Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 17:16:02 Player: GANYMEDE Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1776) 1776 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (839) 839 TOTAL SCORE: 6210 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 247 Met Imprinter 300 Was Imprinted 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/850 Matter 25/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Coolant Injector IFF Parser Drone Bay (0/2) Hacking Drone Bay (0/1) Heavy EM Pulse Gun Particle Cannon Barrage Gun Datajack Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Experimental Targeting Computer Point Defense System Drone Bay Hacking Drone Bay > --- WEAPON ----------- Plasma Rifle Slug Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Coolant Injector IFF Parser Point Defense System Heavy EM Pulse Gun Particle Cannon Particle Cannon Particle Cannon Barrage Gun Barrage Gun Datajack Enhanced Flamer [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Particle Cannon Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 47 | 6 4 12 1 2 6 16 Power 4 | 1 . 1 . . . 2 Engine 2 | 1 . 1 . . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 9 | 2 . 2 . . 3 2 Treads 3 | . . . . . 3 . Leg 4 | . . 2 . . . 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 3 3 1 2 1 6 Device 8 | 1 . 1 . 2 1 3 Storage 1 | . . . 1 . . . Processor 6 | . 1 2 . . . 3 Hackware . | . . . . . . . Protection 2 | . 2 . . . . . Artifact . | . . . . . . . Weapon 17 | 2 1 6 . . 2 6 Energy Gun 5 | 1 . 3 . . . 1 Energy Cannon 3 | . . 3 . . . . Ballistic Gun 3 | 1 . . . . . 2 Ballistic Cannon 3 | . . . . . 1 2 Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 1 . . . . 1 Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 24 | . . 2 . . 1 21 Power 3 | . . . . . . 3 Propulsion 6 | . . 1 . . . 5 Utility 6 | . . . . . 1 5 Weapon 9 | . . 1 . . . 8 Highest Loss Streak 9 | . . 1 . . 1 9 To Critical Strikes . | . . . . . . . Average Backups 9 | . 3 4 5 10 14 12 Power . | . . . 1 1 . . Propulsion . | . . . . . 2 . Utility 3 | . . . 1 4 4 3 Weapon 4 | . 1 3 2 3 6 7 Tool/Special . | . . . . . . . Unused Backups 9 | . . 2 . 1 2 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . 1 2 3 Weapon 3 | . . 2 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 96 97 100 100 100 81 Engine 9 | . 14 11 11 11 11 2 Treads 6 | . . . . . 16 12 Leg 10 | . . 11 22 22 5 1 Wheel 3 | . 28 8 . . . . Device 15 | . 4 7 8 20 22 11 Storage 7 | . . . 7 11 11 6 Processor 12 | . 3 14 13 11 11 15 Protection 5 | . 17 22 15 1 . 2 Energy Gun 2 | . 12 4 . . . 4 Energy Cannon 9 | . . 12 22 22 5 . Ballistic Gun 1 | . 13 3 . . . . Ballistic Cannon 5 | . . . . . 8 13 Special Weapon 1 | . . . . . 8 . Special Melee Weapon 1 | . 1 1 . . . 2 Peak Build Rating 70 | 6 8 14 14 20 36 70 Average Rating 27 | 3 6 12 13 16 29 53 On Entrance 13 | . 6 7 14 13 20 36 Avg Prop Armor Cover (%) 7 | . . 6 . . . 9 Naked Turns . | . . . . . . . Heaviest Build 62 | 8 9 15 35 36 36 62 Greatest Support 86 | 20 20 23 23 23 58 86 Greatest Overweight (x) 12 | . . 1 1 1 1 12 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 Average Capacity 12 | 5 5 5 11 15 15 15 Most Carried 15 | 3 5 5 6 15 15 15 Average Carried 10 | . 3 4 5 10 14 12 Final Capacity 15 | 5 5 5 15 15 15 15 Final Carried 15 | 1 3 5 6 13 15 9 Class Distribution -------------------- 62% | Mutant 15% | Derelict-Mutant 10% | Derelict-Tank 9% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1257 | 275 64 165 63 20 63 607 Remotely . | . . . . . . . Salvage Created 1396 | 63 124 406 27 . . 776 Parts 97 | 4 9 29 4 . . 51 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . Prevented 2 | . . . . . 2 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 38 | 1 5 9 2 . . 21 Guns 14 | 1 5 5 . . . 3 Cannons 19 | . . 3 2 . . 14 AOE 5 | . . 1 . . . 4 Classes Destroyed 13 | 2 2 3 . . . 6 Worker 3 | . . 1 . . . 2 Builder 3 | . . . . . . 3 Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . . 1 Drone 1 | . . . . . . 1 Watcher 5 | . 1 2 . . . 2 Swarmer 15 | . 4 3 2 . . 6 Grunt 9 | 1 1 3 . . . 4 Duelist 1 | . . 1 . . . . Sentry 2 | . . 2 . . . . Hunter 8 | . . . . . . 8 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 11 | 2 4 5 2 . . 11 Combat Bots Only 6 | 1 3 3 2 . . 6 Max Kills in Single Turn 9 | 1 1 2 1 . . 9 Gunslinging . | . . . . . . . Exploded 4 | . . 1 . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 304 | 7 20 34 12 . 15 216 Missed 78 | 3 6 16 3 . 2 48 Hits 226 | 4 14 18 9 . 13 168 Melee 3 | . . 3 . . . . Projectile 223 | 4 14 15 9 . 13 168 Critical Strikes 5 | . . 1 . . 1 3 Part Disruptions 1 | . . . . . . 1 Damage Taken 4075 | 43 131 253 77 . 266 3305 Core 1081 | . 36 61 20 . 59 905 Absorbed by Shields . | . . . . . . . Redirected to Shielding 44 | . 4 13 4 . . 23 Regen/Repaired (Parts) 275 | . . . . 275 . . Core Remaining (%) 83 | 100 85 . . . 65 . Volleys Fired 119 | 5 14 32 4 . 7 57 Largest 4 | 2 2 2 2 . 2 4 Hottest 195 | 60 60 136 136 . 136 195 Shots Fired 271 | 10 25 51 8 . 14 163 Gun 105 | 10 25 33 . . . 37 Cannon 163 | . . 18 8 . 11 126 Launcher . | . . . . . . . Special 3 | . . . . . 3 . Kinetic 170 | 5 14 18 . . 3 130 Thermal 81 | . . 29 8 . 11 33 Explosive . | . . . . . . . Electromagnetic 20 | 5 11 4 . . . . Robot Hit Streak 8 | 5 3 6 2 . 4 8 Robot Miss Streak 5 | 2 4 4 4 . 3 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 144 | 6 9 25 3 . 8 93 Core Hits 71 | 4 7 15 2 . 2 41 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 4 Critical Strikes 9 | . . 1 . . 1 7 Burn 1 | . . 1 . . . . Destroy 5 | . . . . . 1 4 Blast 3 | . . . . . . 3 Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4505 | 151 180 445 62 . 196 3471 Guns 878 | 78 129 242 . . . 429 Cannons 2257 | . . 163 62 . 173 1859 Explosions 1334 | 73 38 40 . . . 1183 Melee . | . . . . . . . Ramming 13 | . 13 . . . . . Kinetic 2201 | 35 74 114 . . 71 1907 Thermal 2041 | 73 38 250 62 . 125 1493 Explosive 111 | . . 40 . . . 71 Electromagnetic 139 | 43 55 41 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 385 | . . . . . . 385 Projectiles 35 | . . . . . . 35 Explosions 350 | . . . . . . 350 Melee . | . . . . . . . Knockbacks 18 | . . . . . 1 17 Impact . | . . . . . . . Kinetic 18 | . . . . . 1 17 Secondary . | . . . . . . . Self-Inflicted Damage 461 | . 6 . . . . 455 Shots 6 | . . . . . . 6 Rammed 2 | . 1 . . . . 1 Targets Rammed 2 | . 1 . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 360 | 24 . 339 264 . 161 360 Average Temperature 104 | 14 . 101 132 . 70 116 Received Heat Transfer 707 | 24 30 45 . . 158 450 Effects 4 | . . . . . . 4 Interference 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 1 . . . 3 Heat Transferred 2759 | 150 50 592 111 . 345 1511 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 71 | 100 100 100 100 . . 44 Level 1 23 | . . . . . . 47 Level 2 4 | . . . . . . 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 439 | 25 122 190 45 . . 439 Initial 150 | . 9 46 34 . . 150 Average 148 | 2 69 136 18 . . 207 Influence Increases 1921 | 25 292 342 55 . 220 987 Destroy 0b10 Robot/C 880 | 20 100 180 40 . 120 420 Destroy 0b10 Robot/NC 80 | 5 5 15 . . 10 45 Destroy Leader 194 | . 22 44 . . 20 108 Allied During Kill 42 | . . . . . 40 2 Successful Hack 12 | . 10 2 . . . . Disable Machine 255 | . . 60 15 . . 180 Destroy Structure 83 | . 5 26 . . . 52 Advance Influence 150 | . . . . . . 150 Partial Spotted 30 | . 15 15 . . . . Lose Combat Pursuer 195 | . 135 . . . 30 30 Influence Decreases 1560 | 10 195 364 145 . 220 626 Entered New Map 128 | . 6 66 56 . . . Time Decay 1161 | 10 189 278 89 . 200 395 Lost Part 230 | . . 20 . . . 210 Lost Ally 41 | . . . . . 20 21 Squads Dispatched 10 | . 2 2 . . . 6 Investigation 3 | . 1 2 . . . . Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 . . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 3 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | 1 17 14 4 . 10 32 Peak Tracking Total 4 | 1 4 4 3 . 4 4 Tactical Retreats 9 | . 5 . . . 2 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 17 | . . 4 1 . . 12 Max in Single Turn 6 | . . 2 1 . . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 7 | . 3 3 . . . 1 Terminals 5 | . 2 3 . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 7 8 . . . 3 Successful 11 | . 6 4 . . . 1 Failed 7 | . 1 4 . . . 2 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 12 | . 4 8 . . . . Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 4 . . . . Record 2 | . . 2 . . . . Prototype ID Bank 2 | . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 1 . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 2 . . . 1 Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 106 | . . . . . . 106 Total Part Build Rating 12 | . . . . . . 12 Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 48 | . 48 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . . 3 Non-combat 3 | . . . . . . 3 Combat . | . . . . . . . Robot Hacks Applied 4 | . . . . . . 4 parse_system 1 | . . . . . . 1 no_distress 2 | . . . . . . 2 find_recycling 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 161 | . . . . 161 161 76 Highest-Rated Ally 41 | . . . . 41 41 40 Total Orders . | . . . . . . . Ally Attacks 42 | . . . . . 33 9 Total Damage 691 | . . . . . 582 109 Kills 9 | . . . . . 8 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4363 | . 88 600 211 1419 987 1058 Optics 4350 | . 88 587 211 1419 987 1058 Structural 2426 | . . 393 164 1419 450 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . . Drone Launches 5 | . . . . . . 5 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4985 | 82 387 600 211 1419 987 1299 Spaces Moved 2840 | 76 390 390 125 734 565 560 Core 36 | 25 . . . . . 11 Treads 920 | . . . . . 453 467 Legs 1331 | . . 278 125 734 112 82 Wheels 553 | 51 390 112 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 120 190 160 160 Average Speed 155 | 70 80 118 156 190 165 189 Slowest Speed 650 | 80 80 190 190 190 190 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 58 38 44 85 65 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 96 | . 5 24 . . 1 66 Melee . | . . . . . . . Projectile 19 | . . . . . 1 18 AOE 77 | . 5 24 . . . 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3163 | 94 438 474 132 759 597 669 Wait 70 | 1 22 21 . 11 11 4 Move 2834 | 75 389 389 124 733 564 560 Hop . | . . . . . . . Pick Up 57 | 7 7 12 2 10 6 13 Fast Attach . | . . . . . . . Attach 32 | 6 3 4 . . 1 18 Detach 3 | . . . . . . 3 Swap 25 | . 2 10 2 2 5 4 Drop 16 | . . 6 . 3 3 4 Fire 119 | 5 14 32 4 . 7 57 Melee 5 | . . . . . . 5 Ram 2 | . 1 . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 5) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Utility x2 536 | -9/Materials | Discovered new exit (range 11) 1034 | -9/Materials | Discovered new exit (range 6) 1070 | -9/Materials | Entered Mines 1232 | -9/Mines | Learned 2 Materials zone layouts 1261 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1281 | -9/Mines | Entered Zion 1401 | -7/Zion | Learned Factory non-interactive machine intel 1791 | -7/Zion | Met Imprinter 1826 | -7/Zion | Imprinted 1829 | -7/Zion | Declared Zion's savior 1991 | -7/Zion | Visited the Megawrench Repair Shop 1991 | -7/Zion | Megawrench repaired 7 parts 2188 | -7/Zion | Learned location of Warlord (-5) 2481 | -7/Zion | Given the Hacking Drone Bay 2509 | -7/Zion | Found Prototype Device 2653 | -7/Zion | Discovered new exit (range 18) 2700 | -7/Zion | Entered Proximity Caves 2700 | -6/Proximity Caves | Accompanied by 4 allies 2703 | -6/Proximity Caves | Spotter reported a threat 3154 | -6/Proximity Caves | Identified Hacking Drone Bay 3213 | -6/Proximity Caves | Build established: Derelict-Mutant 3668 | -6/Proximity Caves | Discovered new exit (range 10) 3687 | -6/Proximity Caves | Entered Factory 3687 | -6/Factory | Accompanied by 2 allies 3687 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 3688 | -6/Factory | Loaded intel: 225 non-interactive machine locations 3886 | -6/Factory | Identified exit to DSF 3990 | -6/Factory | Build established: Derelict-Tank 4096 | -6/Factory | Fabricated Point Defense System (x2) 4204 | -6/Factory | Found Prototype Processor 4205 | -6/Factory | Identified Exp. Targeting Computer 4327 | -6/Factory | Lost 5 parts (1p1n2u1w) 4508 | -6/Factory | Build established: Derelict-Gunner 4720 | -6/Factory | Lost 4 parts (1p1n2w) 4724 | -6/Factory | Core integrity fell below 50% 4977 | -6/Factory | Core integrity fell below 20% 4986 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. U-05 Engineer builds a Wall. Particle Cannon destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Particle Cannon destroyed. U-05 Engineer builds a Wall. Acquired 5 matter. K-01 Serf collects debris. M-28 Smith repairs G-50 Soldier. Mni. Assault Cannon destroyed. Critical hit (Blast). K-01 Serf collects debris. Exp. Targeting Computer destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????######+#+######## ! ! # | | ?????????????????????????????##?# + | | ?????????????????????????????? # ###### # | | ??????????????????????????????? # #????# # | | ??????????????????????????"""???+ #????### ### | | ???????????????????????#??"""???# ########+### | | ?????????????????????### """???# ## | | ????????????????????? ? ? ???# ## | | ???????????????""""""" ?#+#+###?# ## """" """" | | ???????????????""""""" ## #?# ## """" """" | | ???????????????""""""" ## #?# + """" """" | | ???????????????""""""" / %% #?# ## " "" """" | | ?????????????????? ## #?# % ## | | ???????????????""""""" ## % ### ##% ! | | ???????????????""""""" ## ###% % ############ | | ?????????????# """"""" ##% %!% % % | | ?????????????# """"""" "#% [ %! % | | ?????????????# ##!u % %% % % | | ????########## """"""" / %Hu % % | | ????# # """"""" ##%=k % | | ????# # """"""" ##g! % | | ????# # """"""" ##!= | | ????# # ## % ######+#### | | ????# !!! #####+###### #! = ?????? | | ????# !! +% % # ??? | | ????# !! # @ # ??? | | ????# # %% % # """ """ | | ????# + % + """ """ | | ????# # # """ """ | | ????# """ # #?? | | ##### """ # #???""" """ | | "" # """ # ################# k#???"""?""" | | T"" # !# # ???????????# # x #???"""?""" | | "" # """ # #?????????????### x #????? ???? | | # """ # #???????????????# #?????????? | | # """ ] # #############???# #?????????? | | # # #???# #?????????? | | #######+##### ^ #???# #?????????? | | #?????# #???# """ #???# #?????????? | | #?????# #???#!/ """ #???# #?????????? | | #?????# #???#!/ """ #???# #?????????? | | #?????# ##### #???# #?????????? | | #?????# ??????????? | | #####?????# ###+############## ??????????? | | ########### # #???????????????????????????? | | = + !!! #???????????????????????????? | | ### !!! #???????????????????????????? | | #??! !!! #???????????????????????????? | | #??? #???????????????????????????? | | ! ##########??? #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 Corruption Block 5 Core Shielding 20 Power Shielding 33 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Greatsword | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive IFF Parser | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Point Defense System | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club DATA ERROR: Steam Global Achievement% Heavy Suspicion I'm Back, Baby! Junior Dev Just What I Needed Look Less Dangerous Next Time Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Resistances Are Futile Risk Taker Robot Respite Serviceable Loadout Shopping List Spot Them First The One There's More Where That Came From Tourist Challenges ------------ None Game ------ Seed DroneNullCasing Manual? 0 Play Time 01:05:24 Cumulative 1.4 hours Start 2026.09.24 @ 14:36:20 End 2026.09.24 @ 17:16:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f80b7dd3-a0c3-4934-9264-c3e4ad226734