Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 18:09:30 Player: DeSangre Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2407) 2407 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-371) -371 TOTAL SCORE: 5696 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 163 Friendly Fire -670 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (10) --- Cooled Deuterium Engine Improved Terrain Scanner Matter Filter Advanced Transmission Jammer Improved Propulsion Shielding Hacking Suite Component Analysis Suite Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Transmission Jammer Hardened Light Armor Plating System Shield > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Improved Signal Interpreter Matter Filter Hardened Light Armor Plating Damper Plating Hacking Suite Component Analysis Suite Lightning Gun [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 84 | 6 4 4 1 21 12 21 8 7 Power 12 | 1 . 1 . 1 4 2 1 2 Engine 6 | 1 . 1 . 1 . 1 . 2 Core 6 | . . . . . 4 1 1 . Reactor . | . . . . . . . . . Propulsion 22 | 2 2 1 . 6 3 6 1 1 Treads . | . . . . . . . . . Leg 21 | 2 2 1 . 5 3 6 1 1 Wheel 1 | . . . . 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 2 . 1 11 4 5 4 2 Device 8 | . 1 . 1 4 . 1 1 . Storage 3 | 1 . . . . 1 1 . . Processor 4 | . 1 . . 1 1 . 1 . Hackware 1 | . . . . . 1 . . . Protection 14 | . . . . 6 1 3 2 2 Artifact . | . . . . . . . . . Weapon 20 | 2 . 2 . 3 1 8 2 2 Energy Gun 5 | 1 . . . . . 3 . 1 Energy Cannon 3 | . . . . . . 2 1 . Ballistic Gun 8 | 1 . 1 . 1 1 3 1 . Ballistic Cannon 2 | . . 1 . . . . . 1 Launcher 2 | . . . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . 1 . 2 Parts Lost 20 | . . . . 1 3 3 6 7 Power 4 | . . . . . . 1 2 1 Propulsion 7 | . . . . . 3 1 1 2 Utility 4 | . . . . 1 . . 1 2 Weapon 5 | . . . . . . 1 2 2 Highest Loss Streak 7 | . . . . 1 3 2 4 7 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 92 | . 95 100 88 95 91 95 81 63 Engine 6 | . 14 14 11 11 2 . 7 5 Core 6 | . . . . . 13 14 3 . Leg 25 | . 28 28 22 29 26 21 18 11 Device 4 | . 6 . 11 13 . 4 4 . Storage 7 | . 14 14 11 . 6 7 7 7 Processor 11 | . 3 14 11 6 11 15 12 15 Hackware 2 | . . . . . 1 7 7 7 Protection 7 | . . . . 9 12 7 5 6 Energy Gun 3 | . 14 10 . . . 2 . . Energy Cannon 1 | . . . . . . 3 6 6 Ballistic Gun 9 | . 14 14 11 4 16 7 3 . Ballistic Cannon 2 | . . 3 11 10 . . . . Launcher 1 | . . . . 7 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 14 15 15 16 28 33 39 45 35 Greatest Support 48 | 20 20 20 20 39 39 48 48 33 Greatest Overweight (x) 4 | . . . . 2 3 1 2 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 Average Capacity 7 | 7 8 8 8 5 7 8 10 10 Most Carried 10 | 6 8 8 7 8 8 10 10 10 Average Carried 6 | 4 5 7 7 4 6 8 7 8 Final Capacity 10 | 8 8 8 8 5 8 10 10 10 Final Carried 10 | 4 7 8 7 5 8 10 6 7 Class Distribution -------------------- 49% | Mutant 44% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Matter Collected 1905 | 260 81 107 . 655 367 336 99 . Remotely . | . . . . . . . . . Salvage Created 2835 | . 204 148 . 954 919 449 . 161 Parts 183 | . 15 8 . 73 54 28 . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 59 | . 6 5 . 22 16 7 . 3 Guns 35 | . 6 5 . 3 15 6 . . Cannons 12 | . . . . 8 . 1 . 3 AOE 12 | . . . . 11 1 . . . Classes Destroyed 11 | . 3 . . 4 1 3 . . Worker 3 | . . . . 1 1 1 . . Builder 4 | . . . . 2 1 1 . . Recycler 2 | . . . . . 1 1 . . Drone 2 | . . . . 2 . . . . Watcher 5 | . 1 . . 2 1 1 . . Swarmer 11 | . 3 3 . 1 4 . . . Grunt 38 | . 3 2 . 16 13 2 . 2 Sentry 8 | . . . . 5 2 . . 1 Specialist 2 | . . . . . . 2 . . Hunter 2 | . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 9 | . 4 3 . 9 7 3 . 2 Combat Bots Only 6 | . 4 3 . 6 4 2 . 2 Max Kills in Single Turn 5 | . 2 1 . 3 5 2 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . . 3 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Damage Taken 5329 | . 228 319 . 1083 1064 934 361 1340 Core 1192 | . 27 113 . 116 229 81 67 559 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 95 | . . . . . . . . 95 Core Remaining (%) 68 | 100 . 44 . 71 58 . . . Volleys Fired 187 | . 19 17 . 46 43 33 19 10 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 145 | . 70 70 . 72 56 103 145 120 Shots Fired 369 | . 38 34 . 92 86 67 36 16 Gun 262 | . 38 34 . 27 82 56 19 6 Cannon 84 | . . . . 46 . 11 17 10 Launcher 23 | . . . . 19 4 . . . Special . | . . . . . . . . . Kinetic 255 | . 19 17 . 73 82 46 14 4 Thermal 74 | . 19 17 . . . 10 22 6 Explosive . | . . . . . . . . . Electromagnetic 40 | . . . . 19 4 11 . 6 Robot Hit Streak 14 | . 5 6 . 14 12 6 13 12 Robot Miss Streak 6 | . 4 6 . 3 4 3 2 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 6 | . 2 1 . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 243 | . 19 15 . 60 58 48 29 14 Core Hits 134 | . 10 7 . 41 41 25 4 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . 1 . 1 1 . Critical Strikes 6 | . 1 . . 2 . 1 1 1 Destroy 4 | . 1 . . 1 . 1 1 . Blast 2 | . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5721 | . 236 202 . 1780 1276 1089 795 343 Guns 2795 | . 236 202 . 251 967 623 390 126 Cannons 1522 | . . . . 690 . 211 405 216 Explosions 1403 | . . . . 839 309 255 . . Melee . | . . . . . . . . . Ramming 1 | . . . . . . . . 1 Kinetic 2937 | . 110 114 . 941 967 455 243 107 Thermal 1462 | . 126 88 . 134 234 219 552 109 Explosive 204 | . . . . . . 204 . . Electromagnetic 1117 | . . . . 705 75 211 . 126 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . Effects 10 | . . . . . . 6 2 2 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . 1 1 . Energy Discharges 2 | . . . . . . 2 . . Data Loss (major) 2 | . . . . . . 1 . 1 Misfires 2 | . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 59 | . . . . 29 28 2 . . Projectiles 4 | . . . . 4 . . . . Explosions 55 | . . . . 25 28 2 . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . 8 . . . . Impact . | . . . . . . . . . Kinetic 7 | . . . . 7 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 249 | . . . . 159 59 31 . . Shots 16 | . . . . 12 3 1 . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 355 | . 162 216 . 177 301 355 256 287 Average Temperature 90 | . 58 96 . 40 88 158 80 134 Received Heat Transfer 1734 | . 102 171 . 372 513 198 . 378 Effects 5 | . . . . . 1 1 3 . Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . . . . 3 . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 2342 | . 370 259 . 200 300 185 880 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . . 5 3 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Peak Influence 647 | . 187 222 43 647 559 379 60 56 Initial 209 | . . 72 8 17 209 164 60 . Average 169 | . 87 88 23 350 402 209 18 5 Maximum Alert Level 2 | . . 1 . 2 2 1 . . Low Security (%) 63 | 100 100 89 100 29 . 55 100 100 Level 1 17 | . . 10 . 15 41 44 . . Level 2 18 | . . . . 55 58 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 . 1 8 5 4 . 1 Investigation 5 | . . . . 2 1 2 . . Extermination 1 | . . . . . . 1 . . Reinforcement 11 | . 1 . 1 3 4 1 . 1 Assault 2 | . . . . 2 . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Distress Signals 7 | . 1 . . 4 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 11 5 5 44 26 8 6 6 Peak Tracking Total 9 | . 4 3 2 9 5 3 4 5 Tactical Retreats 4 | . . . . 3 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 4 | . . . . 1 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 9 | . . . . 1 2 6 . . Max in Single Turn 3 | . . . . 1 1 3 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 23 | . 2 1 1 7 7 3 . 2 Terminals 18 | . 2 1 1 7 4 2 . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . . . 2 . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 63 | . 7 1 1 19 23 5 . 7 Successful 35 | . 5 . 1 12 9 4 . 4 Failed 27 | . 2 1 . 6 14 1 . 3 Catastrophic 4 | . . . . 1 3 . . . Database Lockouts 1 | . . . . 1 . . . . Manual . | . . . . . . . . . Terminals 48 | . 7 1 1 19 15 3 . 2 Fabricators 2 | . . . . . . 2 . . Repair Stations 11 | . . . . . 6 . . 5 Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 5 . 1 12 6 2 . 1 Record 13 | . 3 . . 7 2 1 . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 2 | . . . 1 1 . . . . Open Door 2 | . . . . 2 . . . . Open DSF 2 | . . . . . . 1 . 1 Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . . 1 1 . . . Locate Traps 1 | . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 1 . . 3 Scan Component 3 | . . . . . 1 . . 2 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . . 4 6 2 . 1 Full Trace Events 3 | . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 31 | . . . . . . 31 . . Total Part Build Rating 4 | . . . . . . 4 . . Parts Repaired 1 | . . . . . . . . 1 Time 38 | . . . . . . . . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Total Allies 13 | . . . . 12 . . 1 . Largest Group 10 | . . . . 10 7 . 1 . Highest-Rated Group 134 | . . . . 134 64 . 31 . Highest-Rated Ally 31 | . . . . 31 16 . 31 . Total Orders 22 | . . . . 13 9 . . . ROAM 8 | . . . . 1 7 . . . GUARD 3 | . . . . 1 2 . . . EXPLORE 11 | . . . . 11 . . . . Ally Attacks 69 | . . . . 6 38 . 25 . Total Damage 836 | . . . . 44 333 . 459 . Kills 7 | . . . . 1 4 . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 21 | . . . . 21 . . . . Drone Recoveries 15 | . . . . 15 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Turns Passed 7086 | 1935 323 783 76 1043 1310 950 347 319 Spaces Moved 3821 | 547 212 579 63 633 785 602 220 180 Core 21 | 8 . . . . . . . 13 Treads . | . . . . . . . . . Legs 3782 | 539 212 579 63 615 785 602 220 167 Wheels 18 | . . . . 18 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 95 120 120 120 120 Average Speed 124 | 118 120 120 120 129 125 125 125 131 Slowest Speed 330 | 120 120 120 120 190 330 190 260 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 58 42 87 7 91 47 16 83 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 80 | . . . . 26 10 41 2 1 Melee . | . . . . . . . . . Projectile 9 | . . . . 6 . . 2 1 AOE 71 | . . . . 20 10 41 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Total 5800 | 1830 243 633 63 774 1021 734 255 247 Wait 1576 | 1269 . 25 . 33 160 47 . 42 Move 3814 | 546 211 578 62 632 784 602 219 180 Hop . | . . . . . . . . . Pick Up 76 | 9 6 5 . 16 13 17 5 5 Fast Attach 12 | 1 . . . 4 4 3 . . Attach 37 | 5 2 . 1 7 5 4 7 6 Detach 4 | . 1 . . . . . 1 2 Swap 35 | . 2 4 . 10 3 14 1 1 Drop 58 | . 2 4 . 26 9 14 3 . Fire 187 | . 19 17 . 46 43 33 19 10 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 1936 | -11/Scrapyard | Entered Materials 1937 | -10/Materials | Build established: Mutant 2131 | -10/Materials | Discovered new exit (range 9) 2259 | -10/Materials | Entered Mines 2325 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2342 | -10/Mines | Found Prototype Device 2449 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2576 | -10/Mines | Core integrity fell below 50% 2583 | -10/Mines | Learned location of Zion (-7) 2596 | -10/Mines | Build established: Scavenger-Mutant 2874 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2922 | -10/Mines | Discovered new exit (range 8) 2965 | -10/Mines | Discovered new exit (range 12) 3042 | -10/Mines | Entered Materials 3042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3042 | -9/Materials | Identified Exp. Sensor Array 3043 | -9/Materials | Discovered new exit (range 14) 3118 | -9/Materials | Entered Storage 3493 | -9/Storage | Discovered new exit (range 53) 3499 | -9/Storage | Build established: Mutant 3514 | -9/Storage | Garrison activated, responded to threat 3954 | -9/Storage | Central database locked down 3977 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4074 | -9/Storage | Met a pair of Derelict thieves 4161 | -9/Storage | Entered Materials 4161 | -8/Materials | Accompanied by 7 allies 4161 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4277 | -8/Materials | Build established: Commander-Mutant 4736 | -8/Materials | Lost 3 parts (3n) 4808 | -8/Materials | Build established: Scavenger-Mutant 5383 | -8/Materials | Discovered new exit (range 15) 5471 | -8/Materials | Entered Factory 5471 | -7/Factory | Evolved 2 slots: Utility x2 5621 | -7/Factory | Fabricated Hrd. Light Armor Plating (x2) 6390 | -7/Factory | Cargo convoy interrupted 6421 | -7/Factory | Sucked down chute 6421 | -7/Factory | Entered Waste 6422 | -7/Waste | Met a frightened Derelict 6434 | -7/Waste | Spotted C-40 Crusher 6457 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6464 | -7/Waste | Allies destroyed C-40 Crusher 6481 | -7/Waste | Spotted C-40 Crusher 6491 | -7/Waste | Allies destroyed C-40 Crusher 6498 | -7/Waste | Found Damper Plating 6514 | -7/Waste | Spotted C-40 Crusher 6590 | -7/Waste | Spotted C-40 Crusher 6595 | -7/Waste | Crushed by Compactor (1 part destroyed) 6609 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6617 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6648 | -7/Waste | Lost 4 parts (1p1n1u1w) 6672 | -7/Waste | Spotted C-40 Crusher 6691 | -7/Waste | Spotted C-40 Crusher 6756 | -7/Waste | Discovered new exit (range 11) 6766 | -7/Waste | Identified exit to Factory 6768 | -7/Waste | Entered Factory 6782 | -7/Factory | Identified exit to DSF 6916 | -7/Factory | Build established: Mutant 6963 | -7/Factory | Repaired Carbon-fiber Leg 7053 | -7/Factory | Core integrity fell below 50% 7072 | -7/Factory | Core integrity fell below 20% 7083 | -7/Factory | Lost 7 parts (1p2n2u2w) 7087 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07036_ Critical hit (Burn: +37). 07038_ Insulated Plating destroyed. 07045_ LE/