Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 12:36:04 Player: Jennifer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2363) 2363 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (423) 423 TOTAL SCORE: 6921 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 85 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 654/700 Matter 169/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Flying (104) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Utility Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Deuterium Engine Improved Flight Unit Improved Cooling System Machine Analyzer Medium Armor Plating Hacking Suite Hacking Suite Proton Missile Launcher Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Light Assault Rifle Flail > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Utility Shielding Hacking Suite Proton Missile Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . . . 2 1 Utility 3 | . . . 2 . . . . 1 Weapon . | . . . . . . . . . Parts Attached 99 | 7 7 2 19 3 3 6 39 13 Power 5 | 1 . . 1 . . . 3 . Engine 4 | 1 . . 1 . . . 2 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 25 | 2 . . 5 . 2 1 9 6 Treads 18 | 2 . . 5 . 1 1 9 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . . . 1 . . 6 Utility 31 | 1 5 . 8 1 1 1 7 7 Device 3 | . . . 1 1 . . 1 . Storage 6 | 1 3 . 1 . . . . 1 Processor 3 | . . . 1 . . . 1 1 Hackware 3 | . . . . . . . 1 2 Protection 16 | . 2 . 5 . 1 1 4 3 Artifact . | . . . . . . . . . Weapon 38 | 3 2 2 5 2 . 4 20 . Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 1 2 1 3 . . 4 8 . Ballistic Cannon 4 | . . . . . . . 4 . Launcher 9 | . . 1 1 2 . . 5 . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 1 . . . 3 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . 1 . Parts Lost 21 | . . . 3 . . 3 13 2 Power 3 | . . . 1 . . . 2 . Propulsion 10 | . . . 1 . . 1 6 2 Utility 4 | . . . 1 . . 1 2 . Weapon 4 | . . . . . . 1 3 . Highest Loss Streak 4 | . . . 1 . . 3 4 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 93 100 100 99 96 94 Engine 10 | . 14 14 9 11 11 11 7 7 Treads 26 | . 28 28 21 22 22 22 34 . Flight 1 | . . . . . . . . 37 Device 3 | . . . . 10 4 . 7 2 Storage 10 | . 14 14 11 11 11 11 9 3 Processor 7 | . . . 11 11 11 11 6 . Hackware 1 | . . . . . . . 2 21 Protection 13 | . 12 14 17 11 17 21 9 7 Ballistic Gun 15 | . 24 27 21 8 . 21 11 3 Ballistic Cannon 1 | . . . . . . . 4 . Launcher 3 | . . . . 13 22 . 1 . Naked Turns . | . . . . . . . . . Heaviest Build 104 | 13 95 36 98 101 104 104 101 23 Greatest Support 85 | 40 40 40 46 40 40 40 85 26 Greatest Overweight (x) 5 | . 2 . 2 2 5 5 1 1 Average Overweight (x) . | . . . . 2 3 3 1 . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 Average Capacity 20 | 7 12 15 19 25 25 25 25 8 Most Carried 25 | 2 12 12 21 22 25 25 25 25 Average Carried 18 | . 7 12 16 21 23 24 23 6 Final Capacity 25 | 8 15 15 25 25 25 25 25 10 Final Carried 25 | 1 12 12 21 22 25 25 25 10 Class Distribution -------------------- 69% | Mutant 26% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2403 | 118 383 10 629 49 . 134 1079 1 Remotely . | . . . . . . . . . Salvage Created 2818 | . 376 22 763 . . 263 1394 . Parts 181 | . 34 10 40 . . 10 87 . Haulers Intercepted 3 | . 1 . 1 . . . 1 . Recyclers Shooed 4 | . . . 1 . . 2 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 70 | . 13 3 18 . . 4 32 . Guns 52 | . 13 . 16 . . 4 19 . Cannons 7 | . . . . . . . 7 . AOE 11 | . . 3 2 . . . 6 . Classes Destroyed 12 | . 5 2 2 . . 2 1 . Worker 1 | . . . . . . . 1 . Builder 4 | . . 1 1 . . . 2 . Tunneler 3 | . . 1 . . . . 2 . Hauler 3 | . 1 . 1 . . . 1 . Recycler 6 | . . . 2 . . 1 3 . Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 . 1 . . . 1 . Swarmer 25 | . 8 3 6 . . . 8 . Grunt 33 | . 5 . 10 . . 2 16 . Duelist 2 | . . . . . . 1 1 . Sentry 9 | . . . 2 . . . 7 . Hunter 1 | . . . . . . 1 . . Best Kill Streak 9 | . 5 5 5 . . 4 9 . Combat Bots Only 6 | . 4 3 3 . . 3 6 . Max Kills in Single Turn 3 | . 1 3 2 . . 1 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 411 | . 56 5 114 . . 44 179 13 Missed 115 | . 11 2 26 . . 12 58 6 Damage Taken 3929 | . 380 21 971 . . 483 1917 157 Core 437 | . 30 . 114 . . 79 168 46 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 22 | . . . . . . 10 12 . Core Remaining (%) 77 | 100 . 88 . . . 51 69 . Volleys Fired 239 | . 34 2 68 . . 16 119 . Largest 2 | . 2 1 2 . . 2 2 . Hottest 70 | . 70 30 53 . . 43 64 . Shots Fired 461 | . 68 2 133 1 . 32 225 . Gun 398 | . 68 . 130 1 . 32 167 . Cannon 48 | . . . . . . . 48 . Launcher 15 | . . 2 3 . . . 10 . Special . | . . . . . . . . . Kinetic 439 | . 61 . 130 1 . 32 215 . Thermal 7 | . 7 . . . . . . . Explosive 14 | . . 2 3 . . . 9 . Electromagnetic 1 | . . . . . . . 1 . Robot Hit Streak 25 | . 11 1 12 4 . 20 25 . Robot Miss Streak 7 | . 3 1 2 . . 1 7 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 1 . . 2 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . Shots Hit Robots 353 | . 43 1 99 1 . 28 181 . Core Hits 200 | . 24 5 38 . . 14 119 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . Burn 1 | . 1 . . . . . . . Melee Attacks 13 | . . . 5 . . . 5 3 Impact 13 | . . . 5 . . . 5 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5577 | . 483 139 1505 17 . 317 3092 24 Guns 3384 | . 476 . 1109 17 . 317 1465 . Cannons 756 | . . . . . . . 756 . Explosions 1314 | . . 139 304 . . . 871 . Melee 89 | . . . 89 . . . . . Ramming 34 | . 7 . 3 . . . . 24 Kinetic 4065 | . 401 . 1109 17 . 317 2221 . Thermal 75 | . 75 . . . . . . . Explosive 1271 | . . 139 304 . . . 828 . Electromagnetic 43 | . . . . . . . 43 . Impact 89 | . . . 89 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 1 1 1 1 . . Average Corruption 1 | . 1 2 1 1 1 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . 15 1 . 2 8 7 . . Message Errors 5 | . 2 . . . 3 . . . Matter Fused 14 | . 7 . . . 4 3 . . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 4 | . 3 . . . . 1 . . Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 4 | . 1 . . 1 . 2 . . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 1 | . . . . 1 . . . . Alerts 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 48 | . . . 37 . . . 11 . Projectiles . | . . . . . . . . . Explosions 41 | . . . 30 . . . 11 . Melee 7 | . . . 7 . . . . . Knockbacks 36 | . . . 2 . . . 34 . Impact 2 | . . . 2 . . . . . Kinetic 25 | . . . . . . . 25 . Secondary 9 | . . . . . . . 9 . Self-Inflicted Damage 58 | . . . 34 . . . . 24 Shots 2 | . . . 2 . . . . . Rammed 4 | . 2 . 2 . . . . . Targets Rammed 5 | . 3 . 2 . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 121 | . 72 107 42 . . 74 121 8 Average Temperature 22 | . 13 60 12 . . 27 37 1 Received Heat Transfer 1326 | . 48 . 282 . . 162 828 6 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 296 | . 296 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 523 | . 238 167 523 140 . 65 440 324 Initial 182 | . . 63 . 140 . . 11 182 Average 144 | . 95 133 236 79 . 23 184 218 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 Low Security (%) 75 | 100 83 100 42 100 . 100 70 65 Level 1 19 | . 16 . 51 . . . 18 34 Level 2 4 | . . . 6 . . . 10 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 4 . 3 . . . 4 2 Investigation 5 | . 3 . 2 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 1 . 1 . . . 2 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 13 | . 3 . 4 . . . 5 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 29 3 32 . . 4 46 10 Peak Tracking Total 10 | . 5 3 6 . . 3 8 10 Tactical Retreats 12 | . 3 . 4 . . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 3 . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . 3 . . . . . Max in Single Turn 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 22 | . 5 . 5 1 1 . 4 6 Terminals 17 | . 5 . 5 . . . 2 5 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 71 | . 16 . 16 1 1 . 17 20 Successful 31 | . 8 . 5 1 1 . 8 8 Failed 40 | . 8 . 11 . . . 9 12 Catastrophic 7 | . 2 . 2 . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 45 | . 10 . 11 . 1 . 10 13 Terminals 62 | . 16 . 16 . . . 11 19 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 15 | . 5 . 2 1 1 . 3 3 Record 2 | . . . . . . . 2 . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Components 3 | . 1 . . . . . . 2 Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . Insert Component 2 | . . . . . . . 2 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 11 | . 3 . 3 . . . 1 4 Terminals 11 | . 3 . 3 . . . 1 4 Assimilate 1 | . . . . . . . . 1 Botnet 10 | . 3 . 3 . . . 1 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 4 . 5 . . . 4 4 Full Trace Events 5 | . 3 . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . 3 . 2 . . . . Largest Group 3 | . . 3 3 2 1 . . . Highest-Rated Group 41 | . . 40 40 41 31 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 43 | . . . 17 26 . . . . Total Damage 347 | . . . 178 169 . . . . Kills 8 | . . . 4 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 3 | . . . . 3 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 8684 | 65 1368 401 1357 543 949 1121 2576 304 Spaces Moved 3747 | 36 681 246 491 169 219 263 818 824 Core 4 | 4 . . . . . . . . Treads 2919 | 32 681 246 491 169 219 263 818 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 824 | . . . . . . . . 824 Fastest Speed 28 | 50 160 160 160 320 320 320 235 28 Average Speed 198 | 147 174 160 215 320 431 403 238 28 Slowest Speed 560 | 160 320 160 320 320 560 560 240 101 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 99 49 40 59 63 72 66 22 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 7 | . . . 1 . . . 4 2 Terrain Destroyed 100 | . . 11 15 . . . 72 2 Melee 7 | . . . 1 . . . 4 2 Projectile . | . . . . . . . . . AOE 93 | . . 11 14 . . . 68 . Terrain Rammed 1 | . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4581 | 45 800 251 665 172 230 293 1235 890 Wait 369 | . 62 2 51 . . 8 217 29 Move 3727 | 35 680 245 490 168 218 262 817 812 Hop 6 | . . . . . . . . 6 Pick Up 57 | 1 10 . 16 . 2 1 18 9 Fast Attach 32 | 7 3 . 4 1 1 1 8 7 Attach 31 | . . . 6 . 2 2 15 6 Detach 24 | 1 1 . 5 1 2 . 7 7 Swap 36 | . 4 2 9 2 . 3 16 . Drop 41 | 1 3 . 9 . 5 . 13 10 Fire 239 | . 34 2 68 . . 16 119 . Melee 13 | . . . 5 . . . 5 3 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 5 | . 3 . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Discovered new exit (range 14) 787 | -10/Materials | Discovered new exit (range 16) 1082 | -10/Materials | Discovered new exit (range 16) 1194 | -10/Materials | Identified exit to Mines 1434 | -10/Materials | Entered Mines 1435 | -10/Mines | Met a Derelict bent on vengeance 1581 | -10/Mines | Discovered new exit (range 7) 1730 | -10/Mines | Discovered new exit (range 2) 1738 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1835 | -10/Mines | Entered Materials 1835 | -9/Materials | Accompanied by 3 allies 1835 | -9/Materials | Evolved 2 slots: Utility x2 2023 | -9/Materials | Lost 3 allies 2167 | -9/Materials | Discovered new exit (range 12) 3057 | -9/Materials | Identified exit to Mines 3057 | -9/Materials | Identified exit to Storage 3192 | -9/Materials | Entered Mines 3219 | -9/Mines | Found the Drone Emporium 3238 | -9/Mines | Found Prototype Device 3238 | -9/Mines | Identified Thief Drone Bay 3335 | -9/Mines | Discovered new exit (range 10) 3403 | -9/Mines | Assembled infested the area 3476 | -9/Mines | Lost 4 allies 3719 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3722 | -9/Mines | Discovered new exit (range 5) 3735 | -9/Mines | Entered Exiles 3735 | -9/Exiles | Accompanied by 1 ally 3765 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3812 | -9/Exiles | Met 8R-AWN 3870 | -9/Exiles | Met EX-HEX 3963 | -9/Exiles | Met EX-BIN 4007 | -9/Exiles | Aligned with FarCom system 4011 | -9/Exiles | Given EX-Vault access code 4087 | -9/Exiles | Opened EX-Vault 4113 | -9/Exiles | Found Army-in-a-Box 4236 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4399 | -9/Exiles | Met EX-DEC 4634 | -9/Exiles | Discovered new exit (range 10) 4684 | -9/Exiles | Left Exiles lab with Army-in-a-Box 4684 | -9/Exiles | Entered Mines 5250 | -8/Mines | Lost 3 parts (1n1u1w) 5747 | -8/Mines | Discovered new exit (range 13) 5805 | -8/Mines | Entered Materials 5805 | -8/Materials | Evolved 2 slots: Propulsion x2 5968 | -8/Materials | Garrison activated, responded to threat 6118 | -8/Materials | Build established: Scavenger-Mutant 6515 | -8/Materials | Lost 4 parts (3n1u) 7242 | -8/Materials | Discovered new exit (range 11) 7667 | -8/Materials | Identified exit to Factory 8381 | -8/Materials | Entered Factory 8381 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8685 | -7/Factory | Self-destructed Last Messages --------------- 08631_ ALERT: Rogue bot located, Programmers report to Factory Zone 1P. 08640_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 08673_ Slammed into Wall. 08673_ Xenon Bombardment Thruster broken. 08673_ Destabilizing: Short circuit. 08673_ Destabilizing: Core damaged (-7). 08677_ Broken Xenon Bombardment Thruster destroyed. 08684_ O-16 Technician uses terminal to summon reinforcements. 08684_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 08684_ O-16 Technician locks terminal. 08684_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ??????? #????????????????????????????????????????? | | ?????? #????????????????????????????????????????? | | ?????? #????????????????????????????????????????? | | ?????! #?? ?????????????????????????????????????? | | ##???! #? ?????????????????????????????????????? | | +??[! # ?????????????????????????????????????? | | #?? / ???????????????????????????????????????? | | #? #????????????????????????????????????????? | | +? #????????????????????????????????????????? | | # " " #+#???##############?????????????????????? | | # "Y" # #???# !] ! #?????????????????????? | | + """ # #???# !] ] #?????????????????????? | | # # #???# = #?#???????????????????? | | ######## ##### # ???????????????????? | | + """" """" # ????????????????????? | | ###### # """" """" g?????????????????????? | | ?????# # """" """" a#?????????????????????? | | ???# + """" """" #?????????????????????? | | ???# # ##### """" """"@ #?????????????????????? | | ???### #???#l"""" """" #?????????????????????? | | ?????# #???#g"""" """" ##????????????????????? | | ?????# #???# gg p Y;#????????????????????? | | ?????# #???#####+####+##;#????????????????????? | | ????? ????????????# ## T ???????????????????? | | ????# ????????????# ## o #?????????????????? | | ????# ???????????# ## #?????????????????? | | ????# ??????????? # #?????????????????? | | ????+ ?????????? w+ #?????????????????? | | ????# ?????????? g # #?????????????????? | | ????# ???????????# ## #?????????????????? | | ????? ????????????# ##!! #?????????????????? | | ???????????????????????? ??!! #?????????????????? | | ???????????????????????? ??#####?????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????g????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Core Shielding 20 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingPlatingDerivative Manual? 0 Play Time 01:10:14 Cumulative 45.0 hours Start 2024.04.17 @ 08:04:54 End 2024.04.17 @ 12:36:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b664011-c63f-4fff-b081-e024fa2c8a2e