Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.21 @ 09:08:23 Player: OccultOnion Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2066) 2066 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5699 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 237/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (150) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Improved Sensor Array Electrolaser Proton Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle Scythe > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Gravmag System Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Electrolaser Electrolaser Advanced Beam Cannon Flak Gun Heavy Missile Launcher Powered Hammer [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . 1 . 1 Utility 4 | . . 1 . 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 56 | . 2 8 8 13 13 12 Power 5 | . . 1 . 1 3 . Engine 1 | . . 1 . . . . Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 21 | . . 2 3 4 7 5 Treads 3 | . . 1 1 1 . . Leg 7 | . . . 2 2 2 1 Wheel 3 | . . 1 . 1 1 . Hover 8 | . . . . . 4 4 Flight . | . . . . . . . Utility 9 | . 2 1 . 2 1 3 Device 3 | . . 1 . . 1 1 Storage 2 | . 2 . . . . . Processor 3 | . . . . 1 . 2 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 21 | . . 4 5 6 2 4 Energy Gun 5 | . . . 2 2 . 1 Energy Cannon 6 | . . 2 1 2 1 . Ballistic Gun 4 | . . 1 1 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 1 . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . Parts Lost 35 | . . 1 5 7 4 18 Power 5 | . . . . 1 3 1 Propulsion 14 | . . 1 3 2 1 7 Utility 5 | . . . . 1 . 4 Weapon 11 | . . . 2 3 . 6 Highest Loss Streak 12 | . . 1 2 4 2 12 Average Slot Usage (%) 90 | . 100 96 94 86 87 85 Engine 5 | . 14 11 11 5 . . Core 3 | . . . . 3 6 4 Treads 3 | . . 4 11 3 . . Leg 11 | . 28 17 10 13 8 . Wheel 6 | . . 7 6 6 9 . Hover 3 | . . . . . 1 25 Device 6 | . . 11 11 6 6 5 Storage 18 | . 28 22 22 18 15 13 Processor 6 | . . . . 9 7 18 Protection 2 | . . . . 1 7 1 Energy Gun 3 | . . . 11 5 . 2 Energy Cannon 4 | . . 9 4 3 7 1 Ballistic Gun 6 | . 28 5 3 . 7 4 Impact Weapon 2 | . . 6 2 8 . . Slashing Weapon 2 | . . . . . 7 4 Naked Turns . | . . . . . . . Heaviest Build 42 | 12 28 34 35 36 42 42 Greatest Support 56 | 20 20 20 20 28 56 55 Greatest Overweight (x) 11 | . 1 2 11 3 3 7 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 6 10 12 12 12 12 11 Most Carried 12 | 6 12 12 12 12 12 12 Average Carried 10 | 6 9 11 10 10 11 10 Final Capacity 12 | 6 12 12 12 12 12 10 Final Carried 12 | 6 12 11 10 12 12 7 Class Distribution -------------------- 46% | Mutant 44% | Scavenger-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 977 | 208 70 75 109 112 304 99 Remotely . | . . . . . . . Salvage Created 2591 | 50 102 132 655 652 734 266 Parts 146 | 2 5 17 37 44 33 8 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 55 | . 1 6 14 18 12 4 Guns 23 | . 1 1 5 8 8 . Cannons 14 | . . 1 7 3 3 . AOE 15 | . . 4 1 6 . 4 Classes Destroyed 11 | 1 2 3 . 2 3 . Worker 2 | . . . . 2 . . Builder 4 | . . 2 . 2 . . Hauler 3 | . 1 . 2 . . . Recycler 2 | 1 . . . . . 1 Mechanic 1 | . . . . 1 . . Watcher 1 | . . . . . 1 . Swarmer 17 | . . 4 4 9 . . Grunt 26 | . 1 . 6 8 9 2 Brawler 1 | . . . . . 1 . Sentry 9 | . . 2 4 1 1 1 Programmer 2 | . . . . . 1 1 Best Kill Streak 8 | 1 2 7 8 7 5 3 Combat Bots Only 7 | . 1 5 7 5 5 3 Max Kills in Single Turn 6 | 1 1 6 1 3 1 2 Gunslinging . | . . . . . . . Exploded 4 | . . 4 1 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 5013 | . 87 243 758 905 810 2210 Core 1372 | . 12 16 150 219 111 864 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 95 . 58 60 84 . Volleys Fired 197 | 2 17 6 56 55 44 17 Largest 2 | 2 2 2 2 1 2 2 Hottest 97 | 40 40 80 90 68 97 97 Shots Fired 284 | 4 34 7 93 55 68 23 Gun 187 | 4 34 1 57 30 44 17 Cannon 91 | . . 6 36 21 24 4 Launcher 6 | . . . . 4 . 2 Special . | . . . . . . . Kinetic 116 | 4 34 1 25 . 44 8 Thermal 72 | . . 6 36 21 . 9 Explosive 6 | . . . . 4 . 2 Electromagnetic 90 | . . . 32 30 24 4 Robot Hit Streak 20 | 3 5 5 16 20 9 5 Robot Miss Streak 5 | . 1 1 5 2 2 3 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 205 | 3 22 4 66 48 48 14 Core Hits 115 | 2 5 8 27 37 24 12 Critical Hits 4 | . 1 . 1 2 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 2 . . Melee Attacks 52 | . . 2 1 12 23 14 Impact 15 | . . 2 1 12 . . Slashing 37 | . . . . . 23 14 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5616 | 30 218 558 935 1425 1458 992 Guns 2196 | 30 218 9 449 446 897 147 Cannons 1302 | . . 70 439 279 441 73 Explosions 1861 | . . 479 47 673 . 662 Melee 245 | . . . . 27 120 98 Ramming 12 | . . . . . . 12 Kinetic 1352 | 30 218 9 72 . 897 126 Thermal 1588 | . . 549 486 470 . 83 Explosive 1082 | . . . . 482 . 600 Electromagnetic 1337 | . . . 377 446 441 73 Impact 27 | . . . . 27 . . Slashing 218 | . . . . . 120 98 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 306 | . . 178 . 27 74 27 Projectiles 20 | . . 15 . . 5 . Explosions 217 | . . 163 . 27 . 27 Melee 69 | . . . . . 69 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 341 | . . 180 . 95 . 66 Shots 6 | . . 2 . 3 . 1 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 272 | . 6 82 272 261 150 235 Average Temperature 71 | . 6 41 96 65 46 59 Received Heat Transfer 1107 | . 48 . 246 270 270 273 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . 1 1 1 . Combat Hostiles 3 | . . . 1 1 1 . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 2428 | . . 498 975 868 . 87 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . 1 4 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 466 | 5 30 227 419 423 466 289 Initial 166 | . 3 12 35 111 166 115 Average 193 | 4 24 79 217 222 271 172 Maximum Alert Level 2 | . . 1 2 2 2 1 Low Security (%) 54 | 100 100 90 33 43 33 75 Level 1 36 | . . 9 58 50 43 24 Level 2 9 | . . . 7 5 22 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 1 1 7 4 4 Investigation 5 | . . 1 1 2 . 1 Extermination 3 | . . . . . 2 1 Reinforcement 7 | . 1 . . 2 2 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 4 | . . . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 7 6 21 28 32 12 Peak Tracking Total 9 | . 2 5 4 6 9 7 Tactical Retreats 16 | . . . 4 6 6 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . . . 1 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 7 | . . 2 . 1 2 2 Max in Single Turn 2 | . . 2 . 1 1 2 Garrison Access 2 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 26 | . 1 5 3 6 7 4 Terminals 21 | . 1 5 2 3 6 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 3 | . . . 1 1 1 . Total Hacks 86 | . 4 18 13 16 19 16 Successful 33 | . 1 7 4 7 8 6 Failed 53 | . 3 11 9 9 11 10 Catastrophic 7 | . . . 2 3 2 . Database Lockouts . | . . . . . . . Manual 52 | . 4 14 9 4 10 11 Terminals 73 | . 4 18 10 9 16 16 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 9 | . . . 3 3 3 . Terminal Hacks 13 | . 1 2 1 3 4 2 Alert Level 2 | . . . . . 1 1 Unreport Threat 3 | . . 1 . 1 1 . Locate Traps 1 | . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . Zone Layout 6 | . . 1 1 2 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks 14 | . . 5 2 . 3 4 Terminals 14 | . . 5 2 . 3 4 Assimilate 2 | . . 1 . . . 1 Botnet 12 | . . 4 2 . 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 1 5 3 4 7 4 Full Trace Events 6 | . . 2 1 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 3536 | 28 368 388 556 659 1113 424 Spaces Moved 2356 | 18 223 275 249 356 837 398 Core 10 | . . . 6 . . 4 Treads 4 | . . . . 4 . . Legs 535 | 18 223 71 100 115 . 8 Wheels 1365 | . . 204 143 237 781 . Hover 442 | . . . . . 56 386 Flight . | . . . . . . . Fastest Speed 44 | 120 120 120 110 100 48 44 Average Speed 112 | 120 137 127 143 124 102 76 Slowest Speed 600 | 120 150 150 600 210 260 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 40 26 41 43 26 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 45 | . . 2 1 8 21 13 Terrain Destroyed 175 | . . 47 5 46 23 54 Melee 45 | . . 2 1 8 21 13 Projectile 4 | . . . . . 2 2 AOE 126 | . . 45 4 38 . 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 2904 | 21 254 304 357 501 991 476 Wait 133 | . . 4 27 42 40 20 Move 2350 | 17 222 274 248 355 836 398 Hop . | . . . . . . . Pick Up 72 | 1 10 6 6 17 22 10 Fast Attach . | . . . . . . . Attach 44 | . 1 4 5 11 11 12 Detach . | . . . . . . . Swap 13 | . 1 4 4 2 2 . Drop 33 | 1 3 4 2 7 13 3 Fire 197 | 2 17 6 56 55 44 17 Melee 52 | . . 2 1 12 23 14 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . 8 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 7) 391 | -10/Materials | Discovered new exit (range 3) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 593 | -9/Materials | Discovered new exit (range 14) 665 | -9/Materials | Discovered new exit (range 14) 785 | -9/Materials | Entered Storage 1042 | -9/Storage | Destroyed 7 combat bots 1314 | -9/Storage | Discovered new exit (range 4) 1341 | -9/Storage | Entered Materials 1341 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1530 | -8/Materials | Garrison activated, responded to threat 1773 | -8/Materials | Lost 4 parts (1p1n2w) 1982 | -8/Materials | Discovered new exit (range 16) 2000 | -8/Materials | Entered Factory 2000 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2021 | -7/Factory | Build established: Scavenger-Mutant 2627 | -7/Factory | Discovered new exit (range 4) 3108 | -7/Factory | Discovered new exit (range 5) 3113 | -7/Factory | Entered another Factory area 3113 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3265 | -6/Factory | Lost 3 parts (1n1u1w) 3447 | -6/Factory | Discovered new exit (range 15) 3458 | -6/Factory | Identified exit to Lower Caves 3473 | -6/Factory | Core integrity fell below 50% 3497 | -6/Factory | Lost 12 parts (1p5n2u4w) 3512 | -6/Factory | Core integrity fell below 20% 3537 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03519_ Slug penetrates Wall. 03521_ K-01 Serf collects debris. 03521_ Slug penetrates Wall. 03523_ Acquired Carbon-fiber Leg. 03525_ K-01 Serf collects debris. 03526_ Slug penetrates Wall. 03526_ Penetrated by Slug. 03529_ K-01 Serf collects debris. 03529_ Slug penetrates Earth. 03530_ Cmb. Airjet destroyed. 03530_ Sml. Storage Unit destroyed. 03530_ Penetrated by Slug. 03530_ Slug penetrates H-66 Slayer. 03530_ Flak Gun destroyed. 03532_ K-01 Serf collects debris. 03533_ Slug penetrates Earth. 03534_ Penetrated by Slug. 03535_ U-05 Engineer lays Concrete. 03537_ U-05 Engineer builds a Wall. 03537_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##+##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | [[ #????????????????????????????????????????????? | | [[ #????????????????????????????????????????????? | | [[ #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #??????##???##???????????????????????????????? | | #?????? ?? ???????????????????????????????? | | ! #?????""" """ ???????????????????????????????? | | #?????""" """ #??????????????????????????????? | | ###+#??????"" 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EM Shotgun | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanParticleProtection Manual? 0 Play Time 00:45:15 Cumulative 87.0 hours Start 2021.06.21 @ 08:29:03 End 2021.06.21 @ 09:08:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4c77e5d-72d8-4370-885b-47f929697e78