Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.19 @ 20:54:20 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (936) 936 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2757 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 483/550 Matter 230/300 Energy 93/100 System Corruption 0% Temperature Warm (185) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector > --- WEAPON (3) ------- Ion Cannon Heavy Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Light Nuclear Core Heat Sink Sensor Array Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating Spread Laser Advanced Beam Cannon Autogun Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Heat Sink Sensor Array Improved Signal Interpreter Spread Laser Advanced Beam Cannon Light Assault Rifle Autogun Shotgun Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 27 | 6 6 9 6 Power 5 | 1 2 1 1 Engine 3 | 1 1 1 . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 6 | 2 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device 3 | . 1 2 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 1 5 3 Energy Gun 3 | 1 1 1 . Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 6 | . 2 . 4 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 93 99 97 Engine 8 | . 9 11 1 Core 2 | . 4 . 7 Leg 25 | . 28 22 35 Device 17 | . 7 21 17 Storage 11 | . 14 11 9 Energy Gun 12 | . 23 11 . Energy Cannon 3 | . . 2 9 Ballistic Gun 9 | . 4 11 9 Ballistic Cannon 6 | . . 8 8 Naked Turns . | . . . . Heaviest Build 33 | 13 16 33 33 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 5 8 10 10 Average Carried 8 | 2 5 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 6 10 10 Class Distribution -------------------- 43% | Gunner 26% | Scavenger-Gunner 23% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 626 | 188 127 260 51 Remotely . | . . . . Salvage Created 1156 | . 440 500 216 Parts 80 | . 26 31 23 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 8 8 8 Guns 11 | . 7 4 . Cannons 9 | . . 4 5 AOE 4 | . 1 . 3 Classes Destroyed 9 | . 4 5 . Worker 1 | . 1 . . Builder 4 | . . 2 2 Hauler 2 | . 1 1 . Recycler 2 | . . 2 . Operator 3 | . 2 1 . Watcher 1 | . . 1 . Swarmer 7 | . . 3 4 Grunt 15 | . 8 4 3 Sentry 2 | . . 1 1 Best Kill Streak 11 | . 4 11 9 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 4 | . 2 4 3 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1074 | . 418 201 455 Core 146 | . 79 . 67 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 68 100 . Volleys Fired 68 | . 36 20 12 Largest 3 | . 2 3 3 Hottest 130 | . 105 130 130 Shots Fired 161 | . 72 60 29 Gun 121 | . 72 39 10 Cannon 37 | . . 21 16 Launcher 3 | . . . 3 Special . | . . . . Kinetic 64 | . 10 40 14 Thermal 58 | . 26 20 12 Explosive 3 | . . . 3 Electromagnetic 36 | . 36 . . Robot Hit Streak 8 | . 8 6 6 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 92 | . 45 34 13 Core Hits 61 | . 23 24 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2192 | . 721 845 626 Guns 1029 | . 622 367 40 Cannons 431 | . . 232 199 Explosions 732 | . 99 246 387 Melee . | . . . . Ramming . | . . . . Kinetic 615 | . 72 462 81 Thermal 614 | . 319 137 158 Explosive 406 | . 19 . 387 Electromagnetic 557 | . 311 246 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 79 | . 45 5 29 Projectiles 5 | . . 5 . Explosions 74 | . 45 . 29 Melee . | . . . . Knockbacks 4 | . . 3 1 Impact . | . . . . Kinetic 4 | . . 3 1 Secondary . | . . . . Self-Inflicted Damage 285 | . 83 42 160 Shots 7 | . 2 2 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 273 | . 273 93 197 Average Temperature 55 | . 56 26 113 Received Heat Transfer 336 | . 183 63 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1371 | . 779 333 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 438 | . 438 354 387 Initial 184 | . . 184 104 Average 176 | . 182 189 155 Maximum Alert Level 2 | . 2 1 1 Low Security (%) 70 | 100 65 64 91 Level 1 25 | . 15 35 8 Level 2 3 | . 18 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 3 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 13 13 12 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . 5 4 2 Max in Single Turn 3 | . 3 2 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 13 | . 6 4 3 Successful 7 | . 4 2 1 Failed 6 | . 2 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 5 2 2 Terminals 12 | . 6 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Terminal Index 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1579 | 44 336 932 267 Spaces Moved 831 | 30 168 455 178 Core 13 | 13 . . . Treads . | . . . . Legs 818 | 17 168 455 178 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 154 | 108 120 184 120 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 42 37 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 98 | . 43 1 54 Melee . | . . . . Projectile 2 | . . 1 1 AOE 96 | . 43 . 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 990 | 40 231 512 207 Wait 21 | . 15 5 1 Move 828 | 29 167 454 178 Hop . | . . . . Pick Up 27 | 5 7 11 4 Fast Attach 9 | 3 . 4 2 Attach 9 | 3 3 1 2 Detach 2 | . . 1 1 Swap 9 | . 3 4 2 Drop 17 | . . 12 5 Fire 68 | . 36 20 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 7) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 599 | -9/Materials | Discovered new exit (range 6) 967 | -9/Materials | Build established: Gunner 1221 | -9/Materials | Discovered new exit (range 9) 1313 | -9/Materials | Entered another Materials area 1313 | -8/Materials | Evolved 2 slots: Propulsion x2 1580 | -8/Materials | Self-destructed Last Messages --------------- 01559_ S-10 Pest destroyed. 01564_ Aluminum Leg destroyed. 01565_ G-50 Soldier destroyed. 01565_ G-47 Trooper destroyed. 01569_ U-05 Engineer lays Concrete. 01571_ R-06 Scavenger collects Flight Unit. 01571_ Terminal disabled. 01571_ U-05 Engineer lays Concrete. 01572_ Nuclear Reactor explodes. 01572_ U-05 Engineer destroyed. 01572_ Destroyed Welding Torch. 01572_ U-05 Engineer destroyed. 01572_ Aluminum Leg destroyed. 01572_ Destroyed Aluminum Leg. 01572_ U-05 Engineer lays Concrete. 01574_ S-10 Pest destroyed. 01575_ U-05 Engineer lays Concrete. 01577_ Lgt. Nuclear Core destroyed. 01577_ S-10 Pest destroyed. 01578_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????############??????????????? | | ???????????????????????# # #??????????????? | | ???????????????????????# """ # #??########????? | | ???????????????????????# """ # #??# #????? | | ???????????????????????# """ + #??# #??### | | ???????????????????????# """ # #??# #??# | | ??????????????????"""??# # #??# #??# | | ???????????????????"""?######## #??# #??# | | ????????????????????""????????# #??# #??# | | ??????????????# ????? ???????# #######/###??# | | ??????????????# ! ????!######## #??# | | ???????????????# +## # ###### | | ????????????#;## """ | | ???????????T r =%%=*= "T" | | ??????????%[% u @%*a*%! 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""" #?##??? | | ????????????????? ???????????????# """ #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# """ #?????? | | ??????????????????????????????????# """ #?????? | | ??????????????????????????????????# """ #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????####+#####?????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoSpectralArray Manual? 0 Play Time 00:18:07 Cumulative 175.1 hours Start 2022.12.18 @ 22:52:09 End 2022.12.19 @ 20:54:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e607d13-cff5-4b9c-9dbe-4681cbf9eb1d