Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.26 @ 12:55:05 Player: Infomantis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (3732) 3732 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 7914 Bonus ------- High Alert Combat Kills 112 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 99/100 System Corruption 10% Temperature Cool (39) Movement Core (50) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Compact Matter Pod (150) Subdweller Optics Mini Assault Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Mini Assault Cannon Power Maul > --- INVENTORY -------- Coolant Injector Compact Matter Pod Subdweller Optics Transmission Jammer Layered Light Armor Plating Improved Trap Extractor Advanced Beam Rifle Improved EM Pulse Cannon Plasma Cannon Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Subdweller Monowheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Slots Evolved 6 | . . . . 4 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 3 | . . . . 2 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 84 | 7 4 9 4 12 22 2 16 8 . Power 14 | 1 2 1 . 1 3 1 4 1 . Engine 9 | 1 2 1 . . 2 . 2 1 . Core 5 | . . . . 1 1 1 2 . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 2 2 5 6 . 1 2 . Treads 5 | 2 . 2 . . 1 . . . . Leg 8 | . . . . 4 3 . 1 . . Wheel 5 | . . . 2 1 1 . . 1 . Hover 1 | . . . . . . . . 1 . Flight 1 | . . . . . 1 . . . . Utility 21 | 2 2 1 . 2 7 . 5 2 . Device 8 | 1 1 1 . . 4 . 1 . . Storage 5 | 1 1 . . . 1 . 2 . . Processor 3 | . . . . 1 1 . 1 . . Hackware 1 | . . . . . 1 . . . . Protection 4 | . . . . 1 . . 1 2 . Artifact . | . . . . . . . . . . Weapon 29 | 2 . 5 2 4 6 1 6 3 . Energy Gun 9 | . . 2 . 2 3 . 2 . . Energy Cannon 4 | . . . 1 . . 1 2 . . Ballistic Gun 5 | 2 . . 1 . . . 1 1 . Ballistic Cannon 2 | . . . . . . . . 2 . Launcher 4 | . . . . 2 2 . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 3 | . . 1 . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 10 | . . . . 2 1 2 2 3 . Corrupted Parts 2 | . . . . 1 . . 1 . . System Corruption 9 | . . . . 1 . . 8 . . Parts Lost 30 | . . 4 3 14 1 1 1 6 . Power 4 | . . 1 1 1 1 . . . . Propulsion 11 | . . 1 2 4 . 1 . 3 . Utility 8 | . . . . 4 . . 1 3 . Weapon 7 | . . 2 . 5 . . . . . Highest Loss Streak 9 | . . 2 1 9 1 1 1 6 . To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 7 9 9 9 5 8 8 9 5 Power . | . 1 . . . . 1 . . . Propulsion . | . 1 1 . . . 1 . . . Utility 5 | . 2 5 6 5 4 4 5 5 3 Weapon 1 | 1 2 1 1 2 1 2 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . . 3 2 2 . . 2 1 4 Power 1 | . . . 1 . . . . . . Propulsion . | . . . . . . . . . . Utility 11 | . . 3 1 2 . . 2 . 3 Weapon 2 | . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 92 99 71 81 79 88 78 . Engine 8 | . 14 7 13 . 2 6 4 6 . Treads 12 | . 28 27 18 3 3 . . . . Leg 4 | . . . . 6 8 12 14 10 . Wheel 7 | . . . 9 6 6 7 7 6 . Device 14 | . 14 14 14 4 20 23 18 12 . Storage 10 | . 14 14 14 8 2 7 7 6 . Processor 1 | . . . . 7 4 . 1 6 . Hackware 2 | . . . . . 6 7 7 1 . Energy Gun 5 | . . 13 . 10 15 13 7 1 . Energy Cannon 1 | . . . 2 . . . 3 2 . Ballistic Gun 7 | . 28 2 10 4 . . 2 1 . Impact Weapon 8 | . . 5 14 7 5 . 6 6 . Peak Build Rating 51 | 7 8 13 16 31 45 48 49 51 1 Average Rating 22 | 5 7 10 15 22 38 38 44 42 1 On Entrance 17 | . 7 8 13 15 1 44 35 48 1 Naked Turns 90 | . . . . 23 6 . . 29 32 Heaviest Build 42 | 14 19 20 26 32 26 26 41 42 . Greatest Support 51 | 40 40 40 40 51 28 28 28 38 3 Greatest Overweight (x) 4 | . . . 2 1 . . 1 4 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 8 8 10 10 5 Average Capacity 9 | 7 8 10 10 9 5 8 8 9 5 Most Carried 10 | 6 10 10 10 10 8 8 10 10 5 Average Carried 8 | 3 7 9 9 9 5 8 8 9 5 Final Capacity 10 | 8 10 10 10 5 8 8 10 5 5 Final Carried 10 | 6 10 10 10 5 8 8 10 5 5 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Matter Collected 2218 | 306 164 153 248 334 328 . 603 82 . Remotely . | . . . . . . . . . . Salvage Created 4404 | 94 519 193 176 1176 501 . 1455 290 . Parts 187 | 8 30 9 10 46 14 . 60 10 . Haulers Intercepted 3 | . 1 . . 1 . . 1 . . Recyclers Shooed 4 | . . . . . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . . . Prevented 2 | . . . 2 . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Combat Hostiles Destroyed 81 | . 10 4 5 25 9 . 23 5 . Melee 8 | . . . 1 4 2 . 1 . . Guns 26 | . 10 3 1 2 3 . 7 . . Cannons 9 | . . . 1 . . . 6 2 . AOE 27 | . . 1 . 14 2 . 7 3 . Classes Destroyed 17 | 2 5 . 2 5 2 . 1 . . Worker 7 | . . . . . 1 . 6 . . Builder 3 | . 1 . . . . . 2 . . Tunneler 4 | 2 . 2 . . . . . . . Hauler 3 | . 1 . . 1 . . 1 . . Recycler 11 | 1 . . . 2 3 . 4 1 . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . Watcher 2 | . 1 . . . . . . 1 . Swarmer 14 | . . . . 4 4 . 3 3 . Grunt 49 | . 10 4 . 16 3 . 15 1 . Duelist 1 | . . . . . . . 1 . . Sentry 5 | . . . 1 1 . . 2 1 . Specialist 2 | . . . . 2 . . . . . Hunter 3 | . . . . 1 1 . 1 . . Programmer 2 | . . . . . 1 . 1 . . Heavy 1 | . . . . 1 . . . . . Subdweller 4 | . . . 4 . . . . . . Best Kill Streak 9 | 2 3 2 2 9 5 . 9 3 . Combat Bots Only 8 | . 2 2 2 8 4 . 6 3 . Max Kills in Single Turn 4 | 1 2 1 1 4 2 . 3 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . 3 2 . 2 2 . Melee 1 | . . . 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Hostile Shots Fired 756 | . 50 31 36 193 51 2 158 217 18 Missed 249 | . 14 5 10 47 15 1 62 86 9 Damage Taken 6730 | . 393 450 625 1938 662 35 1367 1201 59 Core 1439 | . 78 53 103 498 139 35 82 392 59 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 38 | 100 . . 6 9 . . . . . Volleys Fired 189 | 9 38 20 15 17 8 . 66 16 . Largest 3 | 2 2 2 1 2 3 . 3 2 . Hottest 191 | 40 40 100 80 116 187 . 191 124 . Shots Fired 335 | 18 76 34 15 24 20 . 117 31 . Gun 239 | 18 76 33 10 14 19 . 67 2 . Cannon 73 | . . . 5 . . . 41 27 . Launcher 22 | . . . . 10 1 . 9 2 . Special 1 | . . 1 . . . . . . . Kinetic 172 | 18 76 22 10 9 . . 12 25 . Thermal 127 | . . 7 5 9 19 . 87 . . Explosive 12 | . . . . . 1 . 9 2 . Electromagnetic 24 | . . 5 . 6 . . 9 4 . Robot Hit Streak 19 | 3 8 13 11 7 6 . 19 8 . Robot Miss Streak 3 | 3 2 2 1 2 3 . 3 3 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 284 | 8 49 30 25 32 35 . 84 21 . Core Hits 161 | 4 26 11 4 39 10 . 56 11 . Critical Kills 3 | . . 1 . 1 . . 1 . . Critical Parts Destroyed 9 | . 2 . 2 2 3 . . . . Critical Strikes 17 | . 2 1 4 4 4 . 2 . . Burn 2 | . . . . . 1 . 1 . . Meltdown 1 | . . . . . . . 1 . . Destroy 2 | . 2 . . . . . . . . Smash 12 | . . 1 4 4 3 . . . . Melee Attacks 103 | . . 3 34 26 29 . 10 1 . Impact 103 | . . 3 34 26 29 . 10 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . 2 . 2 6 . 2 1 . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10880 | 91 543 602 822 3134 1423 . 3195 1070 . Guns 2647 | 91 535 301 142 216 223 . 1105 34 . Cannons 1257 | . . . 143 . . . 607 507 . Explosions 4067 | . . 102 . 2051 317 . 1169 428 . Melee 2890 | . . 199 537 856 883 . 314 101 . Ramming 19 | . 8 . . 11 . . . . . Kinetic 2916 | 91 535 180 142 1348 . . 163 457 . Thermal 2282 | . . 186 143 324 223 . 1406 . . Explosive 1914 | . . . . . 317 . 1169 428 . Electromagnetic 859 | . . 37 . 595 . . 143 84 . Impact 2890 | . . 199 537 856 883 . 314 101 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . 2 2 2 1 2 2 10 10 10 Average Corruption 2 | . 1 2 2 1 1 2 3 10 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 83 | . 1 2 36 . 6 2 22 13 1 Message Errors 18 | . 1 . 9 . . . 4 4 . Matter Fused 24 | . . 1 13 . . 1 6 3 . Heat Flow Errors 11 | . . . 5 . 3 1 1 . 1 Energy Discharges 10 | . . 1 5 . 2 . 1 1 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 6 | . . . 2 . 1 . 2 1 . Data Loss (major) 4 | . . . 1 . . . 3 . . Misfires 2 | . . . 1 . . . . 1 . Alerts 3 | . . . . . . . 2 1 . Misdirections 2 | . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1086 | . . 87 108 340 295 . 99 157 . Projectiles 5 | . . . . . . . 5 . . Explosions 288 | . . 21 . 113 39 . 29 86 . Melee 793 | . . 66 108 227 256 . 65 71 . Knockbacks 12 | . . 1 4 . 7 . . . . Impact 12 | . . 1 4 . 7 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 420 | . . 82 . 51 137 . 114 36 . Shots 10 | . . 2 . 3 2 . 2 1 . Rammed 4 | . 3 . . 1 . . . . . Targets Rammed 4 | . 3 . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 241 | . 22 241 240 96 212 185 207 126 67 Average Temperature 59 | . 7 112 81 25 53 102 63 58 50 Received Heat Transfer 2103 | . 216 234 195 567 135 . 504 234 18 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 15 | . . 1 2 6 3 . 2 1 . Combat Hostiles 10 | . . . 2 5 2 . 1 . . Parts Fried 18 | . . 2 . 8 4 . 4 . . Impact Corruptions 31 | . . 3 3 12 9 . 3 1 . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 7 | . . 1 . 1 2 . 3 . . Heat Transferred 3652 | . . 235 185 272 518 . 2442 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . 2 . 3 . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Maximum Alert Level 2 | . . . . 2 1 . 2 1 . Low Security (%) 62 | 100 100 100 . 29 30 100 55 36 100 Level 1 32 | . . . . 40 69 . 36 63 . Level 2 5 | . . . . 29 . . 8 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 617 | 5 167 77 . 617 387 129 490 270 82 Initial 266 | . . 44 . 7 266 129 41 222 82 Average 162 | . 98 20 . 284 228 99 193 207 77 Influence Increases 2873 | 15 324 124 20 900 449 . 860 181 . Destroy 0b10 Robot/C 1540 | . 200 80 20 500 180 . 460 100 . Destroy 0b10 Robot/NC 175 | 15 20 10 . 20 25 . 65 20 . Destroy Leader 320 | . 44 20 . 82 40 . 102 32 . Trap Triggered on 0b10 10 | . . . . . 10 . . . . Successful Hack 58 | . . . . 12 14 . 21 11 . Select Force Hacks 60 | . 30 . . 30 . . . . . Disable Machine 165 | . 15 . . 30 90 . 30 . . Destroy Structure 215 | . . 14 . 31 45 . 107 18 . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 315 | . 15 . . 195 45 . 60 . . Influence Decreases 1745 | 15 210 168 6 321 344 70 411 190 10 Time Decay 1475 | 15 210 128 6 181 334 60 401 130 10 Lost Part 270 | . . 40 . 140 10 10 10 60 . Squads Dispatched 27 | . 4 . . 11 4 . 5 3 . Investigation 9 | . 2 . . 2 1 . 2 2 . Extermination 3 | . . . . . 2 . 1 . . Reinforcement 11 | . 2 . . 5 1 . 2 1 . Assault 2 | . . . . 2 . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Distress Signals 10 | . 2 . . 2 . . 4 1 1 Communications Jammed 1 | . . . . . 1 . . . . Distress Signals 1 | . . . . . 1 . . . . Times Spotted 136 | . 15 4 5 46 15 4 31 13 3 Peak Tracking Total 14 | . 5 2 2 14 4 4 6 7 3 Tactical Retreats 13 | . 1 . . 8 2 . 2 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Traps Triggered 8 | . 3 . . . 1 . 4 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 43 | . . 43 . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . Reused 1 | . . . . . 1 . . . . Traps Extracted 3 | . . 3 . . . . . . . Installed 1 | . . . . . 1 . . . . Triggered 1 | . . . . . 1 . . . . Most Traps Carried 3 | . . 3 3 3 3 2 2 2 . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Machines Disabled 12 | . 1 1 . 2 6 . 2 . . Max in Single Turn 3 | . 1 1 . 1 3 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Machines Accessed 19 | . 1 . . 3 5 . 3 7 . Terminals 13 | . . . . 2 3 . 2 6 . Fabricators 2 | . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 43 | . 1 . . 5 11 . 8 18 . Successful 15 | . 1 . . 4 2 . 3 5 . Failed 28 | . . . . 1 9 . 5 13 . Catastrophic 7 | . . . . 1 1 . 1 4 . Database Lockouts . | . . . . . . . . . . Manual 15 | . 1 . . 3 4 . 2 5 . Terminals 34 | . . . . 4 8 . 5 17 . Fabricators 5 | . . . . . 2 . 3 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 9 | . . . . 3 . . 1 5 . Robot Analysis 1 | . . . . . . . . 1 . Open Door 3 | . . . . . . . . 3 . Branch Access Points 2 | . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . Locate Traps 2 | . . . . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 1 1 . 1 . . Terminals 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . Haulers 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . Tunnel 2 | . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . . . . 1 4 . 3 5 . Full Trace Events 5 | . . . . 1 1 . 1 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Active Infowar (turns) 4744 | 57 486 511 2876 233 70 60 451 . . Seismic 4163 | 57 486 511 2876 233 . . . . . Jamming 581 | . . . . . 70 60 451 . . Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Turns Passed 6625 | 152 486 539 2876 428 750 122 972 268 32 Spaces Moved 3410 | 70 215 177 1237 202 596 113 585 194 21 Core 240 | 2 . . . 48 110 . . 59 21 Treads 1728 | 68 215 177 1231 37 . . . . . Legs 28 | . . . . 27 . . . 1 . Wheels 1413 | . . . 6 90 486 113 585 133 . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 50 50 100 100 50 50 Average Speed 150 | 156 160 164 215 120 90 100 109 94 50 Slowest Speed 300 | 160 160 165 250 250 100 100 115 300 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 5 32 17 53 25 14 76 17 34 4 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 3 | . . 1 . . . . 2 . . Terrain Destroyed 265 | . . 14 . 55 51 . 128 17 . Melee 3 | . . 1 . . . . 2 . . Projectile 6 | . . . . . . . . 6 . AOE 256 | . . 13 . 55 51 . 126 11 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Total 4347 | 93 288 387 1362 305 730 123 772 245 42 Wait 373 | 2 21 113 64 33 56 2 53 8 21 Move 3402 | 69 214 176 1236 201 596 112 584 193 21 Hop . | . . . . . . . . . . Pick Up 38 | 6 4 8 4 1 4 1 8 2 . Fast Attach 66 | 7 . 1 2 13 17 3 15 8 . Attach 17 | . . 5 1 4 3 . 3 1 . Detach 9 | . . 2 . 2 1 . 2 2 . Swap 47 | . 4 10 2 3 8 . 16 4 . Drop 55 | . 4 6 4 4 7 5 15 10 . Fire 189 | 9 38 20 15 17 8 . 66 16 . Melee 103 | . . 3 34 26 29 . 10 1 . Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush 3 | . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 44 | . . 43 . . 1 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage -7/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 14) 639 | -10/Materials | Entered Mines 722 | -10/Mines | Core integrity fell below 50% 731 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1018 | -10/Mines | Discovered new exit (range 15) 1163 | -10/Mines | Discovered new exit (range 9) 1178 | -10/Mines | Entered Subcaves 1179 | -10/Subcaves | Approached by a straggling Scientist 1277 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1689 | -10/Subcaves | Learned Materials stockpile data 1859 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1882 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2014 | -10/Subcaves | Core integrity fell below 20% 2095 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3049 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4032 | -10/Subcaves | Discovered new exit (range 12) 4054 | -10/Subcaves | Entered Materials 4054 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4210 | -8/Materials | Destroyed 7 combat bots 4356 | -8/Materials | Garrison activated, responded to threat 4379 | -8/Materials | Destroyed 8 combat bots 4454 | -8/Materials | First assault squad dispatched 4455 | -8/Materials | Core integrity fell below 50% 4466 | -8/Materials | Core integrity fell below 20% 4480 | -8/Materials | Discovered new exit (range 5) 4482 | -8/Materials | Entered Factory 4482 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4490 | -7/Factory | Lost 9 parts (3n3u3w) 4519 | -7/Factory | Found Prototype Launcher 4519 | -7/Factory | Identified Rocket Array 5232 | -7/Factory | Manually triggered Chute Trap 5232 | -7/Factory | Sucked down chute 5232 | -7/Factory | Entered Waste 5278 | -7/Waste | Spotted C-40 Crusher 5295 | -7/Waste | Spotted C-40 Crusher 5298 | -7/Waste | Spotted C-40 Crusher 5310 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5320 | -7/Waste | Spotted C-40 Crusher 5320 | -7/Waste | Spotted C-40 Crusher 5340 | -7/Waste | Discovered new exit (range 10) 5354 | -7/Waste | Entered Factory 5429 | -7/Factory | Identified exit to Storage 5429 | -7/Factory | Identified exit to Lower Caves 6088 | -7/Factory | System corruption reached 10% 6196 | -7/Factory | Discovered new exit (range 5) 6326 | -7/Factory | Entered Storage 6547 | -7/Storage | Core integrity fell below 50% 6565 | -7/Storage | Released all parts (7) 6590 | -7/Storage | Lost 6 parts (3n3u) 6590 | -7/Storage | Core integrity fell below 20% 6592 | -7/Storage | Used back door to open Recycling access 6592 | -7/Storage | Discovered new exit (range 5) 6594 | -7/Storage | Entered Recycling 6626 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06566_ K-01 Serf collects debris. 06577_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 06581_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 06588_ Connecting with Terminal... 06588_ ALERT: Suspicious activity at Terminal S016. Dispatching Investigation squad. 06590_ Connecting with Door Terminal... 06590_ ALERT: Suspicious activity at Terminal S011. Dispatching Investigation squad. 06592_ Connecting with Door Terminal... 06592_ Access granted. >>\\IAMDERELICT Access granted. 06592_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06621_ Y-54 Guardian springs to life. 06624_ System corrupted: Heat flow error (+101). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????? [ ?????????????????????? | | ?????? #????????????????????? | | ?????? #????????????????????? | | ?????# #????????????????????? | | ????? Y #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# +????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# @ #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ???### ###??????????????????? | | ???#"" ""#??????????????????? | | ???#"Y Y"#??????????????????? | | ???#"" ""#??????????????????? | | ???###Y #########????????????? | | ????# !% /?????? | | ????## ##### #???????????? | | ?????# #????????????????????? | | ?????######????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictTractorMatterbank Manual? 0 Play Time 00:57:04 Cumulative 445.5 hours Start 2025.03.26 @ 11:37:14 End 2025.03.26 @ 12:55:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 260 Adventurer 7 Explorer 18 Win Type - Total 33 Types 22/0/5/2/0/1/1/1/0/1 Lore% 92 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c65ae7a0-a078-42b6-ac42-6d4d7a946884