Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 20:13:42 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (767) 767 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-176) -176 TOTAL SCORE: 1986 Bonus ------- High Alert Combat Kills 2 Friendly Fire -178 Cogmind --------- Core Integrity 213/400 Matter 219/300 Energy 70/250 System Corruption 0% Temperature Warning (384) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (20) --- Light Treads Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit High-capacity Battery (250) Medium Matter Pod (100) Improved Terrain Scanner Improved Terrain Scanner Decoy Drone Bay EM Pulse Gun Improved EM Shotgun Medium Laser Medium Laser Small Laser Light EM Pulse Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit High-capacity Battery Medium Matter Pod Improved Terrain Scanner Improved Terrain Scanner Decoy Drone Bay EM Pulse Gun EM Pulse Gun Medium Laser Medium Laser Small Laser Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 18 | 7 2 1 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 3 . . 5 Energy Gun 4 | 3 . . 1 Energy Cannon 4 | . . . 4 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 91 100 75 Engine 13 | . 14 14 11 Treads 26 | . 28 28 21 Device 9 | . 5 14 10 Storage 13 | . 14 14 11 Energy Gun 23 | . 28 28 6 Energy Cannon 3 | . . . 14 Naked Turns . | . . . . Heaviest Build 54 | 12 48 50 54 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 17 20 20 Most Carried 20 | 7 12 15 20 Average Carried 12 | 4 9 14 19 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 7 12 14 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 455 | 245 45 105 60 Remotely . | . . . . Salvage Created 1244 | 85 434 138 587 Parts 81 | 10 33 6 32 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 23 | . 9 3 11 Guns 13 | . 9 3 1 Cannons 10 | . . . 10 Classes Destroyed 9 | 2 4 . 3 Worker 5 | 1 3 . 1 Builder 1 | . . . 1 Tunneler 4 | 3 . 1 . Hauler 4 | . 2 . 2 Watcher 1 | . 1 . . Swarmer 8 | . 6 . 2 Grunt 13 | . 3 3 7 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Thug 1 | . . . 1 Best Kill Streak 7 | 2 4 3 7 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 5 | 1 2 1 5 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1140 | . 367 144 629 Core 341 | . 138 16 187 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 83 | 7 41 10 25 Largest 2 | 2 2 2 2 Hottest 136 | 100 100 100 136 Shots Fired 164 | 14 82 20 48 Gun 128 | 14 82 20 12 Cannon 36 | . . . 36 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 132 | 14 82 20 16 Explosive . | . . . . Electromagnetic 32 | . . . 32 Robot Hit Streak 12 | 4 6 12 10 Robot Miss Streak 4 | 2 4 1 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 103 | 8 49 17 29 Core Hits 55 | 4 21 9 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 5 1 . Burn 6 | . 5 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2251 | 102 655 233 1261 Guns 1105 | 102 653 222 128 Cannons 476 | . . . 476 Explosions 657 | . . . 657 Melee . | . . . . Ramming 13 | . 2 11 . Kinetic . | . . . . Thermal 1207 | 102 653 222 230 Explosive 585 | . . . 585 Electromagnetic 446 | . . . 446 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 108 | . . . 108 Projectiles . | . . . . Explosions 108 | . . . 108 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 165 | . . . 165 Shots 2 | . . . 2 Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 384 | 117 346 126 384 Average Temperature 81 | 42 88 60 96 Received Heat Transfer 294 | . 102 81 111 Effects 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 3665 | 296 2257 703 409 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 431 | 20 188 71 431 Initial 66 | . 13 66 27 Average 108 | 6 86 63 269 Maximum Alert Level 2 | . . . 2 Low Security (%) 86 | 100 100 100 28 Level 1 12 | . . . 65 Level 2 1 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 16 3 21 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 5 | . . . 5 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 7 | . 6 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 23 1 . Successful 15 | . 14 1 . Failed 9 | . 9 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 21 | . 21 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 1 . Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 3 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1750 | 156 790 472 332 Spaces Moved 646 | 74 294 181 97 Core 5 | 5 . . . Treads 641 | 69 294 181 97 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 218 | 152 214 240 240 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 53 48 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . . . 32 Melee . | . . . . Projectile . | . . . . AOE 32 | . . . 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 814 | 100 370 198 146 Wait 45 | 6 26 4 9 Move 643 | 73 293 180 97 Hop . | . . . . Pick Up 19 | 7 5 2 5 Fast Attach 10 | 6 2 . 2 Attach 3 | . . 1 2 Detach 1 | . 1 . . Swap 5 | 1 . . 4 Drop 3 | . 1 . 2 Fire 83 | 7 41 10 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 157 | -11/Junkyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 17) 307 | -10/Materials | Build established: Mutant 519 | -10/Materials | Identified exit to Mines 657 | -10/Materials | Core integrity fell below 50% 947 | -10/Materials | Entered Mines 956 | -10/Mines | Found the Drone Emporium 964 | -10/Mines | Found Prototype Device 1003 | -10/Mines | Met a Derelict bent on vengeance 1108 | -10/Mines | Assembled infested the area 1350 | -10/Mines | Discovered new exit (range 7) 1398 | -10/Mines | Escorted by a lone wolf Derelict 1419 | -10/Mines | Entered Materials 1419 | -9/Materials | Accompanied by 1 ally 1419 | -9/Materials | Evolved 2 slots: Utility x2 1569 | -9/Materials | Destroyed 7 combat bots 1751 | -9/Materials | Self-destructed Last Messages --------------- 01647_ Dropped EM Pulse Gun. 01647_ Dropped Lgt. EM Pulse Cannon. 01648_ Acquired Particle Cannon. 01651_ T-07 Excavator is excavating. 01652_ Acquired Particle Cannon. 01655_ T-07 Excavator is excavating. 01658_ Acquired 20 matter. 01665_ K-01 Serf collects debris. 01665_ R-06 Scavenger collects EM Pulse Gun. 01668_ R-06 Scavenger collects Lgt. EM Pulse Cannon. 01680_ U-05 Engineer lays Concrete. 01693_ K-01 Serf cleans the Purification Channel. 01703_ K-01 Serf collects debris. 01728_ Lgt. Treads destroyed. 01731_ S-10 Pest destroyed. 01737_ Heat Sink destroyed. 01737_ S-10 Pest destroyed. 01737_ Purification Channel disabled. 01741_ Ion Engine destroyed. 01749_ Overheating: Matter decay (-61). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???#####?????????????###+##????????????????????? | | ######"#######+####### ?????? #???????????? | | % % ??? ???????????? | | ?? ??????????? | | ## " """"" " """"" ???????????? | | ?# """"""" """""""" #????????????? | | ?# """ """ g """ """ #????????????? | | ?# g #????????????? | | ?# #????????????? | | ####### #????????????? | | # #????????????? | | # * #????????????? | | # #########s## ####???????????????? | | # ## =%s# #??????????????????? | | # ]! ## %Y #??????????????????? | | # [! ## @# #??????????????????? | | # ][! ## # #??????????????????? | | # % ## # #??????????????????? | | ####### ## # #??????????????????? | | #######+### ## #/#??????????????????? | | # ## # ??????????????????? | | ## ############## ??????????????????? | | """ """ # ????????????? ??????????????????? | | """ """ # ???????????? ??????????????????? | | """ """ ######??????????? ??????????????????? | | #???????????????? ??????????????????? | | ? / #???????????????? ??????????????????? | | ##########?????????????????##??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointDrainedStorm Manual? 0 Play Time 00:12:45 Cumulative 99.3 hours Start 2023.04.25 @ 20:03:23 End 2023.04.25 @ 20:13:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 337ad0c9-ddd4-4165-b3ac-7cc993f4d707