Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 01:02:07 Player: DeluxeH30 Result: Destroyed by QR-FDV(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (464) 464 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1194 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Terrain Scanner Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Terrain Scanner Beam Rifle Light Cannon [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 7 13 6 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 6 2 . Treads 5 | 2 1 2 . Leg 2 | . 2 . . Wheel 1 | . 1 . . Hover . | . . . . Flight 2 | . 2 . . Utility 4 | 1 2 1 . Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 3 4 2 . Energy Gun 5 | 1 3 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 4 5 . Power 1 | . . 1 . Propulsion 4 | . 3 1 . Utility 1 | . . 1 . Weapon 3 | . 1 2 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes . | . . . . Average Backups 5 | . 4 7 7 Power 1 | . 1 1 2 Propulsion . | . . 1 1 Utility 1 | . . 2 2 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 12 | . 6 1 5 Power 4 | . 2 . 2 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 6 | . 3 1 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 95 95 100 Engine 13 | . 14 13 14 Treads 18 | . 23 7 28 Leg 5 | . . 20 . Wheel 2 | . 3 . . Storage 14 | . 14 14 14 Processor 10 | . 11 10 . Energy Gun 13 | . 9 23 14 Ballistic Gun 8 | . 10 3 14 Ballistic Cannon 5 | . 8 . . Peak Build Rating 11 | 6 11 11 10 Average Rating 8 | 4 8 10 10 On Entrance 6 | . 6 11 10 Avg Prop Armor Cover (%) 5 | . 5 . . Naked Turns . | . . . . Heaviest Build 18 | 13 18 18 17 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | 2 5 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 7 Average Carried 5 | . 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 1 7 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 624 | 85 389 150 . Remotely . | . . . . Salvage Created 634 | . 433 201 . Parts 44 | . 31 13 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 14 7 . Guns 18 | . 11 7 . Cannons 3 | . 3 . . Classes Destroyed 8 | . 7 1 . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 14 | . 9 5 . Grunt 5 | . 5 . . Sentry 2 | . . 2 . Best Kill Streak 4 | . 4 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 198 | . 128 64 6 Missed 44 | . 30 13 1 Hits 154 | . 98 51 5 Projectile 154 | . 98 51 5 Critical Strikes 3 | . . 3 . Damage Taken 1448 | . 860 489 99 Core 266 | . 100 108 58 Absorbed by Shields . | . . . . Redirected to Shielding 12 | . . . 12 Core Remaining (%) 100 | 100 . . . Volleys Fired 85 | . 61 22 2 Largest 2 | . 2 2 2 Hottest 112 | . 112 112 76 Shots Fired 161 | . 119 38 4 Gun 132 | . 90 38 4 Cannon 29 | . 29 . . Launcher . | . . . . Special . | . . . . Kinetic 73 | . 69 2 2 Thermal 88 | . 50 36 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 7 5 Robot Miss Streak 6 | . 6 3 . Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 83 | . 62 17 4 Core Hits 34 | . 26 8 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 5 1 . Burn 5 | . 4 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1126 | . 858 268 . Guns 883 | . 615 268 . Cannons 236 | . 236 . . Explosions . | . . . . Melee . | . . . . Ramming 7 | . 7 . . Kinetic 450 | . 443 7 . Thermal 669 | . 408 261 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 482 | . 462 482 . Average Temperature 141 | . 135 153 . Received Heat Transfer 246 | . 156 90 . Effects 10 | . 4 6 . Shutdowns 3 | . 1 2 . Energy Bleed 3 | . 1 2 . Damage (major) 4 | . 2 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 6 1 . Heat Transferred 2072 | . 1332 740 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 75 . Initial 31 | . . 31 . Average 27 | . 31 23 . Influence Increases 571 | . 406 165 . Destroy 0b10 Robot/C 420 | . 280 140 . Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 74 | . 64 10 . Successful Hack 5 | . 5 . . Disable Machine 30 | . 15 15 . Destroy Structure 2 | . 2 . . Partial Spotted 15 | . 15 . . Influence Decreases 571 | . 326 245 . Entered New Map 49 | . . 49 . Time Decay 466 | . 291 175 . Lost Part 56 | . 35 21 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 20 8 1 Peak Tracking Total 3 | . 3 3 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 3 | . 3 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 40 | . 40 . . Terrain 40 | . 40 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1671 | 58 1139 428 46 Spaces Moved 891 | 31 562 273 25 Core 11 | 8 3 . . Treads 659 | 23 545 66 25 Legs 217 | . 10 207 . Wheels 2 | . 2 . . Hover . | . . . . Flight 2 | . 2 . . Fastest Speed 50 | 50 95 120 160 Average Speed 150 | 147 159 129 160 Slowest Speed 300 | 160 300 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 62 46 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1069 | 41 690 311 27 Wait 18 | . 18 . . Move 888 | 30 561 272 25 Hop . | . . . . Pick Up 34 | 3 23 8 . Fast Attach 6 | 5 1 . . Attach 14 | 2 7 5 . Detach . | . . . . Swap 6 | . 5 1 . Drop 17 | 1 13 3 . Fire 85 | . 61 22 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Discovered new exit (range 3) 1034 | -10/Materials | Discovered new exit (range 15) 1198 | -10/Materials | Entered Mines 1232 | -10/Mines | Found a hidden stash of uninstalled traps 1286 | -10/Mines | Core integrity fell below 50% 1504 | -10/Mines | Core integrity fell below 20% 1535 | -10/Mines | Lost 4 parts (1p1n1u1w) 1612 | -10/Mines | Discovered new exit (range 8) 1626 | -10/Mines | Entered Subcaves 1627 | -10/Subcaves | Approached by a straggling Scientist 1672 | -10/Subcaves | Destroyed by QR-FDV(R) with Subdweller Machine Gun Last Messages --------------- 01509_ Acquired Lgt. Treads. 01512_ Acquired 20 matter. 01517_ Acquired Lgt. Treads. 01519_ Dropped Aluminum Leg. 01522_ Acquired Imp. Ion Engine. 01532_ Acquired Hvy. Assault Rifle. 01533_ Dropped Lgt. Assault Rifle. 01534_ Acquired 10 matter. 01545_ Acquired Propulsion Shielding. 01612_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01627_ J0-HPU(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01630_ J0-HPU(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01635_ DF-HX0(z): "She is not going to be happy we haven't found any suitable candidates yet." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ???????????## ?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ##???????????????????????????????? | | ????????????? ?????????????""????????????????? | | ????????????? #??????? # ?" *????????????????? | | ????????????? #??????? #"? ?????????????????? | | ?????????????# #???????#""# ?????????????????? | | ????????????## #???????#" # ??????????????????? | | ????????????# ???????## #???????????????????? | | ????????????# ????####""""##??????????????????? | | ?????????????# ###### "R"""###""??????????????? | | ??????????# ## ## c " """"??????????????? | | ??????????# @ "" "" "?????????????? | | ??????????# ### ## """""" "??????????????? | | ?????????# #?##### ###"" ????????????????? | | ?????????## #?# #???"?????????????????? | | ??????????## ### #?????????????????????? | | ???????????####??##### ## ##?????????????????????? | | ?????????????????????##?###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryVisualRecalibrator Manual? 0 Play Time 00:23:41 Cumulative 32.7 hours Start 2026.11.06 @ 00:27:20 End 2026.11.06 @ 01:02:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e27c1c5c-9b8e-4ac5-9986-fef0eade88a2