Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.09 @ 10:05:11 Player: Sabazin Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (100) 500 Value Destroyed (3329) 3329 Prototype IDs (35) 700 Alien Tech Used (4) 800 Bonus (30) 30 TOTAL SCORE: 13059 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 37 Friendly Fire -18 Cogmind --------- Core Integrity 0/1600 Matter 48/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Treading (145) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Advanced Medium Treads > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Gravmag Array Linear Gravjet Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Centrium Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Arc Projector Wave Gun Variable Charge Gun KE Penetrator Railgun > --- INVENTORY -------- Quantum Reactor Gravmag Array Improved Remote Force Field Antimissile System [Rating: 162] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Gravmag System Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun KE Penetrator Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Slots Evolved 19 | . 1 . 2 2 2 2 . 2 2 . . 2 . . 2 2 Power 2 | . . . . . 1 . . . . . . . . . 1 . Propulsion 6 | . . . . 2 1 1 . 1 . . . . . . 1 . Utility 8 | . . . 2 . . 1 . 1 2 . . 1 . . . 1 Weapon 3 | . 1 . . . . . . . . . . 1 . . . 1 Parts Attached 145 | 8 2 1 5 27 6 23 6 23 9 . 2 6 8 1 7 11 Power 21 | 1 . 1 . 1 2 3 . 3 2 . . 1 1 . 4 2 Engine 4 | 1 . . . . 1 2 . . . . . . . . . . Core 7 | . . 1 . 1 1 1 . 3 . . . . . . . . Reactor 10 | . . . . . . . . . 2 . . 1 1 . 4 2 Propulsion 59 | 2 . . . 18 3 14 2 8 2 . 1 2 2 . 2 3 Treads 4 | 2 . . . 1 . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 51 | . . . . 13 3 14 2 8 2 . 1 2 2 . 2 2 Flight 4 | . . . . 4 . . . . . . . . . . . . Utility 43 | 3 1 . 3 4 . 5 3 6 5 . 1 2 4 1 1 4 Device 23 | 1 . . 1 2 . 4 3 3 1 . 1 . 4 1 1 1 Storage 4 | 1 1 . 1 . . . . . . . . . . . . 1 Processor 4 | . . . . 2 . 1 . . . . . 1 . . . . Hackware 5 | . . . . . . . . 3 . . . . . . . 2 Protection 7 | 1 . . 1 . . . . . 4 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 . 2 4 1 1 1 6 . . . 1 1 . . 2 Energy Gun 14 | 2 1 . 2 2 1 1 1 1 . . . 1 . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . . 1 . . . 4 . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 2 . 3 . . 1 . . 1 3 1 . . Parts Lost 37 | . . . . 3 . 1 10 3 . . . . . . 1 19 Power 4 | . . . . . . . 1 . . . . . . . . 3 Propulsion 13 | . . . . 1 . 1 4 2 . . . . . . . 5 Utility 12 | . . . . . . . 3 1 . . . . . . 1 7 Weapon 8 | . . . . 2 . . 2 . . . . . . . . 4 Highest Loss Streak 11 | . . . . 2 . 1 9 1 . . . . . . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 95 98 95 86 75 90 91 92 89 92 91 93 70 Engine 3 | . 12 9 . . 6 5 10 1 . . . . . . . . Core 4 | . . 2 10 7 7 6 . 8 8 . . . . . . . Reactor 1 | . . . . . . . . . 1 10 10 8 8 9 11 7 Treads 7 | . 25 25 20 . . . . . . . . . . . . . Hover 19 | . . . . 29 34 33 31 26 30 30 30 27 27 27 28 18 Device 10 | . . . 10 15 14 17 16 12 10 10 12 12 11 10 12 9 Storage 3 | . 12 12 10 . . . . . . . . . . . . . Processor 6 | . . . . 15 14 12 12 8 5 5 5 4 4 4 4 3 Hackware 3 | . . . . . . . . 6 15 15 15 13 13 13 11 10 Protection 6 | . 12 12 20 . . . . . 5 6 5 5 9 9 8 4 Energy Gun 17 | . 37 37 29 19 13 15 13 . 5 5 5 6 9 9 8 7 Ballistic Gun 3 | . . . . . . . . 11 10 10 10 9 9 9 8 4 Special Weapon 1 | . . . . 4 7 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 99 | 20 52 54 97 17 20 34 37 27 56 56 49 63 71 82 94 99 Greatest Support 99 | 40 40 40 40 28 35 56 57 73 71 71 73 79 84 84 96 99 Greatest Overweight (x) 3 | 3 1 1 2 . . . 1 . . . . . . . 1 2 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 20 20 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 9 19 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 6 13 20 18 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 3 5 7 16 5 4 4 4 4 4 5 5 5 4 4 4 2 Final Capacity 25 | 10 20 20 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 19 | 5 6 13 19 5 5 5 5 5 5 5 5 5 4 5 5 . Class Distribution -------------------- 46% | Hacker-Tank 19% | Hacker-Scout 16% | Scavenger-Scout 11% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Scout | -5/Factory Hacker-Tank | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -3/Research Hacker-Tank | -3/Quarantine Hacker-Tank | -3/Section 7 Hacker-Tank | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Matter Collected 2163 | 280 20 10 40 290 50 235 20 623 79 206 19 164 10 . 70 47 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4380 | 250 259 135 286 840 228 772 241 837 79 72 . 175 . . 70 136 Parts 232 | 19 20 10 18 55 11 23 9 43 3 1 . 7 . . 4 9 Haulers Intercepted 3 | . . . 1 1 1 . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Combat Hostiles Destroyed 61 | . 7 4 3 12 2 9 3 13 1 1 . . . . 1 5 Guns 49 | . 6 4 3 8 2 6 2 13 1 1 . . . . 1 2 AOE 9 | . 1 . . 2 . 3 1 . . . . . . . . 2 Classes Destroyed 11 | 3 3 . 2 1 1 . 1 . . . . . . . . . Worker 6 | 2 1 . 1 1 . 1 . . . . . . . . . . Tunneler 6 | 5 1 . . . . . . . . . . . . . . . Hauler 3 | . . . 1 1 1 . . . . . . . . . . . Recycler 3 | 1 . . . . . 1 . . . . . 1 . . . . Operator 6 | . . . . 3 1 . 1 1 . . . . . . . . Watcher 15 | . 1 . 1 4 1 4 1 2 . . . 1 . . . . Swarmer 19 | . 4 2 . 2 . 3 . 3 . . . . . . . 5 Grunt 16 | . 3 2 . 6 . 3 1 1 . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Sentry 19 | . . . 3 4 1 3 1 5 1 1 . . . . . . Programmer 6 | . . . . . 1 . . 4 . . . . . . 1 . Best Kill Streak 5 | 4 4 2 2 4 1 5 2 3 1 1 . 2 . . 1 3 Combat Bots Only 4 | . 2 2 2 3 1 4 1 3 1 1 . . . . 1 3 Max Kills in Single Turn 3 | 2 3 1 1 2 1 3 1 1 1 1 . 1 . . 1 2 Gunslinging 1 | . 1 . . 1 . 1 . . . . . . . . . . Exploded 2 | . 1 . . 2 . 2 1 . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Damage Taken 7815 | . 119 73 101 257 177 537 906 654 137 169 . 164 . 167 151 4203 Core 2224 | . 10 . . 53 22 210 143 99 . 29 . 42 . 15 . 1601 Absorbed by Shields 85 | . . . . . . . . . . . . . . 63 22 . Redirected to Shielding 2 | . . . 2 . . . . . . . . . . . . . Regen/Repaired (Parts) 1038 | . . . 23 34 79 55 . . . . . . 59 788 . . Core Remaining (%) 90 | 100 . 96 100 90 96 . 58 90 . . 97 . . 80 100 . Volleys Fired 211 | 12 12 5 11 30 16 21 9 42 4 5 6 7 6 2 2 21 Largest 5 | 2 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 5 Hottest 306 | 80 130 130 130 170 170 170 170 88 144 144 144 219 224 224 224 306 Shots Fired 587 | 24 36 15 33 83 42 63 26 114 12 16 18 23 24 8 8 42 Gun 556 | 24 36 15 33 70 30 58 26 113 12 16 18 23 24 8 8 42 Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 31 | . . . . 13 12 5 . 1 . . . . . . . . Kinetic 188 | . . . . . . . . 113 8 11 12 14 12 4 4 10 Thermal 151 | . 12 5 10 13 12 21 9 . 4 5 6 9 12 4 4 25 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 247 | 24 24 10 23 70 30 42 17 . . . . . . . . 7 Robot Hit Streak 53 | 16 17 19 15 32 20 25 35 53 11 8 . 13 . 17 5 12 Robot Miss Streak 6 | 1 3 1 1 2 1 1 6 1 1 1 . 1 . . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 1 . 1 . 3 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 1 . . . . . . . . Shots Hit Robots 441 | 19 24 12 25 63 38 56 20 104 10 11 . 19 . 4 5 31 Core Hits 227 | 9 14 6 9 37 17 42 19 41 3 4 . 10 . 1 2 13 Critical Kills 3 | . . . . . . . . 3 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 . . . . . . Critical Strikes 14 | 1 1 2 . 2 1 1 . 4 . 1 . . . 1 . . Burn 6 | . 1 1 . 1 1 1 . . . . . . . 1 . . Destroy 5 | . . . . . . . . 4 . 1 . . . . . . Corrupt 3 | 1 . 1 . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9547 | 264 382 158 341 1278 488 1626 531 2260 230 306 . 462 . 87 163 971 Guns 8264 | 264 302 155 327 955 379 1203 436 2256 230 306 . 462 . 87 163 739 Cannons . | . . . . . . . . . . . . . . . . . Explosions 1019 | . 80 . . 257 . 379 92 . . . . . . . . 211 Melee . | . . . . . . . . . . . . . . . . . Ramming 45 | . . 3 14 . . . 3 4 . . . . . . . 21 Kinetic 3141 | . . . . . . . . 2256 156 209 . 258 . 47 63 152 Thermal 2792 | . 141 52 87 323 109 788 254 . 74 97 . 204 . 40 100 523 Explosive 211 | . . . . . . . . . . . . . . . . 211 Electromagnetic 3358 | 264 241 103 240 955 379 838 274 . . . . . . . . 64 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 2 . 1 2 7 7 7 . . 1 . 17 Average Corruption 4 | . . . . . 1 . 1 1 6 7 7 . . 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 31 | . . . . . 1 . 1 9 5 9 1 . . . . 5 Message Errors 6 | . . . . . 1 . . 2 2 1 . . . . . . Matter Fused 7 | . . . . . . . . 2 2 1 . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . Energy Discharges 5 | . . . . . . . 1 1 . 2 1 . . . . . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . 1 Parts Fused 2 | . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 2 . 1 . . . . . 1 Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . . . . Misfires 2 | . . . . . . . . 1 . 1 . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . 1 Overflow Damage 24 | . . . . 14 . 2 8 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 24 | . . . . 14 . 2 8 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . 58 . 59 39 2 . . . . . . . 7 Shots 7 | . . . . 3 . 3 1 . . . . . . . . . Rammed 12 | . . 1 1 . . . 1 1 . . . . . . . 8 Targets Rammed 12 | . . 1 1 . . . 1 1 . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 623 | 108 351 247 75 135 330 559 239 19 224 288 250 276 54 143 258 623 Average Temperature 126 | 38 108 111 31 31 164 153 105 5 103 136 155 119 24 63 98 282 Received Heat Transfer 1305 | . 39 51 63 144 30 207 258 144 63 54 . 18 . 90 27 117 Effects 39 | . . . . . 2 6 . . . . . . . . . 31 Shutdowns 13 | . . . . . 1 1 . . . . . . . . . 11 Interference 8 | . . . . . 1 3 . . . . . . . . . 4 Matter Decay 4 | . . . . . . . . . . . . . . . . 4 Short Circuit 2 | . . . . . . 1 . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . . . 4 Damage (major) 5 | . . . . . . . . . . . . . . . . 5 Damage (core) 3 | . . . . . . 1 . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 1 . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . 1 Parts Fried 27 | 3 1 . 4 6 3 8 1 . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 17 | . 2 . . . 9 2 1 . . 1 . . . . 1 1 Heat Transferred 6294 | . 359 222 259 890 880 1655 475 . 111 148 . 333 . 148 111 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 . . 3 . 5 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Peak Influence 405 | 40 162 104 110 405 105 294 290 173 148 . . 92 120 114 85 369 Initial 73 | . 19 20 . 25 . 37 73 59 50 . . 5 38 50 48 45 Average 75 | 17 55 21 52 155 19 118 178 68 72 . . 51 86 63 73 143 Maximum Alert Level 2 | . . . . 2 . 1 1 . . . . . . . . 1 Low Security (%) 92 | 100 100 100 100 68 100 83 66 100 100 . . 100 100 100 100 69 Level 1 7 | . . . . 29 . 16 33 . . . . . . . . 30 Level 2 . | . . . . 1 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 3 3 2 2 3 . . . 1 1 1 1 4 Investigation 8 | . . . . 2 1 1 1 1 . . . 1 . . . 1 Extermination 6 | . . . . . 1 . . 2 . . . . 1 . 1 1 Reinforcement 8 | . . . 1 1 1 1 1 . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Distress Signals 8 | . . . . 2 . 2 1 1 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 141 | . 9 4 10 21 4 12 14 17 2 7 . 4 2 12 3 20 Peak Tracking Total 12 | . 3 2 2 5 2 3 8 3 2 7 . 3 3 12 4 10 Tactical Retreats 15 | . . . 1 4 1 . . . 1 . . . . 1 1 6 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Traps Triggered 9 | . . . . . . . . . 4 1 . 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Machines Disabled 8 | . 1 1 . 1 . . . 1 1 . . . 1 1 . 1 Max in Single Turn 1 | . 1 1 . 1 . . . 1 1 . . . 1 1 . 1 Garrison Access 4 | . . . . . . 1 . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Machines Accessed 71 | . 5 . 2 6 3 14 7 14 5 . . . 8 . 4 3 Terminals 46 | . 5 . . 4 . 6 7 9 4 . . . 6 . 3 2 Fabricators 5 | . . . . . 1 3 . 1 . . . . . . . . Repair Stations 7 | . . . 1 1 1 2 . 1 . . . . 1 . . . Recycling Units 4 | . . . 1 . 1 . . 1 1 . . . . . . . Scanalyzers 5 | . . . . 1 . 2 . . . . . . 1 . . 1 Garrison Access 4 | . . . . . . 1 . 2 . . . . . . 1 . Total Hacks 220 | . 28 . 4 28 11 35 14 32 14 . . . 35 . 12 7 Successful 161 | . 22 . 4 23 10 20 7 23 11 . . . 29 . 9 3 Failed 59 | . 6 . . 5 1 15 7 9 3 . . . 6 . 3 4 Catastrophic 2 | . . . . 1 . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 157 | . 28 . . 17 . 17 14 23 12 . . . 31 . 10 5 Fabricators 9 | . . . . . 2 5 . 2 . . . . . . . . Repair Stations 22 | . . . 2 3 6 6 . 3 . . . . 2 . . . Recycling Units 9 | . . . 2 . 3 . . 2 2 . . . . . . . Scanalyzers 18 | . . . . 8 . 6 . . . . . . 2 . . 2 Garrison Access 5 | . . . . . . 1 . 2 . . . . . . 2 . Terminal Hacks 111 | . 22 . . 13 . 7 7 17 10 . . . 25 . 8 2 Record 30 | . 2 . . 3 . 2 . 5 4 . . . 9 . 5 . Part Schematic 4 | . . . . . . 1 2 1 . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . Prototype ID Bank 13 | . 4 . . 2 . . 1 3 1 . . . 1 . 1 . Open Door 4 | . . . . . . 1 3 . . . . . . . . . Open DSF 6 | . . . . . . 2 . 3 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . . 1 . . 1 . 1 . . . 1 . . . Emergency Access Points 8 | . . . . 1 . 1 . . . . . . 5 . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . . . Unreport Threat 3 | . 1 . . 1 . . . . 1 . . . . . . . Locate Traps 5 | . 1 . . 1 . . . 2 1 . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Surveillance Status 3 | . 1 . . . . . . . . . . . 2 . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . Investigation Status 2 | . 2 . . . . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 Recall Assault 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . . . . . 2 . . . Registered Prototypes 2 | . . . . . . . . 1 . . . . 1 . . . Zone Layout 4 | . 1 . . . . . . 1 1 . . . . . . 1 Fabricator Hacks 4 | . . . . . 1 2 . 1 . . . . . . . . Build 4 | . . . . . 1 2 . 1 . . . . . . . . Repair Station Hacks 17 | . . . 2 2 6 4 . 1 . . . . 2 . . . Scan Component 9 | . . . 1 1 3 2 . 1 . . . . 1 . . . Repair 8 | . . . 1 1 3 2 . . . . . . 1 . . . Recycling Unit Hacks 8 | . . . 2 . 3 . . 2 1 . . . . . . . Process 2 | . . . 1 . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 5 | . . . 1 . 1 . . 2 1 . . . . . . . Scanalyzer 17 | . . . . 8 . 6 . . . . . . 2 . . 1 Insert Component 8 | . . . . 3 . 3 . . . . . . 1 . . 1 Analyze 9 | . . . . 5 . 3 . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . 1 . 2 . . . . . . 1 . Seal Access 4 | . . . . . . 1 . 2 . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 2 . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 4 . . 5 3 9 6 11 5 . . . 7 . 4 3 Full Trace Events 7 | . . . . 2 1 1 1 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . 5 . . . . . . . . Part Schematics Acquired 10 | . . . . 2 . 4 2 1 . . . . 1 . . . Parts Built 5 | . . . . . 2 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 259 | . . . . . 95 164 . . . . . . . . . . Total Part Build Rating 30 | . . . . . 10 20 . . . . . . . . . . Parts Repaired 8 | . . . 1 1 3 2 . . . . . . 1 . . . Time 295 | . . . 26 38 121 88 . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 102 | . . . 78 . 24 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 8 | . . . . 3 . 3 . . . . . . 1 . . 1 Part Schematics Acquired 6 | . . . . 2 . 3 . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Total Allies 5 | . . . . . . . 4 1 . . . . . . . . Largest Group 3 | . . . . . . . 3 1 . . . . . . . . Highest-Rated Group 90 | . . . . . . . 90 19 . . . . . . . . Highest-Rated Ally 39 | . . . . . . . 39 19 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . 24 . . . . . . . . . Total Damage 420 | . . . . . . . 420 . . . . . . . . . Kills 2 | . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Turns Passed 8396 | 193 675 1228 717 814 635 726 286 1103 303 258 86 183 298 99 341 451 Spaces Moved 8109 | 90 269 501 259 680 607 935 398 1292 558 532 158 299 514 194 385 438 Core 15 | 15 . . . . . . . . . . . . . . . . Treads 1118 | 75 269 501 259 . . . . . . . . . . . . 14 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 6976 | . . . . 680 607 935 398 1292 558 532 158 299 514 194 385 424 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 160 240 240 48 44 35 40 40 40 41 41 41 41 46 41 40 Average Speed 72 | 153 234 240 243 49 44 39 45 46 40 41 41 44 45 46 69 71 Slowest Speed 320 | 200 240 240 320 52 44 44 115 55 46 41 46 45 46 46 109 178 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 32 | 6 43 86 38 62 18 26 64 28 14 72 14 8 44 14 10 13 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . . . . . . 1 . . . . . Spaces Dug 9 | . . . . . . . . . . 1 8 . . . . . Terrain Destroyed 91 | . 5 . . 12 . 19 8 7 1 3 8 . . . . 28 Melee . | . . . . . . . . . . . . . . . . . Projectile 23 | . . . . . . . . 7 . 3 8 . . . . 5 AOE 67 | . 5 . . 12 . 19 8 . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Ext Fac Fac Upp Upp Res Qua Sec Res Acc Total 10144 | 121 286 514 324 1082 930 1243 482 1715 623 561 166 334 562 198 457 546 Wait 1479 | . . . 30 318 297 237 61 336 47 22 . 17 22 . 54 38 Move 8093 | 89 268 500 258 679 606 934 397 1291 557 531 157 298 513 193 384 438 Hop . | . . . . . . . . . . . . . . . . . Pick Up 90 | 12 3 7 14 6 3 13 5 13 1 . . . 5 . 3 5 Fast Attach 32 | . . . . 4 4 2 . 3 6 . 1 3 3 2 2 2 Attach 58 | 7 1 . 4 10 2 8 5 9 . . . . 4 . . 8 Detach 3 | . . . . . . 1 . . . . . . 1 1 . . Swap 60 | 1 1 1 1 14 . 13 1 11 3 . 1 3 4 . 5 1 Drop 90 | . 1 . 5 21 2 14 3 9 5 . 1 6 4 . 7 12 Fire 211 | 12 12 5 11 30 16 21 9 42 4 5 6 7 6 2 2 21 Melee . | . . . . . . . . . . . . . . . . . Ram 10 | . . . . . . . 1 1 . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . 13 Rewire 3 | . . . . . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Junkyard | Identified exit to Materials 21 | -11/Junkyard | Discovered exit to Materials (range 15) 194 | -11/Junkyard | Entered Materials 194 | -10/Materials | Evolved 1 slot: Weapon x1 303 | -10/Materials | Build established: Hacker-Tank 833 | -10/Materials | Identified exit to Mines 833 | -10/Materials | Discovered exit to Mines (range 13) 869 | -10/Materials | Entered Mines 1057 | -10/Mines | Identified exit to Materials 1057 | -10/Mines | Discovered exit to Materials (range 10) 1662 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1695 | -10/Mines | Learned location of Mines (-9) 1702 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1980 | -10/Mines | Learned location of Storage (-7) 2013 | -10/Mines | Discovered exit to Materials (range 10) 2097 | -10/Mines | Entered Materials 2097 | -9/Materials | Evolved 2 slots: Utility x2 2147 | -9/Materials | Repaired EM Pulse Gun 2287 | -9/Materials | Identified exit to Mines 2287 | -9/Materials | Discovered exit to Mines (range 6) 2315 | -9/Materials | Met 8R-AWN 2406 | -9/Materials | Discovered exit to Mines (range 9) 2720 | -9/Materials | Identified exit to Materials 2720 | -9/Materials | Discovered exit to Materials (range 15) 2814 | -9/Materials | Entered another Materials area 2814 | -8/Materials | Evolved 2 slots: Propulsion x2 3198 | -8/Materials | Build established: Scavenger-Scout 3289 | -8/Materials | Repaired Lgt. Nuclear Core 3591 | -8/Materials | Identified exit to Factory 3591 | -8/Materials | Discovered exit to Factory (range 9) 3628 | -8/Materials | Entered Factory 3628 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3862 | -7/Factory | Fabricated Thermal Shield (x2) 3990 | -7/Factory | Repaired Airjet 4027 | -7/Factory | Repaired Imp. Hover Unit 4079 | -7/Factory | Repaired Imp. EM Shotgun 4181 | -7/Factory | Identified exit to Factory 4181 | -7/Factory | Discovered exit to Factory (range 13) 4263 | -7/Factory | Entered another Factory area 4263 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4405 | -6/Factory | Fabricated Imp. Remote Datajack (x1) 4420 | -6/Factory | Identified exit to DSF 4605 | -6/Factory | Build established: Hacker-Scout 4680 | -6/Factory | Repaired Imp. Gravmag System 4686 | -6/Factory | Fabricated Phase Gun (x2) 4720 | -6/Factory | Repaired Airjet 4932 | -6/Factory | Identified exit to Extension 4932 | -6/Factory | Discovered exit to Extension (range 5) 4989 | -6/Factory | Entered Extension 5020 | -6/Extension | Identified exit to Cetus 5064 | -6/Extension | Rescued a captive Derelict 5066 | -6/Extension | Rescued a captive Derelict 5149 | -6/Extension | Rescued a captive Derelict 5167 | -6/Extension | Rescued a captive Derelict 5180 | -6/Extension | Spotted B-75 Beast 5186 | -6/Extension | Spotted B-75 Beast 5252 | -6/Extension | Identified exit to Factory 5252 | -6/Extension | Discovered exit to Factory (range 17) 5275 | -6/Extension | Entered Factory 5275 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5278 | -5/Factory | Lost 9 parts (1p4n3u1w) 5715 | -5/Factory | Identified exit to Factory 5715 | -5/Factory | Discovered exit to Factory (range 4) 6250 | -5/Factory | Build established: Hacker-Skirmisher 6279 | -5/Factory | Fabricated R-10 Processor (x1) 6375 | -5/Factory | Discovered exit to Factory (range 5) 6378 | -5/Factory | Entered another Factory area 6378 | -4/Factory | Evolved 2 slots: Utility x2 6512 | -4/Factory | Found Antimissile System 6609 | -4/Factory | Identified exit to Upper Caves 6609 | -4/Factory | Identified exit to Armory 6681 | -4/Factory | Entered Upper Caves 6758 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6880 | -4/Upper Caves | Learned Research stockpile data 6927 | -4/Upper Caves | Identified exit to Upper Caves 6927 | -4/Upper Caves | Discovered exit to Upper Caves (range 15) 6939 | -4/Upper Caves | Entered another Upper Caves area 6946 | -4/Upper Caves | Identified exit to Research 6946 | -4/Upper Caves | Discovered exit to Research (range 5) 6967 | -4/Upper Caves | Learned location of 1 exit from Research 7025 | -4/Upper Caves | Entered Research 7025 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7026 | -3/Research | Identified exit to Quarantine 7208 | -3/Research | Entered Quarantine 7327 | -3/Quarantine | Repaired Antimissile System 7361 | -3/Quarantine | Identified exit to Research 7424 | -3/Quarantine | Found Alien Artifact 7425 | -3/Quarantine | Identified Terrabomb 7425 | -3/Quarantine | Used Terrabomb 7436 | -3/Quarantine | Found Alien Artifact 7436 | -3/Quarantine | Identified Dimensional Node Initializer 7436 | -3/Quarantine | Initialized slip node 7440 | -3/Quarantine | Found Alien Artifact 7440 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7440 | -3/Quarantine | Warped through subspace to slip node 7461 | -3/Quarantine | Build established: Hacker-Tank 7468 | -3/Quarantine | Spotted Fortress 7503 | -3/Quarantine | Identified exit to Section 7 7503 | -3/Quarantine | Discovered exit to Section 7 (range 6) 7506 | -3/Quarantine | Entered Section 7 7524 | -3/Section 7 | Found Alien Artifact 7524 | -3/Section 7 | Identified Integrity Redistributor 7524 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-135) 7598 | -3/Section 7 | Discovered exit to Research (range 15) 7605 | -3/Section 7 | Entered Research 7605 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7936 | -2/Research | Identified exit to Access 7936 | -2/Research | Discovered exit to Access (range 8) 7946 | -2/Research | Entered Access 7946 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8174 | -1/Access | Crushed by falling debris 8206 | -1/Access | Spotted B-99 Colossus 8219 | -1/Access | Core integrity fell below 50% 8259 | -1/Access | Lost 8 parts (1p3n2u2w) 8357 | -1/Access | System corruption reached 10% 8366 | -1/Access | Core integrity fell below 20% 8397 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08342_ Acquired Com. Battery. 08347_ Variable Charge Gun destroyed. 08348_ Cmb. Antigrav System destroyed. 08351_ Adv. Cryofiber Web destroyed. 08358_ System corrupted: Cmb. Antigrav System rejected. 08358_ Slammed into P-80 Master. 08362_ Antimissile System destroyed. 08366_ Slammed into P-80 Master. 08366_ Enh. Quantum Rifle destroyed. 08367_ Slammed into P-80 Master. 08367_ Destabilizing: Core damaged (-48). 08368_ Cmb. Linear Gravjet destroyed. 08369_ Slammed into P-80 Master. 08371_ Lgt. Quantum Reactor destroyed. 08372_ Slammed into P-80 Master. 08374_ Acquired Adv. Medium Treads. 08388_ System corrupted: Matter fused (-9). 08389_ Com. Battery destroyed. 08389_ Adv. Sensor Array destroyed. 08396_ P-80 Master resets B-74 Champion, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????####################??????????? | | ????????????????# """"""""""" #??????????? | | ????????????????# """"T"""" #??????????? | | ################# ########???? | | / / ] + #???? | | ###### #### ###### #???? | | ?????# #??# ^ #????# #???? | | ?????# #??# #????# #???? | | ?????# #??# ! #????# #???? | | ?????# #??##########+############## #???? | | ?????# #???? | | ?????# ! ??????# #############???? | | ?????# ????# #???????????????? | | ????? ???# ##############??? | | ????##+###########+???# # #??? | | ??????????????????????# # !! #??? | | ??????????????????????+ # !! #??? | | ??????????????????????# @ # #??? | | ??????????????????????# b # #??? | | ??????????????????????# p # ! """"" #??? | | ??????????????????????+ + """"" #??? | | ????????????????????? # p# """"" #??? | | ???????????????????? # gg # "" = #??? | | ????????????????????[?# # " "" #??? | | ??????????????????????# # #??? | | ??????????????????????# # #??? | | ??????????????????????# ##############??? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ????????????????? | | ????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Point Defense Rating 240 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Airjet | -6/Factory | Scanalyzed Phase Gun | -6/Factory | Scanalyzed Reaction Control System | -6/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Hacked Adv. Actuator Array | -6/Extension | Hacked Adv. Reaction Control System | -6/Extension | Hacked Wave Gun | -5/Factory | Hacked Antimissile System | -3/Quarantine | Scanalyzed Robot Schematics ------------------ B-74 Champion | -3/Quarantine | Hacked Fabricated ------------ Thermal Shield | x2 | -7/Factory | Preloaded Imp. Remote Datajack | x1 | -6/Factory | Preloaded Phase Gun | x2 | -6/Factory | Preloaded R-10 Processor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Terrabomb Dimensional Node Initializer High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed BackupSpikedCalibrator Manual? 0 Play Time 01:58:41 Cumulative 90.7 hours Start 2023.12.09 @ 04:02:52 End 2023.12.09 @ 10:05:11 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 47 Rogue 2 Adventurer 0 Explorer 45 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4b36df4-d91d-45c7-b6a1-d310bc2365b8