Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.19 @ 18:10:31 Player: Finestep Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (198) 990 Value Destroyed (5577) 5577 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1917) 1917 TOTAL SCORE: 11904 Bonus ------- High Alert Combat Kills 579 Follower Combat Kills 138 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 38/280 System Corruption 0% Temperature Cool (78) Movement Core (1600) Ox31 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Lightning Gun Advanced Beam Cannon > --- INVENTORY (26) --- Flying Fortress v7 Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Relay Coupler [NC] (26) Relay Coupler [NC] (28) XL Autogun Array AWS/Autocannon Proton Missile Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Heavy Ion Engine Flying Fortress v7 Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Arc Projector XL Autogun Array AWS/Autocannon Proton Missile Launcher Datajack Plasma Cutter Katana [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 3 | . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 135 | 6 22 24 6 8 3 13 17 30 6 Power 10 | 1 2 3 . . . 2 . 1 1 Engine 8 | 1 2 3 . . . . . 1 1 Core 2 | . . . . . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 31 | 2 4 9 3 1 2 3 3 4 . Treads 16 | . 2 6 3 . . 2 2 1 . Leg 1 | . . . . . . . . 1 . Wheel 14 | 2 2 3 . 1 2 1 1 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 1 2 5 . 6 . 4 7 10 2 Device 8 | . . 2 . 1 . 1 2 2 . Storage 15 | 1 2 2 . 5 . . 2 3 . Processor 1 | . . . . . . . . . 1 Hackware 2 | . . . . . . . 1 1 . Protection 11 | . . 1 . . . 3 2 4 1 Artifact . | . . . . . . . . . . Weapon 57 | 2 14 7 3 1 1 4 7 15 3 Energy Gun 9 | 1 1 . . . . . . 5 2 Energy Cannon 19 | . 1 2 . 1 1 3 4 6 1 Ballistic Gun 13 | 1 8 3 1 . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . Launcher 5 | . . 1 . . . 1 2 1 . Special Weapon 5 | . 4 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 2 . Unidentified Prototypes 2 | . . 2 . . . . . . . Parts Lost 38 | . 8 7 . . . 2 1 11 9 Power 6 | . 2 2 . . . . . 2 . Propulsion 10 | . 2 1 . . . 1 1 2 3 Utility 7 | . . 1 . . . 1 . 2 3 Weapon 15 | . 4 3 . . . . . 5 3 Highest Loss Streak 9 | . 3 2 . . . 1 1 8 9 Average Slot Usage (%) 95 | . 99 98 100 90 88 89 94 96 85 Engine 8 | . 13 10 11 11 11 6 . 5 1 Core 1 | . . . . . . 2 9 3 . Treads 13 | . 12 17 22 18 5 7 16 10 7 Wheel 15 | . 15 15 11 14 27 19 10 13 14 Device 6 | . . 8 11 7 . 9 8 5 8 Storage 22 | . 27 22 22 16 22 18 22 27 27 Protection 4 | . . 1 . . . 8 8 11 8 Energy Gun 1 | . 4 . . . . . . 3 1 Energy Cannon 11 | . . 8 . 10 19 18 17 13 17 Ballistic Gun 5 | . 21 11 10 . . . . . . Ballistic Cannon 2 | . . 1 10 11 2 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 139 | 13 42 49 49 127 128 137 139 110 96 Greatest Support 69 | 26 26 32 12 22 44 44 69 32 20 Greatest Overweight (x) 9 | 2 4 4 4 9 5 5 7 7 4 Average Overweight (x) 3 | . 2 2 3 6 3 4 5 5 4 Largest Inventory Capacity 44 | 6 16 16 16 32 32 32 44 26 26 Average Capacity 22 | 5 15 16 16 24 32 32 27 24 26 Most Carried 32 | 6 16 16 16 31 32 32 32 26 25 Average Carried 22 | 3 12 15 16 20 31 31 27 24 24 Final Capacity 32 | 6 16 16 16 32 32 32 24 26 26 Final Carried 32 | 6 15 16 16 31 32 32 24 25 19 Class Distribution -------------------- 56% | Hauler-Mutant 37% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2681 | 271 621 848 176 . 76 134 265 290 . Remotely . | . . . . . . . . . . Salvage Created 7178 | 154 913 1887 267 . 102 1603 548 1652 52 Parts 462 | 13 52 132 20 . 6 106 27 101 5 Haulers Intercepted 14 | . 1 6 . . . 6 . 1 . Recyclers Shooed 15 | 1 2 2 1 . . 3 . 6 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 125 | . 17 34 6 . 1 28 14 24 1 Guns 35 | . 16 14 . . . . . 5 . Cannons 72 | . 1 18 6 . 1 23 10 12 1 AOE 17 | . . 2 . . . 5 4 6 . Classes Destroyed 14 | 2 6 3 . . 1 2 . . . Worker 14 | . 1 10 . . . 2 . 1 . Builder 6 | . . . . . . 4 . 2 . Tunneler 5 | 4 . . 1 . . . . . . Hauler 14 | . 1 6 . . . 6 . 1 . Recycler 9 | 1 1 1 1 . 1 2 . 2 . Mechanic 2 | . . 1 . . . . . 1 . Operator 9 | . 3 3 . . . 1 . 2 . Watcher 14 | . 2 5 . . . 3 . 4 . Swarmer 34 | . 3 11 . . . 13 4 3 . Grunt 59 | . 14 12 5 . . 6 7 15 . Brawler 2 | . . 1 1 . . . . . . Duelist 2 | . . . . . . 1 . 1 . Sentry 25 | . . 10 . . . 7 2 5 1 Hunter 3 | . . . . . 1 1 1 . . Best Kill Streak 10 | 3 5 9 4 . 1 8 7 10 1 Combat Bots Only 7 | . 5 4 3 . 1 4 7 5 1 Max Kills in Single Turn 5 | 1 2 4 1 . 1 5 3 3 1 Gunslinging 1 | . 1 1 . . . . . . . Exploded 4 | . . 2 . . . 4 3 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Damage Taken 7356 | . 1065 1349 83 . 68 917 572 2209 1093 Core 979 | . 200 194 . . 10 80 49 251 195 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 56 | 100 20 . . . 49 . . . . Volleys Fired 577 | 23 111 157 32 . 6 88 39 107 14 Largest 2 | 2 2 2 2 . 2 2 2 2 2 Hottest 136 | 70 100 103 100 . 136 136 136 136 136 Shots Fired 1100 | 46 210 304 49 . 12 175 74 202 28 Gun 521 | 46 197 174 17 . . . . 82 5 Cannon 549 | . 6 129 17 . 12 174 70 118 23 Launcher 8 | . . 1 . . . 1 4 2 . Special 22 | . 7 . 15 . . . . . . Kinetic 429 | 23 168 204 34 . . . . . . Thermal 580 | 23 42 99 15 . 12 174 70 122 23 Explosive 6 | . . 1 . . . 1 4 . . Electromagnetic 85 | . . . . . . . . 80 5 Robot Hit Streak 24 | 4 15 13 11 . 4 13 5 24 11 Robot Miss Streak 4 | 3 4 4 1 . 1 4 4 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 669 | 28 127 183 21 . 8 108 27 143 24 Core Hits 285 | 6 47 76 10 . 3 55 20 64 4 Critical Hits 48 | 1 4 6 . . . 15 3 15 4 Critical Kills 20 | 1 2 1 . . . 8 2 6 . Critical Parts Destroyed 24 | . 2 5 . . . 7 1 8 1 Melee Attacks 6 | . . . . . . . 2 4 . Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11861 | 314 1182 2963 372 . 143 2821 689 2868 509 Guns 3475 | 314 1164 1077 121 . . . . 739 60 Cannons 7131 | . 18 1683 243 . 143 2315 514 1766 449 Explosions 1231 | . . 197 . . . 506 168 360 . Melee . | . . . . . . . . . . Ramming 24 | . . 6 8 . . . 7 3 . Kinetic 2938 | 151 990 1433 364 . . . . . . Thermal 7291 | 163 192 1327 . . 143 2526 514 1977 449 Explosive 660 | . . 197 . . . 295 168 . . Electromagnetic 948 | . . . . . . . . 888 60 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . . . . Average Corruption 1 | . . 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . Effects 4 | . . . 2 2 . . . . . Message Errors 1 | . . . 1 . . . . . . Energy Discharges 2 | . . . 1 1 . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 188 | . . 17 . . . 99 6 66 . Projectiles 50 | . . 17 . . . 19 . 14 . Explosions 138 | . . . . . . 80 6 52 . Melee . | . . . . . . . . . . Knockbacks 6 | . . 2 4 . . . . . . Impact . | . . . . . . . . . . Kinetic 5 | . . 1 4 . . . . . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 218 | . . 3 4 . . 152 . 59 . Shots 4 | . . . . . . 2 . 2 . Rammed 4 | . . 1 1 . . . 1 1 . Targets Rammed 4 | . . 1 1 . . . 1 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 351 | 182 180 32 . . 180 48 144 351 136 Average Temperature 53 | 82 51 7 . . 73 16 33 73 60 Received Heat Transfer 2562 | . 447 339 42 . . 198 243 1116 177 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 7 | . . . . . . . . 7 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 17 | 1 . 2 . . . 11 1 2 . Heat Transferred 13128 | 481 555 2405 . . 259 4281 925 3482 740 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Peak Influence 989 | 25 271 505 276 . 35 437 989 875 603 Average Influence 329 | 8 115 327 148 . 8 163 729 664 588 Maximum Alert Level 3 | . 1 2 1 . . 2 3 3 2 Low Security (%) 42 | 100 92 11 75 . 100 64 . . . Level 1 24 | . 7 64 24 . . 33 12 . . Level 2 17 | . . 23 . . . 2 32 42 100 Level 3 15 | . . . . . . . 55 57 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 5 6 . . . 3 . 5 . Investigation 8 | . 4 3 . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 10 | . 1 3 . . . 2 . 4 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Distress Signals 15 | . 2 3 1 . . 4 . 5 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 234 | . 31 61 6 . 1 46 16 71 2 Peak Tracking Total 8 | . 6 6 2 . 1 4 7 8 1 Tactical Retreats 17 | . 4 3 . . . 1 2 7 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 12 | . 3 2 . . . 1 5 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 17 | . 2 4 . . . 3 4 4 . Max in Single Turn 2 | . 1 1 . . . 2 1 2 . Garrison Relay 2 | . . . . . . . 2 . . Phase Generator 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 29 | . 6 10 . 2 . 9 . 2 . Terminals 20 | . 4 8 . . . 7 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 95 | . 22 37 . 5 . 28 . 3 . Successful 63 | . 14 22 . 5 . 21 . 1 . Failed 32 | . 8 15 . . . 7 . 2 . Catastrophic 5 | . . 4 . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 51 | . 14 25 . 1 . 11 . . . Terminals 75 | . 18 34 . . . 21 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 4 3 . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks 33 | . 7 12 . 5 . 9 . . . Record 4 | . . . . 4 . . . . . Robot Schematic 2 | . 1 1 . . . . . . . Robot Analysis 3 | . 1 1 . . . 1 . . . Prototype ID Bank 4 | . 2 1 . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 4 | . . 2 . . . 2 . . . Locate Traps 2 | . . 1 . . . 1 . . . Patrol Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Hauler Manifests 3 | . . 2 . . . 1 . . . Registered Components 2 | . 1 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer 6 | . . . . . . 6 . . . Insert Component 3 | . . . . . . 3 . . . Analyze 3 | . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 47 | . 15 21 . . . 11 . . . Terminals 16 | . 3 8 . . . 5 . . . Track 6 | . 1 3 . . . 2 . . . Botnet 7 | . 1 3 . . . 3 . . . Disrupt 1 | . . 1 . . . . . . . Operators 2 | . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . Tunnel 4 | . 2 2 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 23 | . 4 9 . . . 9 . 1 . Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . 1 1 . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . 13 . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked 3 | . . . . . . . 2 1 . Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . . 2 1 . Robot Hacks Applied 4 | . . . . . . . 2 2 . find_garrison 1 | . . . . . . . . 1 . formatsys_high 3 | . . . . . . . 2 1 . Relay Couplers Released 10 | . . . . . . . 10 . . Machine Destruction 10 | . . . . . . . 10 . . Attached 2 | . . . . . . . 1 1 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Total Allies 3 | . . . . . . . 2 1 . Largest Group 2 | . . . . . . . 2 1 . Highest-Rated Group 32 | . . . . . . . 32 16 . Highest-Rated Ally 16 | . . . . . . . 16 16 . Total Orders 1 | . . . . . . . . 1 . GOTO 1 | . . . . . . . . 1 . Ally Attacks 21 | . . . . . . . 9 12 . Total Damage 302 | . . . . . . . 86 216 . Kills 4 | . . . . . . . 1 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 3 | . 1 1 . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Turns Passed 10295 | 126 1191 2083 950 649 733 1749 1054 1579 181 Spaces Moved 5971 | 46 675 1310 655 417 473 1016 509 762 108 Core 11 | 11 . . . . . . . . . Treads 124 | . . . . . . . 118 6 . Legs . | . . . . . . . . . . Wheels 5836 | 35 675 1310 655 417 473 1016 391 756 108 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 100 120 120 116 126 140 103 120 Average Speed 129 | 91 116 116 120 148 127 136 159 139 120 Slowest Speed 220 | 150 120 130 130 180 135 140 200 220 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 4 79 99 94 70 86 79 57 40 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 5 | . 2 2 . 1 . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 3 . 1 . . . . Spaces Dug 13 | . 5 . 6 . . . . 2 . Terrain Destroyed 165 | . 5 4 11 . . 54 82 9 . Melee 2 | . . . . . . . . 2 . Projectile 16 | . 5 . 11 . . . . . . AOE 147 | . . 4 . . . 54 82 7 . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Total 7435 | 80 873 1608 741 448 591 1213 674 1074 133 Wait 521 | . 48 66 42 . 108 57 58 137 5 Move 5963 | 45 674 1309 654 416 472 1016 507 762 108 Hop . | . . . . . . . . . . Pick Up 105 | 6 16 25 1 17 . 19 8 13 . Fast Attach 34 | 6 1 4 1 . 1 4 5 12 . Attach 45 | . 8 11 . 2 . 6 5 7 6 Detach 2 | . . . . . 1 . . 1 . Swap 56 | . 13 9 5 6 2 3 7 11 . Drop 93 | . 2 26 5 7 1 20 14 18 . Fire 577 | 23 111 157 32 . 6 88 39 107 14 Melee 6 | . . . . . . . 2 4 . Ram 2 | . . 1 1 . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . 1 1 . Escape Stasis 28 | . . . . . . . 28 . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 12) 573 | -10/Materials | Lost 3 parts (1p2w) 836 | -10/Materials | Core integrity fell below 50% 911 | -10/Materials | Discovered new exit (range 12) 1158 | -10/Materials | Discovered new exit (range 13) 1318 | -10/Materials | Entered another Materials area 1318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1321 | -9/Materials | Discovered new exit (range 15) 1686 | -9/Materials | Discovered new exit (range 16) 1945 | -9/Materials | Build established: Scavenger-Mutant 2180 | -9/Materials | Discovered new exit (range 8) 2416 | -9/Materials | Discovered new exit (range 13) 2446 | -9/Materials | Build established: Mutant 2919 | -9/Materials | Discovered new exit (range 9) 3073 | -9/Materials | Discovered new exit (range 7) 3239 | -9/Materials | Discovered new exit (range 16) 3401 | -9/Materials | Entered Mines 3444 | -9/Mines | Excavation squad dispatched 3444 | -9/Mines | A large section of the Mines collapsed 3621 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3621 | -9/Mines | Discovered new exit (range 5) 3944 | -9/Mines | Discovered new exit (range 14) 4047 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4351 | -9/Mines | Entered Exiles 4389 | -9/Exiles | Met 8R-AWN 4407 | -9/Exiles | Met EX-HEX 4553 | -9/Exiles | Met EX-DEC 4592 | -9/Exiles | Learned location of Zion (-6) 4734 | -9/Exiles | Met EX-BIN 4750 | -9/Exiles | Build established: Hauler-Mutant 4816 | -9/Exiles | Aligned with FarCom system 4817 | -9/Exiles | Given EX-Vault access code 4846 | -9/Exiles | Opened EX-Vault 4855 | -9/Exiles | Found AWS/Autocannon 4863 | -9/Exiles | Found Flying Fortress v7 4873 | -9/Exiles | Found XL Autogun Array 4903 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4988 | -9/Exiles | Discovered new exit (range 10) 5000 | -9/Exiles | Stole three prototypes: Flying Fortress v7, XL Autogun Array, AWS/Autocannon 5000 | -9/Exiles | Entered Mines 5196 | -8/Mines | Core integrity fell below 50% 5332 | -8/Mines | Discovered new exit (range 11) 5733 | -8/Mines | Entered Materials 5733 | -8/Materials | Evolved 2 slots: Utility x2 5734 | -8/Materials | Identified exit to Factory 6426 | -8/Materials | Discovered exit to Factory (range 6) 7428 | -8/Materials | Discovered exit to Factory (range 4) 7482 | -8/Materials | Identified exit to Garrison 7482 | -8/Materials | Entered Garrison 7522 | -8/Garrison | Triggered checkpoint 7560 | -8/Garrison | Triggered checkpoint 7570 | -8/Garrison | Triggered checkpoint 7681 | -8/Garrison | Destroyed 7 combat bots 7881 | -8/Garrison | Phase Generator disabled 8073 | -8/Garrison | Discovered new exit (range 10) 8096 | -8/Garrison | Installed Relay Interface Framework 8158 | -8/Garrison | Garrison Relay disabled 8180 | -8/Garrison | Triggered checkpoint 8244 | -8/Garrison | Triggered checkpoint 8257 | -8/Garrison | Triggered checkpoint 8354 | -8/Garrison | Garrison Relay disabled 8536 | -8/Garrison | Entered Materials 8536 | -8/Materials | Accompanied by 1 ally 8936 | -8/Materials | First assault squad dispatched 9177 | -8/Materials | Lost 8 parts (1p2n2u3w) 9202 | -8/Materials | Core integrity fell below 50% 10021 | -8/Materials | Discovered exit to Factory (range 8) 10115 | -8/Materials | Identified exit to Garrison 10115 | -8/Materials | Entered Garrison 10211 | -8/Garrison | Spotted B-75 Beast 10269 | -8/Garrison | Core integrity fell below 20% 10296 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 10133_ Y-45 Defender destroyed. 10210_ Triggered Alarm Trap. 10210_ An alarm sounds. 10252_ B-75 Beast suffers critical hit. 10255_ Critical hit. 10255_ Wheel destroyed. 10255_ B-75 Beast suffers critical hit. 10258_ Wheel destroyed. 10261_ Lgt. Treads destroyed. 10266_ B-75 Beast suffers critical hit. 10266_ Destroyed Imp. Medium Treads. 10271_ Imp. Medium Armor Plating destroyed. 10274_ Adv. Beam Cannon destroyed. 10274_ Knocked back. 10283_ Imp. Medium Armor Plating destroyed. 10286_ Imp. Heat Sink destroyed. 10286_ Adv. Beam Cannon destroyed. 10286_ Knocked back. 10286_ Lightning Gun destroyed. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????#! !???????????????????????????????? | | ?????????????#! !???????? !#????????????????????? | | ??????????????# ###### !#????????????????????? | | ??????????????# + #????????g???????????? | | ??????????????# + #????????g???????????? | | #####?????????# #"#### !#????????g???????????? | | #?????????# # #???? !#????????????????????? | | #?????????# # #???????#????????????????????? | | #?????????# ####????????????????????????????? | | ## #?????????# #???????????????????????????????? | | ?# #?????????# #???????????????????????????????? | | ?# #?????????# #???????????????????????????????? | | ?# #?????????# #???????????????????????????????? | | ?# #?????????# #???????????????????????????????? | | ?# ########### ############????????????????????? | | ?# BB ;#????????????????????? | | ?# [ BB @ #?????????????????????? | | ?########!##### #;###### #?????????????????????? | | ???????#%!#???# #??????# #?????????????????????? | | ???????##*#???# #??????# #?????????????h???????? | | ????????#=#???# #??????# #?????????????????????? | | ######### #???# #??????# #?????????????????????? | | #???# #??????# #?????????????????????? | | ## ## #####???# #??????# #???Y?????????????????? | | ## ## ##??????# #??????# #?????????????????????? | | !# ]# !#??????# #?????? ?????????????????????? | | !# ]# !#??????# ?????? ?????????????????????? | | !# ]# !#??????# ????? ?????????????????????? | | ########??????####?????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????" ???????????s?????????? | | ??????????????????????h" ?????????????????????? | | ??????????????????????h" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Fission Core | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked I-25 Savior | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed BeamNetworkBeamcaster Manual? 0 Play Time 01:14:54 Cumulative 322.0 hours Start 2020.02.19 @ 16:49:26 End 2020.02.19 @ 18:10:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 75 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd2e9ece-2557-47f0-918f-b0286cec92c9