Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 23:37:40 Player: Miwa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (128) 128 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 1755 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 424/550 Matter 153/300 Energy 265/350 System Corruption 0% Temperature Cool (12) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Subdweller Power Source > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Weight Redist. System Seismic Detector Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Subdweller Power Source Weight Redist. System Seismic Detector Makeshift Light Armor Plating Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 19 | 5 9 . 5 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 . 1 Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight 4 | . 3 . 1 Utility 4 | 1 2 . 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 4 | 1 2 . 1 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 5 | 2 5 6 5 Power 1 | . 1 1 1 Propulsion 1 | 1 1 1 . Utility 1 | . . 2 3 Weapon 1 | 1 1 1 . Tool/Special . | . . . . Unused Backups 5 | . 2 . 3 Power . | . . . . Propulsion 2 | . 2 . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 89 100 84 Engine 14 | . 14 14 17 Leg 6 | . 18 . . Flight 21 | . 9 28 27 Device 10 | . 4 14 9 Storage 13 | . 14 14 9 Protection 1 | . 4 . . Energy Gun 14 | . 18 14 9 Ballistic Gun 9 | . 4 14 3 Peak Build Rating 20 | 5 12 13 20 Average Rating 11 | 4 8 12 18 On Entrance 7 | . 5 12 13 Avg Prop Armor Cover (%) 7 | . 7 . . Naked Turns . | . . . . Heaviest Build 20 | 12 16 14 20 Greatest Support 21 | 20 20 16 21 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 7 6 Average Carried 5 | 2 4 6 4 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 5 5 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 382 | 240 100 42 . Remotely . | . . . . Salvage Created 202 | . 151 27 24 Parts 12 | . 11 . 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 3 | . 3 . . Guns 3 | . 3 . . Classes Destroyed 3 | . 2 1 . Worker 3 | . 1 . 2 Grunt 3 | . 3 . . Artisan 1 | . . 1 . Best Kill Streak 2 | . 2 . 2 Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 42 | . 21 8 13 Missed 13 | . 7 3 3 Hits 29 | . 14 5 10 Melee 8 | . . . 8 Projectile 21 | . 14 5 2 AOE 2 | . . . 2 Critical Strikes 6 | . . 1 5 Damage Taken 572 | . 193 105 274 Core 244 | . 38 80 126 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 45 | . 17 14 14 Largest 2 | . 2 2 2 Hottest 90 | . 90 70 70 Shots Fired 80 | . 29 28 23 Gun 76 | . 29 28 19 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 23 | . . 14 9 Thermal 53 | . 29 14 10 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 11 | . 5 11 4 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | . 17 15 4 Core Hits 16 | . 8 2 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 458 | . 233 57 168 Guns 342 | . 233 57 52 Cannons . | . . . . Explosions 116 | . . . 116 Melee . | . . . . Ramming . | . . . . Kinetic 60 | . . 33 27 Thermal 282 | . 233 24 25 Explosive 116 | . . . 116 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . . 37 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 377 | . 377 . 105 Average Temperature 140 | . 187 . 44 Received Heat Transfer 111 | . 105 6 . Effects 4 | . 4 . . Energy Bleed 2 | . 2 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 928 | . 780 74 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . 60 . 22 Initial . | . . . . Average 13 | . 18 . 10 Influence Increases 158 | . 90 . 68 Destroy 0b10 Robot/C 60 | . 60 . . Destroy 0b10 Robot/NC 15 | . 5 . 10 Destroy Leader 10 | . 10 . . Successful Hack 9 | . . . 9 Disable Machine 15 | . . . 15 Destroy Structure 34 | . . . 34 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 147 | . 90 . 57 Time Decay 147 | . 90 . 57 Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 9 7 4 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 4 2 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 8 3 3 Successful 10 | . 5 3 2 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 3 2 Record 2 | . 1 1 . Open Door 1 | . . 1 . Locate Traps 3 | . 2 . 1 Zone Layout 2 | . 1 . 1 Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 897 | 79 287 406 125 Spaces Moved 1564 | 56 345 978 185 Core 3 | 3 . . . Treads . | . . . . Legs 145 | 53 92 . . Wheels . | . . . . Hover . | . . . . Flight 1416 | . 253 978 185 Fastest Speed 34 | 50 37 37 34 Average Speed 45 | 116 62 37 34 Slowest Speed 190 | 120 190 37 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 46 49 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 39 | . . . 39 Melee . | . . . . Projectile . | . . . . AOE 39 | . . . 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1675 | 70 390 993 222 Wait 14 | . . . 14 Move 1561 | 55 344 977 185 Hop . | . . . . Pick Up 24 | 10 11 2 1 Fast Attach . | . . . . Attach 17 | 5 7 . 5 Detach . | . . . . Swap 5 | . 2 . 3 Drop 9 | . 9 . . Fire 45 | . 17 14 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [Scr]) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 282 | -10/Materials | Discovered new exit (range 15) 291 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered Subcaves 368 | -10/Subcaves | Continued accompanying wandering Federalists (6) 424 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 426 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 429 | -10/Subcaves | Discovered new exit (range 7) 442 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 457 | -10/Subcaves | Discovered new exit (range 14) 515 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 586 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 651 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 654 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 695 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 773 | -10/Subcaves | Entered Materials 773 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 898 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. TF Node disabled. Imp. Sensor Array tumbles out of TF Node. Imp. Signal Interpreter tumbles out of TF Node. U-05 Engineer builds a Wall. Acquired Imp. Signal Interpreter. U-05 Engineer builds a Wall. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. K-01 Serf destroyed. Knocked back. Grenade Launcher severed. Ion Engine severed. Assault Rifle severed. Imp. Flight Unit severed. Med. Laser severed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?########??????????????????????? | | ?# cc[#??????????????????????? | | ?# """@#??????????????????????? | | ?# """c#??????????????????????? | | ?# """ #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?###### #??????????????????????? | | ??# ###????????????????????? | | ??# # #??????????????????? | | ??# ####???????????????? | | ??# ] H #????????? | | ### ###"# ????????????? | | # #??????????????????? | | # #??????????????????? | | # " # #####??#########???????? | | # "" # ######## ????????? | | # "" # ##???????? | | # """ + #???????? | | # "" # #???????? | | # """ ### ###### #???????? | | # """ #?# #????## #???????? | | # """ #?# #?????## ##???????? | | # " #?# #??????# ##????????? | | # #?# #??????# #?????????? | | #######?#+######## #?????????? | | ????????# # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Heavy Suspicion Strength In Numbers Challenges ------------ None Game ------ Seed IonFortressSlamshotty Manual? 0 Play Time 00:22:03 Cumulative 44.6 hours Start 2025.10.23 @ 23:17:11 End 2025.10.23 @ 23:37:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c883aa9-305d-4106-a6ee-d1eb020f43a3