Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 13:28:27 Player: satan5 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (157) 785 Value Destroyed (6591) 6591 Prototype IDs (75) 1500 Alien Tech Used (1) 200 Bonus (6789) 6789 TOTAL SCORE: 26265 Bonus ------- High Alert Combat Kills 255 Follower Combat Kills 2834 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 135/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Hacking Suite Relay Coupler [Sentry] (1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Plasma Rifle Gamma Bomb Array Peak State ------------ > --- POWER ------------ Cooled Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield Assault Drone Bay > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Improved Terrain Scanner Advanced Target Analyzer Advanced Transmission Jammer Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Advanced Trap Extractor Fusion Bomb Launcher Improved Remote Datajack PL-3XN's Ring of Power Disassembled Obliterator [Rating: 144] Favorites ----------- Power Cooled Fission Core Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Airjet Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flying Fortress v7 Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Plasma Lance Energy Gun Arc Thrower Energy Cannon Cooled Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Ripper Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Slots Evolved 16 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . 2 . . . . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 1 . Utility 9 | . . . . . . . 2 . . . 1 . . . . . . 2 . 1 . . . . 2 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 159 | 7 3 2 4 1 2 . 3 2 4 2 5 2 9 . 3 . 3 10 12 12 . 3 2 4 11 . 1 . 16 20 15 1 Power 15 | 1 1 . . . . . . . . . 2 . 2 . . . . 1 1 . . . 1 . . . . . 3 2 1 . Engine 4 | 1 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 3 . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 1 . Propulsion 36 | 2 . . 2 1 1 . . . . . . 2 4 . . . 1 1 2 2 . 2 . 2 3 . . . 6 4 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . . 2 4 . . . 1 1 2 2 . 2 . 2 3 . . . 6 4 . . Flight 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 65 | 2 2 . . . . . 2 . 1 1 3 . 1 . 2 . . 6 7 9 . . 1 2 8 . 1 . 2 6 9 . Device 28 | 1 1 . . . . . . . . . 2 . . . 1 . . . 4 5 . . . 2 5 . 1 . . 4 2 . Storage 6 | 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Processor 12 | . . . . . . . 1 . . . 1 . . . . . . 3 . 1 . . . . 1 . . . 1 . 4 . Hackware 19 | . . . . . . . 1 . 1 1 . . . . 1 . . 2 3 3 . . . . 2 . . . 1 2 2 . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 2 2 . 1 . 1 2 3 1 . . 2 . 1 . 2 2 2 1 . 1 . . . . . . 5 8 4 1 Energy Gun 9 | . . . . . . . . . 2 . . . 2 . 1 . 1 1 . . . . . . . . . . . . 2 . Energy Cannon 7 | . . . . . 1 . . . 1 . . . . . . . . 1 1 . . . . . . . . . 1 2 . . Ballistic Gun 10 | 2 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 8 | . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 2 2 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . . . . 1 . . . 1 . . . . 1 . 3 . . 3 . . . . . 8 2 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Lost 42 | . . . . 1 . . . 1 . . . 1 . 1 1 . 1 1 3 . . 4 . 3 1 . . . 1 15 2 6 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Propulsion 18 | . . . . 1 . . . . . . . 1 . 1 . . 1 1 . . . 3 . 2 . . . . . 7 . 1 Utility 12 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 1 . . . . 3 2 2 Weapon 9 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 2 . 3 Highest Loss Streak 11 | . . . . 1 . . . 1 . . . 1 . 1 1 . 1 1 2 . . 4 . 2 1 . . . 1 11 2 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 8 15 14 14 14 15 14 13 14 13 14 9 7 7 7 8 7 9 14 15 15 13 13 14 14 13 13 13 13 12 3 3 Power . | . . 1 1 1 1 2 2 1 1 1 1 1 . . . . . . . 1 1 . . . . . . . . . 1 . Propulsion 2 | . 2 4 4 4 3 3 3 4 4 4 4 2 1 1 1 1 . . . 1 3 3 2 . 2 2 2 2 2 2 . . Utility 5 | . 2 3 3 3 3 4 3 4 5 4 4 3 1 1 1 2 2 2 8 7 6 5 6 8 7 7 7 7 7 7 . . Weapon 3 | 1 2 6 5 6 6 6 5 4 4 4 4 3 4 5 5 5 5 6 5 4 4 4 3 3 3 3 3 3 3 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 4 . 1 . 3 . 2 1 1 . . 7 3 . 2 . . 1 4 4 . 2 . . 6 . . . 1 5 1 1 Power 10 | . 1 . . . 1 . . 1 . . . . 1 . 1 . . . 1 1 . 1 . . 1 . . . . . 1 . Propulsion 7 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 2 . . . . 2 . . Utility 18 | . 2 . . . . . 1 . . . . 3 . . 1 . . . 2 2 . 1 . . 2 . . . 1 3 . . Weapon 12 | . 1 . 1 . 1 . 1 . 1 . . 1 2 . . . . 1 1 1 . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 89 | . 100 100 98 95 89 66 70 70 70 72 68 70 95 99 96 100 99 97 93 92 94 87 77 80 91 94 93 93 96 95 38 35 Engine 3 | . 14 14 11 11 11 11 9 9 9 9 4 7 7 7 7 7 7 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 2 . . . . . . 5 5 . . . . . . . . . 3 6 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 2 2 . . Leg 4 | . 28 28 42 39 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . 5 35 37 38 38 37 32 32 28 29 28 23 24 25 26 26 26 32 32 . . Flight 1 | . . . . . 3 11 9 9 9 9 7 4 . . . . . . . . . . . . . . . . . . 3 1 Device 10 | . 14 14 11 11 11 11 9 9 8 8 6 7 7 7 10 15 15 6 18 16 11 5 5 2 9 15 14 14 10 8 6 4 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 5 5 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 4 3 3 . Processor 6 | . . . . . . . 8 9 9 9 14 15 15 15 8 7 7 10 6 5 5 5 5 5 7 5 5 5 4 4 15 16 Hackware 14 | . . . . . . . 8 7 8 9 7 7 7 7 7 7 7 19 7 16 23 23 23 23 26 26 26 26 26 26 4 8 Energy Gun 1 | . . . . . . . . . 3 . 7 . 5 6 7 7 10 8 1 . . . . . . . . . . . 2 . Energy Cannon 2 | . . . . . 2 11 9 7 6 8 . . . . . . . 1 . 4 1 2 5 5 5 5 5 5 3 1 . . Ballistic Gun 4 | . 28 28 21 22 19 11 2 1 . . . 7 1 . . . . . . . . . . . . . . . . 3 . . Slashing Weapon 2 | . . . . . . . 6 7 7 8 5 7 6 7 5 7 3 2 5 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 2 5 4 1 5 5 5 5 5 4 2 . . Peak Build Rating 144 | 7 10 12 14 15 52 52 63 63 62 62 69 62 48 53 48 46 50 72 86 106 106 102 89 97 114 113 119 119 132 144 86 70 Average Rating 79 | 4 8 10 13 13 26 52 61 60 60 61 61 51 44 46 43 46 49 65 75 98 103 90 82 88 108 113 113 113 125 133 58 50 On Entrance 60 | . 7 10 12 14 15 52 52 63 59 62 58 62 29 46 46 46 46 50 71 75 106 102 79 89 91 113 113 119 113 126 9 61 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 14 31 34 34 34 41 41 41 41 41 44 36 36 21 26 24 24 27 42 53 55 52 50 50 53 57 55 60 60 65 77 19 18 Greatest Support 104 | 20 20 20 40 40 50 50 50 50 50 50 50 50 41 33 33 33 41 46 54 65 65 65 53 76 66 66 66 66 104 104 13 13 Greatest Overweight (x) 5 | . 1 1 1 1 . . . . . . . 1 1 . 1 . . 1 1 . . . . 1 1 . . . 1 . 1 5 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 15 15 12 7 8 8 8 8 13 15 15 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 14 15 15 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 12 | 2 8 14 14 14 14 15 14 13 14 13 14 9 7 7 7 8 7 9 14 14 15 13 13 13 14 15 14 14 15 14 4 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 15 15 15 15 15 15 15 14 14 14 15 4 8 8 8 8 7 15 15 15 15 13 15 15 15 15 15 15 15 5 5 2 Class Distribution -------------------- 32% | Mutant 20% | Bothacker-Mutant 17% | Hacker-Mutant 10% | Bothacker-Scout 10% | Hacker-Scout 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Zhirov Bothacker-Mutant | -4/Proximity Caves Bothacker-Scout | -4/Factory Bothacker-Scout | -4/Upper Caves Bothacker-Scout | -4/Warlord Bothacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -3/Armory Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Matter Collected 5459 | 176 280 71 102 38 . 67 71 139 95 123 164 . 197 45 48 . . 314 432 180 60 59 . 75 350 . . 40 130 1803 245 155 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7659 | 29 339 . 198 . . . 121 400 439 435 184 . 150 116 48 . 41 353 70 440 175 31 . 29 1279 . . 29 776 1600 110 267 Parts 388 | 3 20 . 14 . . . 3 17 25 31 8 . 9 8 4 . 5 16 3 23 7 4 . 2 59 . . 3 27 87 6 4 Haulers Intercepted 13 | . 1 . 1 . . . . . 1 . . . . . . . . 2 . 3 . . . . 3 . . . 2 . . . Recyclers Shooed 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . 3 . . 2 . . . 8 2 . 1 . . . 3 . . . . Prevented 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Combat Hostiles Destroyed 87 | . 8 . 4 . . . . 9 9 13 3 . . 4 1 . 4 2 1 1 5 1 . . 1 . . . . 15 2 4 Melee 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Guns 23 | . 8 . 3 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 9 . . Cannons 11 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 2 4 AOE 44 | . . . 1 . . . . 8 8 12 3 . . 2 . . 4 . . . 5 1 . . . . . . . . . . Classes Destroyed 20 | 1 4 . 2 . . . 2 . 1 1 . . . . 2 . . 1 1 1 1 . . . . . . . . 3 . . Worker 9 | . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . . . . 3 . . . 1 . . . Builder 7 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 4 . . . . . . . Tunneler 6 | 1 . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Hauler 13 | . 1 . 1 . . . . . 1 . . . . . . . . 2 . 3 . . . . 3 . . . 2 . . . Recycler 10 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 4 . . . 4 . . . Minesweeper 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Operator 7 | . 2 . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 13 | . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . 4 . . . 1 4 . . Swarmer 25 | . 3 . 1 . . . . . 5 3 3 . . 4 . . 4 . . . 2 . . . . . . . . . . . Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Grunt 28 | . 5 . 1 . . . . 8 3 5 . . . . . . . . . . 3 . . . . . . . . 1 . 2 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 12 | . . . 2 . . . . 1 1 2 . . . . . . . . . 1 . . . . . . . . . 2 1 2 Hunter 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Programmer 10 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . 5 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Armor Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 . 4 . . . 1 4 9 7 4 . 1 4 1 . 4 1 1 3 3 1 . 1 6 . . 1 3 3 1 3 Combat Bots Only 8 | . 3 . 2 . . . . 4 8 7 3 . . 4 1 . 4 1 1 1 3 1 . . 1 . . . . 3 1 3 Max Kills in Single Turn 4 | 1 1 . 2 . . . 1 2 4 3 3 . 1 1 1 . 3 1 1 1 2 1 . 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . 2 3 3 3 . . 1 . . 3 . . . 2 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Hostile Shots Fired 838 | . 34 . 15 . . . . 9 21 25 2 2 13 16 8 . 15 10 63 3 10 40 . 26 21 . . 1 17 318 33 136 Missed 334 | . 11 . 6 . . . . 5 9 15 1 . 5 9 3 . 7 2 21 3 9 11 . 13 10 . . . 7 135 9 43 Hits 504 | . 23 . 9 . . . . 4 12 10 1 2 8 7 5 . 8 8 42 . 1 29 . 13 11 . . 1 10 183 24 93 Melee 14 | . . . . . . . . . . 1 . 2 . . 5 . . . 1 . . 4 . . . . . . . 1 . . Projectile 490 | . 23 . 9 . . . . 4 12 9 1 . 8 7 . . 8 8 41 . 1 25 . 13 11 . . 1 10 182 24 93 AOE 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Critical Strikes 30 | . . . 1 . . . . . . 3 . 1 . . . . . . 3 . . 2 . 2 2 . . . . 13 1 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 10960 | . 285 . 114 90 . . . 100 488 343 18 104 56 97 51 . 160 117 651 51 18 709 . 231 226 . 113 24 234 4194 533 1953 Core 3191 | . 87 . 15 38 . . . . 15 56 18 . 28 12 16 . 34 28 73 39 . 132 . 51 21 . 13 . 91 973 251 1200 Absorbed by Shields 220 | . . . . . . . . . . 13 . . . . . . . . 33 . . . . . . . . . . . . 174 Regen/Repaired (Parts) 61 | . . . . . . . . . . . . . . . . . . 61 . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 65 . . . 86 . . . 87 . . . . . . 84 . 88 . . . . 77 . . . 97 . 18 . . Volleys Fired 435 | 5 41 . 16 1 2 . 5 16 12 15 5 . 1 8 7 . 5 17 43 7 9 19 . . 17 . 1 20 9 114 13 27 Largest 2 | 2 2 . 2 2 1 . 2 1 2 1 2 . 2 1 2 . 2 2 2 1 1 1 . . 1 . 1 1 1 2 2 2 Hottest 188 | 40 40 . 46 46 60 . 83 60 100 60 100 . 90 60 115 . 140 140 140 94 94 39 . . 105 . 35 35 105 188 116 116 Shots Fired 605 | 10 82 . 29 2 2 . 6 16 17 17 8 . 2 8 12 . 7 25 47 7 9 19 1 . 17 . 1 20 9 185 18 29 Gun 350 | 10 82 . 26 2 . . 5 . 10 . 7 . 2 6 12 . 4 17 8 . . . . . . . . . . 153 6 . Cannon 149 | . . . . . 2 . 1 9 7 9 1 . . 2 . . . 8 1 7 3 6 1 . 17 . 1 20 9 18 10 17 Launcher 36 | . . . 3 . . . . 7 . 8 . . . . . . 3 . . . 6 9 . . . . . . . . . . Special 70 | . . . . . . . . . . . . . . . . . . . 38 . . 4 . . . . . . . 14 2 12 Kinetic 306 | 10 82 . 26 2 . . 5 . . . 1 . . . . . . . . . . . . . . . . . . 153 10 17 Thermal 70 | . . . . . . . . . . . . . . . . . . 8 . . 2 6 1 . 17 . 1 20 9 . 6 . Explosive 36 | . . . 3 . . . . 7 . 8 . . . . . . 3 . . . 6 9 . . . . . . . . . . Electromagnetic 123 | . . . . . 2 . 1 9 17 9 7 . 2 8 12 . 4 17 9 7 1 . . . . . . . . 18 . . Robot Hit Streak 23 | 6 14 . 6 2 . . 4 3 3 2 4 . 3 3 8 . 2 12 15 2 2 4 . . 4 . . . 6 19 6 23 Robot Miss Streak 9 | 1 3 . 3 1 . . 3 7 3 2 2 . 3 3 4 . 9 3 3 3 4 3 . . 3 . . . 1 3 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 431 | 8 52 . 20 2 . . 4 5 8 6 6 . 9 5 17 . 2 23 42 13 2 8 . 4 31 . . 1 16 109 14 24 Core Hits 249 | 1 23 . 15 1 . . . 24 16 23 11 . 1 12 7 . 4 15 6 7 9 6 . 2 18 . . 1 9 28 5 5 Critical Kills 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Critical Parts Destroyed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Critical Strikes 49 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 8 . . . . 36 3 . Destroy 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impale 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 . . . . 4 . . Melee Attacks 258 | . . . . . . . 6 2 5 3 7 . 19 . 14 . 1 10 14 18 2 1 . 5 55 . 4 6 29 57 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . . . . . 6 2 5 3 7 . 19 . 14 . 1 10 14 5 . . . . . . . . 1 . . . Piercing 171 | . . . . . . . . . . . . . . . . . . . . 13 2 1 . 5 55 . 4 6 28 57 . . Sneak Attacks 45 | . . . . . . . 2 . 2 . . . 5 . 1 . . 1 . 5 . . . 1 17 . . 1 5 5 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16810 | 83 549 . 472 19 . . 376 931 1313 1667 603 . 550 180 452 . 334 820 125 958 406 755 . 215 2280 . . 99 921 1684 508 510 Guns 2287 | 83 549 . 335 19 . . 40 . 138 . 67 . 10 38 102 . . 197 98 . . . . . . . . . . 490 121 . Cannons 2542 | . . . . . . . . 19 14 22 6 . . 7 . . . 477 27 149 . . . . 230 . . . 67 654 384 486 Explosions 6069 | . . . 137 . . . 210 912 1028 1645 460 . . 135 47 . 334 . . . 406 755 . . . . . . . . . . Melee 5878 | . . . . . . . 126 . 133 . 70 . 540 . 303 . . 146 . 809 . . . 215 2050 . . 99 854 533 . . Ramming 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 24 Kinetic 2386 | 83 549 . 335 19 . . 40 . . . . . . . . . . . . . . . . . . . . . . 490 384 486 Thermal 942 | . . . . . . . . . . . . . . . 47 . . 477 . . . . . . 230 . . . 67 . 121 . Explosive 2387 | . . . 137 . . . . 387 . 368 . . . . . . 334 . . . 406 755 . . . . . . . . . . Electromagnetic 5183 | . . . . . . . 210 544 1180 1299 533 . 10 180 102 . . 197 125 149 . . . . . . . . . 654 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1570 | . . . . . . . 126 . 133 . 70 . 540 . 303 . . 146 . 162 . . . . . . . . 90 . . . Piercing 4308 | . . . . . . . . . . . . . . . . . . . . 647 . . . 215 2050 . . 99 764 533 . . Highest Corruption 66 | . 2 2 . . 4 4 3 20 44 66 4 9 14 16 17 17 17 1 2 . . 4 4 4 . . . . 4 19 3 5 Average Corruption 8 | . 2 2 . . 3 4 3 8 32 54 1 7 11 14 16 17 17 1 1 . . 3 4 4 . . . . 3 7 1 3 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 217 | . 9 1 . . 1 2 7 11 18 20 3 1 18 9 10 . 12 1 12 . . 1 1 5 . . . . 6 67 . 2 Message Errors 53 | . 3 . . . . . 1 3 5 4 2 . 3 2 3 . 3 1 2 . . . . 3 . . . . 3 14 . 1 Matter Fused 60 | . 3 . . . . 1 2 5 4 5 . . 5 2 4 . 5 . 1 . . 1 . 1 . . . . 1 20 . . Heat Flow Errors 29 | . 1 . . . 1 1 1 1 2 4 1 1 3 2 1 . . . 2 . . . . . . . . . . 8 . . Energy Discharges 18 | . 1 1 . . . . 1 1 . 2 . . 1 1 . . . . 2 . . . . 1 . . . . 1 6 . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . 1 1 2 1 . . 2 1 2 . . . 3 . . . . . . . . . . 7 . . Data Loss (major) 7 | . 1 . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . . 2 . . Misfires 6 | . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . 2 . . Alerts 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . 1 Misdirections 11 | . . . . . . . . . 3 2 . . 1 . . . 1 . . . . . . . . . . . . 4 . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Overload Shots 14 | . . . . . . . . . . . . . . . . . . 8 . . . . . . 5 . . . 1 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1747 | . . . . . . . 132 3 53 20 55 . 168 . 98 . 14 133 . 114 . 28 . 64 488 . . . 120 206 6 45 Projectiles 236 | . . . . . . . . . . . . . . . . . . 117 . 33 . . . . . . . . . 35 6 45 Explosions 177 | . . . . . . . 86 3 . 20 20 . . . 6 . 14 . . . . 28 . . . . . . . . . . Melee 1334 | . . . . . . . 46 . 53 . 35 . 168 . 92 . . 16 . 81 . . . 64 488 . . . 120 171 . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 702 | . . . . . . . . 36 198 212 . . . . 33 . 26 . . . . 183 . . . . . . . 3 1 10 Shots 13 | . . . . . . . . 2 2 3 . . . . 1 . 1 . . . . 4 . . . . . . . . . . Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 7 Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 106 . 20 . 177 179 174 222 147 278 273 82 125 231 252 . 66 270 221 50 44 . . . 8 . 315 . 142 262 . . Average Temperature 77 | . 20 . 8 . 112 94 68 54 46 107 96 46 54 100 113 . 32 80 74 26 21 . . . 7 . 174 . 95 86 . . Received Heat Transfer 1403 | . 135 . 45 . . . . 36 99 90 . . 9 . . . 27 . 169 12 9 18 . . 46 . . . . 511 63 134 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 1 1 . . . . . . . 1 . . . . . . . . . . . 3 . . Combat Hostiles 5 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 26 | . . . . . . . 1 1 4 5 3 . . 1 1 . . 2 . 1 . . . . . . . . . 7 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Heat Transferred 1120 | . . . . . . . . . . . . . . . 50 . . 480 . . . . . . 290 . . . 100 . 200 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen 6 | . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Latent Energy Used 3866 | . . . . . 179 . 200 865 1223 1114 200 . . 85 . . . . . . . . . . . . . . . . . . LE Corruption 67 | . . . . . 4 . 3 16 20 19 3 . . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Maximum Alert Level 4 | . . . . . . . . 1 2 3 2 . . . . . . 1 4 4 . . . . 1 . . . . 3 2 1 Low Security (%) 58 | 100 100 100 100 100 . 100 100 80 30 . . 100 100 . . . . 73 12 . . . . . 91 . . . 100 52 . 33 Level 1 16 | . . . . . . . . 19 50 36 60 . . . . . . 26 3 . . . . . 8 . . . . 31 29 66 Level 2 9 | . . . . . . . . . 19 46 39 . . . . . . . 20 . . . . . . . . . . 4 70 . Level 3 12 | . . . . . . . . . . 17 . . . . . . . . 45 56 . . . . . . . . . 11 . . Level 4 4 | . . . . . . . . . . . . . . . . . . . 18 43 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1439 | 5 126 1 111 39 . . 42 277 420 837 499 171 84 . . . . 309 1435 1439 . . . . 335 . . . 27 980 508 222 Initial 753 | . . 1 . 39 . . . . 134 260 438 171 84 . . . . 309 4 753 . . . . 334 . . . . . 507 198 Average 295 | . 40 . 39 7 . . 8 94 261 492 386 147 41 . . . . 115 760 1058 . . . . 159 . . . 4 265 421 202 Influence Increases 9657 | 5 285 . 206 . . . 92 287 406 597 222 . 195 84 5 . 135 480 1535 1018 305 20 . 155 685 . . 50 154 2515 137 84 Destroy 0b10 Robot/C 2964 | . 160 . 80 . . . . 144 144 224 48 . . 64 . . 80 40 380 440 100 20 . . 20 . . . . 900 40 80 Destroy 0b10 Robot/NC 361 | 5 15 . 20 . . . 12 . 16 . 12 . 16 . 5 . . 25 . 55 . . . 5 100 . . 5 40 30 . . Destroy Leader 564 | . 32 . 34 . . . 2 8 34 16 10 . . 8 . . 10 22 10 102 10 . . . 22 . . . 6 228 10 . Allied During Kill 556 | . . . . . . . . . . 2 . . . . . . . . 58 264 . . . . . . . . . 228 . 4 Successful Hack 301 | . 33 . 12 . . . 4 . 9 24 12 . 40 . . . . 40 . 18 . . . . 35 . . . 18 38 18 . Disable Machine 531 | . . . 15 . . . 24 . 48 36 96 . 12 . . . . . . 30 . . . . . . . . 15 255 . . Anti-Garrison Action 940 | . . . . . . . . . . 40 . . . . . . . . 900 . . . . . . . . . . . . . Destroy Structure 545 | . . . 15 . . . 26 51 59 111 44 . 7 . . . . 8 37 4 . . . . 58 . . . 30 86 9 . Advance Influence 600 | . . . . . . . . . . . . . . . . . . 300 . . . . . . 300 . . . . . . . Partial Spotted 273 | . . . 15 . . . 12 . 12 . . . 24 . . . . . 15 15 . . . . 45 . . . 15 105 15 . Lose Combat Pursuer 2022 | . 45 . 15 . . . 12 84 84 144 . . 96 12 . . 45 45 135 90 195 . . 150 105 . . 45 30 645 45 . Influence Decreases 9475 | 5 281 4 105 101 . . 92 10 283 160 569 369 266 120 19 . 120 488 107 1158 630 305 685 100 659 31 50 50 152 1549 841 166 Entered New Map 3798 | . . 3 . 62 . . . . 143 140 399 319 37 19 4 . . 6 3 682 480 185 685 . 21 31 50 . . 2 461 66 Time Decay 3491 | 5 281 1 105 29 . . 92 . 140 . 170 20 184 91 15 . 110 255 . 206 150 80 . 80 478 . . 50 152 627 170 . Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Lost Part 384 | . . . . 10 . . . 10 . . . 10 . 10 . . 10 10 24 . . 40 . 20 10 . . . . 150 20 60 Lost Ally 640 | . . . . . . . . . . 20 . 20 . . . . . . 80 120 . . . . . . . . . 320 40 40 Purge Threat 1012 | . . . . . . . . . . . . . 45 . . . . 217 . 150 . . . . 150 . . . . 450 . . Squads Dispatched 51 | . 2 . 1 . . . 1 . 2 . 2 . 1 . . . . 4 . 8 . 1 . . 7 . . . 4 15 3 . Investigation 15 | . . . 1 . . . 1 . 1 . . . . . . . . 2 . 1 . 1 . . 3 . . . 1 3 1 . Extermination 18 | . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 4 . . . 2 8 . . Reinforcement 13 | . 2 . . . . . . . 1 . 1 . 1 . . . . . . 4 . . . . . . . . 1 2 1 . Assault 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Distress Signals 13 | . 3 . 2 . . . . . 1 . . . 1 . . . . 1 . 2 . . . . . . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 17 . 11 . . . 2 10 13 21 3 5 7 4 4 . 9 8 40 29 15 15 . 13 17 . . 3 8 109 16 24 Peak Tracking Total 19 | . 5 . 4 . . . 1 4 5 9 3 6 4 3 2 . 7 5 8 8 5 6 . 8 4 . . 3 3 15 5 19 Tactical Retreats 72 | . 3 . 1 . . . 1 3 3 4 . 1 5 1 . . 2 1 6 2 5 . . 4 3 . . 3 2 20 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Traps Triggered 56 | . 2 . . 1 . . . 2 2 4 4 . 4 . . . . . 10 . . . . . 1 . 2 . 5 17 . 2 Indirectly 6 | . . . . . . . . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . 4 4 4 4 4 4 . . . 5 5 5 5 8 8 8 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Machines Disabled 47 | . . . 1 . 1 . 2 . 4 3 8 . 1 . . . . . 5 2 . 1 . . . . 1 . 1 17 . . Max in Single Turn 5 | . . . 1 . 1 . 1 . 2 2 5 . 1 . . . . . 1 1 . 1 . . . . 1 . 1 1 . . Garrison Access 7 | . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 3 . . . . . . . Garrison Relay 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Machines Accessed 111 | . 6 . 3 1 2 . 6 1 5 2 5 . 6 3 1 4 . 9 2 8 . 1 4 . 18 . . . 5 13 6 . Terminals 61 | . 6 . 3 . . . 5 1 4 2 2 . 4 . . . . 4 2 5 . 1 . . 8 . . . 3 9 2 . Fabricators 13 | . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . . 3 . . . 1 2 2 . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Recycling Units 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . 1 . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 2 . 1 . . . . 1 . 1 . . . . 3 . . . . . 1 . Total Hacks 351 | . 17 . 10 1 10 . 25 2 15 3 10 . 20 5 1 28 . 29 4 18 . 4 17 . 64 . . . 18 41 9 . Successful 215 | . 6 . 3 1 10 . 11 . 6 2 6 . 10 5 1 28 . 22 1 10 . 4 17 . 36 . . . 9 21 6 . Failed 136 | . 11 . 7 . . . 14 2 9 1 4 . 10 . . . . 7 3 8 . . . . 28 . . . 9 20 3 . Catastrophic 16 | . 1 . 1 . . . . 1 3 1 2 . . . . . . . . . . . . . 3 . . . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 151 | . 14 . 8 . 1 . 16 . 13 . 3 . 16 . . . . 13 . 7 . 1 . . 23 . . . 10 23 3 . Terminals 201 | . 17 . 10 . . . 24 2 14 3 5 . 12 . . . . 15 4 11 . 4 . . 32 . . . 13 32 3 . Fabricators 35 | . . . . . . . . . . . 1 . . . . . . 7 . 6 . . . . 11 . . . 2 4 4 . Repair Stations 11 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . 5 . . Recycling Units 23 | . . . . . . . . . . . . . 7 . . . . 3 . . . . . . 9 . . . 3 . 1 . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Garrison Access 14 | . . . . . . . 1 . 1 . 4 . 1 . . . . 1 . 1 . . . . 4 . . . . . 1 . Terminal Hacks 109 | . 2 . 1 1 10 . 5 . 1 2 1 . 3 5 1 28 . 6 1 3 . 4 17 . 9 . . . 3 6 . . Record 33 | . . . . . 9 . . . . . . . . 3 . 11 . . . . . 4 5 . . . . . . 1 . . Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . Robot Analysis 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . 1 . . . 1 . . . Prototype ID Bank 13 | . . . . . . . 3 . . . . . 1 . . 3 . 2 . . . . 4 . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . Branch Access Points 7 | . . . 1 . . . . . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 9 | . . . . . . . 1 . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 3 . . Locate Traps 4 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . . . 1 . . . . . . 4 . 3 . . . . 6 . . . 1 2 3 . Network Status 5 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . 1 . . . Load Schematic 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 2 . Build 8 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 3 . . . . 1 1 . Repair Station Hacks 9 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . 4 . . Scan Component 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . . Repair 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . 1 . 1 . Retrieve Components 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . 1 . 1 . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 13 | . . . . . . . 1 . 1 . 3 . 1 . . . . 1 . 1 . . . . 4 . . . . . 1 . Unlock Access 5 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Seal Access 7 | . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 3 . . . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 55 | . 4 . 2 . . . 5 . 4 . 1 . 5 . . . . 7 . 3 . . . . 10 . . . 4 9 1 . Terminals 41 | . 4 . 2 . . . 5 . 4 . 1 . 2 . . . . 4 . 3 . . . . 3 . . . 4 8 1 . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Botnet 26 | . 3 . 1 . . . 4 . 2 . 1 . 2 . . . . 3 . 2 . . . . 2 . . . 2 4 . . Disrupt 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Operators 8 | . 1 . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . 1 1 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . Prioritize 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . 5 . . . . . . . Monitor 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Reject 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mask 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 6 . 3 . . . 5 1 4 1 5 . 5 . . . . 8 2 6 . 1 . . 13 . . . 4 10 5 . Full Trace Events 14 | . . . 1 . . . 1 . . 1 . . . . . . . 2 1 1 . 1 . . 3 . . . . 2 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . . 11 . . . . . . 4 . 1 . . . . . . . Parts Built 9 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 4 . . . . 1 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 807 | . . . . . . . . . . . . . . . . . . 106 . 64 . . . . 419 . . . . 31 187 . Total Part Build Rating 68 | . . . . . . . . . . . . . . . . . . 14 . 8 . . . . 32 . . . . 7 7 . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Time 284 | . . . . . . . . . . . . . . . . . . 35 . . . . . . 51 . . . . 198 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 8 . . . 10 . 3 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Used RIF Installer 4 | . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 6 2 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 6 2 2 Robot Hacks Applied 14 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 6 2 2 parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . overload_power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 reboot_system 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 overwrite_iff 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 2 . Relay Couplers Released 26 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . 5 Machine Destruction 26 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . 5 Attached 6 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . 3 . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Total Allies 37 | . . . . . . . . . . 2 . 1 . . . . . . 13 . . . . . . . . . . 17 2 2 Largest Group 10 | . . . . . . . . . . 1 . 1 . . . . . . 8 8 . . . . . . . . . 10 1 1 Highest-Rated Group 481 | . . . . . . . . . . 39 . 31 . . . . . . 458 458 . . . . . . . . . 481 64 51 Highest-Rated Ally 99 | . . . . . . . . . . 39 . 31 . . . . . . 99 99 . . . . . . . . . 64 64 51 Total Orders 58 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . 2 . 34 . . STAY 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . 1 . . ROAM 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . RETURN 47 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . 1 . 31 . . Ally Attacks 540 | . . . . . . . . . . 8 . 6 . . . . . . 147 87 . . . . . . . . . 281 4 7 Total Damage 12667 | . . . . . . . . . . 55 . 105 . . . . . . 3325 2891 . . . . . . . . . 5962 147 182 Kills 77 | . . . . . . . . . . 1 . . . . . . . . 18 26 . . . . . . . . . 32 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Active Infowar (turns) 12098 | 4 921 75 329 193 220 94 328 402 275 271 344 55 418 231 204 30 223 592 1591 417 313 177 69 45 1178 11 106 358 608 2016 . . Optics 541 | . . . . . . . . . . . . . . . . . . . . . . . . . 541 . . . . . . . Sensors 8653 | . . . . . . . . . . . 344 55 418 231 204 30 223 592 1591 417 313 177 69 45 848 11 106 358 608 2013 . . IFF 125 | . . . . . . . . . . . . . . . . . . . . . . . . . 125 . . . . . . . Terrain 2772 | . . . . . . . . . . . . . . . . . . . . . . . . . 828 11 99 348 608 878 . . Seismic 3112 | 4 921 75 329 193 220 94 328 402 275 271 . . . . . . . . . . . . . . . . . . . . . . Jamming 547 | . . . . . . . . . . . . . . . . . . . 142 88 . . . . . . . . . 317 . . Robot Analysis Total 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . 1 . . . 1 . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Drone Launches 74 | . . . . . . . . . . . . . . . . . . . 25 . . . . . . . 4 . . 45 . . Drone Recoveries 68 | . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . 4 . 39 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Turns Passed 13473 | 64 921 75 329 193 220 94 328 402 299 313 351 55 418 253 204 30 223 592 1772 420 313 177 69 186 1224 11 106 358 608 2387 355 123 Spaces Moved 18188 | 32 553 38 185 133 222 178 513 452 410 277 577 82 784 542 325 75 387 882 2012 751 600 314 147 417 2012 30 240 689 914 2854 463 98 Core 298 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 125 69 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1054 | 25 553 38 185 133 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13891 | . . . . . . . . . . . . 13 784 542 325 75 387 882 2012 751 600 314 147 417 2012 30 240 689 914 2757 . . Flight 2945 | . . . . . 102 178 513 452 410 277 577 69 . . . . . . . . . . . . . . . . . . 338 29 Fastest Speed 24 | 50 120 190 120 120 50 50 50 50 50 50 50 50 38 40 40 40 38 36 36 40 40 38 40 24 36 36 36 36 36 47 40 40 Average Speed 51 | 104 139 190 121 141 87 50 50 50 50 50 50 60 41 40 40 40 38 44 65 40 40 39 40 37 36 36 36 36 50 49 45 50 Slowest Speed 300 | 120 190 190 190 190 120 50 50 50 50 50 50 116 116 40 106 40 40 98 97 45 40 40 40 95 90 36 40 36 114 63 120 300 Overloaded Moves 62 | . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 1 . . 1 1 4 . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 76 16 24 33 59 41 40 42 55 36 20 79 20 63 55 68 58 25 91 24 77 52 60 59 45 6 22 69 29 96 20 30 Regions Visited 32 Branch Regions 16 Pre-discovered Areas 6 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . . . . . . Known Exits Taken 21 | . . . 1 . . . 1 . 1 . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 2 . 1 . 1 . . . . . . . 1 . . . . . . 1 1 . 1 . . . 5 . . . . Spaces Dug 125 | . . . . . . . 2 3 3 3 5 . 7 . . . 1 6 1 2 3 3 . 1 26 . 4 11 11 33 . . Terrain Destroyed 726 | . . . 21 . 13 . 27 72 63 125 59 . 7 . . . 32 8 1 2 39 132 . 1 36 . 4 25 15 42 2 . Melee 104 | . . . . . . . 2 . 3 . 5 . 7 . . . 1 6 1 2 2 1 . 1 24 . 4 5 11 29 . . Projectile 47 | . . . . . . . . . . . . . . . . . . 2 . . 2 5 . . 12 . . 20 4 . 2 . AOE 562 | . . . 21 . 13 . 25 72 60 125 54 . . . . . 31 . . . 35 126 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Gar Total 21320 | 53 632 41 260 135 247 182 570 607 478 428 617 83 844 569 362 74 452 1039 2419 834 659 345 156 437 2398 29 252 769 1007 3593 593 156 Wait 1683 | . 12 . 50 . 10 5 30 131 33 122 2 1 17 14 2 . 56 95 213 16 47 5 . 8 271 . . 51 5 422 65 . Move 18149 | 31 552 37 184 132 221 177 511 451 410 274 575 75 783 541 324 74 386 882 2011 750 599 313 146 416 2011 29 239 688 913 2853 463 98 Hop 5 | . . . . . . . 1 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 10 17 1 4 1 4 . 8 1 6 1 5 1 7 2 5 . . 14 17 8 . 2 4 2 10 . 3 1 2 33 11 . Fast Attach 77 | . . . . . 1 . . . . . . 1 6 . 3 . . 2 5 10 . . 2 1 11 . . . 26 4 5 . Attach 104 | 7 . 1 2 1 . . 2 . 3 . 2 2 . 1 2 . 1 6 9 2 . 2 2 3 3 . 1 2 . 29 17 4 Detach 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 9 1 Swap 104 | . 3 1 2 . 1 . 1 4 5 4 9 . 5 2 3 . 3 7 10 6 2 3 . 1 4 . . . 1 25 2 . Drop 172 | . 7 1 2 . 8 . 6 2 4 1 3 1 6 1 2 . . 6 19 17 . . 2 . 15 . 3 1 21 38 5 1 Fire 435 | 5 41 . 16 1 2 . 5 16 12 15 5 . 1 8 7 . 5 17 43 7 9 19 . . 17 . 1 20 9 114 13 27 Melee 258 | . . . . . . . 6 2 5 3 7 . 19 . 14 . 1 10 14 18 2 1 . 5 55 . 4 6 29 57 . . Ram 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 123 | . . . . . . . . . . 7 8 . . . . . . . 78 . . . . . . . . . 1 11 . 18 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research -2/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Met a group of wandering Federalists 104 | -10/Materials | Discovered new exit (range 9) 328 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 14) 729 | -10/Materials | Discovered new exit (range 8) 986 | -10/Materials | Entered Mines 1019 | -10/Mines | Discovered new exit (range 8) 1061 | -10/Mines | Entered Materials 1061 | -9/Materials | Evolved 2 slots: Propulsion x2 1322 | -9/Materials | Identified exit to Mines 1390 | -9/Materials | Entered Mines 1419 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1450 | -9/Mines | Met a Derelict bent on vengeance 1516 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1577 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1578 | -9/Mines | Discovered new exit (range 5) 1583 | -9/Mines | Entered Exiles 1621 | -9/Exiles | Met 8R-AWN 1642 | -9/Exiles | Met EX-HEX 1674 | -9/Exiles | Met EX-BIN 1693 | -9/Exiles | Aligned with FarCom system 1694 | -9/Exiles | Given EX-Vault access code 1723 | -9/Exiles | Opened EX-Vault 1733 | -9/Exiles | Found Flying Fortress v7 1735 | -9/Exiles | Found Latent Energy Streamer 1739 | -9/Exiles | Found 0b10 Alert Chip 1749 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1765 | -9/Exiles | Met EX-DEC 1782 | -9/Exiles | Discovered new exit (range 14) 1803 | -9/Exiles | Stole three prototypes: Flying Fortress v7, 0b10 Alert Chip, Latent Energy Streamer 1803 | -9/Exiles | Entered Mines 1891 | -8/Mines | Discovered new exit (range 14) 1897 | -8/Mines | Entered Materials 1897 | -8/Materials | Evolved 2 slots: Utility x2 2050 | -8/Materials | Met 7R-MNS 2176 | -8/Materials | Discovered new exit (range 12) 2221 | -8/Materials | Identified exit to Garrison 2225 | -8/Materials | Entered Garrison 2233 | -8/Garrison | Triggered checkpoint 2241 | -8/Garrison | Installed Relay Interface Framework 2313 | -8/Garrison | Triggered checkpoint 2476 | -8/Garrison | System corruption reached 10% 2496 | -8/Garrison | Triggered checkpoint 2621 | -8/Garrison | Discovered new exit (range 13) 2627 | -8/Garrison | Entered Materials 2773 | -8/Materials | Discovered new exit (range 11) 2808 | -8/Materials | System corruption reached 30% 2889 | -8/Materials | Destroyed 8 combat bots 2926 | -8/Materials | Identified exit to Garrison 2926 | -8/Materials | Entered Garrison 2940 | -8/Garrison | Discovered new exit (range 42) 2940 | -8/Garrison | Discovered new exit (range 50) 2940 | -8/Garrison | Discovered new exit (range 66) 3003 | -8/Garrison | Triggered checkpoint 3153 | -8/Garrison | Triggered checkpoint 3171 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3184 | -8/Garrison | Triggered checkpoint 3200 | -8/Garrison | Rescued a captive Derelict 3200 | -8/Garrison | Rescued a captive Derelict 3215 | -8/Garrison | Expanded RIF knowledge: Robot Detection 3226 | -8/Garrison | Destroyed 7 combat bots 3239 | -8/Garrison | Entered Factory 3239 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3241 | -7/Factory | FarCom data flow suspended 3277 | -7/Factory | Identified exit to Storage 3277 | -7/Factory | Identified exit to Lower Caves 3526 | -7/Factory | Build established: Scout 3590 | -7/Factory | Sucked down chute 3590 | -7/Factory | Entered Waste 3591 | -7/Waste | Met a frightened Derelict 3595 | -7/Waste | Spotted C-40 Crusher 3600 | -7/Waste | Spotted C-40 Crusher 3605 | -7/Waste | EMP discharged 3607 | -7/Waste | Spotted C-40 Crusher 3612 | -7/Waste | Spotted C-40 Crusher 3613 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3625 | -7/Waste | Spotted C-40 Crusher 3634 | -7/Waste | Discovered new exit (range 10) 3644 | -7/Waste | Identified exit to Factory 3645 | -7/Waste | Entered Factory 3796 | -7/Factory | System corruption reached 10% 4063 | -7/Factory | Entered Lower Caves 4281 | -7/Lower Caves | Discovered new exit (range 11) 4294 | -7/Lower Caves | Entered an active Warlord outpost 4300 | -7/Lower Caves | Learned Research security intel 4300 | -7/Lower Caves | Learned location of 1 exit from Research 4316 | -7/Lower Caves | Identified exit to Lower Caves 4316 | -7/Lower Caves | Entered another Lower Caves area 4316 | -7/Lower Caves | Spotted 6P-JRF(f) 4318 | -7/Lower Caves | Encountered a Master Thief 4318 | -7/Lower Caves | Spotted YB-E6S(f) 4319 | -7/Lower Caves | Encountered a Master Thief 4322 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 4348 | -7/Lower Caves | Arc Thrower stolen by Master Thief 4349 | -7/Lower Caves | Destroyed 6P-JRF(f) 4375 | -7/Lower Caves | Identified exit to Factory 4505 | -7/Lower Caves | Discovered new exit (range 15) 4510 | -7/Lower Caves | Identified exit to Data Miner 4520 | -7/Lower Caves | Entered Data Miner 4520 | -7/Data Miner | Discovered new exit (range 6) 4528 | -7/Data Miner | Met Data Miner 4536 | -7/Data Miner | Learned location of Section 7 (-3) 4536 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4541 | -7/Data Miner | Received God Mode back door access code from Data Miner 4550 | -7/Data Miner | Identified exit to Proximity Caves 4550 | -7/Data Miner | Entered Proximity Caves 4684 | -6/Proximity Caves | Spotter reported a threat 4750 | -6/Proximity Caves | Spotter reported a threat 4771 | -6/Proximity Caves | Discovered exit to Factory (range 5) 4773 | -6/Proximity Caves | Entered Factory 4773 | -6/Factory | Evolved 2 slots: Utility x2 5061 | -6/Factory | Build established: Hacker-Mutant 5170 | -6/Factory | Fabricated Com. HERF Cannon (x1) 5213 | -6/Factory | Fabricated Combat Drone Bay (x1) 5308 | -6/Factory | Repaired Imp. Airjet 5323 | -6/Factory | Discovered new exit (range 15) 5359 | -6/Factory | Identified exit to Lower Caves 5361 | -6/Factory | Found Exp. Targeting Computer 5365 | -6/Factory | Identified exit to Garrison 5365 | -6/Factory | Entered Garrison 5381 | -6/Garrison | Triggered checkpoint 5463 | -6/Garrison | Garrison Relay disabled 5585 | -6/Garrison | Triggered checkpoint 5597 | -6/Garrison | Triggered checkpoint 5603 | -6/Garrison | Triggered checkpoint 5619 | -6/Garrison | Discovered new exit (range 10) 5627 | -6/Garrison | Triggered checkpoint 5647 | -6/Garrison | Garrison Relay disabled 5649 | -6/Garrison | Triggered checkpoint 5726 | -6/Garrison | Warlord forces raided the area 5775 | -6/Garrison | Identified exit to Factory 5867 | -6/Garrison | Triggered checkpoint 5934 | -6/Garrison | Lost 3 allies 5950 | -6/Garrison | Garrison Relay disabled 5973 | -6/Garrison | Triggered checkpoint 5974 | -6/Garrison | Build established: Bothacker-Mutant 6011 | -6/Garrison | Garrison Relay disabled 6027 | -6/Garrison | Triggered checkpoint 6045 | -6/Garrison | Discovered exit to Factory (range 10) 6232 | -6/Garrison | Garrison Relay disabled 6286 | -6/Garrison | Discovered exit to Factory (range 10) 6397 | -6/Garrison | Expanded RIF knowledge: Structural Interface 6747 | -6/Garrison | Found Unknown Hackware 6748 | -6/Garrison | Identified Relay Coupler [Proto] 6749 | -6/Garrison | Found Relay Coupler [Proto] 6762 | -6/Garrison | Rewired Striker 6765 | -6/Garrison | Rewired Striker 6851 | -6/Garrison | Spotted B-75 Beast 6956 | -6/Garrison | Allies destroyed B-75 Beast 6959 | -6/Garrison | Lost 4 allies 7137 | -6/Garrison | Entered Factory 7137 | -5/Factory | Accompanied by 8 allies 7137 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7355 | -5/Factory | Discovered new exit (range 13) 7390 | -5/Factory | Identified exit to Factory 7418 | -5/Factory | Fabricated Com. HERF Cannon? 7437 | -5/Factory | First assault squad dispatched 7511 | -5/Factory | Identified exit to Upper Caves 7557 | -5/Factory | Entered Upper Caves 7666 | -5/Upper Caves | Learned location of Warlord (-4) 7686 | -5/Upper Caves | Learned location of Armory (-3) 7779 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7846 | -5/Upper Caves | Discovered new exit (range 16) 7869 | -5/Upper Caves | Identified exit to Upper Caves 7870 | -5/Upper Caves | Entered another Upper Caves area 7870 | -5/Upper Caves | Spotted ME-P0J(f) 7870 | -5/Upper Caves | Spotted SI-YA4(f) 7870 | -5/Upper Caves | Spotted ER-WJE(f) 7871 | -5/Upper Caves | Exp. Reaction Control System stolen by Master Thief 7872 | -5/Upper Caves | Encountered a Master Thief 7872 | -5/Upper Caves | Encountered a Master Thief 7872 | -5/Upper Caves | Encountered a Master Thief 7873 | -5/Upper Caves | Lgt. Quantum Reactor stolen by Master Thief 7875 | -5/Upper Caves | Relay Coupler [Proto] stolen by Master Thief 7888 | -5/Upper Caves | Learned Armory stockpile data 7913 | -5/Upper Caves | Discovered exit to Factory (range 15) 7944 | -5/Upper Caves | Spotted B-75 Beast 7993 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8024 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8045 | -5/Upper Caves | Discovered new exit (range 5) 8046 | -5/Upper Caves | Identified exit to Zhirov 8047 | -5/Upper Caves | Entered Zhirov 8047 | -5/Zhirov | Discovered new exit (range 3) 8055 | -5/Zhirov | Met Zhirov 8064 | -5/Zhirov | Learned location of Command (-1) 8064 | -5/Zhirov | Learned location of Quarantine (-3) 8064 | -5/Zhirov | Learned location of Testing (-2) 8066 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8073 | -5/Zhirov | Lost 4 parts (3n1w) 8075 | -5/Zhirov | Found Alien Artifact 8076 | -5/Zhirov | Identified Integrated Dissipator 8076 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8081 | -5/Zhirov | Found Alien Artifact 8115 | -5/Zhirov | Identified exit to Proximity Caves 8116 | -5/Zhirov | Entered Proximity Caves 8120 | -4/Proximity Caves | Ambushed by research squad 8180 | -4/Proximity Caves | Spotter reported a threat 8180 | -4/Proximity Caves | Spotter reported a threat 8208 | -4/Proximity Caves | Discovered exit to Factory (range 15) 8302 | -4/Proximity Caves | Entered Factory 8302 | -4/Factory | Evolved 2 slots: Utility x2 8302 | -4/Factory | Discovered new exit (range 14) 8303 | -4/Factory | Identified exit to Research 8517 | -4/Factory | Fabricated Cmb. Linear Gravjet? 8536 | -4/Factory | Fabricated Assault Drone Bay? 8588 | -4/Factory | Discovered new exit (range 10) 8591 | -4/Factory | Identified exit to Extension 8635 | -4/Factory | Identified exit to Garrison 8711 | -4/Factory | Discovered exit to Research (range 19) 8755 | -4/Factory | Fabricated Assault Drone Bay? 8817 | -4/Factory | Repaired Broken Cmb. Linear Gravjet 8935 | -4/Factory | Spotted B-86 Titan 9025 | -4/Factory | Build established: Bothacker-Scout 9092 | -4/Factory | Identified exit to Upper Caves 9526 | -4/Factory | Entered Upper Caves 9537 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9537 | -4/Upper Caves | Identified exit to Warlord 9537 | -4/Upper Caves | Entered Warlord 9538 | -4/Warlord | Identified exit to Proximity Caves 9614 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 9614 | -4/Warlord | Attacked by Warlord forces 9617 | -4/Warlord | Spotted TL-FR4(B) 9617 | -4/Warlord | Spotted 5Y-49L(B) 9643 | -4/Warlord | Entered Proximity Caves 9643 | -3/Proximity Caves | Accompanied by 4 allies 9697 | -3/Proximity Caves | Spotted B-86 Titan 9964 | -3/Proximity Caves | Discovered exit to Research (range 3) 10001 | -3/Proximity Caves | Entered Research 10001 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10002 | -3/Research | Identified exit to Research 10130 | -3/Research | Found Prototype Launcher 10130 | -3/Research | Identified Tactical Quantum Warhead 10136 | -3/Research | Discovered exit to Research (range 15) 10299 | -3/Research | Found Prototype Launcher 10299 | -3/Research | Identified Tesla Bomb Launcher 10414 | -3/Research | Identified exit to Armory 10414 | -3/Research | Identified exit to Quarantine 10501 | -3/Research | Build established: Hacker-Scout 10588 | -3/Research | Found Fusion Bomb Launcher 10609 | -3/Research | Entered Armory 10617 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 10684 | -3/Armory | Lost 3 allies 10728 | -3/Armory | Found Unknown Launcher 10730 | -3/Armory | Identified Gamma Bomb Array 10768 | -3/Armory | Lost 7 allies 10987 | -3/Armory | Discovered exit to Research (range 3) 11353 | -3/Armory | Build established: Hacker-Mutant 11725 | -3/Armory | Spotted Armor Guard 11725 | -3/Armory | Spotted Armor Guard 11760 | -3/Armory | Destroyed Armor Guard 11819 | -3/Armory | Discovered exit to Research (range 4) 11909 | -3/Armory | Allies destroyed Armor Guard 11934 | -3/Armory | Found Prototype Device 11938 | -3/Armory | Identified Exp. Weapon Cycler 11964 | -3/Armory | P-80 Master assimilated allied Champion 8a 12075 | -3/Armory | Spotted Armor Guard 12075 | -3/Armory | Spotted Armor Guard 12180 | -3/Armory | Destroyed Armor Guard 12208 | -3/Armory | Destroyed Armor Guard 12235 | -3/Armory | Breached Obliterator storage 12253 | -3/Armory | Incoming assault squad redirected 12253 | -3/Armory | Found Disassembled Obliterator 12257 | -3/Armory | Incoming assault squad redirected 12259 | -3/Armory | Found PL-3XN's Ring of Power 12268 | -3/Armory | Incoming investigation squad redirected 12439 | -3/Armory | Incoming investigation squad redirected 12451 | -3/Armory | Fabricated Assault Drone Bay (x1) 12475 | -3/Armory | System corruption reached 10% 12965 | -3/Armory | Core integrity fell below 50% 12991 | -3/Armory | Core integrity fell below 20% 12996 | -3/Armory | Entered Research 12996 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13019 | -2/Research | Lost 11 parts (2p5n3u1w) 13060 | -2/Research | Incoming investigation squad redirected 13102 | -2/Research | Found Gamma Bomb Array 13229 | -2/Research | Fabricated Assault Drone Bay? 13246 | -2/Research | Search patrols dispatched 13290 | -2/Research | Build established: Mutant 13315 | -2/Research | Garrison activated, responded to threat 13351 | -2/Research | Identified exit to Garrison 13351 | -2/Research | Entered Garrison 13424 | -2/Garrison | Core integrity fell below 50% 13433 | -2/Garrison | Triggered checkpoint 13433 | -2/Garrison | Spotted B-90 Cyclops 13442 | -2/Garrison | Lost 4 parts (1n3w) 13445 | -2/Garrison | Triggered checkpoint 13460 | -2/Garrison | Core integrity fell below 20% 13462 | -2/Garrison | Garrison Relay disabled 13474 | -2/Garrison | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 13463_ A bubble of rippling energy engulfs the area. 13463_ Field strength at 94. 13464_ Field strength at 77. 13465_ Field strength at 71. 13466_ Field strength at 53. 13467_ Field strength at 47. 13468_ Field strength at 29. 13469_ Field strength at 23. 13470_ Field strength at 10. 13471_ Field strength at 4. 13471_ Stasis field depleted. 13472_ Slammed into S-43 Plague. 13473_ Penetrated by Slug. 13473_ Slammed into H-88 Terminator. 13473_ Broken Adv. Target Analyzer destroyed. 13473_ System corrupted by crushing effect (+2). 13473_ Adv. Terrain Scan Processor broken. 13473_ Destabilizing: Short circuit. 13474_ Slammed into H-88 Terminator. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#########????????????????????????????? | | ????????????#[ ????????????????????????????# | | ????????????# ??###??????????????????????# | | ????????????# [ ??# ###????????????????????# | | ????????????# ! ?#+#"#????????????????????? | | ????????????# ##Y!"#????????????????????? | | ????????????# [ !! #????????????????????? | | ????????????# = ##!!"#????????????????####? | | ????????????# = [ ?#s#"#????????????????#!!!! | | ????????????# ??#s#?#????????????????# | | ????????????# ??#h#???????????????# | | ????????????#########???#@#?????????#?????# ##!!!! | | ????????????????????????#Y#????????!#?????? ?##??? | | ??????????????????????###g#??????? !#?????? ?????? | | ??????????????????##### h######## #??????? ?????? | | ??????????????????# + g #??????? ?????? | | ??????????????????# ### ######+###??????? ?????? | | ??????????????????????### #????# #????????# #????? | | ????????????????????????# #????# #????????# #????? | | ????????????????????????# ###### #????????# #????? | | ???????????????????????? + #????????# #????? | | ????????????????????????### #### #????????# #????? | | ???????????????????????????????# #????????# #????? | | ???????????????????????????????# #????????# ###### | | ???????????????????????????????# #????????# | | ???????????????????????????????# ########## ###### | | ???????????????????????????????# ## YY #????? | | ???????????????????????????????# ### ## ### #????? | | ???????????????????????????????# #?#+##+#?# #????? | | ???????????????????????????????# #?# Y #?# #????? | | ???????????????????????????????#+#?# #?#+#????? | | ?????????????????????????????????? ????? | | ???????????????????????????????? ????? | | ?????????????????????????????? ???? | | ?????????????????????????????## ## ## ##??? | | ??????????????????????????????# ?# #? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Weapon Cycling 30 Evasion (%) 71 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Offensive Hacking 33 Defensive Hacking 26 Relay Coupler Types 1 Relay Coupler Value 22 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Cmb. Linear Gravjet | -4/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-77 Beamer | -4/Factory | Hacked Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Com. HERF Cannon | x1 | -5/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -3/Armory Assault Drone Bay | x1 | -2/Research Repaired ---------- Imp. Airjet | 32% | -6/Factory Cmb. Linear Gravjet | 99% | -4/Factory | Broken Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BlanketSpliceDirector Manual? 0 Play Time 04:01:35 Cumulative 288.5 hours Start 2025.05.06 @ 20:52:37 End 2025.05.07 @ 13:28:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 109 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1/0 Lore% 60 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d5abbb0-eb9c-4528-be3e-1f922b2464c6