1200 135 479 1595 747 1047 270 584 826 1233 509 80 1260 1847 1725 Spaces Moved 14089 | 45 545 879 848 508 343 344 1386 317 267 849 286 804 272 555 76 242 651 322 492 139 243 370 643 200 36 649 989 789 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14074 | 30 545 879 848 508 343 344 1386 317 267 849 286 804 272 555 76 242 651 322 492 139 243 370 643 200 36 649 989 789 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 210 210 153 150 150 180 180 180 180 180 180 180 180 180 180 183 153 183 150 150 150 150 150 143 143 143 Average Speed 174 | 114 177 199 210 210 180 166 175 180 180 180 180 180 180 180 180 180 180 183 182 183 173 152 150 150 150 144 143 143 Slowest Speed 330 | 150 270 210 330 210 240 215 180 180 180 180 180 210 180 180 180 180 183 183 215 183 210 180 150 150 150 150 170 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 4 70 94 93 61 37 59 38 58 53 87 49 31 46 61 68 48 29 46 65 60 38 12 85 55 55 17 83 43 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 15 | . 2 2 . . . . . . 1 2 . . . . 1 . . . . 3 . . . . . . 4 . Known Exits Taken 23 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 3 . 2 . . . 1 . 3 . . 1 1 . 2 . 2 2 . 3 . . . . . . . Spaces Dug 265 | . . 8 53 . 18 10 17 5 4 . 5 8 18 . . 4 22 2 16 . 20 15 . . . 12 6 22 Terrain Destroyed 808 | . . 35 68 21 36 36 37 5 4 . 11 15 37 31 . 11 95 3 26 . 43 119 40 17 . 51 20 47 Melee 53 | . . . . . . 6 17 1 4 . 5 3 . . . . . . . . 17 . . . . . . . Projectile 344 | . . 1 19 1 . 2 . . . . . 12 5 7 . 11 49 3 26 . . 72 40 1 . 42 20 33 AOE 411 | . . 34 49 20 36 28 20 4 . . 6 . 32 24 . . 46 . . . 26 47 . 16 . 9 . 14 Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Sec Total 19546 | 58 688 958 1074 532 712 610 1785 376 278 885 346 1107 1370 698 75 266 916 467 581 152 349 557 876 331 59 903 1321 1216 Wait 3327 | 2 44 11 38 4 196 127 288 51 8 28 49 178 1078 25 . 11 81 81 32 4 47 121 93 56 22 176 240 236 Move 14061 | 44 544 878 847 507 342 343 1385 316 266 848 285 803 271 554 75 241 650 321 491 138 242 369 642 199 35 648 988 789 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | 2 21 7 24 1 17 8 13 . . . . 14 2 4 . 1 22 8 2 4 5 9 5 4 . 8 5 10 Fast Attach 80 | 7 1 . 11 . 6 7 1 . . 2 . 6 . 2 . . 4 . 1 . 1 . 1 7 . 9 2 12 Attach 125 | . 2 . 6 1 10 5 2 . . 2 . 12 2 8 . . 14 11 7 1 7 4 1 1 . 3 10 16 Detach 23 | . . . . . . . . . . . . . . 4 . . 1 7 3 . . . 2 . . 1 . 5 Swap 268 | . 8 13 19 4 19 20 31 3 . 1 . 16 7 10 . 2 26 2 3 5 6 12 5 10 1 7 11 27 Drop 191 | . 10 12 25 2 19 19 7 . . 4 . 9 . 7 . . 14 5 2 . 2 4 5 10 . 17 4 14 Fire 1002 | 3 58 30 104 13 103 62 35 5 . . 7 61 10 40 . 11 100 17 40 . 17 37 16 44 1 32 49 107 Melee 77 | . . . . . . 18 23 1 4 . 5 3 . . . . . . . . 22 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . . 5 . Rewire 160 | . . 7 . . . . . . . . . . . 44 . . . 15 . . . . 85 . . 2 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives -3/Research -3/Quarantine -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 12) 899 | -10/Materials | Discovered new exit (range 10) 1296 | -10/Materials | Entered Mines 1297 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1316 | -10/Mines | Discovered new exit (range 7) 1367 | -10/Mines | Assembled infested the area 1383 | -10/Mines | Core integrity fell below 50% 1401 | -10/Mines | Met 8R-AWN 1911 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1979 | -10/Mines | Learned location of Storage (-8) 1984 | -10/Mines | Met a Derelict shopkeep closing up shop 2158 | -10/Mines | Discovered new exit (range 8) 2412 | -10/Mines | Found a hidden stash of uninstalled traps 2679 | -10/Mines | Discovered new exit (range 5) 3177 | -10/Mines | Entered Materials 3177 | -9/Materials | Evolved 2 slots: Utility x2 3446 | -9/Materials | Discovered new exit (range 9) 3471 | -9/Materials | Build established: Hauler-Mutant 4067 | -9/Materials | Discovered new exit (range 16) 4674 | -9/Materials | Discovered new exit (range 16) 4849 | -9/Materials | Discovered new exit (range 8) 5181 | -9/Materials | Discovered new exit (range 16) 5349 | -9/Materials | Entered Mines 5685 | -9/Mines | Destroyed 7 combat bots 5788 | -9/Mines | Learned 4 Materials zone layouts 6089 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6110 | -9/Mines | Received a Mining Laser from a helpful Derelict 6271 | -9/Mines | Discovered new exit (range 6) 6317 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6322 | -9/Mines | Found Prototype Device 6462 | -9/Mines | Entered Materials 6462 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6463 | -8/Materials | Identified exit to Storage 6764 | -8/Materials | Repaired EM Pulse Cannon 6805 | -8/Materials | Repaired Shock Rifle 7033 | -8/Materials | Repaired Adv. Beam Cannon 7162 | -8/Materials | Discovered new exit (range 12) 7500 | -8/Materials | Lost 3 parts (2u1w) 7641 | -8/Materials | Entered Storage 8174 | -8/Storage | Identified exit to Factory 8501 | -8/Storage | Core integrity fell below 50% 8528 | -8/Storage | Lost 4 parts (1p1u2w) 8558 | -8/Storage | Met a pair of Derelict thieves 8579 | -8/Storage | Entered Factory 8579 | -7/Factory | Accompanied by 2 allies 8579 | -7/Factory | Evolved 2 slots: Utility x2 8579 | -7/Factory | Identified Exp. Sensor Array 9022 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9082 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 10321 | -7/Factory | Discovered new exit (range 7) 10330 | -7/Factory | Identified exit to Factory 10558 | -7/Factory | Discovered exit to Factory (range 15) 11209 | -7/Factory | Identified exit to Lower Caves 11499 | -7/Factory | Entered Lower Caves 11499 | -7/Lower Caves | Accompanied by 1 ally 11505 | -7/Lower Caves | Learned Factory stockpile data 11809 | -7/Lower Caves | Ambushed by wild Derelicts 12118 | -7/Lower Caves | Discovered new exit (range 9) 12137 | -7/Lower Caves | Identified exit to Lower Caves 12139 | -7/Lower Caves | Entered another Lower Caves area 12139 | -7/Lower Caves | Accompanied by 1 ally 12357 | -7/Lower Caves | Encountered a Warlord checkpoint 12379 | -7/Lower Caves | Learned location of Zion (-7) 12614 | -7/Lower Caves | Discovered new exit (range 9) 12628 | -7/Lower Caves | Identified exit to Zion 12636 | -7/Lower Caves | Entered Zion 12636 | -7/Zion | Accompanied by 1 ally 12724 | -7/Zion | System corruption cleaned by Quarantine Array 12822 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13799 | -7/Zion | Gained Derelict followers 13882 | -7/Zion | Imprinted 13885 | -7/Zion | Declared Zion's savior 14167 | -7/Zion | Discovered new exit (range 15) 14191 | -7/Zion | Build established: Messiah-Mutant 14191 | -7/Zion | Identified exit to Proximity Caves 14199 | -7/Zion | Entered Proximity Caves 14199 | -6/Proximity Caves | Accompanied by 7 allies 14656 | -6/Proximity Caves | Discovered exit to Factory (range 7) 14788 | -6/Proximity Caves | Entered Factory 14788 | -6/Factory | Accompanied by 5 allies 14788 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15982 | -6/Factory | Repaired Imp. Carbon-fiber Leg 16027 | -6/Factory | Repaired Imp. Carbon-fiber Leg 16046 | -6/Factory | Discovered new exit (range 54) 16126 | -6/Factory | Terminal network hard line cut 16228 | -6/Factory | Identified exit to Factory 16425 | -6/Factory | Discovered new exit (range 5) 16474 | -6/Factory | Identified exit to Lower Caves 16656 | -6/Factory | Entered Lower Caves 16759 | -6/Lower Caves | Encountered a Warlord checkpoint 16998 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17048 | -6/Lower Caves | Discovered new exit (range 9) 17061 | -6/Lower Caves | Identified exit to Lower Caves 18264 | -6/Lower Caves | Entered another Lower Caves area 18321 | -6/Lower Caves | Found Prototype Device 18479 | -6/Lower Caves | Learned Research trap positions 18479 | -6/Lower Caves | Learned Factory stockpile data 18479 | -6/Lower Caves | A Commander dispatched an escort 18552 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18624 | -6/Lower Caves | Destroyed 7 combat bots 19001 | -6/Lower Caves | Lost 3 parts (1p2w) 19014 | -6/Lower Caves | Learned location of 1 exit from Factory 19210 | -6/Lower Caves | Discovered new exit (range 15) 19252 | -6/Lower Caves | Identified Heart of Steel 19441 | -6/Lower Caves | Identified exit to Data Miner 19464 | -6/Lower Caves | Entered Data Miner 19464 | -6/Data Miner | Discovered new exit (range 6) 19499 | -6/Data Miner | Met Data Miner 19533 | -6/Data Miner | Learned location of Section 7 (-3) 19533 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19556 | -6/Data Miner | Received God Mode back door access code from Data Miner 19598 | -6/Data Miner | Identified exit to Proximity Caves 19599 | -6/Data Miner | Entered Proximity Caves 19773 | -5/Proximity Caves | Escorted by Enhanced Grunt 19980 | -5/Proximity Caves | Learned location of 1 exit from Factory 20024 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20078 | -5/Proximity Caves | Entered Factory 20078 | -5/Factory | Accompanied by 1 ally 20078 | -5/Factory | Evolved 2 slots: Utility x2 20079 | -5/Factory | Identified exit to Factory 20080 | -5/Factory | Identified exit to Upper Caves 20346 | -5/Factory | Zion Hacker squad teleported in 20445 | -5/Factory | Destroyed 7 combat bots 20452 | -5/Factory | Lost 3 parts (1p2u) 20514 | -5/Factory | Found Exp. Signal Interpreter 20801 | -5/Factory | Zion Thermal Resupply teleported in 20927 | -5/Factory | Lost 4 parts (1p2u1w) 20946 | -5/Factory | Incoming investigation squad redirected 21008 | -5/Factory | Zion Heavy squad teleported in 21047 | -5/Factory | Crushed by falling debris 21150 | -5/Factory | Spotted B-75 Beast 21156 | -5/Factory | Found Prototype Protection 21170 | -5/Factory | Destroyed B-75 Beast 21185 | -5/Factory | Found Prototype Protection 21186 | -5/Factory | Identified Zio. Weapon Casing (x2) 21453 | -5/Factory | Fabricated Exp. Sensor Array? 21514 | -5/Factory | Incoming investigation squad redirected 21643 | -5/Factory | Terminal network hard line cut 21673 | -5/Factory | Entered Upper Caves 21675 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21713 | -5/Upper Caves | Destroyed 9 combat bots 22254 | -5/Upper Caves | Spotted B-75 Beast 22293 | -5/Upper Caves | Destroyed B-75 Beast 22402 | -5/Upper Caves | Discovered new exit (range 9) 22418 | -5/Upper Caves | Identified exit to Upper Caves 22420 | -5/Upper Caves | Entered another Upper Caves area 22534 | -5/Upper Caves | Spotted B-75 Beast 22784 | -5/Upper Caves | Heart of Steel transformed into Warbot 22850 | -5/Upper Caves | Discovered exit to Factory (range 11) 22981 | -5/Upper Caves | Destroyed B-75 Beast 23241 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23437 | -5/Upper Caves | Discovered new exit (range 15) 23463 | -5/Upper Caves | Identified exit to Zhirov 23467 | -5/Upper Caves | Entered Zhirov 23467 | -5/Zhirov | Accompanied by 1 ally 23468 | -5/Zhirov | Discovered new exit (range 3) 23501 | -5/Zhirov | Met Zhirov 23534 | -5/Zhirov | Learned location of Quarantine (-3) 23534 | -5/Zhirov | Learned location of Testing (-2) 23534 | -5/Zhirov | Learned location of Command (-1) 23551 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23587 | -5/Zhirov | Found Alien Artifact 23588 | -5/Zhirov | Identified Integrated Reactor 23588 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 23610 | -5/Zhirov | Found Alien Artifact 23733 | -5/Zhirov | Identified exit to Proximity Caves 23737 | -5/Zhirov | Entered Proximity Caves 23737 | -4/Proximity Caves | Accompanied by 1 ally 23776 | -4/Proximity Caves | Learned Research machine intel 23978 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24155 | -4/Proximity Caves | Destroyed 8 combat bots 24223 | -4/Proximity Caves | Lost 6 parts (1p1n3u1w) 24312 | -4/Proximity Caves | Discovered exit to Factory (range 7) 24321 | -4/Proximity Caves | Entered Factory 24321 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24634 | -4/Factory | Fabricated Exp. Transmission Jammer? 24975 | -4/Factory | Zion hero teleported in (AD-0RF) 25005 | -4/Factory | Spotted B-86 Titan 25012 | -4/Factory | Allies destroyed B-86 Titan 25033 | -4/Factory | Discovered new exit (range 15) 25066 | -4/Factory | Identified exit to Extension 25071 | -4/Factory | First assault squad dispatched 25147 | -4/Factory | Entered Extension 25147 | -4/Extension | Accompanied by 1 ally 25224 | -4/Extension | Rescued a captive Derelict 25224 | -4/Extension | Rescued a captive Derelict 25226 | -4/Extension | Zion Light squad teleported in 25235 | -4/Extension | Rescued a captive Derelict 25238 | -4/Extension | Rescued a captive Derelict 25428 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 25498 | -4/Extension | Rescued A7 25499 | -4/Extension | Retrieved Zion intel report: Component Schematics 25556 | -4/Extension | Build established: Messiah-Gunner 25903 | -4/Extension | Spotted B-86 Titan 25905 | -4/Extension | Allies destroyed B-86 Titan 25920 | -4/Extension | Spotted B-86 Titan 25924 | -4/Extension | Allies destroyed B-86 Titan 25962 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 25962 | -4/Extension | Discovered new exit (range 4) 25998 | -4/Extension | Rescued a captive Derelict 25998 | -4/Extension | Retrieved Zion intel report: Trap Installations 25999 | -4/Extension | Rescued a captive Derelict 26007 | -4/Extension | Retrieved Zion intel report: Prototype Stockpiles 26113 | -4/Extension | Rescued a captive Derelict 26114 | -4/Extension | Rescued a captive Derelict 26117 | -4/Extension | Retrieved Zion intel report: Active Garrisons 26208 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 26214 | -4/Extension | Rescued a captive Derelict 26214 | -4/Extension | Retrieved Zion intel report: Guard Positions 26215 | -4/Extension | Rescued a captive Derelict 26318 | -4/Extension | Discovered new exit (range 10) 26319 | -4/Extension | Discovered new exit (range 6) 26331 | -4/Extension | Identified exit to Cetus 26342 | -4/Extension | Disrupted transfer network 26354 | -4/Extension | Identified exit to Research 26358 | -4/Extension | Found Zio. Weapon Casing 26380 | -4/Extension | Entered Cetus 26380 | -4/Cetus | Accompanied by 15 allies 26385 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 26400 | -4/Cetus | Spotted Cetus Guard 26400 | -4/Cetus | Spotted Cetus Guard 26403 | -4/Cetus | Spotted Cetus Guard 26406 | -4/Cetus | Spotted Cetus Guard 26406 | -4/Cetus | Allies destroyed Cetus Guard 26410 | -4/Cetus | Allies destroyed Cetus Guard 26413 | -4/Cetus | Allies destroyed Cetus Guard 26414 | -4/Cetus | Destroyed Cetus Guard 26496 | -4/Cetus | Started Cetus Manufacturing Module 26505 | -4/Cetus | Zion Heavy squad teleported in 26514 | -4/Cetus | Zion Heavy squad teleported in 26521 | -4/Cetus | Manufactured an Enhanced Grunt 26546 | -4/Cetus | Manufactured an Enhanced Grunt 26571 | -4/Cetus | Manufactured an Enhanced Grunt 26596 | -4/Cetus | Manufactured an Enhanced Grunt 26621 | -4/Cetus | Manufactured an Enhanced Grunt 26649 | -4/Cetus | Destroyed A7 26651 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 26657 | -4/Cetus | Found Prototype Protection 26657 | -4/Cetus | Identified Med. Regenerative Plating 26751 | -4/Cetus | Discovered new exit (range 15) 26791 | -4/Cetus | Spotted Cetus Guard 26791 | -4/Cetus | Allies destroyed Cetus Guard 26794 | -4/Cetus | Spotted Cetus Guard 26794 | -4/Cetus | Spotted Cetus Guard 26796 | -4/Cetus | Spotted Cetus Guard 26799 | -4/Cetus | Allies destroyed Cetus Guard 26803 | -4/Cetus | Allies destroyed Cetus Guard 26803 | -4/Cetus | Allies destroyed Cetus Guard 26808 | -4/Cetus | Found Prototype Device 26808 | -4/Cetus | Identified Exp. Thermal Shield 26880 | -4/Cetus | Identified exit to Archives 26889 | -4/Cetus | Entered Archives 26889 | -4/Archives | Accompanied by 6 allies 26930 | -4/Archives | Discovered exit to Research (range 15) 26969 | -4/Archives | Entered Research 26969 | -3/Research | Accompanied by 6 allies 26969 | -3/Research | Evolved 2 slots: Utility x2 26970 | -3/Research | Loaded intel: 102 trap records 26971 | -3/Research | Loaded intel: 105 machine locations 27455 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 27707 | -3/Research | Retrieved Zion intel report: Trap Installations 27708 | -3/Research | Zion Heavy squad teleported in 27900 | -3/Research | Destroyed AD-0RF 27915 | -3/Research | Found Zio. Weapon Casing 27931 | -3/Research | Found Prototype Special Weapon 27931 | -3/Research | Identified AD-0RF's Magmablaster 28119 | -3/Research | Discovered new exit (range 14) 28169 | -3/Research | Retrieved Zion intel report: Unaware Analyses 28170 | -3/Research | Zion Fire squad teleported in 28214 | -3/Research | Terminal network hard line cut 28225 | -3/Research | Identified exit to Quarantine 28229 | -3/Research | Entered Quarantine 28229 | -3/Quarantine | Accompanied by 3 allies 28317 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 28405 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 28497 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 28518 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 28596 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 28860 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 29002 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 29083 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 29111 | -3/Quarantine | Cryocooling Duct disabled 29126 | -3/Quarantine | Ambient heat levels rising (+20) 29126 | -3/Quarantine | Non-combat units ordered to evacuate 29190 | -3/Quarantine | Build established: Messiah-Mutant 29223 | -3/Quarantine | Retrieved Zion intel report: Main Access 29223 | -3/Quarantine | Identified exit to Research 29239 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 29457 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 29557 | -3/Quarantine | Found Alien Artifact 29562 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 29572 | -3/Quarantine | Terminal network hard line cut 29628 | -3/Quarantine | Identified Transdimensional Reconstructor 29721 | -3/Quarantine | Found Alien Artifact 29722 | -3/Quarantine | Identified Core Reset Matrix 29722 | -3/Quarantine | Identified Subatomic Replicator 29722 | -3/Quarantine | Used Core Reset Matrix 29726 | -3/Quarantine | Detected hypermatrix surge 29726 | -3/Quarantine | Sensed 8 artifacts in vicinity 29953 | -3/Quarantine | Spotted Fortress 30016 | -3/Quarantine | Warped through subspace 30046 | -3/Quarantine | Lost 4 parts (2u2w) 30058 | -3/Quarantine | Discovered new exit (range 7) 30065 | -3/Quarantine | Identified exit to Section 7 30076 | -3/Quarantine | Entered Section 7 30077 | -3/Section 7 | Sensed 21 artifacts in vicinity 30132 | -3/Section 7 | Spotted S7 Guard 30141 | -3/Section 7 | Found Core Membrane 30142 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 30276 | -3/Section 7 | Found Prototype Device 30276 | -3/Section 7 | Identified EM Disruption Field 30281 | -3/Section 7 | Found EM Disruption Field 30360 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 30364 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 30374 | -3/Section 7 | Discovered exit to Research (range 3) 30653 | -3/Section 7 | Found Integrated Dissipator 30653 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 30762 | -3/Section 7 | Found Integrated Dissipator 30843 | -3/Section 7 | Found Integrated Reactor 30844 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 30900 | -3/Section 7 | Found Exp. Signal Interpreter 30960 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 31384 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 31421 | -3/Section 7 | Terminal network hard line cut 31786 | -3/Section 7 | Spotted B-99 Colossus 31801 | -3/Section 7 | Self-destructed Last Messages --------------- 31785_ Core Membrane filtered system corruption (1). 31787_ Penetrated by Slug. 31787_ Adv. Myomer Leg destroyed. 31787_ K-01 Serf collects debris. 31787_ P-80 Master resets P-80 Master, system corruption cleaned. 31788_ K-01 Serf collects debris. 31789_ Med. Regenerative Plating destroyed. 31790_ B-99 Colossus springs to life. 31790_ K-01 Serf collects debris. 31792_ Adv. Cooling System destroyed. 31792_ Adv. Power Amplifier destroyed. 31792_ K-01 Serf destroyed. 31792_ Slug penetrates K-01 Serf. 31792_ K-01 Serf destroyed. 31792_ Slug penetrates Machine. 31792_ Penetrated by Slug. 31792_ Door malfunctions. 31795_ Core Membrane filtered system corruption (1). 31795_ Slug penetrates Reinforced Barrier. 31801_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | " " """""""""" | | " """ "?"?" " """ | | " "" T " " " " | | " """" " " " "" | | "??" "" | | " ???" ?" """ "" | | ??? ??? ?? ??? " | | ????? ??? ? " ? "" """"""""" | | ??????????????? "?"????????" "" | | ???????????????" ""???"""""""" ""? | | ???????????????? ???" "" | | ?????????????????? "?""" | | ??????????????????? "" | | ????????????????????" " | | ????????????? ??????" A ! | | ????????????? ?????" % =%| | | ???????????? """"" g pp ! [ | | ???????????? g *%= | | ???????????? | | ??????????? | | ??????????? " " """""" | | ???????????????""" p###""""" """""""""""""" | | ???????????????""" #?#"""""" """"""""""""" | | ???????????????##### ###//#?####################? | | ???????????????????# ???# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ??????????!!!????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????!??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 74 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 825 Resistance: EM 50 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 33 Matter Filtering 50 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Enh. Armored Leg | -3/Section 7 | Z-intel Hvy. Hardcell Cannon | -3/Section 7 | Z-intel Lgt. Antimatter Cannon | -3/Section 7 | Z-intel Hvy. Tesla Rifle | -3/Section 7 | Z-intel Cld. Nuclear Pulse Thruster | -3/Section 7 | Z-intel Cld. Impulse Thruster | -3/Section 7 | Z-intel Exp. Targeting Computer | -3/Section 7 | Z-intel Adv. Kinecellerator | -3/Section 7 | Z-intel Adv. Signal Interpreter | -3/Section 7 | Z-intel Lgt. Antimatter Reactor | -3/Section 7 | Z-intel Fusion Bomb Launcher | -3/Section 7 | Z-intel Point Defense Array | -3/Section 7 | Z-intel Adv. Core Analyzer | -3/Section 7 | Z-intel Adv. Heavy Treads | -3/Section 7 | Z-intel Stasis Beam | -3/Section 7 | Z-intel KE Penetrator | -3/Section 7 | Z-intel Imp. Cloaking Device | -3/Section 7 | Z-intel Lyr. Light Armor Plating | -3/Section 7 | Z-intel Com. Wheel | -3/Section 7 | Z-intel Quantum Rifle | -3/Section 7 | Z-intel Hvy. Insulated Plating | -3/Section 7 | Z-intel Nanoactuators | -3/Section 7 | Z-intel Adv. Drone Bay | -3/Section 7 | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Transmission Jammer | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Transdimensional Reconstructor Core Membrane Integrated Dissipator Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed CoreQuantumAmplifier Manual? 0 Play Time 03:25:40 Cumulative 1026.1 hours Start 2020.03.21 @ 14:18:46 End 2020.03.22 @ 16:40:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 76 Types 14/8/34/5/1/2/12 Lore% 97 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55b7bd28-9384-497c-8193-49fb7d885596