Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 03:02:30 Player: obl-vn Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (445) 2225 Value Destroyed (21799) 21799 Prototype IDs (48) 960 Alien Tech Used (6) 1200 Bonus (11433) 11433 TOTAL SCORE: 46017 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6845 Follower Combat Kills 288 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 98/300 Energy 85/100 System Corruption 10% Temperature Cool (2) Movement Flying (35) Location -2/Quarantine Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon SGEMP Prototype Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Compact Particle Reactor Matter Drive > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Experimental Energy Well Experimental Optical Array Advanced Targeting Computer Phase Armor Experimental Thermal Shield > --- WEAPON ----------- Hypervelocity Multirail Sigix Broadsword > --- INVENTORY -------- Heavy Treads Enhanced Nova Cannon Improved Potential Cannon Core Cannon Containment Facilitator SGEMP Prototype [Rating: 201] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Artifact Phase Armor Weapon Heavy Plasma Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . 2 . 2 2 2 . . 2 . . . . 2 . . . . 2 . 2 . Power 3 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . Utility 9 | . . 1 . 2 . 2 . . 1 . . . . . . . . . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 227 | 9 2 10 21 25 38 3 3 20 17 4 4 4 6 3 3 1 . 1 3 25 3 22 Power 37 | 1 1 2 2 2 8 . . 3 5 1 1 1 2 . . . . 1 . 3 . 4 Engine 16 | 1 1 2 2 2 4 . . 2 1 . 1 . . . . . . . . . . . Core 11 | . . . . . 4 . . 1 4 1 . 1 . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . 2 . . . . 1 . 3 . 4 Propulsion 42 | 2 . 3 5 6 7 . 2 5 . 1 . . . . 1 . . . . 3 . 7 Treads 37 | 2 . 3 5 6 5 . 2 3 . 1 . . . . 1 . . . . 3 . 6 Leg 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Wheel 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 97 | 4 1 3 7 10 10 3 . 9 8 2 3 2 4 3 2 1 . . 3 14 2 6 Device 47 | 3 . . 4 3 3 1 . 6 6 . 2 . 3 1 2 . . . 3 6 1 3 Storage 13 | 1 . 1 1 1 1 1 . . . 1 . 1 1 . . . . . . 4 . . Processor 10 | . . . . 1 1 1 . 2 . . . . . 1 . . . . . 3 . 1 Hackware 3 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . . Protection 23 | . 1 2 2 5 4 . . 1 2 1 1 1 . . . 1 . . . . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 51 | 2 . 2 7 7 13 . 1 3 4 . . 1 . . . . . . . 5 1 5 Energy Gun 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Energy Cannon 13 | . . . 2 1 . . . 2 2 . . 1 . . . . . . . 3 . 2 Ballistic Gun 18 | 2 . 1 3 4 7 . . . . . . . . . . . . . . 1 . . Ballistic Cannon 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 2 1 2 . 1 . 2 . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 4 1 4 . . . 1 . . 3 1 . . . . . . 9 1 8 Parts Lost 68 | . . 2 2 1 13 . 6 3 5 2 1 . 8 . . . . . . 8 1 16 Power 11 | . . . . . 3 . . . 2 1 . . 2 . . . . . . . . 3 Propulsion 11 | . . . . . 3 . . 1 . . . . 1 . . . . . . 2 . 4 Utility 34 | . . 1 2 1 6 . 4 . 3 1 1 . 4 . . . . . . 5 . 6 Weapon 12 | . . 1 . . 1 . 2 2 . . . . 1 . . . . . . 1 1 3 Highest Loss Streak 13 | . . 2 2 1 2 . 6 3 2 1 1 . 6 . . . . . . 3 1 13 To Critical Strikes 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Average Backups 13 | 2 7 13 21 23 23 21 12 3 4 7 8 8 6 8 10 9 9 9 9 8 7 5 Power 1 | . . 1 2 2 1 1 . . . . . . . . . . 1 1 1 2 3 1 Propulsion 1 | . . 1 3 3 2 4 1 . . 1 1 . . . . . . . . . . 1 Utility 6 | . 2 5 8 11 12 10 6 1 . 2 3 4 3 7 9 8 6 6 5 3 2 1 Weapon 3 | 1 4 4 7 6 7 6 3 1 2 2 2 1 1 . . . 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 4 3 5 12 7 . 7 6 4 1 2 3 . 1 2 1 1 1 2 6 . 3 Power 10 | . 1 1 . 1 1 . . . 1 . . . . . . 1 . . 1 2 . 1 Propulsion 6 | . . . . 2 . . . 2 . . . . . . . . . 1 . . . 1 Utility 28 | . 1 2 1 4 4 . 6 2 . 1 . . . . 2 . 1 . 1 3 . . Weapon 23 | . 2 . 4 5 2 . 1 2 3 . 2 . . 1 . . . . . 1 . . Tool/Special 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 97 99 91 93 91 74 63 88 92 87 82 80 77 83 84 79 84 83 83 87 82 Engine 5 | . 14 11 11 9 9 6 9 8 8 . . 5 1 . . . . . . . . . Core 4 | . . . . . 4 6 2 1 7 15 11 11 6 5 5 5 5 5 4 4 4 1 Reactor 3 | . . . . . . . . . . . . . 7 10 10 10 10 10 9 9 13 15 Treads 17 | . 28 32 33 27 21 13 12 7 11 11 11 11 5 5 9 10 10 10 9 11 13 13 Wheel 3 | . . . . . 3 6 6 4 4 5 5 5 5 5 5 5 5 5 4 3 4 1 Device 20 | . 12 9 10 17 9 7 5 11 30 30 28 28 29 30 30 29 30 30 32 29 20 16 Storage 6 | . 14 11 11 9 7 11 9 1 . 3 5 5 5 5 5 5 5 5 4 4 12 8 Processor 3 | . . . . . . 5 . 2 5 5 5 5 1 1 5 5 5 5 4 9 8 10 Hackware 1 | . . . . . 6 6 6 3 . . . . . . . . . . . . 1 . Protection 6 | . 1 10 11 10 11 13 8 8 4 5 5 5 5 3 . 1 . . 4 1 . 1 Energy Cannon 3 | . . . 5 . . . . 6 10 10 10 . 3 5 5 5 . 5 4 2 6 6 Ballistic Gun 6 | . 28 21 15 16 9 6 1 . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . 6 2 . . . . 3 5 5 5 5 5 3 1 . . Peak Build Rating 201 | 7 8 14 22 39 55 65 67 57 76 77 76 76 88 93 110 113 112 113 124 155 167 201 Average Rating 73 | 5 7 12 18 34 47 62 50 40 67 73 71 67 81 92 106 112 108 112 121 124 162 186 On Entrance 72 | . 7 8 14 20 38 55 65 45 57 73 72 76 76 88 93 110 113 112 113 124 151 160 Avg Prop Armor Cover (%) 12 | . . . . . 13 12 10 6 7 13 9 5 7 6 16 15 17 16 14 15 15 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 12 16 37 100 115 147 144 148 66 79 86 73 77 98 108 107 109 109 109 117 117 127 158 Greatest Support 185 | 40 40 63 63 66 88 28 48 48 40 47 47 47 28 28 102 28 28 28 28 102 28 185 Greatest Overweight (x) 5 | . . . 1 1 5 5 5 3 2 3 2 1 3 3 3 3 3 3 4 4 4 5 Average Overweight (x) 2 | . . . . 1 2 4 2 1 1 2 1 . 2 3 2 3 3 3 4 2 3 1 Largest Inventory Capacity 25 | 8 8 15 25 25 25 25 25 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 8 14 22 25 25 25 13 5 5 8 10 10 7 10 10 10 10 10 10 10 10 9 Most Carried 25 | 5 8 15 25 25 25 25 25 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 14 | 2 7 13 21 24 24 23 12 4 4 8 9 9 6 8 9 9 9 9 9 9 9 9 Final Capacity 25 | 8 8 15 25 25 25 25 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 3 8 13 25 25 25 25 5 5 5 10 10 10 9 10 10 10 9 10 10 10 10 3 Class Distribution -------------------- 48% | Mutant 26% | Scavenger-Mutant 11% | Tank 4% | Generator-Tank 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Derelict-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Warlord Derelict-Tank | -3/Proximity Caves Tank | -3/Research Mutant | -3/Testing Generator-Skirmisher | -2/Research Generator-Tank | -2/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 10929 | 330 232 450 795 1384 2681 . 352 524 423 333 166 125 568 15 99 352 29 20 . 1735 65 251 Remotely 2608 | 78 . . . 321 500 . 256 . . . 46 . . . . 352 29 20 . 1006 . . Salvage Created 19869 | 166 430 576 1478 1844 2621 . 419 457 1372 466 136 125 345 15 78 523 . . 91 2818 50 5859 Parts 884 | 8 23 32 83 102 156 . 1 28 39 11 4 3 15 2 10 12 . . 3 146 5 201 Haulers Intercepted 14 | . 1 2 4 3 3 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 12 | . . 1 1 1 6 . . . 1 . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 2 1 2 12 . 5 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 341 | . 7 12 25 38 50 . 3 10 19 2 6 . 10 . 5 13 . . 5 37 1 98 Melee 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 Guns 112 | . 7 9 13 28 23 . . . . . . . . . . . . . . 25 . 7 Cannons 69 | . . . 12 2 11 . . 2 9 1 . . 1 . . 1 . . 1 5 1 23 AOE 140 | . . 3 . 8 15 . 3 6 3 . 6 . 7 . 5 11 . . 4 5 . 64 Classes Destroyed 28 | 2 4 2 2 4 3 . 1 . . 2 . . . . . 1 . . . 3 . 4 Worker 19 | . . . . 4 7 . . 1 . . . . . . . . . . . 1 . 6 Builder 10 | . . . . 1 3 . . 1 . . . . . . . . . . . 1 1 3 Tunneler 5 | 3 . . . . 2 . . . . . . . . . . . . . . . . . Hauler 14 | . 1 2 4 3 3 . . . . . . . . . . . . . . 1 . . Recycler 16 | 1 . 1 3 1 6 . . 1 1 . . . . . . . . . . 2 . . Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Mechanic 9 | . . . 1 1 1 . . . . . . . . . . . . . . . . 6 Operator 12 | . 2 . 1 5 1 . . . 1 . . . . 1 . . . . . . . 1 Watcher 6 | . 1 . . 1 1 . . . . . . . . . . . . . . 2 . 1 Swarmer 51 | . . 4 5 3 6 . . 6 2 . 5 . 5 . 5 2 . . . . . 8 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 147 | . 7 5 10 25 24 . . . 4 . . . . . . 8 . . 4 9 . 51 Brawler 8 | . . . 1 1 . . . . 1 . . . . . . . . . . . . 5 Duelist 4 | . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 7 | . . . . . . . . . . . . . . . . . . . . 2 . 5 Sentry 37 | . . 3 9 7 5 . . 2 5 1 . . . . . 1 . . 1 . . 3 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 17 | . . . . 1 1 . . . . . 1 . 4 . . . . . . 5 . 5 Programmer 53 | . . . . . 11 . . 2 6 . . . . . . . . . . 19 1 14 Heavy 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Compactor 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 2 1 . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 19 | 3 2 3 5 9 5 . 2 7 5 1 6 . 5 1 5 9 . . 5 6 2 19 Combat Bots Only 17 | . 2 3 4 6 4 . 2 6 5 1 6 . 5 . 5 9 . . 5 6 1 17 Max Kills in Single Turn 8 | 1 1 3 1 2 2 . 1 2 1 1 3 . 5 1 3 3 . . 2 3 2 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 3 . 2 2 . 1 2 1 . 3 . 5 . 3 3 . . 2 2 . 7 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Hostile Shots Fired 2079 | . 24 60 110 193 442 . 6 124 141 36 25 . 79 . 2 86 32 . 1 222 . 496 Missed 568 | . 3 17 23 54 114 . . 57 37 17 7 . 22 . 2 27 9 . . 59 . 120 Hits 1511 | . 21 43 87 139 328 . 6 67 104 19 18 . 57 . . 59 23 . 1 163 . 376 Melee 29 | . . . . 1 . . 6 . . . . . . . . . . . . . . 22 Projectile 1482 | . 21 43 87 138 328 . . 67 104 19 18 . 57 . . 59 23 . 1 163 . 354 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 76 | . 1 2 3 5 11 . 3 2 11 . . . 4 . . 2 1 . . 14 . 17 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Part Disruptions 8 | . . . . . 2 . . . 2 . . . . . . . . . . 3 . 1 Actively Blocked 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . . Damage Taken 22712 | . 259 502 1131 1814 4406 . 793 925 1789 183 166 . 1118 . . 478 411 . 14 2149 72 6502 Core 3212 | . 49 51 125 150 311 . 138 372 241 . 8 . 78 . . 39 . . . 193 . 1457 Absorbed by Shields 4740 | . . . 62 376 . . . . 584 192 95 . 455 . . 498 229 . 15 1291 . 943 Reduced by Siege Mode 274 | . . . . . . . . . . . . . . . . . . . . . . 274 Redirected to Core 861 | . . . . . . . . . . . . . . . . . . . . . . 861 Redirected to Shielding 208 | . . . . . . . . . 107 . . . . . . . . . . . . 101 Ignored by Resistances 1510 | . . . . . 12 . . . . . . . . . . . . . . 127 . 1371 Regen/Repaired (Parts) 1635 | . . 124 114 471 198 . . . . . . . . . . . 362 . 99 233 . 34 Core Remaining (%) 72 | 100 80 . 56 72 55 . . 40 . . . . 67 . . . . 96 . 85 . . Volleys Fired 1322 | 10 38 44 94 136 217 . 24 18 83 81 20 1 45 2 61 46 3 1 34 193 15 156 Largest 2 | 2 2 2 2 2 2 . 2 2 2 2 2 1 2 1 1 1 1 1 1 1 1 1 Hottest 200 | 40 40 43 91 62 83 . 69 180 180 180 180 80 170 90 90 90 90 90 90 200 200 200 Shots Fired 1929 | 20 76 87 180 262 352 . 26 25 133 142 36 1 76 2 61 47 3 1 34 194 15 156 Gun 938 | 20 76 86 130 229 253 . . 3 . . . . . . . . . . . 119 . 22 Cannon 867 | . . . 49 14 83 . . 17 122 132 33 1 67 2 59 37 3 1 25 73 15 134 Launcher 124 | . . 1 1 19 16 . 26 5 11 10 3 . 9 . 2 10 . . 9 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1023 | 20 76 86 130 241 336 . . . . . . . . . . . . . . 119 . 15 Thermal 779 | . . . 49 2 . . . 17 122 132 33 1 67 2 59 37 3 1 25 73 15 141 Explosive 115 | . . 1 1 19 16 . 26 5 2 10 3 . 9 . 2 10 . . 9 2 . . Electromagnetic 12 | . . . . . . . . 3 9 . . . . . . . . . . . . . Robot Hit Streak 25 | 5 12 11 25 20 14 . 11 9 17 14 17 1 15 8 10 17 . . 1 15 1 9 Robot Miss Streak 8 | 3 2 3 2 5 8 . 1 1 2 1 2 . 1 . . 1 . . . 7 . 6 Penetration Max 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . 2 Secondary Targets 5 | . . 1 1 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1062 | 13 53 67 124 179 241 . 20 13 70 21 3 1 29 1 2 7 . . 1 122 1 94 Core Hits 727 | 7 22 25 49 112 147 . 9 17 34 10 7 1 14 1 7 25 . . 16 71 2 151 Critical Kills 59 | . . . . . . . . 3 3 3 . . 2 . 1 . . . . 36 . 11 Critical Parts Destroyed 68 | . 1 1 . 1 2 . . . . . . . . . . . . . . 50 . 13 Critical Strikes 138 | . 1 1 . 1 6 . . 3 3 3 . . 2 . 1 . . . . 91 . 26 Meltdown 17 | . . . . . . . . 3 3 3 . . 2 . 1 . . . . 2 . 3 Destroy 115 | . 1 1 . 1 1 . . . . . . . . . . . . . . 89 . 22 Blast 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 18 | . . . . . 9 . . . . . . . . . . . . . . . . 9 Impact 9 | . . . . . 9 . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64809 | 127 580 1073 2163 4821 6567 . 3070 947 2935 985 764 31 1750 35 506 2024 1 . 1300 4008 305 30817 Guns 10319 | 127 580 925 1392 2687 3397 . . 14 . . . . . . . . . . . 866 . 331 Cannons 17494 | . . . 707 150 1030 . . 340 2436 703 94 31 894 35 66 223 . . 31 1630 195 8929 Explosions 35991 | . . 148 64 1984 1823 . 3070 578 499 282 670 . 856 . 440 1753 . . 1269 1512 110 20933 Melee 937 | . . . . . 313 . . . . . . . . . . . . . . . . 624 Ramming 68 | . . . . . 4 . . 15 . . . . . . . 48 1 . . . . . Kinetic 11485 | 127 580 925 1392 2837 4427 . . . . . . . . . . . . . . 866 . 331 Thermal 37723 | . . . 707 271 . . . 340 2449 703 94 31 894 35 66 223 . . 31 2695 305 28879 Explosive 14172 | . . 148 64 1713 1823 . 3070 578 76 282 670 . 856 . 440 1753 . . 1269 447 . 983 Electromagnetic 424 | . . . . . . . . 14 410 . . . . . . . . . . . . . Impact 313 | . . . . . 313 . . . . . . . . . . . . . . . . . Slashing 624 | . . . . . . . . . . . . . . . . . . . . . . 624 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 21 . . . 7 7 7 7 7 . . 2 2 . . 7 . 10 Average Corruption 7 | . . . . . 10 . . . 5 7 7 7 7 . . 1 2 . . 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 352 | . . . . . 141 . . . 22 50 18 19 24 . . 2 1 . . 46 . 29 Message Errors 85 | . . . . . 37 . . . 5 10 4 2 11 . . . . . . 10 . 6 Matter Fused 75 | . . . . . 20 . . . 5 14 4 6 6 . . . 1 . . 12 . 7 Heat Flow Errors 43 | . . . . . 15 . . . 1 9 2 4 3 . . . . . . 6 . 3 Energy Discharges 40 | . . . . . 21 . . . 4 4 2 2 2 . . 1 . . . 4 . . Parts Rejected 10 | . . . . . 4 . . . 1 . . . . . . . . . . 1 . 4 Parts Fused 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Data Loss (minor) 41 | . . . . . 13 . . . 1 7 3 4 1 . . . . . . 6 . 6 Data Loss (major) 14 | . . . . . 6 . . . 2 2 1 . . . . . . . . 3 . . Misfires 12 | . . . . . 4 . . . 2 2 . . 1 . . 1 . . . 1 . 1 Alerts 9 | . . . . . 4 . . . 1 . 1 1 . . . . . . . 2 . . Misdirections 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Weapon Failures 17 | . . . . . 14 . . . . 1 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5430 | . . . 9 38 244 . 45 68 55 65 28 . 19 . 33 . . . 107 400 . 4319 Projectiles 2557 | . . . 9 . 25 . . . 54 65 21 . . . 33 . . . . 108 . 2242 Explosions 2643 | . . . . 38 81 . 45 68 1 . 7 . 19 . . . . . 107 292 . 1985 Melee 230 | . . . . . 138 . . . . . . . . . . . . . . . . 92 Knockbacks 13 | . . . . . 13 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . 13 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1423 | . . . 76 . 48 . 542 177 126 . . . 126 . . 89 . . . 143 . 96 Shots 35 | . . . 2 . 2 . 12 4 6 . . . 3 . . 1 . . . 2 . 3 Rammed 4 | . . . . . 1 . . 2 . . . . . . . . 1 . . . . . Targets Rammed 4 | . . . . . 1 . . 2 . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 39 50 117 265 445 . 112 318 368 241 162 214 326 . . 84 . . . 378 64 166 Average Temperature 73 | . 13 22 18 32 97 . 63 83 99 51 46 104 157 . . 36 . . . 105 48 44 Received Heat Transfer 4699 | . 165 225 416 898 1398 . . 90 268 8 . . 358 . . 109 37 . . 29 . 698 Effects 21 | . . . . . 14 . . . 4 . . . . . . . . . . 3 . . Shutdowns 5 | . . . . . 1 . . . 3 . . . . . . . . . . 1 . . Energy Bleed 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . . Interference 8 | . . . . . 8 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 81 | . . . . . . . . . . . . . . . . . . . . . . 81 Longest Duration 57 | . . . . . . . . . . . . . . . . . . . . . . 57 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Robots Melted 21 | . . . . . . . . 3 6 3 . . 2 . 1 1 . . . 2 . 3 Combat Hostiles 16 | . . . . . . . . 2 6 1 . . 2 . . 1 . . . 2 . 2 Parts Melted 55 | . . . . . . . . 7 19 1 . . 4 . 1 5 . . . 6 1 11 Heat Transferred 30765 | . . . 1221 150 . . . 500 3600 1100 150 50 1500 50 100 350 . . 50 2160 130 19654 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Maximum Alert Level 5 | . . . 2 3 3 1 . 1 2 . . . . . . . . . 1 3 2 5 Low Security (%) 53 | 100 100 100 25 46 42 . 100 97 76 . . . . 100 . . . . 92 58 . 2 Level 1 21 | . . . 73 22 28 100 . 2 13 . . . . . . . . . 7 8 2 14 Level 2 15 | . . . . 21 22 . . . 9 . . . . . . . . . . 26 97 14 Level 3 4 | . . . . 8 5 . . . . . . . . . . . . . . 6 . 17 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 8 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . 21 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3915 | 5 96 118 433 781 765 371 108 210 453 . . . . 49 . . . . 218 860 518 3915 Initial 481 | . . 16 31 100 354 371 108 . 41 . . . . 44 . . . . . 113 481 222 Average 307 | 1 18 45 214 286 285 342 40 133 106 . . . . 14 . . . . 20 241 461 1293 Influence Increases 12873 | 20 323 369 1200 1305 1703 . 55 449 677 65 140 5 240 20 110 260 . . 265 1307 95 4265 Destroy 0b10 Robot/C 7180 | . 140 240 700 760 1000 . . 200 380 40 120 . 200 . 100 240 . . 100 780 20 2160 Destroy 0b10 Robot/NC 475 | 20 20 15 55 80 120 . . 15 10 . . 5 . 5 . . . . . 35 5 90 Destroy Leader 1460 | . 44 64 190 198 288 . . 60 110 10 20 . 40 . 10 20 . . 20 104 10 272 Allied During Kill 90 | . . . 90 . . . . . . . . . . . . . . . . . . . Successful Hack 160 | . 44 5 26 31 19 . . 35 . . . . . . . . . . . . . . Disable Machine 765 | . . . 90 75 120 . . 45 15 . . . . 15 . . . . . 75 . 330 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 2203 | . . 15 34 131 111 . 55 64 132 . . . . . . . . . 130 268 60 1203 Partial Spotted 30 | . . . 15 . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 360 | . 75 30 . 30 30 . . 30 30 15 . . . . . . . . 15 45 . 60 Influence Decreases 9068 | 20 284 332 1039 762 1724 448 366 364 315 512 140 5 170 90 110 230 30 . 63 653 555 856 Entered New Map 2127 | . . 23 45 137 426 388 203 . 44 167 . . . 26 . . 30 . . 89 375 174 Time Decay 5394 | 20 176 289 577 615 718 60 103 334 229 345 130 5 150 64 110 230 . . 63 484 170 522 Lost Part 592 | . . 20 20 10 130 . 60 30 42 . 10 . 20 . . . . . . 80 10 160 Lost Ally 247 | . . . 247 . . . . . . . . . . . . . . . . . . . Purge Threat 708 | . 108 . 150 . 450 . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 1 2 11 9 19 . . 4 7 . . . . 2 . . . . 1 8 2 27 Investigation 14 | . . 1 2 3 6 . . 1 . . . . . 1 . . . . . . . . Extermination 22 | . . . . . 8 . . 2 3 . . . . . . . . . 1 6 . 2 Reinforcement 28 | . 1 1 1 5 5 . . 1 4 . . . . 1 . . . . . 1 2 6 Assault 23 | . . . 2 1 . . . . . . . . . . . . . . . 1 . 19 Garrison 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 27 | . 3 2 2 3 1 . . 1 . . . . . . . . 2 . 1 3 6 3 Communications Jammed 108 | . . . . 94 14 . . . . . . . . . . . . . . . . . Distress Signals 105 | . . . . 91 14 . . . . . . . . . . . . . . . . . Times Spotted 477 | . 18 19 38 73 63 . 6 14 21 3 6 . 7 1 . 13 11 . 1 44 . 139 Peak Tracking Total 21 | . 4 7 5 8 4 . 3 4 5 1 6 . 5 1 3 5 11 . 5 5 . 21 Tactical Retreats 19 | . 3 2 . 2 2 . . 1 1 1 . . . . . . . . 1 2 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 8 | . . 2 . 1 4 1 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 55 | . . . 6 5 8 . . 3 1 . . . . 1 . 1 . . . 6 . 24 Max in Single Turn 3 | . . . 3 2 2 . . 2 1 . . . . 1 . 1 . . . 1 . 3 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 73 | . 6 2 10 12 13 . . 4 3 2 . 9 . 1 . 1 4 . 2 3 . 1 Terminals 30 | . 4 1 7 6 5 . . 1 2 1 . . . 1 . . . . . 1 . 1 Fabricators 6 | . . . . . 5 . . 1 . . . . . . . . . . . . . . Repair Stations 9 | . . 1 1 2 2 . . . . . . . . . . . . . 2 1 . . Recycling Units 7 | . 2 . 1 1 . . . 2 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 1 . . . . . . . . . . . . . . 1 . . Total Hacks 200 | . 16 4 21 42 33 . . 6 5 2 . 48 . 3 . 1 8 . 4 5 . 2 Successful 132 | . 10 2 11 25 14 . . 3 1 2 . 48 . . . 1 8 . 2 3 . 2 Failed 68 | . 6 2 10 17 19 . . 3 4 . . . . 3 . . . . 2 2 . . Catastrophic 14 | . . 1 1 3 5 . . 1 2 . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 11 1 8 22 8 . . 2 1 . . . . 3 . . . . . . . . Terminals 74 | . 12 2 13 21 14 . . 1 4 1 . . . 3 . . . . . 1 . 2 Fabricators 16 | . . . . . 13 . . 3 . . . . . . . . . . . . . . Repair Stations 22 | . . 2 3 7 4 . . . . . . . . . . . . . 4 2 . . Recycling Units 13 | . 4 . 3 3 . . . 2 1 . . . . . . . . . . . . . Scanalyzers 9 | . . . . 9 . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 2 2 2 . . . . . . . . . . . . . . 2 . . Terminal Hacks 80 | . 7 . 7 1 4 . . . . 2 . 48 . . . 1 8 . . . . 2 Record 46 | . . . . . . . . . . 1 . 36 . . . . 7 . . . . 2 Part Schematic 5 | . . . . . 1 . . . . . . 4 . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 6 | . . . 3 . . . . . . 1 . . . . . 1 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 1 . 3 . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 6 . . 2 . . . . . . . . . . . . . . Load Schematic 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . Build 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . Repair Station Hacks 16 | . . 2 2 6 2 . . . . . . . . . . . . . 2 2 . . Scan Component 8 | . . 1 1 3 1 . . . . . . . . . . . . . 1 1 . . Repair 8 | . . 1 1 3 1 . . . . . . . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 18 | . 3 . 2 10 1 . . 1 1 . . . . . . . . . . . . . Terminals 10 | . . . . 9 1 . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Skim 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 . 2 1 . . . 1 1 . . . . . . . . . . . . . Reject 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Mask 5 | . 2 . 1 1 . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . 1 1 . . . 1 . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 45 | . 5 1 7 10 12 . . 3 2 . . . . 1 . . . . 2 2 . . Full Trace Events 14 | . . 1 2 3 6 . . 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . 3 1 . . . . . . 4 . . . . . . . 6 . 7 Parts Built 6 | . . . . . 4 . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 133 | . . . . . 109 . . 24 . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . 12 . . 6 . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . 1 1 2 1 . . . . . . . . . . . . . 1 1 . . Time 310 | . . 26 51 114 19 . . . . . . . . . . . . . 56 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 4 . . . . . . . . . . . . . . . 3 4 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 8 | . . . . . 4 . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total Allies 12 | . . . 12 . . . . . . . . . . . . . . . . . . . Largest Group 12 | . . . 12 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 150 | . . . 150 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . . . . . . . . . Total Orders 5 | . . . 5 . . . . . . . . . . . . . . . . . . . STAY 2 | . . . 2 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . 100 . . . . . . . . . . . . . . . . . . . Total Damage 1085 | . . . 1085 . . . . . . . . . . . . . . . . . . . Kills 12 | . . . 12 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Active Infowar (turns) 17721 | 26 842 698 . 3130 3441 108 . . 1431 . . . . 78 715 479 1102 349 598 2523 347 1854 Optics 3282 | . . . . . . 108 . . . . . . . . . . . . . 973 347 1854 Sensors 6753 | . . . . . . . . . . . . . . 78 715 479 1102 349 598 2523 347 562 IFF 1431 | . . . . . . . . . 1431 . . . . . . . . . . . . . Seismic 1566 | 26 842 698 . . . . . . . . . . . . . . . . . . . . T.N.C. 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Jamming 6569 | . . . . 3130 3439 . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . 1 . 2 . 1 2 . . . . . . Drone Launches 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 26340 | 118 941 808 1963 3254 3901 130 319 863 1927 1613 644 664 740 217 715 729 1111 360 598 2523 347 1855 Spaces Moved 11635 | 53 406 313 593 1022 1505 45 169 665 709 920 301 277 420 121 400 421 759 242 258 1090 188 758 Core 279 | 13 . . . . . . . 266 . . . . . . . . . . . . . . Treads 4741 | 40 406 313 593 1022 649 . 15 70 384 78 182 277 . . 3 . . . . 146 . 563 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 6613 | . . . . . 856 45 154 329 325 842 119 . 420 121 397 421 759 242 258 944 188 193 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Fastest Speed 35 | 50 160 160 160 225 145 160 100 50 130 130 130 170 130 145 145 145 145 145 160 130 145 35 Average Speed 168 | 133 160 160 220 232 188 172 148 106 173 142 190 229 141 145 145 145 145 145 160 156 159 169 Slowest Speed 290 | 160 160 160 240 243 290 175 225 290 210 250 230 230 145 145 165 145 145 145 160 255 160 238 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . . . . 2 . 2 2 3 . . . 2 . . . . 4 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 68 31 87 75 39 2 83 12 13 90 45 62 52 2 49 64 89 41 8 93 7 84 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . . . 1 3 1 . . . . . . . . . Known Exits Taken 11 | . . . . 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 . . . 1 1 1 1 . . . . . . . . . . Scrap Searched 14 | . . . . . . . . . . 3 3 . 3 . 1 1 . 3 . . . . Spaces Dug 238 | . . . . 2 5 . 12 2 31 56 10 . 29 . 23 14 2 1 13 21 6 11 Terrain Destroyed 2118 | . . 12 28 144 121 . 154 70 85 208 70 . 139 . 92 135 2 1 90 186 25 556 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Projectile 456 | . . . . 2 27 . . 5 50 108 30 . 30 . 56 29 2 1 19 35 11 51 AOE 1635 | . . 12 28 142 93 . 154 65 35 100 40 . 109 . 36 106 . . 71 126 14 504 Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total 16442 | 82 628 542 1079 1685 2202 100 209 802 1275 1082 336 306 491 161 474 491 766 251 409 1731 220 1120 Wait 2423 | . 162 147 313 425 288 46 . 49 426 46 . . 1 27 2 12 . . 103 282 8 86 Move 11614 | 52 405 312 592 1021 1504 45 168 664 708 919 300 276 419 120 399 420 758 241 257 1089 187 758 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 267 | 10 9 12 25 27 40 4 7 19 12 12 3 6 9 4 3 3 . 4 5 24 2 27 Fast Attach 93 | 1 . 2 5 4 10 . 2 8 8 3 4 7 4 1 3 1 . . 2 16 2 10 Attach 154 | 6 . 6 3 8 22 3 5 11 6 5 2 1 7 2 . . 1 1 1 46 2 16 Detach 64 | . . 2 1 1 2 . . 4 2 4 1 1 2 1 . . 1 . . 38 2 2 Swap 190 | 2 9 8 23 31 56 . 1 4 15 2 1 2 1 2 1 5 1 1 2 9 1 13 Drop 276 | 1 5 9 23 32 43 2 2 23 15 10 5 12 3 2 5 3 1 3 5 34 1 37 Fire 1322 | 10 38 44 94 136 217 . 24 18 83 81 20 1 45 2 61 46 3 1 34 193 15 156 Melee 18 | . . . . . 9 . . . . . . . . . . . . . . . . 9 Ram 4 | . . . . . 1 . . 1 . . . . . . . 1 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 9 . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 7) 629 | -10/Materials | Discovered new exit (range 9) 712 | -10/Materials | Identified exit to Mines 925 | -10/Materials | Discovered new exit (range 4) 1060 | -10/Materials | Entered another Materials area 1060 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1592 | -9/Materials | Repaired Lgt. Treads 1632 | -9/Materials | Build established: Scavenger-Mutant 1737 | -9/Materials | Discovered new exit (range 16) 1741 | -9/Materials | Discovered new exit (range 16) 1868 | -9/Materials | Entered Storage 1924 | -9/Storage | Garrison activated, responded to threat 2290 | -9/Storage | Garrison activated, responded to threat 2885 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3060 | -9/Storage | Repaired Adv. Beam Cannon 3150 | -9/Storage | Met a pair of Derelict thieves 3186 | -9/Storage | Build established: Commander-Mutant 3254 | -9/Storage | Lost 9 allies 3510 | -9/Storage | Build established: Scavenger-Mutant 3819 | -9/Storage | Discovered new exit (range 6) 3831 | -9/Storage | Entered Materials 3831 | -8/Materials | Evolved 2 slots: Utility x2 4262 | -8/Materials | Build established: Mutant 4685 | -8/Materials | Repaired Hvy. Armor Plating 5531 | -8/Materials | Discovered new exit (range 16) 6245 | -8/Materials | Discovered new exit (range 10) 6396 | -8/Materials | Identified exit to Factory 6631 | -8/Materials | First assault squad dispatched 6646 | -8/Materials | Repaired Hvy. Armor Plating 6812 | -8/Materials | Repaired Hvy. Armor Plating? 7085 | -8/Materials | Entered Factory 7085 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8059 | -7/Factory | Fabricated Arm. Treads? 9589 | -7/Factory | System corruption reached 10% 9857 | -7/Factory | Discovered new exit (range 3) 10213 | -7/Factory | Repaired Hvy. Armor Plating 10527 | -7/Factory | Discovered new exit (range 9) 10587 | -7/Factory | Fabricated Arm. Treads? 10886 | -7/Factory | Build established: Scavenger-Mutant 10986 | -7/Factory | Entered another Factory area 10986 | -6/Factory | Evolved 2 slots: Utility x2 11116 | -6/Factory | Sucked down chute 11116 | -6/Factory | Entered Waste 11202 | -6/Waste | Spotted C-40 Crusher 11210 | -6/Waste | Destroyed C-40 Crusher 11210 | -6/Waste | Spotted C-40 Crusher 11213 | -6/Waste | Spotted C-40 Crusher 11235 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11240 | -6/Waste | Destroyed C-40 Crusher 11241 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11244 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11247 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11250 | -6/Waste | Crushed by Compactor (1 part destroyed) 11253 | -6/Waste | Destroyed C-40 Crusher 11274 | -6/Waste | Spotted C-40 Crusher 11281 | -6/Waste | Lost 6 parts (4u2w) 11303 | -6/Waste | Spotted C-40 Crusher 11309 | -6/Waste | Spotted C-40 Crusher 11314 | -6/Waste | Build established: Mutant 11423 | -6/Waste | Discovered new exit (range 10) 11435 | -6/Waste | Entered Factory 11605 | -6/Factory | Lost 3 parts (1n2w) 11644 | -6/Factory | Fabricated Arm. Treads? 11648 | -6/Factory | Core integrity fell below 50% 11818 | -6/Factory | Discovered new exit (range 9) 12087 | -6/Factory | Build established: Scavenger-Mutant 12253 | -6/Factory | Identified exit to Factory 12298 | -6/Factory | Entered another Factory area 12298 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12531 | -5/Factory | Build established: Mutant 14155 | -5/Factory | Build established: Scavenger-Mutant 14202 | -5/Factory | Discovered new exit (range 6) 14225 | -5/Factory | Entered Upper Caves 14860 | -5/Upper Caves | Spotted B-75 Beast 15105 | -5/Upper Caves | Destroyed B-75 Beast 15339 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15824 | -5/Upper Caves | Discovered new exit (range 11) 15838 | -5/Upper Caves | Entered another Upper Caves area 15851 | -5/Upper Caves | Discovered new exit (range 9) 15856 | -5/Upper Caves | Encountered a Warlord checkpoint 16014 | -5/Upper Caves | Learned location of Warlord (-4) 16449 | -5/Upper Caves | Discovered new exit (range 10) 16482 | -5/Upper Caves | Entered Zhirov 16482 | -5/Zhirov | Discovered new exit (range 3) 16534 | -5/Zhirov | Met Zhirov 16575 | -5/Zhirov | Learned location of Quarantine (-2) 16575 | -5/Zhirov | Learned location of Testing (-3) 16575 | -5/Zhirov | Learned location of Command (-1) 16631 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16679 | -5/Zhirov | Found Alien Artifact 16679 | -5/Zhirov | Identified Integrated Dissipator 16679 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16711 | -5/Zhirov | Found Alien Artifact 17146 | -5/Zhirov | Entered Proximity Caves 17285 | -4/Proximity Caves | Spotted B-86 Titan 17358 | -4/Proximity Caves | Destroyed B-86 Titan 17382 | -4/Proximity Caves | Lost 6 parts (2p3u1w) 17613 | -4/Proximity Caves | Build established: Mutant 17669 | -4/Proximity Caves | Learned location of Armory (-4) 17828 | -4/Proximity Caves | Identified exit to Factory 17886 | -4/Proximity Caves | Entered Factory 17886 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18092 | -4/Factory | Discovered new exit (range 8) 18102 | -4/Factory | Identified exit to Upper Caves 18103 | -4/Factory | Entered Upper Caves 18307 | -4/Upper Caves | Build established: Tank 18805 | -4/Upper Caves | Discovered new exit (range 10) 18817 | -4/Upper Caves | Identified exit to Upper Caves 18818 | -4/Upper Caves | Entered another Upper Caves area 18821 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18860 | -4/Upper Caves | Destroyed 9 combat bots 18862 | -4/Upper Caves | Discovered new exit (range 15) 18881 | -4/Upper Caves | Identified exit to Research 19184 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19276 | -4/Upper Caves | Learned 12 Research zone layouts 19339 | -4/Upper Caves | Learned location of 1 exit from Research 19355 | -4/Upper Caves | Spotted B-86 Titan 19536 | -4/Upper Caves | Discovered new exit (range 9) 19546 | -4/Upper Caves | Identified exit to Warlord 19547 | -4/Upper Caves | Entered Warlord 19625 | -4/Warlord | System corruption cleaned by Quarantine Array 19824 | -4/Warlord | Met Warlord 19835 | -4/Warlord | Build established: Mutant 19849 | -4/Warlord | Warlord's base attacked by MAIN.C 20199 | -4/Warlord | Warlord forces counterattacked 20255 | -4/Warlord | Learned Testing trap positions 20255 | -4/Warlord | Learned Armory emergency access door positions 20258 | -4/Warlord | Learned 4 Access zone layouts 20259 | -4/Warlord | Learned Armory garrison access intel 20259 | -4/Warlord | Learned Research repair station intel 20524 | -4/Warlord | Warlord base infiltrated, sounded retreat 20617 | -4/Warlord | Opened side exit 20640 | -4/Warlord | Discovered new exit (range 12) 20650 | -4/Warlord | Spotted B-86 Titan 20650 | -4/Warlord | Spotted Striker 20650 | -4/Warlord | Spotted B-90 Cyclops 20656 | -4/Warlord | Identified exit to Proximity Caves 20658 | -4/Warlord | Entered Proximity Caves 21010 | -3/Proximity Caves | Build established: Derelict-Tank 21018 | -3/Proximity Caves | Entered Research 21018 | -3/Research | Evolved 2 slots: Utility x2 21019 | -3/Research | Identified exit to Testing 21021 | -3/Research | Identified exit to Research 21022 | -3/Research | Loaded intel: 4 repair station locations 21291 | -3/Research | Repaired Smartbomb Launcher 21584 | -3/Research | Build established: Tank 21584 | -3/Research | Discovered exit to Research (range 10) 21616 | -3/Research | Entered Testing 21617 | -3/Testing | Loaded intel: 10 trap records 21905 | -3/Testing | Found Prototype Energy Cannon 21905 | -3/Testing | Identified Disintegrator 21963 | -3/Testing | Found Prototype Hackware 22293 | -3/Testing | Found Prototype Ballistic Gun 22294 | -3/Testing | Identified Hyp. Multirail 22544 | -3/Testing | Build established: Mutant 22586 | -3/Testing | Repaired Arm. Huge Wheel? 23054 | -3/Testing | Found Prototype Launcher 23054 | -3/Testing | Identified Com. Tesla Bomb Launcher 23164 | -3/Testing | Found Prototype Energy Cannon 23164 | -3/Testing | Identified Imp. Potential Cannon 23286 | -3/Testing | Discovered exit to Research (range 22) 23414 | -3/Testing | Scanned by Researcher 23444 | -3/Testing | Found Prototype Hackware 23582 | -3/Testing | Identified System Mapper 23808 | -3/Testing | Spotted Striker 23809 | -3/Testing | Spotted Striker 23865 | -3/Testing | Destroyed Striker 23866 | -3/Testing | First assault squad dispatched 23867 | -3/Testing | Spotted Alpha 7 23884 | -3/Testing | Destroyed Striker 23910 | -3/Testing | Destroyed Alpha 7 23930 | -3/Testing | Lost 3 parts (1n2u) 23940 | -3/Testing | Stole the SGEMP Prototype 24139 | -3/Testing | Entered Research 24139 | -2/Research | Warlord forces began assault on 0b10 24139 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24140 | -2/Research | Identified exit to Access 24154 | -2/Research | Found Prototype Device 24155 | -2/Research | Identified Exp. Thermal Shield 24249 | -2/Research | Research machine network offline 24275 | -2/Research | Spotted B-90 Cyclops 24441 | -2/Research | Discovered new exit (range 9) 24442 | -2/Research | Build established: Generator-Skirmisher 24452 | -2/Research | Identified exit to Quarantine 24486 | -2/Research | Entered Quarantine 24502 | -2/Quarantine | Found Alien Impact Weapon 24502 | -2/Quarantine | Identified Core Stripper 24536 | -2/Quarantine | Found Alien Artifact 24536 | -2/Quarantine | Identified Phase Armor 24642 | -2/Quarantine | Discovered exit to Access (range 22) 25236 | -2/Quarantine | First assault squad dispatched 25333 | -2/Quarantine | Build established: Generator-Tank 25495 | -2/Quarantine | Found Alien Reactor 25530 | -2/Quarantine | Identified Matter Drive 25812 | -2/Quarantine | Found Alien Energy Cannon 25812 | -2/Quarantine | Identified Core Cannon 25934 | -2/Quarantine | High security lockdown imminent 25967 | -2/Quarantine | Destroyed 12 combat bots 26004 | -2/Quarantine | Found Alien Slashing Weapon 26014 | -2/Quarantine | High security lockdown engaged 26117 | -2/Quarantine | Spotted Executioner 26120 | -2/Quarantine | Destroyed Executioner 26129 | -2/Quarantine | Core integrity fell below 50% 26146 | -2/Quarantine | Destroyed 17 combat bots 26191 | -2/Quarantine | Spotted Striker 26193 | -2/Quarantine | Spotted Investigator 26219 | -2/Quarantine | Identified Sigix Broadsword 26230 | -2/Quarantine | Destroyed Investigator 26248 | -2/Quarantine | Destroyed Striker 26271 | -2/Quarantine | Found Prototype Launcher 26272 | -2/Quarantine | Identified Containment Facilitator 26276 | -2/Quarantine | Destroyed 16 combat bots 26313 | -2/Quarantine | Spotted Executioner 26313 | -2/Quarantine | Spotted Striker 26315 | -2/Quarantine | Spotted Investigator 26319 | -2/Quarantine | Destroyed Investigator 26319 | -2/Quarantine | Destroyed Executioner 26323 | -2/Quarantine | Destroyed Executioner 26323 | -2/Quarantine | Spotted Executioner 26323 | -2/Quarantine | Spotted Executioner 26323 | -2/Quarantine | Spotted Executioner 26328 | -2/Quarantine | System corruption reached 10% 26329 | -2/Quarantine | Destroyed Executioner 26333 | -2/Quarantine | Core integrity fell below 20% 26340 | -2/Quarantine | Released all parts (7) 26341 | -2/Quarantine | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 26338_ Critical hit (Impale). 26338_ Hyp. Multirail destroyed. 26338_ Penetrated by Slug. 26339_ Dropped Hvy. Treads. 26340_ Penetrated by Slug. 26340_ Released Med. Storage Unit. 26340_ Released Exp. Optical Array. 26340_ Released Adv. Heat Sink. 26340_ Released Com. Particle Reactor. 26340_ Released Adv. Power Amplifier. 26340_ Released Core Cannon. 26341_ Slug penetrates Executioner. 26341_ Penetrated by Slug. 26341_ Slug penetrates Wall. 26341_ Slug penetrates L-61 Swordsman. 26341_ Slug penetrates Wall. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: This Is Interesting...] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ???#################?????????????????????????????? | | ???# = ! ###???????????????????????????? | | ???# ""#???????????????????????????? | | ##?# """ """ """ ""#???????????????????????????? | | #### """ """ """ ""#???????????????????????????? | | # ## """ """ """ S#???????????????????????????? | | # # ""#???????????????????????????? | | # ## """ """ """ ""#???????????????????????????? | | # ## """ """ """ [""#???????????????????????????? | | ## """ """ ###???????????????????????????? | | # #?????????????????????????????? | | ###########+########?????##??????????????????????? | | = ###?????????=#??????????????????????? | | ######### T#????#???? #??????????????????????? | | #%! " #????# ? #??????????????????????? | | ##### "#= ###????# ##########?############# | | " # #??????# """ # = ## """ """ # | | # #??????# """ # ## """ """ # | | "" # #??????# """ # """ """ ## """ """ # | | """ """ # % #??????# # """ """ ## # | | """ """ # %###????# """ # """ """ ## # | | " %[ ##??## """ # """ """ ## + | | = = ! %! #??#; """ # """ """ ? # | | ] %]=# #??## # " [ # | | ####### [####;;;;;#;####+;; = ! ""#+# ## | | ######" %% =%[ % @ g*![=*= * | | # !!l %!%*%%= = | | # ]!K%/ %g |]%!!%=%" | | # e *%=! ]%=%E%%*" | | + #########+###;; E [%=*=%"###""""" | | # " """#####?????? #? h *! # | | " " #????""" [#?? ; ; # | | # " #?? ""T" #?? """ ### """"" # | | ###### "" #?# #?? "!" l # """"" # | | ##????# " " #?# #? """ ### """"" # | | ??????# """ #?# """""" #?"""""""?#?# + | | ??????# " "" #?# """""" # """"""" ??# ## | | ??????# """"" #?# """""" # ??# ## | | ??????# #?# ###########?#########+## | | ??????# #?##"" ""###???????????????????# | | ??????##########???""R""??????????????????????# | | ????????????????????""""????????????????????###+## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """" | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 65 Energy Generation 75 Energy Capacity 2040 Matter Stores 397 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 EM Shielding 2 Armor Coverage 750 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Core Shielding 40 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Prc. Rocket Launcher | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Matter Compressor | -3/Testing | Archive Exp. Shield Generator | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Ionic Axe | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Enh. Gamma Bomb Array | -2/Quarantine | Archive Enh. Armored Heavy Treads | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Tesla Bomb Launcher | -2/Quarantine | Archive Exp. Thermal Shield | -2/Quarantine | Archive Hds. Centrium Wheel | -2/Quarantine | Archive Exp. System Shield | -2/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -3/Testing | Archive R-06 Scavenger | -2/Quarantine | Archive Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -6/Factory Repaired ---------- Lgt. Treads | 11% | -9/Materials Adv. Beam Cannon | 12% | -9/Storage Hvy. Armor Plating | 32% | -8/Materials Hvy. Armor Plating | 11% | -8/Materials Hvy. Armor Plating | 34% | -7/Factory Smartbomb Launcher | 1% | -3/Research Arm. Huge Wheel | 6% | -3/Testing Studied --------- Arm. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Stripper Phase Armor Matter Drive Core Cannon Sigix Broadsword Achievements -------------- 30k Club 40k Club Botjacking Can't Touch This Hot Stuff Immobile And Lovin' It Max Potential More Power To You Ooh, Shiny! The Science Guy This Is Interesting... Torch Challenges ------------ None Game ------ Seed ZipCoolingCloak Manual? 0 Play Time 06:25:01 Cumulative 71.3 hours Start 2025.11.26 @ 11:39:09 End 2025.11.27 @ 03:02:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 920a1130-a752-4424-8006-71931f157949