Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 23:15:31 Player: k1ll3rb0t Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1165) 1165 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 3127 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (39) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Particle Cannon Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Hardened Light Armor Plating [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 64 | 6 29 16 13 Power 7 | 1 3 1 2 Engine 7 | 1 3 1 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 2 5 Treads . | . . . . Leg 6 | 2 2 1 1 Wheel . | . . . . Hover 1 | . . 1 . Flight 4 | . . . 4 Utility 11 | . 5 2 4 Device 6 | . 3 1 2 Storage 1 | . . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 35 | 3 19 11 2 Energy Gun 10 | 3 4 2 1 Energy Cannon 7 | . 3 4 . Ballistic Gun 6 | . 4 1 1 Ballistic Cannon . | . . . . Launcher 11 | . 7 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 27 | . 2 8 17 Power 3 | . . 1 2 Propulsion 8 | . . 3 5 Utility 7 | . 1 1 5 Weapon 9 | . 1 3 5 Highest Loss Streak 9 | . 1 5 9 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 97 85 57 Engine 9 | . 14 7 3 Leg 17 | . 28 17 1 Hover 1 | . . 1 3 Flight 1 | . . . 3 Device 13 | . 11 20 12 Processor 6 | . 2 11 9 Protection 7 | . 10 1 6 Energy Gun 7 | . 9 8 3 Energy Cannon 6 | . 7 8 5 Ballistic Gun 5 | . 6 1 8 Launcher 4 | . 4 8 . Peak Build Rating 17 | 5 9 13 17 Average Rating 9 | 2 7 10 11 On Entrance 6 | . 5 8 12 Naked Turns . | . . . . Heaviest Build 23 | 7 13 18 23 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 3 | 2 . 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 5 8 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 4 Average Carried 3 | 3 4 3 1 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 1 2 Class Distribution -------------------- 45% | Mutant 25% | Scavenger-Mutant 16% | Scavenger-Gunner 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1076 | 239 385 195 257 Remotely . | . . . . Salvage Created 1359 | 50 466 505 338 Parts 87 | 2 36 34 15 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | 1 17 11 10 Guns 11 | . 6 . 5 Cannons 11 | . 1 5 5 AOE 16 | . 10 6 . Classes Destroyed 11 | 1 4 5 1 Worker 4 | . 3 1 . Builder 3 | . . 3 . Tunneler 1 | . . 1 . Hauler 3 | . 1 2 . Recycler 1 | . . . 1 Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 3 | . 1 1 1 Swarmer 18 | . 8 3 7 Grunt 19 | 1 9 6 3 Sentry 2 | . . 2 . Best Kill Streak 8 | 1 5 8 4 Combat Bots Only 4 | 1 4 3 4 Max Kills in Single Turn 4 | 1 3 4 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 320 | 7 65 93 155 Missed 109 | 2 19 37 51 Damage Taken 2902 | 54 504 878 1466 Core 900 | . 112 227 561 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . 52 . . Core Remaining (%) 66 | 100 55 43 . Volleys Fired 122 | 5 45 20 52 Largest 3 | 2 2 3 3 Hottest 157 | 80 90 157 147 Shots Fired 225 | 10 72 43 100 Gun 144 | 10 46 15 73 Cannon 55 | . 15 13 27 Launcher 26 | . 11 15 . Special . | . . . . Kinetic 85 | . 28 . 57 Thermal 86 | . 15 28 43 Explosive 16 | . 8 8 . Electromagnetic 38 | 10 21 7 . Robot Hit Streak 18 | 10 14 15 18 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 153 | 10 46 31 66 Core Hits 84 | 1 31 30 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3700 | 131 1453 1071 1045 Guns 1229 | 131 296 187 615 Cannons 817 | . 140 247 430 Explosions 1654 | . 1017 637 . Melee . | . . . . Ramming . | . . . . Kinetic 615 | . 177 . 438 Thermal 1253 | . 178 468 607 Explosive 1305 | . 863 442 . Electromagnetic 527 | 131 235 161 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 46 | . 13 19 14 Projectiles 14 | . . . 14 Explosions 32 | . 13 19 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 101 | . 31 70 . Shots 7 | . 2 5 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 243 | 120 190 243 179 Average Temperature 66 | 67 41 83 86 Received Heat Transfer 1149 | 30 177 249 693 Siege Activations . | . . . . Robots Corrupted 1 | 1 . . . Combat Hostiles 1 | 1 . . . Parts Fried 2 | 1 . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 2666 | . 346 1099 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 501 | 20 386 501 482 Initial 130 | . 13 124 130 Average 218 | 5 198 240 263 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 41 | 100 42 37 34 Level 1 50 | . 57 53 44 Level 2 7 | . . 8 20 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 2 5 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 7 | . 1 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | 1 32 15 42 Peak Tracking Total 14 | 1 5 4 14 Tactical Retreats 10 | . 3 . 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 1 3 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 3 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 6 1 . Successful 3 | . 2 1 . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2361 | 94 1055 535 677 Spaces Moved 1576 | 77 677 359 463 Core 200 | 75 . . 125 Treads . | . . . . Legs 1042 | 2 677 327 36 Wheels . | . . . . Hover 139 | . . 32 107 Flight 195 | . . . 195 Fastest Speed 35 | 50 120 120 35 Average Speed 114 | 75 120 124 105 Slowest Speed 280 | 150 120 180 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 96 36 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 94 | . 41 53 . Melee . | . . . . Projectile . | . . . . AOE 94 | . 41 53 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1923 | 104 848 408 563 Wait 95 | 6 65 3 21 Move 1573 | 76 676 358 463 Hop . | . . . . Pick Up 47 | 8 20 6 13 Fast Attach 1 | . . 1 . Attach 37 | 6 7 11 13 Detach 4 | 1 . 2 1 Swap 26 | . 22 4 . Drop 17 | 2 12 3 . Fire 122 | 5 45 20 52 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 6) 286 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 9) 577 | -10/Materials | Discovered new exit (range 12) 962 | -10/Materials | Discovered new exit (range 15) 1063 | -10/Materials | Build established: Scavenger-Mutant 1150 | -10/Materials | Entered another Materials area 1150 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1566 | -9/Materials | Lost 5 parts (1p2n2w) 1633 | -9/Materials | Core integrity fell below 50% 1659 | -9/Materials | Lost 3 parts (1n1u1w) 1667 | -9/Materials | Discovered new exit (range 7) 1685 | -9/Materials | Entered another Materials area 1685 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2142 | -8/Materials | Lost 9 parts (1p3n3u2w) 2226 | -8/Materials | Core integrity fell below 50% 2256 | -8/Materials | Lost 5 parts (1p1n1u2w) 2282 | -8/Materials | Core integrity fell below 20% 2362 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- inventory capacity. Items held in inventory do not count towards total mass and therefore cannot slow you down. 02294_ U-05 Engineer lays Concrete. 02297_ Slug penetrates Wall. 02297_ U-05 Engineer lays Concrete. 02303_ O-16 Technician uses terminal to summon reinforcements. 02303_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02303_ O-16 Technician locks terminal. 02315_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02320_ Imp. Heat Sink destroyed. 02322_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 02327_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02359_ Processing Tank disabled. 02362_ Critical hit (Burn: +37). 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""""??????# #?????????????????????????????? | | """ # ?????# #?????????????????????????????? | | """ ## ?????# #?????????????????????????????? | | ## "T?????# #########?????????????????????? | | ######? ???????# ???????????????? | | ??????????????#### ### ##??????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????#! !#???????????????????????????? | | ??????????????##!!!!##???????????????????????????? | | ???????????????######????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Shopping List Challenges ------------ None Game ------ Seed CannonCargoAutohacker Manual? 0 Play Time 00:58:33 Cumulative 4.3 hours Start 2024.12.28 @ 01:18:19 End 2024.12.28 @ 23:15:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 939e158d-a7e3-43b6-8a94-583f46c94107