Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 11:12:48 Player: Back to the Scrapyard Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 2505 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Field Lobotomy Kit > --- INVENTORY (8) ---- Ion Engine Light Treads High-capacity Storage Unit Huge Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Field Lobotomy Kit > --- INVENTORY -------- Ion Engine Light Treads High-capacity Storage Unit Huge Storage Unit [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Field Lobotomy Kit Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 11 | 5 . 3 1 . 2 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 3 . 3 . . 1 Treads 1 | . . 1 . . . Leg 4 | 1 . 2 . . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 1 | 1 . . . . . Device . | . . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 1 | . . . . . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . 5 . . 1 Power 1 | . . 1 . . . Propulsion 5 | . . 4 . . 1 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 3 | . . 3 . . 1 To Critical Strikes . | . . . . . . Average Backups 5 | 4 5 6 4 4 5 Power 1 | . 1 1 1 1 1 Propulsion 2 | 2 4 3 2 2 1 Utility 1 | . . 1 1 1 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 47 | . 57 41 44 44 55 Engine 9 | . 14 4 11 11 11 Treads 1 | . . 5 . . . Leg 20 | . . 11 22 22 32 Wheel 4 | . 28 9 . . . Storage 11 | . 14 11 11 11 11 Peak Build Rating 16 | 4 4 6 7 8 16 Average Rating 6 | 2 4 4 7 7 9 On Entrance 4 | . 4 4 5 7 8 Avg Prop Armor Cover (%) 20 | . . 20 . . . Naked Turns . | . . . . . . Heaviest Build 20 | 8 8 8 12 12 20 Greatest Support 36 | 26 26 36 26 26 36 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 6 8 4 6 5 Average Carried 5 | 4 5 6 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 6 | 5 6 5 4 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 204 | 163 . 41 . . . Remotely . | . . . . . . Salvage Created 60 | . . 60 . . . Parts 8 | . . 8 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 3 | . . 3 . . . Melee 3 | . . 3 . . . Classes Destroyed 1 | . . 1 . . . Swarmer 3 | . . 3 . . . Best Kill Streak 3 | . . 3 . . . Combat Bots Only 3 | . . 3 . . . Max Kills in Single Turn 1 | . . 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 166 | . 12 137 7 . 10 Missed 63 | . 6 53 2 . 2 Hits 103 | . 6 84 5 . 8 Projectile 103 | . 6 84 5 . 8 Critical Strikes 1 | . . 1 . . . Damage Taken 1045 | . 65 856 63 . 61 Core 449 | . 43 373 10 . 23 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 2 | . . . . . 2 Largest 1 | . . . . . 1 Hottest . | . . . . . . Shots Fired 2 | . . . . . 2 Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 1 | . . . . . 1 Robot Miss Streak 1 | . . . . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 1 | . . . . . 1 Core Hits 6 | . . 5 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 98 | . . 97 . . 1 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 98 | . . 97 . . 1 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 2 Average Corruption 1 | . . 1 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 3 1 6 1 Message Errors 2 | . . 2 . . . Matter Fused 5 | . . 1 1 3 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . . 37 . . . Shots . | . . . . . . Rammed 52 | . . 52 . . . Targets Rammed 54 | . . 52 . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 224 | . . 1 . 224 . Average Temperature 112 | . . 1 . 117 . Received Heat Transfer 201 | . 36 129 36 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 40 | . . 40 15 . . Initial 1 | . . . 1 . . Average 4 | . . 13 . . . Influence Increases 100 | . . 85 15 . . Destroy 0b10 Robot/C 60 | . . 60 . . . Destroy Leader 10 | . . 10 . . . Lose Combat Pursuer 30 | . . 15 15 . . Influence Decreases 100 | . . 80 5 15 . Entered New Map 19 | . . . 4 15 . Time Decay 61 | . . 60 1 . . Lost Part 20 | . . 20 . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 3 19 3 . 3 Peak Tracking Total 11 | . 3 11 3 . 3 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 1 | . . . . . 1 Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 2 | . . . . . 2 Total Damage 10 | . . . . . 10 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Field Lobotomies 1 | . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 889 | 47 48 201 41 346 206 Spaces Moved 714 | 41 53 135 34 287 164 Core 24 | 10 . 14 . . . Treads . | . . . . . . Legs 549 | 6 . 58 34 287 164 Wheels 141 | 25 53 63 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 120 120 120 Average Speed 112 | 84 90 104 120 120 120 Slowest Speed 120 | 120 90 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 22 26 14 69 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 791 | 51 53 195 34 288 170 Wait 2 | . . 2 . . . Move 709 | 40 52 134 33 286 164 Hop . | . . . . . . Pick Up 12 | 6 1 3 . 2 . Fast Attach 3 | 3 . . . . . Attach 8 | 1 . 4 1 . 2 Detach . | . . . . . . Swap 1 | 1 . . . . . Drop . | . . . . . . Fire 2 | . . . . . 2 Melee . | . . . . . . Ram 52 | . . 52 . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 4) 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 192 | -9/Materials | Core integrity fell below 50% 212 | -9/Materials | Lost 3 parts (1p2n) 288 | -9/Materials | Core integrity fell below 20% 292 | -9/Materials | Discovered new exit (range 5) 297 | -9/Materials | Entered Mines 318 | -9/Mines | Build established: Mutant 332 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 332 | -9/Mines | Discovered new exit (range 5) 338 | -9/Mines | Entered Exiles 371 | -9/Exiles | Met 8R-AWN 388 | -9/Exiles | Met EX-HEX 422 | -9/Exiles | Met EX-BIN 442 | -9/Exiles | Aligned with FarCom system 443 | -9/Exiles | Given EX-Vault access code 470 | -9/Exiles | Opened EX-Vault 480 | -9/Exiles | Found Field Lobotomy Kit 505 | -9/Exiles | Warned to stay clear of 0b10 Research branches 559 | -9/Exiles | Met EX-DEC 669 | -9/Exiles | Discovered new exit (range 14) 684 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 684 | -9/Exiles | Entered Mines 886 | -8/Mines | Assimilated S-10 Pest with FLK Orb 890 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- move in here and I'll invert your atomic chain! 00561_ EX-DEC: "Oops, I hope HEX didn't hear that..." 00589_ System corrupted: Matter fused (-9). 00606_ Acquired Hcp. Storage Unit. 00669_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00684_ Receiving FarCom transmissions... 00782_ T-07 Excavator is excavating. 00817_ K-01 Serf collects debris. 00829_ Kicked T-07 Excavator. 00832_ K-01 Serf collects debris. 00847_ System corrupted: Energy discharge (-55). 00848_ K-01 Serf collects debris. 00870_ Kicked T-07 Excavator out of the way. 00883_ Imp. Aluminum Leg destroyed. 00886_ S-10 Pest assimilated. 00888_ Pest 3a destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####?????####??????#?????????????????????? | | ######### ##???## ###### #?????????????????????? | | # ##### #?????????????????????? | | # ## #?????????????????????? | | ######### #?????????????????????????? | | ????????### ##????????????????????????? | | ??????????## ##???????????????????????? | | ???????????# ###?????????????????????? | | ???????????# ### ##????????????????????? | | ??????????# ##?## ##???????????????????? | | ??????????## ##???# ##??????????????????? | | ???????????###????## ###????????????????? | | ???????????????????### ##???????????????? | | ?????????????????????## #???????????????? | | ??????????????????????## #???????????????? | | ???????????????????????## ### ##???????g???????? | | ????????????????????????# #???###?????????g??????? | | ???????????????########## #??????????????????????? | | ???????????????# ########???????????????? | | ??############## ########@ #??????????????? | | ??# #??????# ????????? | | ??# ####### ######???######### [%= ????????? | | ??# ####### #????????# ##????## s ?????????? | | ??# ##???????# #####???? s#?????????? | | ??# """ ##??????# ##????? ???????????? | | ??# """ #####??# #?????????????????? | | ??# """ ##??# #?????????????????? | | ??# ### #### ##?????????????????? | | ??# ##### ##??????????????????? | | ??## #??## #???????????????????? | | ???## #???## ### #???????????????????? | | ????## #????## ##?# #???????????????????? | | ?????#####?????####??# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ##???????????????????? | | ?????????????????????## ###????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularDecoyChip Manual? 0 Play Time 00:06:11 Cumulative 352.7 hours Start 2026.05.23 @ 11:07:18 End 2026.05.23 @ 11:12:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 459 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53c0b992-f8c0-4712-9291-c5b2a2755964