Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.16 @ 23:30:17 Player: Yanche Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1389) 1389 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 4296 Bonus ------- Follower Combat Kills 62 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 20/100 System Corruption 2% Temperature Cool (9) Movement Flying (245) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module > --- UTILITY (4) ------ Large Storage Unit Advanced Sensor Array Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Shock Rifle High-powered Shotgun > --- INVENTORY -------- Improved VTOL Module Advanced Sensor Array Advanced Targeting Computer Particle Gun Improved Medium Laser Cooled Plasma Cannon Heavy Assault Rifle High-powered Shotgun Enhanced Autogun Rocket Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . 1 . . . . . Utility 2 | . . 1 . . . 1 . Weapon . | . . . . . . . . Parts Attached 76 | 7 3 7 9 1 . 7 42 Power 10 | 1 . 1 1 . . 2 5 Engine 9 | 1 . 1 1 . . 2 4 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 24 | 2 1 3 2 . . . 16 Treads . | . . . . . . . . Leg 2 | . . . . . . . 2 Wheel 17 | 2 1 3 2 . . . 9 Hover 1 | . . . . . . . 1 Flight 4 | . . . . . . . 4 Utility 17 | 2 1 3 . 1 . 2 8 Device 12 | 1 1 3 . . . 1 6 Storage 2 | 1 . . . 1 . . . Processor 2 | . . . . . . . 2 Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 25 | 2 1 . 6 . . 3 13 Energy Gun 7 | 1 1 . 1 . . . 4 Energy Cannon 3 | . . . 2 . . . 1 Ballistic Gun 11 | 1 . . 2 . . 3 5 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . . . 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 7 Parts Lost 33 | . 1 1 3 . . . 28 Power 5 | . . . . . . . 5 Propulsion 7 | . . . . . . . 7 Utility 8 | . . 1 . . . . 7 Weapon 13 | . 1 . 3 . . . 9 Highest Loss Streak 13 | . 1 1 2 . . . 13 Average Slot Usage (%) 96 | . 99 99 99 100 100 99 93 Engine 13 | . 14 11 11 11 11 18 14 Leg 2 | . . . . . . . 5 Wheel 24 | . 28 33 33 33 33 27 16 Flight 1 | . . . . . . . 2 Device 21 | . 14 21 22 22 22 19 22 Storage 10 | . 14 11 11 11 11 9 9 Processor 1 | . . . . . . . 2 Energy Gun 5 | . 13 11 4 . . . 3 Energy Cannon 1 | . . . 5 11 11 2 . Ballistic Gun 11 | . 14 11 10 11 11 14 11 Naked Turns . | . . . . . . . . Heaviest Build 40 | 13 13 13 17 28 28 36 40 Greatest Support 36 | 20 22 36 36 32 32 32 32 Greatest Overweight (x) 5 | . . . . . . 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 10 10 10 Average Capacity 8 | 5 6 6 6 8 10 10 10 Most Carried 10 | 3 6 6 6 6 6 10 10 Average Carried 7 | 1 5 4 5 5 6 7 9 Final Capacity 10 | 6 6 6 6 10 10 10 10 Final Carried 10 | 2 6 6 5 6 6 10 . Class Distribution -------------------- 57% | Mutant 29% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Matter Collected 1390 | 273 39 89 99 . . 127 763 Remotely . | . . . . . . . . Salvage Created 1928 | 99 188 141 102 . . 94 1304 Parts 151 | 7 15 9 12 . . 13 95 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 3 | . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 41 | . 6 3 7 . . 5 20 Guns 35 | . 6 3 3 . . 5 18 Cannons 2 | . . . 2 . . . . AOE 4 | . . . 2 . . . 2 Classes Destroyed 13 | 2 2 1 2 . . 1 5 Worker 7 | . . 1 . . . . 6 Builder 6 | . . . 1 . . . 5 Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . . . . . 1 Recycler 5 | 1 . . . . . . 4 Mechanic 1 | . . . . . . . 1 Watcher 2 | . . . . . . . 2 Swarmer 13 | . 3 . 3 . . 4 3 Grunt 18 | . 3 3 1 . . . 11 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . . 1 Sentry 5 | . . . . . . 1 4 Assembled 3 | . . . 3 . . . . Best Kill Streak 6 | 2 3 3 3 . . 5 6 Combat Bots Only 5 | . 3 2 3 . . 5 3 Max Kills in Single Turn 3 | 1 1 1 2 . . 1 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Damage Taken 3610 | . 200 323 358 . 8 122 2599 Core 685 | . 37 69 24 . . 7 548 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 85 . . . 76 . . Volleys Fired 146 | 3 13 26 17 . . 8 79 Largest 2 | 2 2 2 2 . . 2 2 Hottest 125 | 60 60 60 88 . . 50 125 Shots Fired 281 | 6 26 52 30 . . 16 151 Gun 256 | 6 26 52 18 . . 16 138 Cannon 10 | . . . 9 . . . 1 Launcher 9 | . . . 3 . . . 6 Special 6 | . . . . . . . 6 Kinetic 178 | 3 13 26 14 . . 16 106 Thermal 52 | . 4 26 13 . . . 9 Explosive 9 | . . . 3 . . . 6 Electromagnetic 42 | 3 9 . . . . . 30 Robot Hit Streak 18 | 5 12 18 7 . . 4 9 Robot Miss Streak 8 | . 5 3 1 . . 8 7 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 183 | 5 15 40 15 . . 7 101 Core Hits 112 | 3 9 11 14 . . 5 70 Critical Hits 2 | . . . . . . 1 1 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3317 | 53 204 374 387 . 18 119 2162 Guns 2325 | 53 156 362 98 . . 114 1542 Cannons 156 | . . . 123 . . . 33 Explosions 761 | . 48 . 157 . . . 556 Melee . | . . . . . . . . Ramming 51 | . . 12 9 . 18 5 7 Kinetic 1562 | 15 41 143 54 . . 114 1195 Thermal 611 | . 71 219 247 . . . 74 Explosive 633 | . . . 77 . . . 556 Electromagnetic 460 | 38 92 . . . . . 330 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 24 | . 4 . 2 . . . 18 Projectiles 3 | . . . 2 . . . 1 Explosions 21 | . 4 . . . . . 17 Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 296 | . 36 6 93 . 8 2 151 Shots 8 | . 1 . 3 . . . 4 Rammed 8 | . . 1 3 . 2 1 1 Targets Rammed 8 | . . 1 3 . 2 1 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 185 | 40 82 55 103 . . . 185 Average Temperature 51 | 21 36 19 42 . . . 78 Received Heat Transfer 1260 | . 66 159 81 . . 9 945 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1157 | . 100 500 433 . . . 124 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Peak Influence 341 | 10 301 277 151 . 8 189 341 Initial 126 | . 6 126 96 . . 2 79 Average 152 | 4 114 159 110 . 7 76 193 Maximum Alert Level 1 | . 1 1 . . . . 1 Low Security (%) 77 | 100 87 79 100 . 100 100 63 Level 1 22 | . 12 20 . . . . 36 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 1 . . . . 7 Investigation 4 | . 1 . . . . . 3 Extermination . | . . . . . . . . Reinforcement 4 | . 1 1 . . . . 2 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Distress Signals 8 | . 4 1 . . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 14 26 13 . . 7 40 Peak Tracking Total 9 | . 5 5 4 . . 4 9 Tactical Retreats 18 | . 2 6 3 . . 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . 1 . . . 3 Max in Single Turn 1 | . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Accessed 14 | . 1 3 . 1 1 3 5 Terminals 10 | . . 3 . . 1 3 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 2 7 . 1 4 4 13 Successful 19 | . 2 2 . 1 2 4 8 Failed 12 | . . 5 . . 2 . 5 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 17 | . 1 4 . . 2 2 8 Terminals 22 | . . 7 . . 4 4 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . . . . . 6 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . . 2 . 1 2 3 3 Record 1 | . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . Open Door 2 | . . . . . . . 2 Branch Access Points 2 | . . . . . 1 1 . Emergency Access Points 1 | . . . . . . 1 . Zone Layout 4 | . . 1 . . 1 1 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . 1 5 Terminals 2 | . . . . . . 1 1 Botnet 2 | . . . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . . . . . 4 Monitor 1 | . . . . . . . 1 Mask 1 | . . . . . . . 1 Tunnel 3 | . 1 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 3 . . 1 . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 18 | . 18 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Total Allies 3 | . . . 1 . . . 2 Largest Group 2 | . . . 1 1 1 . 2 Highest-Rated Group 62 | . . . 31 31 31 . 62 Highest-Rated Ally 31 | . . . 31 31 31 . 31 Total Orders . | . . . . . . . . Ally Attacks 22 | . . . 5 . . . 17 Total Damage 351 | . . . 41 . . . 310 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Turns Passed 3602 | 56 273 597 509 152 128 202 1685 Spaces Moved 2410 | 44 253 381 480 167 121 148 816 Core 1 | 1 . . . . . . . Treads . | . . . . . . . . Legs 139 | . . . . . . . 139 Wheels 2188 | 43 253 381 480 167 121 148 595 Hover . | . . . . . . . . Flight 82 | . . . . . . . 82 Fastest Speed 50 | 50 80 86 83 83 83 83 83 Average Speed 92 | 79 84 88 88 83 83 92 102 Slowest Speed 385 | 80 85 90 90 83 83 93 385 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 39 25 66 54 33 14 61 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . . . 2 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 89 | . 3 . 24 . . . 62 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 87 | . 3 . 24 . . . 60 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Total 3501 | 56 289 592 537 179 148 197 1503 Wait 787 | . 13 175 15 12 26 21 525 Move 2403 | 43 252 380 479 166 120 147 816 Hop . | . . . . . . . . Pick Up 45 | 3 6 2 8 . . 8 18 Fast Attach 23 | 6 . . 1 . . 1 15 Attach 31 | 1 1 3 3 . . 4 19 Detach . | . . . . . . . . Swap 22 | . 2 4 5 1 . 2 8 Drop 36 | . 2 1 6 . . 5 22 Fire 146 | 3 13 26 17 . . 8 79 Melee . | . . . . . . . . Ram 8 | . . 1 3 . 2 1 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 913 | -9/Materials | Discovered new exit (range 15) 927 | -9/Materials | Entered Mines 964 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1016 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1039 | -9/Mines | Discovered new exit (range 15) 1154 | -9/Mines | Excavation squad dispatched 1154 | -9/Mines | A large section of the Mines collapsed 1312 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1328 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1329 | -9/Mines | Discovered new exit (range 5) 1354 | -9/Mines | Received a Mining Laser from a helpful Derelict 1436 | -9/Mines | Entered Exiles 1436 | -9/Exiles | Found Exiles lab abandoned 1436 | -9/Exiles | Accompanied by 1 ally 1567 | -9/Exiles | Discovered new exit (range 10) 1588 | -9/Exiles | Entered Mines 1588 | -8/Mines | Accompanied by 1 ally 1588 | -8/Mines | Discovered new exit (range 8) 1633 | -8/Mines | Discovered new exit (range 9) 1716 | -8/Mines | Entered Materials 1716 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1718 | -8/Materials | Discovered new exit (range 8) 1747 | -8/Materials | Identified exit to Storage 1918 | -8/Materials | Entered Storage 2384 | -8/Storage | Lost 3 parts (1n1u1w) 2664 | -8/Storage | Build established: Scavenger-Mutant 3135 | -8/Storage | Lost 6 parts (2p2n2u) 3430 | -8/Storage | Build established: Scavenger-Skirmisher 3438 | -8/Storage | Met a pair of Derelict thieves 3569 | -8/Storage | Core integrity fell below 50% 3588 | -8/Storage | Core integrity fell below 20% 3603 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Identified Cld. Plasma Cannon. Imp. Flight Unit destroyed. Identified Imp. VTOL Module. G-50 Soldier destroyed. G-47 Trooper destroyed. Med. Matter Pod melted. K-01 Serf destroyed. Acquired 50 matter. Triggered Heavy Explosive Trap. An explosion rips through the floor. Imp. Medium Laser destroyed. Cld. Plasma Cannon destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. Imp. Flight Unit destroyed. U-05 Engineer destroyed. I-25 Savior destroyed. M-28 Smith destroyed. Destroyed Particle Gun. G-47 Trooper destroyed. 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