Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 12:47:09 Player: swetpototo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (31) 155 Value Destroyed (532) 532 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (14947) 14947 TOTAL SCORE: 22834 Bonus ------- Entered DSFs 500 Win 3000 Win Speed 11447 Cogmind --------- Core Integrity 785/1600 Matter 139/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Rocket Launcher Power Maul Makeshift Sword Spear Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- ECM Suite Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Power Maul Makeshift Sword > --- INVENTORY -------- Advanced Terrain Scan Processor Rocket Launcher Improved Grenade Launcher Spear [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Shotgun Energy Gun Backup Laser I Ballistic Gun Shotgun Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 . . 2 2 2 Power 2 | . . . . . 1 . . . . . 1 . . Propulsion 8 | . . 2 . . 1 . 1 . . . 1 1 2 Utility 8 | . . . 2 2 . . 1 2 . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 68 | . 8 16 5 13 1 3 1 1 4 1 2 11 2 Power 12 | . 2 2 1 . . 3 1 . . . . 3 . Engine 4 | . . 1 1 . . 2 . . . . . . . Core 5 | . 2 1 . . . 1 1 . . . . . . Reactor 3 | . . . . . . . . . . . . 3 . Propulsion 32 | . 4 7 2 8 . . . . 1 . 2 7 1 Treads . | . . . . . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 28 | . . 7 2 8 . . . . 1 . 2 7 1 Utility 15 | . 1 3 2 3 1 . . 1 2 . . 1 1 Device 6 | . 1 . . . 1 . . 1 1 . . 1 1 Storage 1 | . . 1 . . . . . . . . . . . Processor 1 | . . 1 . . . . . . . . . . . Hackware 7 | . . 1 2 3 . . . . 1 . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 9 | . 1 4 . 2 . . . . 1 1 . . . Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 4 | . . 3 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . . . . . . . Parts Lost 34 | . 1 6 2 6 . . 2 . . . 3 11 3 Power 2 | . 1 1 . . . . . . . . . . . Propulsion 20 | . . 5 2 2 . . . . . . 1 8 2 Utility 10 | . . . . 2 . . 2 . . . 2 3 1 Weapon 2 | . . . . 2 . . . . . . . . . Highest Loss Streak 10 | . 1 3 2 5 . . 1 . . . 3 10 2 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Backups 6 | . 7 7 7 6 6 7 7 4 4 5 5 5 5 Power 1 | . 1 1 1 . . 1 1 1 1 1 1 . 1 Propulsion 1 | . 3 2 . . 1 1 . . . . . . . Utility 1 | . . 1 3 2 3 3 2 . . 1 1 . . Weapon 2 | . 1 2 2 3 2 2 2 3 3 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . 8 8 1 2 . . 2 . . . . 3 . Power 3 | . 2 . . . . . . . . . . 1 . Propulsion 4 | . 2 2 . . . . . . . . . . . Utility 9 | . . 5 1 . . . 2 . . . . 1 . Weapon 8 | . 4 1 . 2 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 90 85 76 87 86 87 60 54 64 82 76 58 13 Engine 3 | . 5 4 . 5 6 6 . . . . . . . Core 2 | . 5 5 . . . . 4 5 5 5 4 . . Leg 4 | . 24 . . . . . . . . . . . . Hover 1 | . 3 6 . . . . . . . . . . . Flight 19 | . . 26 30 27 31 30 23 26 28 31 28 26 4 Device 4 | . 9 5 . . 1 6 1 2 7 10 9 3 1 Storage 6 | . 14 11 9 7 6 6 4 . . . . . . Hackware 13 | . . . 25 37 26 26 23 21 21 26 23 15 8 Energy Gun 5 | . 15 10 . . . . . . . . . . . Ballistic Gun 6 | . 12 11 11 7 6 3 . . . . . . . Peak Build Rating 99 | . 13 17 25 46 53 61 52 43 61 65 81 99 36 Average Rating 30 | . 9 12 19 34 49 51 42 42 50 64 77 83 24 On Entrance 34 | 6 6 10 15 19 43 53 44 42 43 61 65 64 15 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 48 | 10 15 17 11 19 20 20 20 16 19 22 22 48 6 Greatest Support 61 | 20 20 17 17 21 26 26 26 26 33 33 46 61 23 Greatest Overweight (x) 2 | . 1 2 . 1 . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 7 | . 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 7 8 8 5 5 5 5 5 5 Average Carried 6 | . 6 7 7 6 6 7 7 4 4 5 5 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 7 6 8 5 4 5 5 5 5 5 Class Distribution -------------------- 38% | Hacker-Sprinter 23% | Hacker-Mutant 18% | Mutant 11% | Scavenger-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Matter Collected 938 | 200 107 348 . 34 10 . . . 142 74 . . 23 Remotely 63 | . . . . . . . . . 58 5 . . . Salvage Created 812 | . 258 506 . 15 10 23 . . . . . . . Parts 54 | . 15 33 . 1 1 4 . . . . . . . Haulers Intercepted 3 | . . 3 . . . . . . . . . . . Recyclers Shooed 4 | . . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 19 | . 6 10 . 2 . 1 . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . Guns 15 | . 6 8 . 1 . . . . . . . . . AOE 3 | . . 2 . 1 . . . . . . . . . Classes Destroyed 8 | . 2 5 . . . 1 . . . . . . . Worker 4 | . . 3 . . 1 . . . . . . . . Hauler 3 | . . 3 . . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . . Swarmer 10 | . . 8 . 2 . . . . . . . . . Cutter 1 | . . . . . . 1 . . . . . . . Grunt 8 | . 6 2 . . . . . . . . . . . Best Kill Streak 6 | . 2 6 . 2 1 1 . . . . . . . Combat Bots Only 4 | . 2 4 . 2 . 1 . . . . . . . Max Kills in Single Turn 2 | . 1 2 . 1 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . 1 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 450 | . 48 75 11 54 . 25 30 . 2 . 22 74 109 Missed 197 | . 13 26 2 31 . 9 12 . 2 . 9 38 55 Hits 253 | . 35 49 9 23 . 16 18 . . . 13 36 54 Melee 23 | . . . . . . 16 . . . . 6 1 . Projectile 230 | . 35 49 9 23 . . 18 . . . 7 35 54 Critical Strikes 19 | . 2 1 1 1 . 5 2 . . . 5 . 2 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 4534 | . 450 580 177 298 . 241 383 . . . 309 964 1132 Core 1718 | . 73 95 29 103 . 66 178 . . . 73 286 815 Absorbed by Shields 93 | . . . . . . 67 26 . . . . . . Core Remaining (%) 83 | 100 70 76 94 85 . 92 82 . . 100 94 80 49 Volleys Fired 88 | . 32 47 . 9 . . . . . . . . . Largest 2 | . 2 2 . 2 . . . . . . . . . Hottest 85 | . 85 60 . 46 . . . . . . . . . Shots Fired 166 | . 64 92 . 10 . . . . . . . . . Gun 161 | . 64 90 . 7 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . 2 . 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 83 | . 32 44 . 7 . . . . . . . . . Thermal 78 | . 32 46 . . . . . . . . . . . Explosive 5 | . . 2 . 3 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 8 | . 6 8 . 2 . . . . . . . . . Robot Miss Streak 6 | . 3 6 . 4 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 103 | . 40 57 . 3 2 1 . . . . . . . Core Hits 59 | . 18 33 . 6 1 1 . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 . . . 1 . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . Impale 1 | . . . . . . 1 . . . . . . . Melee Attacks 17 | . . . . 7 2 1 . . . . 7 . . Impact 5 | . . . . . . . . . . . 5 . . Slashing 2 | . . . . . . . . . . . 2 . . Piercing 10 | . . . . 7 2 1 . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1603 | . 433 810 . 208 98 45 . . . . 9 . . Guns 1128 | . 433 645 . 50 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 323 | . . 165 . 158 . . . . . . . . . Melee 143 | . . . . . 98 45 . . . . . . . Ramming 9 | . . . . . . . . . . . 9 . . Kinetic 613 | . 166 397 . 50 . . . . . . . . . Thermal 515 | . 267 248 . . . . . . . . . . . Explosive 323 | . . 165 . 158 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 143 | . . . . . 98 45 . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 1 1 6 Average Corruption 3 | . . . . . . . . . . . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . 5 Message Errors 3 | . . . . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 76 | . . 46 . . 30 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 46 | . . 46 . . . . . . . . . . . Melee 30 | . . . . . 30 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . 48 . . . . . . . . 4 . . Shots 1 | . . 1 . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 404 | . 218 11 8 . . . 13 . . 6 21 404 193 Average Temperature 137 | . 63 4 8 . . . 11 . . 6 14 234 115 Received Heat Transfer 834 | . 297 162 81 39 . . 57 . . . 45 117 36 Effects 3 | . . . . . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . . . Heat Transferred 1670 | . 634 1036 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 96 | . 95 96 31 38 10 35 84 25 . . 28 30 60 Initial 31 | . . 21 31 6 . . 18 10 . . . . 17 Average 33 | . 46 58 18 8 2 17 47 14 . . 7 3 26 Influence Increases 1069 | . 202 375 21 107 10 35 84 15 . . 34 75 111 Destroy 0b10 Robot/C 380 | . 120 200 . 40 . 20 . . . . . . . Destroy 0b10 Robot/NC 60 | . 5 50 . . 5 . . . . . . . . Destroy Leader 80 | . 30 40 . 10 . . . . . . . . . Successful Hack 143 | . 17 4 6 12 5 . 24 . . . 24 30 21 Destroy Structure 46 | . . 21 . 15 . . . . . . 10 . . Partial Spotted 90 | . . 15 . 30 . . . 15 . . . . 30 Lose Combat Pursuer 270 | . 30 45 15 . . 15 60 . . . . 45 60 Influence Decreases 1028 | . 150 351 82 122 10 . 97 12 25 . 34 45 100 Entered New Map 137 | . . 31 45 9 . . 17 12 10 . . . 13 Time Decay 620 | . 140 190 20 81 10 . 60 . 15 . 20 14 70 Lost Part 194 | . 10 60 17 32 . . 20 . . . 14 31 10 Lost Ally 7 | . . . . . . . . . . . . . 7 Purge Threat 70 | . . 70 . . . . . . . . . . . Squads Dispatched 16 | . 1 1 . 2 . 1 2 . . . 1 4 4 Investigation 7 | . . 1 . 1 . . 1 . . . . 1 3 Extermination 3 | . . . . . . . 1 . . . . 1 1 Reinforcement 6 | . 1 . . 1 . 1 . . . . 1 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Distress Signals 6 | . 3 1 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 144 | . 10 18 10 14 . 5 16 2 2 . 8 47 12 Peak Tracking Total 14 | . 4 9 10 7 . 5 13 2 3 . 8 14 8 Tactical Retreats 13 | . 1 1 1 . . 1 1 . 1 . . 6 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Traps Triggered 7 | . . . 1 . . 2 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Machines Accessed 32 | . 3 6 1 4 4 . 3 . 1 1 2 2 5 Terminals 23 | . 1 6 1 4 3 . 2 . . . 2 2 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 Total Hacks 87 | . 9 21 3 8 12 . 8 . 2 7 2 5 10 Successful 51 | . 5 9 3 3 9 . 7 . 2 7 1 2 3 Failed 36 | . 4 12 . 5 3 . 1 . . . 1 3 7 Catastrophic 10 | . . 2 . 1 1 . . . . . 1 1 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 4 10 2 9 5 . 2 . . . 2 5 2 Terminals 66 | . 6 21 3 8 11 . 6 . . . 2 5 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 6 Terminal Hacks 36 | . 2 7 2 2 6 . 4 . 2 7 1 2 1 Record 9 | . . . . . . . . . 2 7 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . Level Access Points 7 | . . 1 1 1 1 . 1 . . . 1 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Alert Level 3 | . . 1 1 . . . 1 . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . 1 . Dispatch Records 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . Zone Layout 5 | . 1 2 . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . 2 . . . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . 2 Unauthorized Hacks 8 | . 1 2 1 1 2 . 1 . . . . . . Terminals 8 | . 1 2 1 1 2 . 1 . . . . . . Botnet 8 | . 1 2 1 1 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 2 6 1 4 3 . 3 . . . 2 2 5 Full Trace Events 8 | . . 2 . 1 . . 1 . . . . 1 3 Feedback Events 2 | . . . . 1 . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 371 | . . 141 . . 16 38 34 11 31 . . 100 . Optics 141 | . . 141 . . . . . . . . . . . Sensors 88 | . . . . . 16 38 34 . . . . . . ECM 142 | . . . . . . . . 11 31 . . 100 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Turns Passed 1823 | . 355 394 70 244 44 38 128 14 81 28 62 130 235 Spaces Moved 3549 | 1 210 473 168 588 159 39 344 57 348 130 159 431 442 Core 105 | . 1 4 . . . . . . . . . . 100 Treads . | . . . . . . . . . . . . . . Legs 155 | 1 154 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 113 | . 55 58 . . . . . . . . . . . Flight 3176 | . . 411 168 588 159 39 344 57 348 130 159 431 342 Fastest Speed 18 | 120 76 31 29 26 23 23 23 23 20 20 18 21 39 Average Speed 34 | 120 108 43 34 27 23 23 25 23 21 20 22 24 44 Slowest Speed 200 | 120 120 200 37 115 26 26 26 23 23 20 23 111 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 59 | . . 3 . 9 . 1 17 . . . 2 17 10 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 32 59 27 18 5 43 10 3 62 21 10 16 17 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . . 1 1 . . . . Scrap Searched 4 | . . . . . . . . . 3 1 . . . Spaces Dug 7 | . . . . 2 . . . . . . 5 . . Terrain Destroyed 49 | . . 21 . 23 . . . . . . 5 . . Melee 7 | . . . . 2 . . . . . . 5 . . Projectile . | . . . . . . . . . . . . . . AOE 42 | . . 21 . 21 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Acc Total 3887 | . 283 574 179 644 162 63 367 57 352 130 170 439 467 Wait 67 | . 15 1 . 14 . . . . . . 2 1 34 Move 3424 | . 209 466 167 570 158 36 312 56 347 129 155 397 422 Hop 53 | . . 3 . 8 . 1 14 . . . 2 16 9 Pick Up 36 | . 5 15 3 9 . . 2 . 1 . . 1 . Fast Attach 43 | . 1 11 2 7 1 3 2 . 4 1 2 7 2 Attach 14 | . . 1 3 6 1 . 1 1 . . . 1 . Detach 12 | . . 2 2 . . 2 2 . . . . 4 . Swap 20 | . 7 6 . 4 . . . . . . . 3 . Drop 63 | . 14 22 2 10 . 1 3 . . . 2 9 . Fire 88 | . 32 47 . 9 . . . . . . . . . Melee 15 | . . . . 7 2 1 . . . . 5 . . Ram 2 | . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . 19 31 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: Fac x4 / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / Arm / Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Discovered new exit (range 4) 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Propulsion x2 620 | -9/Materials | Discovered new exit (range 18) 621 | -9/Materials | Identified exit to Materials 748 | -9/Materials | Lost 3 parts (1p2n) 750 | -9/Materials | Entered another Materials area 750 | -8/Materials | Evolved 2 slots: Utility x2 781 | -8/Materials | Identified exit to Factory 820 | -8/Materials | Entered Factory 820 | -7/Factory | Evolved 2 slots: Utility x2 883 | -7/Factory | Lost 5 parts (2n1u2w) 930 | -7/Factory | Identified exit to Factory 1061 | -7/Factory | Hacking Suite fried by hacking feedback 1064 | -7/Factory | Entered another Factory area 1064 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1095 | -6/Factory | Identified exit to Factory 1108 | -6/Factory | Identified exit to DSF 1108 | -6/Factory | Entered DSF 1118 | -6/DSF | Discovered exit to Factory (range 16) 1130 | -6/DSF | Additional patrols routed to DSF 1146 | -6/DSF | Entered Factory 1146 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -5/Factory | Identified exit to Factory 1175 | -5/Factory | Build established: Hacker-Sprinter 1274 | -5/Factory | Entered another Factory area 1274 | -4/Factory | Evolved 2 slots: Utility x2 1284 | -4/Factory | Discovered new exit (range 12) 1288 | -4/Factory | Entered Upper Caves 1305 | -4/Upper Caves | Learned 4 Research zone layouts 1324 | -4/Upper Caves | Entered a destroyed Warlord outpost 1367 | -4/Upper Caves | Discovered new exit (range 9) 1369 | -4/Upper Caves | Entered another Upper Caves area 1385 | -4/Upper Caves | Identified exit to Research 1385 | -4/Upper Caves | Learned Research trap positions 1385 | -4/Upper Caves | Learned Research terminal intel 1397 | -4/Upper Caves | Entered Research 1397 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1398 | -3/Research | Identified exit to Armory 1398 | -3/Research | Identified exit to Testing 1400 | -3/Research | Loaded intel: 87 trap records 1401 | -3/Research | Loaded intel: 20 terminal locations 1433 | -3/Research | Identified exit to Research 1459 | -3/Research | Entered another Research area 1459 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -2/Research | Identified exit to Access 1506 | -2/Research | Lost 4 parts (2n2u) 1546 | -2/Research | Spotted B-90 Cyclops 1589 | -2/Research | Entered Access 1589 | -1/Access | Evolved 2 slots: Propulsion x2 1616 | -1/Access | Lost 10 parts (7n3u) 1779 | -1/Access | Spotted B-99 Colossus 1816 | -1/Access | Core integrity fell below 50% 1822 | -1/Access | Discovered new exit (range 6) 1824 | *** | Escaped! Last Messages --------------- 01798_ K-01 Serf destroyed. 01799_ Acquired 23 matter. 01800_ Knocked back. 01800_ Penetrated by Slug. 01800_ Slug penetrates Wall. 01800_ Penetrated by Slug. 01800_ Slug penetrates Wall. 01803_ Penetrated by Slug. 01803_ Slug penetrates Wall. 01806_ Connecting with Terminal... 01806_ ALERT: Suspicious activity at Terminal A016. Dispatching Investigation squad. 01818_ System corrupted: Heat flow error (+245). 01820_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01820_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 01822_ The Access Shell folds into the floor. 01822_ EXIT=FOUND Map ----- +----------------------------------------------------+ | # ???????# # #????????????????????# | | # ???????# # #????????????????????# | | ? ???????# # #????????????????????# | | ? ???????# # ???????????????????? | | ?+???????############## ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ###########????????# #??????????????????? | | ? ????????## ##?????????????????? | | ? ????????# #?????????????????? | | ?? ?????????##"" ##?????????????????? | | ?? ??????????#"" #??????????????????? | | ??? ???????????#"" #??????????????????? | | ??? ???????????#T #??????????????????? | | ???? ????????????#"" #??????????????????? | | ???? ????????????#"" #??????????????????? | | #####+##############"" #??????????????????? | | ???????????? | | ???????????? | | #######+### ######################+#????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????+ ???????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 66 Offensive Hacking 51 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedTerrorInterpreter Manual? 0 Play Time 00:55:41 Cumulative 110.2 hours Start 2025.08.02 @ 11:53:58 End 2025.08.02 @ 12:47:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 54 Adventurer 59 Explorer 28 Win Type 0 Total 15 Types 13/0/2/0/0/0/0/0/0/0 Lore% 34 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a03aaccf-bae8-4508-bc21-05789c66ead9