Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 09:45:24 Player: J1ang-5h1 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (180) 900 Value Destroyed (5712) 5712 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (2650) 2650 TOTAL SCORE: 16442 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 674 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 426 Friendly Fire -175 Cogmind --------- Core Integrity 0/1000 Matter 215/300 Energy 16/100 System Corruption 14% Temperature Cool (0) Movement Core (1800) Ox35 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Experimental Coolant Injector Huge Storage Unit Machine Analyzer Improved Focal Shield Improved Energy Mantle Makeshift Hacking Suite > --- WEAPON (2) ------- Missile Launcher Lance > --- INVENTORY (25) --- Improved Coolant Injector Improved Terrain Scanner Seismic Detector Improved Transmission Jammer Improved Thermal Shield Wardrone Bay Variable Charge Gun Variable Charge Gun Variable Charge Gun Advanced Plasma Cannon Enhanced Gauss Cannon Guided EMP Blaster Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Machine Analyzer Enhanced Optical Array Medium Reactive Plating Improved Energy Mantle Makeshift Hacking Suite System Mapper System Purifier > --- WEAPON ----------- Improved Plasma Cutter Lance > --- INVENTORY -------- Improved Coolant Injector Matter Compressor Improved Terrain Scanner Seismic Detector Improved Transmission Jammer Improved Focal Shield Improved Thermal Shield Point Defense System Wardrone Bay Variable Charge Gun Variable Charge Gun Variable Charge Gun Advanced Plasma Cannon Advanced Plasma Cannon Enhanced Gauss Cannon Guided EMP Blaster Missile Launcher [Rating: 136] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Flying Fortress v7 Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . Utility 7 | . . . 2 . . . . 2 . . . . 2 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 219 | 7 9 3 43 7 2 6 22 5 10 5 . 16 5 43 5 13 18 Power 22 | 1 . . 6 1 . . 1 . 1 . . 1 . 8 . 2 1 Engine 14 | 1 . . 6 1 . . 1 . 1 . . . . 4 . . . Core 7 | . . . . . . . . . . . . 1 . 4 . 2 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 43 | 2 2 1 9 4 . . 10 . 3 1 . . 2 5 . . 4 Treads 17 | . . . 5 . . . 6 . 3 . . . 2 1 . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 22 | 2 2 1 4 4 . . 4 . . 1 . . . 3 . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . 1 . . 3 Utility 75 | 2 4 . 10 . . 2 5 3 5 3 . 10 3 11 5 5 7 Device 42 | 1 2 . 4 . . 1 1 . 4 2 . 5 1 7 4 4 6 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . 1 . . . 1 . 1 . . Hackware 4 | . . . . . . . . 2 . . . 1 . . . . 1 Protection 22 | . . . 5 . . 1 4 1 . 1 . 4 1 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 79 | 2 3 2 18 2 2 4 6 2 1 1 . 5 . 19 . 6 6 Energy Gun 45 | 2 3 1 8 2 . 3 4 1 1 1 . 3 . 14 . 2 . Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 5 | . . . 5 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . 2 . Launcher 12 | . . 1 5 . . 1 . . . . . . . 3 . 1 1 Special Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 Impact Weapon 7 | . . . . . 1 . 2 1 . . . 1 . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . . 1 . . . 1 . 1 5 Parts Lost 49 | . 1 1 3 1 . . 6 . . 2 . 8 . 17 1 2 7 Power 7 | . . . . . . . . . . . . 1 . 4 . 1 1 Propulsion 13 | . 1 . 1 . . . 5 . . . . 1 . 3 1 . 1 Utility 19 | . . . 2 . . . . . . 1 . 4 . 7 . . 5 Weapon 10 | . . 1 . 1 . . 1 . . 1 . 2 . 3 . 1 . Highest Loss Streak 12 | . 1 1 1 1 . . 3 . . 1 . 5 . 12 1 2 7 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 98 89 99 100 100 100 96 100 100 88 76 85 81 83 82 81 84 Engine 6 | . 14 14 10 11 11 11 9 7 7 7 7 1 . 3 5 . . Core 2 | . . . . . . . . . . . . 5 6 6 5 10 8 Treads 15 | . . . 12 6 . . 26 30 30 29 15 12 8 8 . . . Wheel 6 | . 27 28 9 15 22 22 7 . . . 7 7 6 4 8 5 3 Device 14 | . 13 14 15 11 11 16 16 15 14 9 7 9 6 13 27 26 21 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 Processor 2 | . . . . . . . . . 6 1 . . 6 5 9 11 10 Hackware 6 | . . . . . . . . 15 15 15 15 14 13 9 5 5 6 Protection 7 | . . . 17 22 22 16 10 7 . . . 9 13 8 . 2 4 Energy Gun 13 | . 26 17 18 22 3 21 15 11 14 15 15 10 13 10 11 6 . Peak Build Rating 136 | 8 11 11 31 30 29 31 42 50 52 66 66 66 72 84 79 77 136 Average Rating 50 | 5 7 9 25 29 26 30 38 48 51 60 66 54 63 76 74 74 95 On Entrance 41 | . 8 11 9 30 29 27 31 42 47 52 66 66 56 72 55 77 77 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 14 52 52 103 103 103 103 106 104 98 107 104 123 126 142 118 143 174 Greatest Support 88 | 32 32 20 46 46 20 20 88 88 88 82 28 28 60 60 20 10 50 Greatest Overweight (x) 43 | . 2 2 10 10 5 5 10 1 1 3 3 4 4 33 11 14 43 Average Overweight (x) 3 | . . 2 3 3 5 4 1 1 1 1 3 3 3 3 6 11 9 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 11 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 10 19 24 24 24 24 24 24 24 24 25 21 24 23 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 20 20 25 25 25 25 25 25 25 25 25 24 25 24 25 25 21 Class Distribution -------------------- 46% | Mutant 24% | Hacker-Mutant 18% | Scavenger-Mutant 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Matter Collected 6010 | 260 80 23 798 84 . 114 210 40 120 2188 . 695 . 557 351 240 250 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6970 | 185 470 33 1533 307 . 312 1030 139 211 546 . 416 . 1242 197 221 128 Parts 323 | 11 33 6 114 10 . 10 62 7 6 18 . 5 . 30 4 2 5 Haulers Intercepted 10 | . 1 . 5 . . . 2 . . . . . . 2 . . . Recyclers Shooed 7 | . 2 . . . . . 1 . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 6 15 . 17 . . 4 1 . Prevented 1 | . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 137 | . 10 3 36 15 . 8 16 3 4 4 . 3 . 23 2 7 3 Guns 95 | . 10 1 28 15 . 6 14 3 3 3 . 1 . 10 1 . . Cannons 3 | . . . . . . . . . . . . 2 . . . 1 . AOE 27 | . . 2 8 . . 2 . . . . . . . 9 . 4 2 Classes Destroyed 24 | 2 6 . 4 1 . . . 1 . 4 . . . 5 . . 1 Worker 9 | . 1 . 2 . . . 4 . . . . . . 2 . . . Builder 3 | . . . . . . . . . . . . . . 3 . . . Tunneler 9 | 5 . . . 1 . . 3 . . . . . . . . . . Hauler 10 | . 1 . 5 . . . 2 . . . . . . 2 . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Mechanic 3 | . 1 . 1 . . . 1 . . . . . . . . . . Operator 3 | . . . 1 . . . 2 . . . . . . . . . . Watcher 11 | . 3 . 4 . . . 2 . . . . . . 2 . . . Swarmer 33 | . 6 3 13 3 . 2 3 . . . . 2 . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . Grunt 48 | . 4 . 15 3 . 5 8 2 3 2 . 1 . 4 . 1 . Brawler 4 | . . . 1 . . 1 . . 1 . . . . . . 1 . Duelist 4 | . . . 1 . . . 1 . . 1 . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . 1 . . . Sentry 11 | . . . 6 . . . 4 . . . . . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 . . . Hunter 9 | . . . . . . . . 1 . . . . . 8 . . . Programmer 13 | . . . . . . . . . . . . . . 7 2 2 2 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . Packrat 2 | . . . . . . . . . . 1 . 1 . . . . . Samaritan 5 | . . . . . . . . . . 3 . . . . 2 . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 4 3 3 6 5 . 5 4 2 4 3 . 2 . 12 2 5 2 Combat Bots Only 9 | . 2 3 6 5 . 5 3 2 4 3 . 2 . 9 2 5 2 Max Kills in Single Turn 5 | 1 1 2 3 2 . 1 2 1 1 2 . 1 . 5 1 1 2 Gunslinging 1 | . . . 1 1 . . . . . 1 . . . . . . . Exploded 5 | . . 2 3 . . 1 . . . . . . . 5 . 1 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Hostile Shots Fired 1046 | . 42 10 157 38 . 33 101 28 21 79 . 66 . 280 16 50 125 Missed 281 | . 14 2 43 9 . 15 21 11 5 31 . 13 . 80 3 16 18 Intercepted 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 12390 | . 313 118 1443 352 . 225 1165 215 250 1076 . 1171 . 3206 263 633 1960 Core 1990 | . 112 . 195 45 . 31 291 49 . 113 . 149 . 519 38 128 320 Absorbed by Shields 788 | . . . . . . . . . . . . . . 195 . . 593 Redirected to Shielding 66 | . . . . 11 . 28 27 . . . . . . . . . . Ignored by Resistances 673 | . . . . . . . 66 . . . . . . 127 . 152 328 Regen/Repaired (Parts) 529 | . 63 . 74 . . . 312 . . . . . . . . . 80 Core Remaining (%) 64 | 100 . 55 . . . 32 47 . . . . 55 100 . . . . Volleys Fired 558 | 13 48 5 110 36 . 15 83 9 11 55 . 33 . 93 13 24 10 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 . 2 2 2 2 Hottest 196 | 90 90 90 122 122 . 122 136 136 136 141 . 141 . 170 170 170 196 Shots Fired 1066 | 26 96 9 204 72 . 29 164 18 22 110 . 55 . 176 27 43 15 Gun 1006 | 26 96 8 196 72 . 27 164 18 22 110 . 39 . 168 27 33 . Cannon 30 | . . . . . . . . . . . . 16 . . . 4 10 Launcher 30 | . . 1 8 . . 2 . . . . . . . 8 . 6 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 49 | . . . 32 . . . . . . . . 16 . . . 1 . Thermal 958 | 26 96 . 155 72 . 27 164 18 22 110 . 37 . 158 27 36 10 Explosive 30 | . . 1 8 . . 2 . . . . . . . 8 . 6 5 Electromagnetic 29 | . . 8 9 . . . . . . . . 2 . 10 . . . Robot Hit Streak 16 | 7 7 2 16 9 . 4 15 6 12 10 . 12 . 10 7 6 9 Robot Miss Streak 8 | 3 4 4 8 5 . 3 4 1 1 7 . 2 . 4 2 5 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . Secondary Targets 11 | . 1 . 4 2 . 2 . . . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . 1 . . . 1 . . . Shots Hit Robots 690 | 15 53 3 121 34 . 16 112 14 19 78 . 49 . 121 18 20 17 Core Hits 344 | 7 26 3 76 17 . 10 40 8 8 30 . 26 . 65 6 16 6 Critical Kills 3 | . . . . . . . . . . . . 2 . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . 8 . . . . . Critical Strikes 86 | 1 3 . 7 2 . 4 11 1 4 8 . 13 . 24 4 3 1 Burn 73 | 1 3 . 7 2 . 4 11 1 4 8 . 1 . 24 4 3 . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 12 | . . . . . . . . . . . . 12 . . . . . Melee Attacks 31 | . . . . . . . 10 2 1 . . 1 . 7 . . 10 Impact 21 | . . . . . . . 10 2 1 . . 1 . 7 . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . 10 Sneak Attacks 3 | . . . . . . . 2 . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18370 | 189 653 148 2676 698 . 540 2492 316 387 1799 . 1615 . 4551 378 1038 890 Guns 13074 | 189 653 44 2192 698 . 310 2349 316 387 1799 . 1004 . 2321 378 434 . Cannons 660 | . . . . . . . . . . . . 361 . . . 29 270 Explosions 4264 | . . 104 484 . . 230 . . . . . 250 . 2154 . 575 467 Melee 372 | . . . . . . . 143 . . . . . . 76 . . 153 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 751 | . . . 361 . . . . . . . . 361 . . . 29 . Thermal 13804 | 189 653 30 1768 698 . 310 2349 316 387 1799 . 1215 . 3008 378 434 270 Explosive 3045 | . . 74 453 . . 230 . . . . . . . 1246 . 575 467 Electromagnetic 398 | . . 44 94 . . . . . . . . 39 . 221 . . . Impact 219 | . . . . . . . 143 . . . . . . 76 . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 153 | . . . . . . . . . . . . . . . . . 153 Highest Corruption 14 | . . 1 2 2 2 2 . . . . . . . 9 9 10 14 Average Corruption 4 | . . 1 2 2 2 2 . . . . . . . 3 9 9 9 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 164 | . . . 32 11 6 7 . . . . . . . 43 20 37 8 Message Errors 41 | . . . 7 2 1 3 . . . . . . . 11 5 9 3 Matter Fused 44 | . . . 9 2 3 . . . . . . . . 10 8 9 3 Heat Flow Errors 18 | . . . 1 2 . 1 . . . . . . . 9 2 3 . Energy Discharges 17 | . . . 4 2 . . . . . . . . . 5 3 3 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 22 | . . . 6 2 1 2 . . . . . . . 1 . 8 2 Data Loss (major) 5 | . . . 1 1 . . . . . . . . . 1 . 2 . Misfires 5 | . . . . . . 1 . . . . . . . 1 1 2 . Alerts 5 | . . . 2 . 1 . . . . . . . . 1 1 . . Weapon Failures 5 | . . . 2 . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 404 | . . . 46 . . . 73 . . . . 14 . 175 . 60 36 Projectiles 23 | . . . . . . . . . . . . . . . . . 23 Explosions 297 | . . . 46 . . . . . . . . 14 . 169 . 60 8 Melee 84 | . . . . . . . 73 . . . . . . 6 . . 5 Knockbacks 2 | . . . . . . . 1 . . . . 1 . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . 16 . . . . . . . . . . 39 . 76 120 Shots 10 | . . . 1 . . . . . . . . . . 2 . 2 5 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 528 | 90 186 100 265 268 . 262 221 . . 231 . 294 . 342 279 198 528 Average Temperature 82 | 37 51 52 66 69 . 132 66 . . 83 . 71 . 105 109 103 166 Received Heat Transfer 2600 | . 102 . 498 115 . 99 612 69 126 204 . 597 . 142 . 36 . Effects 3 | . . . . . . . . . . . . . . 2 . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 . . . . . . 2 . . . Impact Corruptions 3 | . . . . . . . 2 . . . . . . 1 . . . Robots Melted 15 | . . . . . . . 2 . 1 2 . . . 5 2 2 1 Combat Hostiles 12 | . . . . . . . 2 . 1 1 . . . 4 1 2 1 Parts Melted 71 | 2 . . 6 1 . 3 10 . 1 7 . . . 28 8 5 . Heat Transferred 32210 | 570 1884 50 3427 1406 . 851 5032 629 999 3697 . 2355 . 8475 1350 1135 350 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Peak Influence 694 | 30 405 197 694 345 . 209 250 139 . . . . 208 424 . . . Initial 270 | . 19 79 72 270 . . 3 93 . . . . 156 101 . . . Average 183 | 14 234 182 329 248 . 94 74 103 . . . . 173 101 . . . Maximum Alert Level 2 | . 2 . 2 1 . 1 1 . . . . . 1 2 . . . Low Security (%) 55 | 100 23 100 10 26 . 88 84 100 . . . . 69 89 . . . Level 1 39 | . 76 . 75 73 . 11 15 . . . . . 30 4 . . . Level 2 5 | . . . 13 . . . . . . . . . . 6 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 7 . . . 5 1 . . . . 1 7 . . . Investigation 9 | . 2 . 4 . . . 2 1 . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . 3 . . . Reinforcement 8 | . 1 . 2 . . . . . . . . . 1 4 . . . Assault 1 | . . . 1 . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Distress Signals 9 | . 2 . 4 . . . 2 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 218 | . 20 3 55 16 . 9 31 8 6 4 . 18 . 35 2 6 5 Peak Tracking Total 11 | . 4 3 5 3 . 4 3 5 4 3 . 10 . 11 2 4 4 Tactical Retreats 12 | . 3 . 1 2 . 1 2 2 . . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Traps Triggered 4 | . 1 . 2 . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . 1 . 13 Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Disabled 19 | . . 3 2 . . . 1 . . 1 . 6 . 5 . 1 . Max in Single Turn 4 | . . 2 2 . . . 1 . . 1 . 4 . 4 . 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Accessed 70 | . 11 1 16 . 2 . 15 1 2 . 4 . 2 9 1 2 4 Terminals 34 | . 8 . 10 . . . 10 . . . . . . 6 . . . Fabricators 2 | . . . . . . . . . . . . . 1 1 . . . Repair Stations 6 | . 1 . 2 . . . 2 . . . . . . 1 . . . Recycling Units 7 | . 2 . 2 . . . 2 1 . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 1 . . . Total Hacks 236 | . 34 1 57 . 7 . 56 1 2 . 30 . 2 34 1 2 9 Successful 177 | . 25 1 42 . 7 . 35 1 2 . 30 . 2 20 1 2 9 Failed 58 | . 9 . 15 . . . 20 . . . . . . 14 . . . Catastrophic 5 | . . . 3 . . . 1 . . . . . . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . Manual 87 | . 20 . 24 . 1 . 26 1 . . . . . 14 . . 1 Terminals 114 | . 26 . 27 . . . 36 . . . . . . 25 . . . Fabricators 3 | . . . . . . . . . . . . . 1 2 . . . Repair Stations 24 | . 4 . 6 . . . 9 . . . . . . 5 . . . Recycling Units 13 | . 4 . 4 . . . 4 1 . . . . . . . . . Scanalyzers 27 | . . . 20 . . . 7 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 2 . . . Terminal Hacks 91 | . 10 1 5 . 7 . 13 . 2 . 30 . . 11 1 2 9 Record 27 | . . . . . 6 . . . . . 11 . . . . 1 9 Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . Robot Schematic 7 | . . . . . . . . . . . 6 . . 1 . . . Robot Analysis 8 | . 4 . 2 . . . 2 . . . . . . . . . . Prototype ID Bank 8 | . 1 . 1 . . . 1 . . . 3 . . 2 . . . Open Door 5 | . . 1 . . . . . . 2 . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 2 . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . Locate Traps 10 | . 3 . 1 . . . 4 . . . . . . 2 . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . . . . 3 . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 15 | . 3 . 4 . . . 7 . . . . . . 1 . . . Scan Component 9 | . 2 . 2 . . . 4 . . . . . . 1 . . . Repair 6 | . 1 . 2 . . . 3 . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . Report Inventory 4 | . 2 . 2 . . . . . . . . . . . . . . Scanalyzer 27 | . . . 20 . . . 7 . . . . . . . . . . Insert Component 14 | . . . 10 . . . 4 . . . . . . . . . . Analyze 13 | . . . 10 . . . 3 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 37 | . 10 . 11 . . . 8 1 . . . . . 7 . . . Terminals 31 | . 8 . 9 . . . 7 . . . . . . 7 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 9 | . 2 . 2 . . . 2 . . . . . . 3 . . . Skim 21 | . 6 . 6 . . . 5 . . . . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 1 1 . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 44 | . 9 . 13 . . . 13 . . . . . . 9 . . . Full Trace Events 3 | . . . 1 . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 6 . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 9 . . . 3 . . . 10 . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . . . . Parts Repaired 6 | . 1 . 2 . . . 3 . . . . . . . . . . Time 255 | . 18 . 88 . . . 149 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 9 . . . 3 . . . . . . . . . . Part Schematics Acquired 12 | . . . 9 . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Total Allies 3 | . . 2 . . . . . . . . . 1 . . . . . Largest Group 2 | . . 2 2 . . . . . . . . 1 1 1 . . . Highest-Rated Group 99 | . . 42 42 . . . . . . . . 99 99 99 . . . Highest-Rated Ally 99 | . . 31 31 . . . . . . . . 99 99 99 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . 17 . . . . . . . . 22 4 2 . . . Total Damage 2352 | . . . 254 . . . . . . . . 1758 283 57 . . . Kills 23 | . . . 5 . . . . . . . . 14 2 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Robot Analysis Total 8 | . 4 . 2 . . . 2 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 1 . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Turns Passed 24180 | 208 985 126 3815 894 426 593 3264 644 925 4909 111 1146 309 2008 694 1168 1955 Spaces Moved 10381 | 151 812 97 1548 441 270 375 1332 261 370 1942 77 645 134 734 355 413 424 Core 11 | 7 . . . . . . . . . . . . . 1 . . 3 Treads 4416 | . . . 605 71 . . 959 261 370 1851 . . 29 270 . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 5709 | 144 812 97 943 370 270 375 373 . . 91 77 645 105 437 355 413 202 Hover 53 | . . . . . . . . . . . . . . . . . 53 Flight 192 | . . . . . . . . . . . . . . 26 . . 166 Fastest Speed 50 | 50 80 110 110 135 155 140 110 225 225 145 145 145 160 145 155 245 250 Average Speed 206 | 97 96 110 210 174 155 144 210 225 234 238 145 156 192 218 181 259 437 Slowest Speed 2200 | 100 110 110 480 320 155 155 560 225 243 330 145 160 465 1700 245 290 2200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 7 96 28 98 88 69 68 70 10 49 99 68 77 2 16 60 60 53 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 12 | . 2 . 4 1 1 . 2 1 . . 1 . . . . . . Known Exits Taken 8 | . 1 1 . . . . 1 1 1 1 . 1 . 1 . . . Unknown Exits Taken 9 | 1 . . 1 1 1 1 . . . . 1 . 1 . 1 1 . Scrap Searched 17 | . . . . 2 . 1 . . 1 7 . 1 . . 2 3 . Spaces Dug 21 | . . . 6 . . . 8 2 . . . . . 5 . . . Terrain Destroyed 278 | . . 3 83 1 . 20 8 2 . . . 15 . 66 . 68 12 Melee 15 | . . . . . . . 8 2 . . . . . 5 . . . Projectile 9 | . . . . 1 . . . . . . . 2 . 1 . 2 3 AOE 254 | . . 3 83 . . 20 . . . . . 13 . 60 . 66 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Total 11995 | 184 922 106 1898 495 277 397 1623 297 403 2110 76 718 189 949 380 469 502 Wait 479 | . 30 . 128 . . . 138 16 . 85 . 11 43 27 . . 1 Move 10364 | 150 811 96 1547 440 269 374 1331 260 369 1941 76 644 133 733 354 412 424 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 184 | 14 17 1 36 5 1 1 20 3 4 12 . 11 4 27 6 9 13 Fast Attach 35 | 1 2 . 7 1 . . 9 1 . 1 . . 1 3 1 3 5 Attach 80 | 6 3 . 9 3 . . 5 2 . 3 . 11 2 20 4 5 7 Detach 2 | . . . . . . . . . . . . . . 2 . . . Swap 105 | . 4 3 27 3 2 6 8 2 10 1 . 5 2 20 . 6 6 Drop 153 | . 7 1 34 7 4 1 19 2 6 12 . 2 4 17 2 9 26 Fire 558 | 13 48 5 110 36 . 15 83 9 11 55 . 33 . 93 13 24 10 Melee 31 | . . . . . . . 10 2 1 . . 1 . 7 . . 10 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . 2 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac / [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 209 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Identified exit to Mines 714 | -10/Materials | Identified exit to Subcaves 714 | -10/Materials | Identified exit to Materials 770 | -10/Materials | Learned 2 Storage zone layouts 780 | -10/Materials | Learned location of 2 exits from Mines 781 | -10/Materials | Learned 2 Mines zone layouts 782 | -10/Materials | Learned 2 Storage zone layouts 817 | -10/Materials | Learned Storage stockpile data 843 | -10/Materials | Repaired Broken Med. Laser 1194 | -10/Materials | Entered Mines 1229 | -10/Mines | Learned Materials non-interactive machine intel 1233 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1320 | -10/Mines | Entered Materials 1320 | -9/Materials | Accompanied by 2 allies 1320 | -9/Materials | Evolved 2 slots: Utility x2 1321 | -9/Materials | Loaded intel: 29 non-interactive machine locations 1325 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1626 | -9/Materials | Discovered new exit (range 11) 1761 | -9/Materials | Discovered new exit (range 11) 2044 | -9/Materials | Build established: Scavenger-Mutant 2833 | -9/Materials | Build established: Mutant 2834 | -9/Materials | Discovered new exit (range 16) 3670 | -9/Materials | Repaired Imp. Heat Sink 3973 | -9/Materials | Discovered new exit (range 12) 4404 | -9/Materials | Repaired Beamcaster 4897 | -9/Materials | Loaded intel: 11 terminal locations 4920 | -9/Materials | First assault squad dispatched 4944 | -9/Materials | Loaded intel: 11 trap records 4983 | -9/Materials | Learned Storage trap positions 5034 | -9/Materials | Learned 4 Recycling zone layouts 5096 | -9/Materials | Learned location of 1 exit from Storage 5135 | -9/Materials | Entered Mines 5136 | -9/Mines | Met a Derelict bent on vengeance 5151 | -9/Mines | Core integrity fell below 50% 5310 | -9/Mines | Assembled infested the area 5315 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5516 | -9/Mines | Discovered new exit (range 6) 5681 | -9/Mines | Discovered new exit (range 4) 5800 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5800 | -9/Mines | Discovered new exit (range 5) 6029 | -9/Mines | Entered Exiles 6067 | -9/Exiles | Met 8R-AWN 6095 | -9/Exiles | Met EX-HEX 6163 | -9/Exiles | Met EX-DEC 6192 | -9/Exiles | Learned location of Zion (-6) 6220 | -9/Exiles | Met EX-BIN 6242 | -9/Exiles | Aligned with FarCom system 6243 | -9/Exiles | Given EX-Vault access code 6279 | -9/Exiles | Opened EX-Vault 6290 | -9/Exiles | Found Flying Fortress v7 6325 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6438 | -9/Exiles | Discovered new exit (range 14) 6455 | -9/Exiles | Left Exiles lab with Flying Fortress v7 6455 | -9/Exiles | Entered Mines 6536 | -8/Mines | Discovered new exit (range 9) 6845 | -8/Mines | Discovered new exit (range 7) 7048 | -8/Mines | Entered Materials 7048 | -8/Materials | Evolved 2 slots: Propulsion x2 7406 | -8/Materials | Build established: Scavenger-Mutant 7490 | -8/Materials | Lost 3 parts (2n1w) 7910 | -8/Materials | Repaired Adv. Beam Rifle 7962 | -8/Materials | Repaired Hvy. Ion Engine 8444 | -8/Materials | Build established: Mutant 8538 | -8/Materials | Discovered new exit (range 11) 9063 | -8/Materials | Learned location of Lower Caves (-6) 9108 | -8/Materials | Learned 4 Recycling zone layouts 9144 | -8/Materials | Learned 8 Factory zone layouts 9171 | -8/Materials | Learned Factory emergency access door positions 9187 | -8/Materials | Identified exit to Factory 9191 | -8/Materials | Learned location of 2 exits from Lower Caves 9207 | -8/Materials | Learned location of 1 exit from Lower Caves 9233 | -8/Materials | Learned Storage stockpile data 9343 | -8/Materials | Repaired Reflective Plating 9582 | -8/Materials | Central database locked down 9815 | -8/Materials | Core integrity fell below 50% 9830 | -8/Materials | Garrison activated, responded to threat 10312 | -8/Materials | Entered Factory 10312 | -7/Factory | Evolved 2 slots: Utility x2 10313 | -7/Factory | Identified exit to Lower Caves 10313 | -7/Factory | Identified exit to Factory 10726 | -7/Factory | Discovered new exit (range 13) 10749 | -7/Factory | Build established: Scavenger-Mutant 10864 | -7/Factory | Discovered exit to Lower Caves (range 5) 10956 | -7/Factory | Entered Lower Caves 10957 | -7/Lower Caves | Identified exit to Lower Caves 11395 | -7/Lower Caves | Found Prototype Device 11752 | -7/Lower Caves | Learned Factory trap positions 11881 | -7/Lower Caves | Entered another Lower Caves area 11882 | -7/Lower Caves | Identified exit to Data Miner 12643 | -7/Lower Caves | Spotted B-75 Beast 13112 | -7/Lower Caves | Destroyed B-75 Beast 13152 | -7/Lower Caves | Learned Factory emergency access door positions 13341 | -7/Lower Caves | Build established: Hacker-Mutant 13370 | -7/Lower Caves | Identified Heart of Steel 16790 | -7/Lower Caves | Entered Data Miner 16790 | -7/Data Miner | Discovered new exit (range 6) 16818 | -7/Data Miner | Met Data Miner 16843 | -7/Data Miner | Learned location of Section 7 (-2) 16843 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16870 | -7/Data Miner | Received God Mode back door access code from Data Miner 16901 | -7/Data Miner | Entered Proximity Caves 17047 | -6/Proximity Caves | Heart of Steel transformed into Warbot 17084 | -6/Proximity Caves | Spotted B-75 Beast 17104 | -6/Proximity Caves | Allies destroyed B-75 Beast 17703 | -6/Proximity Caves | Attracted the attention of an 0b10 base 17761 | -6/Proximity Caves | Lost 5 parts (1n3u1w) 17966 | -6/Proximity Caves | Discovered exit to Factory (range 12) 18047 | -6/Proximity Caves | Entered Factory 18047 | -6/Factory | Accompanied by 1 ally (Warbot) 18047 | -6/Factory | Evolved 2 slots: Utility x2 18048 | -6/Factory | Loaded intel: 86 trap records 18073 | -6/Factory | Discovered new exit (range 7) 18265 | -6/Factory | Fabricated Adv. Medium Treads (x2) 18356 | -6/Factory | Entered another Factory area 18356 | -5/Factory | Accompanied by 1 ally (Warbot) 18356 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18454 | -5/Factory | Build established: Hacker-Skirmisher 18706 | -5/Factory | Identified exit to Upper Caves 19816 | -5/Factory | Lost 3 parts (1n2u) 20132 | -5/Factory | Cargo convoy interrupted 20155 | -5/Factory | Incoming assault squad redirected 20191 | -5/Factory | Destroyed 9 combat bots 20230 | -5/Factory | Core integrity fell below 50% 20253 | -5/Factory | Lost 12 parts (3p2n4u3w) 20364 | -5/Factory | Entered Upper Caves 20436 | -5/Upper Caves | Build established: Mutant 20493 | -5/Upper Caves | Learned Factory terminal intel 21029 | -5/Upper Caves | Discovered new exit (range 11) 21058 | -5/Upper Caves | Entered another Upper Caves area 21060 | -5/Upper Caves | System corruption reached 10% 21453 | -5/Upper Caves | Encountered a Warlord checkpoint 21648 | -5/Upper Caves | Identified exit to Factory 21697 | -5/Upper Caves | Learned Factory emergency access door positions 21959 | -5/Upper Caves | Found Alien Artifact 21959 | -5/Upper Caves | Identified Dimensional Node Initializer 21959 | -5/Upper Caves | Initialized slip node 22133 | -5/Upper Caves | Discovered new exit (range 18) 22164 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22226 | -5/Upper Caves | Entered Warlord 22383 | -5/Warlord | System corruption cleaned by Quarantine Array 23273 | -5/Warlord | Learned Armory emergency access door positions 23273 | -5/Warlord | Learned Testing emergency access door positions 23276 | -5/Warlord | Learned 4 Research zone layouts 23276 | -5/Warlord | Learned 4 Armory zone layouts 23278 | -5/Warlord | Learned Factory recycling unit intel 23455 | -5/Warlord | Found Prototype Device 23473 | -5/Warlord | Build established: Derelict-Mutant 23526 | -5/Warlord | Warlord's base attacked by MAIN.C 23687 | -5/Warlord | Met Warlord 23715 | -5/Warlord | Opened Warlord's prototype stash 23726 | -5/Warlord | Found Prototype Reactor 23726 | -5/Warlord | Identified Vortex Chain Reactor 23750 | -5/Warlord | Found Prototype Device 23751 | -5/Warlord | Identified System Purifier 23773 | -5/Warlord | Found Prototype Hackware 23774 | -5/Warlord | Identified System Mapper 23876 | -5/Warlord | Warlord forces counterattacked 24022 | -5/Warlord | Build established: Hacker-Mutant 24082 | -5/Warlord | Spotted Executioner 24149 | -5/Warlord | Core integrity fell below 20% 24181 | -5/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 24161_ Penetrated by Slug. 24165_ Destroyed Gamma Rifle. 24165_ Penetrated by Slug. 24165_ Slug penetrates Wall. 24167_ Dropped Adv. Plasma Cannon. 24169_ Flying Fortress v7 destroyed. 24169_ Destroyed Flying Fortress v7. 24169_ P-70 Sage destroyed. 24169_ P-80 Master destroyed. 24169_ P-70 Sage fails to hack 6J-4R9(g). 24171_ Penetrated by Slug. 24171_ Vortex Chain Reactor destroyed. 24171_ Slug penetrates Wall. 24173_ System Mapper destroyed. 24176_ Dropped Matter Compressor. 24176_ Door malfunctions. 24177_ Extracted 250 matter. 24177_ Penetrated by Slug. 24181_ System corrupted: Matter fused (-9). 24181_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ?????????????????????????????????######?????????# | | ?????????????????????????????????#""""#?????????# | | ?????????????????????????????????#""""#?????????# | | ?????????????????????????????????#" X"#????????? | | ????????????#????????????????????#" X"#??????## | | ??????????? #????????????????????#" X"######?# | | ??????????? #???????????????????## ## # # =! | | ??????????? #?????????????????### ### #[ !% | | ####?????? #?????????????????# [!*=% = | | #?????? #?????????????????# [%![ % | | #?????? ??????????????????#^ *= | | #??#+##+#??????????????????# % | | #??# #??????????????????# # | | #??# #????????###########^ % ! | | #??# #??####### # *% | | #?## #### ## # #%#! | | ##+### # ## = | | # ##! = | | ^ # ##* ] # | | %+%=]] | | ^ ###]! | | ^ #??# E # # # ##### | | ^ #??### # # ### #?????# | | ^ #??# p ## #?????# | | ^ ##??# @% % ## ####### | | ######## ####### #???# = ## ## | | ???????###????? #?#; ;## # # | | ##########????? ; ;## # # """ | | X#* #????? ##/;;;;#;## # + """ | | * #?????#+## ;#?### # # """ | | * #????????# ;????# # # | | [ ! =#????????#! !;????#######+#### ## | | # [ =#????????;! !#??????????# #### ## | | #########??????? ;####???????????# ####### | | """"""""#?????? #???????????????# #?????? | | "#????? ????????????????# #?????? | | "#??????;?????????????????# #?????? | | "#????????????????????????# #?????? | | ""#????????????????????????# ?????? | | "#????????????????????????/ ###?????? | | "#????????????????????????# ????????? | | "#????????????????????????# ????????? | | """""""""#????????????????????????# ????????? | | ##########????????????????????????+ ????????? | | ??????????????????????????????????## ####????????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 120 Energy Generation 65 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 20 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 44 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 31 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-02 Transporter | -5/Factory | Hacked Fabricated ------------ Adv. Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidInsulatedPower Manual? 0 Play Time 02:35:30 Cumulative 372.4 hours Start 2025.03.20 @ 07:10:46 End 2025.03.20 @ 09:45:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 252 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cab5b541-5f99-418f-91f8-1a100480aa31