Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.01 @ 21:16:31 Player: ILikeMonsters1890 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (73) 365 Value Destroyed (1932) 1932 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 6767 Bonus ------- High Alert Combat Kills 90 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 51/160 System Corruption 13% Temperature Cool (47) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Weapon Cycler > --- WEAPON (2) ------- Heavy Ion Cannon Proton Missile Launcher > --- INVENTORY (10) --- Combat Airjet Combat Airjet System Shield Gatling Laser Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Compact Wheel Core Shielding Heavy Ion Cannon Assault Cannon Flak Cannon Advanced Assault Cannon [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon YOLO Cannon Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 1 . . Utility 3 | . . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 75 | 8 4 3 8 . 2 . 10 22 6 12 Power 9 | 1 1 . . . . . 2 2 2 1 Engine 8 | 1 1 . . . . . 2 2 2 . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . 2 1 . . . 5 9 3 5 Treads . | . . . . . . . . . . . Leg 11 | . . . . . . . 4 7 . . Wheel 9 | 2 . 2 1 . . . 1 2 1 . Hover 4 | . . . . . . . . . 2 2 Flight 3 | . . . . . . . . . . 3 Utility 16 | 2 . 1 2 . 1 . 3 5 . 2 Device 6 | 1 . . 1 . . . . 2 . 2 Storage 2 | 1 . . . . 1 . . . . . Processor 2 | . . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 6 | . . 1 . . . . 3 2 . . Artifact . | . . . . . . . . . . . Weapon 23 | 3 3 . 5 . 1 . . 6 1 4 Energy Gun 4 | 2 2 . . . . . . . . . Energy Cannon 6 | . . . 3 . 1 . . 1 . 1 Ballistic Gun 2 | 1 . . 1 . . . . . . . Ballistic Cannon 9 | . 1 . 1 . . . . 5 1 1 Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . 8 . Parts Lost 36 | . 1 1 . . . . 5 13 6 10 Power 7 | . . . . . . . 1 3 2 1 Propulsion 15 | . . 1 . . . . 2 5 3 4 Utility 9 | . . . . . . . 2 3 . 4 Weapon 5 | . 1 . . . . . . 2 1 1 Highest Loss Streak 8 | . 1 1 . . . . 3 8 6 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 100 100 96 88 88 85 81 74 Engine 11 | . 14 14 11 11 11 11 18 11 7 3 Leg 8 | . . . . . . . 13 25 5 . Wheel 14 | . 28 28 22 22 22 22 12 1 13 11 Device 7 | . 14 12 11 11 11 11 7 3 7 5 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 Processor 8 | . . . 11 11 11 11 9 12 7 7 Protection 10 | . . 1 11 11 11 11 10 11 15 11 Energy Cannon 7 | . . . 16 22 18 11 9 6 . 2 Ballistic Gun 1 | . 14 14 . . . . . . . . Ballistic Cannon 4 | . 4 14 5 . . . . 3 15 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 12 17 19 23 23 39 39 48 48 35 32 Greatest Support 63 | 20 20 20 26 26 26 26 43 63 43 26 Greatest Overweight (x) 10 | . . 1 . . 1 1 4 1 1 10 Average Overweight (x) . | . . . . . . 1 1 . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 10 Most Carried 10 | 8 8 8 8 8 10 10 9 10 9 9 Average Carried 7 | 4 7 7 7 8 8 10 7 8 6 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 8 8 8 8 8 10 10 9 8 6 5 Class Distribution -------------------- 67% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 1275 | 288 38 70 80 . . 20 80 295 192 212 Remotely . | . . . . . . . . . . . Salvage Created 1919 | 187 221 92 59 57 . 38 554 366 171 174 Parts 130 | 18 7 3 3 5 . 8 31 26 10 19 Haulers Intercepted 2 | . . . . . . . 2 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 10 11 Prevented 2 | . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 67 | . 5 2 1 4 . 4 20 17 7 7 Guns 5 | . 5 . . . . . . . . . Cannons 33 | . . 2 1 4 . . 6 10 7 3 AOE 27 | . . . . . . 4 12 7 . 4 Classes Destroyed 12 | 2 1 1 . 1 . . 4 3 . . Worker 2 | . . . . . . . 1 1 . . Builder 3 | . . . . . . . 2 1 . . Tunneler 5 | 5 . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . Recycler 3 | 1 . . . . . . 1 1 . . Watcher 1 | . . . . . . . 1 . . . Swarmer 33 | . . . . 4 . 4 12 3 3 7 Grunt 15 | . 5 . . . . . 5 1 4 . Sentry 6 | . . 2 1 . . . 3 . . . Demolisher 2 | . . . . . . . . 2 . . Programmer 1 | . . . . . . . . 1 . . Assembled 10 | . . . . . . . . 10 . . Best Kill Streak 18 | 6 2 2 1 4 . 4 18 12 7 3 Combat Bots Only 11 | . 2 2 1 4 . 4 11 10 7 3 Max Kills in Single Turn 7 | 2 1 1 1 1 . 4 4 7 1 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 4 4 4 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 3634 | . 258 150 14 154 . . 474 1244 740 600 Core 495 | . 41 45 . 39 . . 20 118 74 158 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 54 | . . . . . . . . 11 15 28 Core Remaining (%) 87 | 100 . 65 . . . 90 96 . . . Volleys Fired 118 | 8 23 5 1 6 . 1 19 25 15 15 Largest 2 | 2 2 2 2 2 . 1 1 2 2 2 Hottest 128 | 70 70 55 128 128 . 100 100 113 92 113 Shots Fired 187 | 16 45 10 2 12 . 1 19 38 23 21 Gun 66 | 16 45 5 . . . . . . . . Cannon 118 | . . 5 2 12 . 1 19 38 23 18 Launcher 3 | . . . . . . . . . . 3 Special . | . . . . . . . . . . . Kinetic 91 | 8 23 10 . . . . . 14 23 13 Thermal 90 | 6 21 . 2 12 . 1 19 24 . 5 Explosive . | . . . . . . . . . . . Electromagnetic 6 | 2 1 . . . . . . . . 3 Robot Hit Streak 12 | 10 11 11 1 12 . . 3 4 7 2 Robot Miss Streak 5 | 1 3 . 1 . . 1 4 4 5 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 124 | 13 33 10 1 11 . . 10 19 19 8 Core Hits 93 | 9 13 4 1 5 . 3 18 17 14 9 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . 2 . . . Burn 1 | . 1 . . . . . . . . . Meltdown 2 | . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6579 | 144 344 127 20 207 . 240 3070 1645 392 390 Guns 529 | 144 344 41 . . . . . . . . Cannons 3020 | . . 86 20 207 . . 1164 919 392 232 Explosions 3014 | . . . . . . 240 1896 720 . 158 Melee . | . . . . . . . . . . . Ramming 16 | . . . . . . . 10 6 . . Kinetic 961 | 69 151 127 . . . . . 126 392 96 Thermal 5152 | 63 183 . 20 207 . 240 2790 1513 . 136 Explosive 270 | . . . . . . . 270 . . . Electromagnetic 180 | 12 10 . . . . . . . . 158 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 1 5 13 13 Average Corruption 8 | . . . . . . . 1 5 10 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . . 1 9 12 17 Message Errors 6 | . . . . . . . . 1 1 4 Matter Fused 13 | . . . . . . . . 3 5 5 Heat Flow Errors 6 | . . . . . . . . 1 4 1 Energy Discharges 5 | . . . . . . . 1 1 1 2 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . 1 . 3 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 978 | . . . . . . 20 622 313 21 2 Projectiles 580 | . . . . . . . 315 242 21 2 Explosions 398 | . . . . . . 20 307 71 . . Melee . | . . . . . . . . . . . Knockbacks 19 | . . . . . . . 1 4 12 2 Impact 2 | . . . . . . . 1 1 . . Kinetic 15 | . . . . . . . . 2 11 2 Secondary 2 | . . . . . . . . 1 1 . Self-Inflicted Damage 591 | . . . . . . . 119 456 . 16 Shots 10 | . . . . . . . 2 7 . 1 Rammed 1 | . . . . . . . 1 . . . Targets Rammed 2 | . . . . . . . 1 1 . . Kicked 1 | . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 392 | 40 215 70 39 234 . . 88 236 392 161 Average Temperature 88 | 20 92 36 22 117 . . 27 38 209 53 Received Heat Transfer 924 | . 147 72 9 . . . 135 294 243 24 Effects 7 | . . . . 2 . . . . 5 . Shutdowns 1 | . . . . . . . . . 1 . Interference 5 | . . . . 2 . . . . 3 . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Melted 11 | 1 . . . 3 . 1 6 . . . Heat Transferred 5660 | 185 592 . 37 407 . 160 2640 1454 . 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 658 | 30 205 124 104 130 . 106 658 578 . . Initial 279 | . 19 79 48 40 . . 40 279 . . Average 310 | 11 155 92 57 123 . 106 457 451 . . Maximum Alert Level 2 | . 1 . . . . . 2 2 . . Low Security (%) 39 | 100 57 100 100 100 . 100 19 . . . Level 1 13 | . 42 . . . . . 6 16 . . Level 2 46 | . . . . . . . 74 83 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 2 . 2 . . . 1 4 . . Investigation 2 | . 1 . . . . . . 1 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 6 | . 1 . 2 . . . 1 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . 1 . . . . . 3 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 78 | . 10 2 2 4 . . 19 25 7 9 Peak Tracking Total 7 | . 4 2 4 4 . . 5 5 7 5 Tactical Retreats 3 | . . . . . . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 21 | . . . . . . . 9 10 2 . Max in Single Turn 5 | . . . . . . . 2 5 1 . Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 16 | . 4 . 2 . 1 . 6 3 . . Terminals 8 | . 2 . 2 . . . 2 2 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 40 | . 11 . 6 . 1 . 15 7 . . Successful 18 | . 3 . 2 . 1 . 9 3 . . Failed 21 | . 8 . 3 . . . 6 4 . . Catastrophic 3 | . . . 1 . . . 1 1 . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 11 | . 2 . 4 . 1 . 1 3 . . Terminals 24 | . 8 . 6 . . . 6 4 . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 5 | . 2 . . . . . 3 . . . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access 3 | . . . . . . . 3 . . . Terminal Hacks 12 | . 3 . 2 . 1 . 5 1 . . Robot Analysis 4 | . 1 . 1 . . . 1 1 . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . Retrieve Components 2 | . . . . . . . 2 . . . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . Liberate 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . 1 . . . 5 3 . . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 4 | . 1 . 1 . . . 1 1 . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 3369 | 131 342 87 136 118 407 105 580 735 311 417 Spaces Moved 2592 | 110 294 80 133 100 393 95 356 450 241 340 Core 13 | 12 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 617 | . . . . . . . 127 439 51 . Wheels 1962 | 98 294 80 133 100 393 95 229 11 190 339 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 90 105 101 105 105 90 Average Speed 106 | 76 80 80 90 90 101 105 134 123 109 107 Slowest Speed 550 | 80 80 95 90 90 105 105 190 200 190 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 5 43 25 14 33 72 28 33 16 48 33 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 1 . Scrap Searched 2 | . . . . . . . . . 1 1 Spaces Dug 13 | . . . . . . . 13 . . . Terrain Destroyed 313 | . . . . . . 19 134 159 . 1 Melee . | . . . . . . . . . . . Projectile 19 | . . . . . . 1 6 11 . 1 AOE 294 | . . . . . . 18 128 148 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 2968 | 142 366 92 145 115 403 97 403 567 265 373 Wait 92 | . 29 2 . 10 . 2 . 49 . . Move 2582 | 109 293 79 132 99 392 94 355 449 240 340 Hop . | . . . . . . . . . . . Pick Up 73 | 16 9 2 3 . 5 . 12 18 2 6 Fast Attach . | . . . . . . . . . . . Attach 48 | 7 1 1 2 . 1 . 7 16 6 7 Detach 2 | . . . . . . . . . 2 . Swap 27 | 1 3 2 6 . 1 . 3 6 . 5 Drop 24 | 1 8 1 1 . 4 . 6 3 . . Fire 118 | 8 23 5 1 6 . 1 19 25 15 15 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . Kick 1 | . . . . . . . . 1 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 7) 474 | -10/Materials | Entered Mines 514 | -10/Mines | Discovered new exit (range 10) 561 | -10/Mines | Entered Materials 561 | -9/Materials | Evolved 2 slots: Utility x2 663 | -9/Materials | Central database locked down 667 | -9/Materials | Discovered new exit (range 16) 696 | -9/Materials | Identified exit to Mines 697 | -9/Materials | Entered Mines 811 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 811 | -9/Mines | Discovered new exit (range 5) 814 | -9/Mines | Identified exit to Exiles 815 | -9/Mines | Entered Exiles 829 | -9/Exiles | Discovered new exit (range 15) 840 | -9/Exiles | Identified exit to Mines 857 | -9/Exiles | Met 8R-AWN 871 | -9/Exiles | Met EX-HEX 927 | -9/Exiles | Met EX-DEC 988 | -9/Exiles | Discovered exit to Mines (range 14) 1047 | -9/Exiles | Met EX-BIN 1072 | -9/Exiles | Aligned with FarCom system 1073 | -9/Exiles | Given EX-Vault access code 1098 | -9/Exiles | Opened EX-Vault 1107 | -9/Exiles | Found YOLO Cannon 1137 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1222 | -9/Exiles | Left Exiles lab with YOLO Cannon 1222 | -9/Exiles | Entered Mines 1324 | -8/Mines | Discovered new exit (range 3) 1326 | -8/Mines | Identified exit to Materials 1327 | -8/Mines | Entered Materials 1327 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1521 | -8/Materials | Destroyed 11 combat bots 1527 | -8/Materials | Lost 3 parts (1p1n1u) 1899 | -8/Materials | Discovered new exit (range 5) 1905 | -8/Materials | Identified exit to Factory 1907 | -8/Materials | Entered Factory 1907 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1908 | -7/Factory | Identified exit to Storage 2378 | -7/Factory | Core integrity fell below 50% 2408 | -7/Factory | Lost 8 parts (2p3n2u1w) 2411 | -7/Factory | Destroyed 10 combat bots 2498 | -7/Factory | Lost 5 parts (1p2n1u1w) 2623 | -7/Factory | Discovered new exit (range 8) 2642 | -7/Factory | Entered Lower Caves 2707 | -7/Lower Caves | Attracted the attention of an 0b10 base 2733 | -7/Lower Caves | System corruption reached 10% 2770 | -7/Lower Caves | Destroyed 7 combat bots 2770 | -7/Lower Caves | Lost 6 parts (2p3n1w) 2885 | -7/Lower Caves | Learned location of Zion (-6) 2934 | -7/Lower Caves | Build established: Scavenger-Mutant 2948 | -7/Lower Caves | Discovered new exit (range 6) 2953 | -7/Lower Caves | Entered another Lower Caves area 3097 | -7/Lower Caves | Spotted B-75 Beast 3194 | -7/Lower Caves | Core integrity fell below 20% 3247 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 3370 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03251_ System corrupted: Matter fused (-6). 03282_ System corrupted: Energy discharge (-56). 03285_ Acquired 39 matter. 03290_ Acquired 45 matter. 03301_ System corrupted: Heat flow error (+188). 03317_ System corrupted: Matter fused (-6). 03333_ System corrupted: Component data lost. 03350_ System corrupted: Energy discharge (-44). 03358_ VTOL Module destroyed. 03359_ Destroyed VTOL Module. 03359_ S-27 Virus destroyed. 03359_ Seismic Detector destroyed. 03363_ S-27 Virus destroyed. 03364_ VTOL Module destroyed. 03364_ Wheel destroyed. 03366_ S-27 Virus destroyed. 03367_ Corrupted VTOL Module fries itself beyond repair. 03370_ ,&7FU:J3SV1DYCO&0TIAJ: 03370_ Corrupted Lgt. Nuclear Core fries itself beyond repair. 03370_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????## ????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? B ?????????????????? | | ?????????????????????????# B ??????????????????? | | ?????????????????#####???# % ???????? ?????????? | | ????????????????######???# [ $??????? ?????????? | | ????????????????### ###?? =%=#?????? ?????????? | | ????????????????## ####? [%;#????? ??????????? | | ????????????????## ### =##???? ???????????? | | ????????????????## #### ??? ?????????????? | | ????????????????### ### ## ??????????????? | | ????????????????#### ### #### ##??????????????? | | ?????????????????#### ##" ## # ??????????????? | | ??????????????????### ## ?????????????????? | | ???????????????????### ## ???????????????????? | | ??????????????????#### ### ##???????????????????? | | ??????????????????### ## ##???????????????????? | | ????????????????#### @ ##???????????????????? | | ????????????????#### % #####?????????????????? | | ????????????????## % ##### ???????????????? | | ????????????????### ###########????????? | | ????????????????#### # #########????????? | | ?????????????????### ## ###???????? | | ?????????????????### ##### ## ####??????? | | ????????????????#### #### ## ###??????? | | ????????????????### ### ## ##??????? | | ?????????????? ### ####### ##??????? | | ??????????????#### ## #### ###?????? | | ?????????????### ## ### #### ####????? | | ?????????????## ## # ##### ######## | | ???????????## #### ###### ####### | | ???????????####?## ###?####### # | | ???????????####### ###??####### ### | | ???????????????## ####???????## ###" ### | | ???????????????### #####????????## #### ##### | | ???????????????#########?????????## ###### ####### | | ????????????????#####????????????##############?## | | ?????????????????????????????????#####??#####????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricZioniteAmplifier Manual? 0 Play Time 00:41:52 Cumulative 45.1 hours Start 2022.09.01 @ 20:32:07 End 2022.09.01 @ 21:16:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4309cea4-19b2-4e99-a8f0-82bddb383d49