Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.05 @ 22:01:55 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (158) 790 Value Destroyed (5036) 5036 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (494) 494 TOTAL SCORE: 11500 Bonus ------- High Alert Combat Kills 8 Entered DSFs 500 Friendly Fire -14 Cogmind --------- Core Integrity 733/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Treads Medium Treads Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Improved Cryofiber Web Heat Sink High-capacity Storage Unit Large Matter Pod Matter Compressor Gravity Neutralizer Advanced Signal Interpreter Advanced Targeting Computer Advanced Field Recycling Unit > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon Antimatter Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Enhanced Nuclear Core Enhanced Nuclear Core Improved Treads Improved Treads Armored Treads Medium Treads Improved Medium Treads Advanced Medium Treads Hardened Heavy Armor Plating Autogun Autogun KE Penetrator Flak Cannon Flak Cannon Flak Cannon [Rating: 101] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Slots Evolved 13 | . 1 2 2 2 2 2 . 2 . . Power 1 | . 1 . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 8 | . . . . 2 2 2 . 2 . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 64 | 7 1 13 8 12 10 2 1 5 5 . Power 12 | 1 1 3 4 . . . 1 1 1 . Engine 7 | 1 1 3 2 . . . . . . . Core 3 | . . . 2 . . . 1 . . . Reactor 2 | . . . . . . . . 1 1 . Propulsion 22 | 2 . 7 1 5 5 . . 1 1 . Treads 17 | . . 4 1 5 5 . . 1 1 . Leg 5 | 2 . 3 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 2 . 1 1 4 3 2 . 3 1 . Device 8 | . . . . 1 3 1 . 2 1 . Storage 4 | 1 . 1 . 1 . 1 . . . . Processor 3 | . . . . 2 . . . 1 . . Hackware . | . . . . . . . . . . . Protection 2 | 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 13 | 2 . 2 2 3 2 . . . 2 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 . 2 2 . . . . . 1 . Ballistic Cannon 6 | . . . . 3 2 . . . 1 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 1 1 . . 1 . Parts Lost 22 | . . 1 . 8 2 . 1 . 9 1 Power 4 | . . 1 . . . . . . 3 . Propulsion 7 | . . . . 4 . . . . 2 1 Utility 5 | . . . . 1 1 . 1 . 2 . Weapon 6 | . . . . 3 1 . . . 2 . Highest Loss Streak 8 | . . 1 . 6 1 . 1 . 8 1 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 100 98 99 99 96 99 98 92 54 5 Engine 8 | . 25 18 15 . . . . . . . Core 6 | . . . . 14 12 11 11 5 2 . Treads 24 | . . 32 32 27 25 22 22 20 10 5 Leg 3 | . 25 7 . . . . . . . . Device 7 | . . . . 7 15 21 20 20 13 . Storage 11 | . 12 10 8 11 12 16 16 15 8 . Processor 3 | . . . . 7 6 5 5 6 5 . Protection 4 | . 12 10 7 2 . . . . . . Ballistic Gun 15 | . 25 20 33 27 . . . . . . Ballistic Cannon 8 | . . . . . 23 22 22 20 10 . Naked Turns 47 | . . . . . . . . . 42 5 Heaviest Build 133 | 19 24 59 68 82 89 93 99 133 133 . Greatest Support 129 | 20 20 92 92 97 110 122 122 129 129 80 Greatest Overweight (x) 9 | . 1 1 . . 1 . . 1 9 . Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 20 | 10 10 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 9 10 19 20 20 20 20 20 20 13 5 Most Carried 20 | 2 7 18 20 19 15 15 17 19 19 5 Average Carried 13 | 1 4 13 18 16 11 14 16 18 12 5 Final Capacity 20 | 10 10 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 7 18 20 9 15 15 17 19 5 5 Class Distribution -------------------- 54% | Hacker-Gunner 33% | Hacker-Mutant 11% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/DSF Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Matter Collected 4852 | 284 315 549 636 472 1301 . 748 175 342 30 Remotely 1509 | . . . . . 918 . 591 . . . Salvage Created 6388 | 64 433 1346 1424 880 1452 . 216 42 531 . Parts 281 | . 29 93 63 46 48 . 1 1 . . Haulers Intercepted 12 | . . 4 5 1 2 . . . . . Recyclers Shooed 10 | . 3 2 3 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 98 | . 8 21 19 11 21 . 11 3 4 . Guns 58 | . 8 21 19 10 . . . . . . Cannons 40 | . . . . 1 21 . 11 3 4 . Classes Destroyed 16 | 1 3 4 3 4 . . . . 1 . Worker 9 | . . 1 2 1 5 . . . . . Builder 10 | . . 2 1 . 7 . . . . . Tunneler 2 | . . . . 2 . . . . . . Hauler 12 | . . 4 5 1 2 . . . . . Recycler 18 | 1 2 2 2 4 7 . . . . . Watcher 9 | . 2 3 2 1 . . . 1 . . Swarmer 10 | . 4 4 . 2 . . . . . . Grunt 48 | . 4 9 13 3 10 . 6 3 . . Brawler 3 | . . . 1 . 2 . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 15 | . . 8 2 2 2 . 1 . . . Specialist 3 | . . . . 1 . . 2 . . . Hunter 5 | . . . 2 . 3 . . . . . Programmer 7 | . . . . 2 4 . 1 . . . Heavy 2 | . . . . 1 . . 1 . . . Compactor 4 | . . . . . . . . . 4 . Best Kill Streak 8 | 1 4 5 8 4 7 . 6 3 3 . Combat Bots Only 8 | . 4 4 8 3 3 . 6 3 3 . Max Kills in Single Turn 2 | 1 1 2 2 1 2 . 1 1 1 . Gunslinging 1 | . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Hostile Shots Fired 537 | . 31 92 66 133 97 . 73 12 9 24 Missed 160 | . 4 28 21 39 28 . 31 5 . 4 Damage Taken 4221 | . 194 549 439 1071 714 . 522 84 389 259 Core 696 | . 5 117 10 62 66 . 19 . 273 144 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 84 | . 14 20 38 12 . . . . . . Ignored by Resistances 2487 | . 124 342 270 651 436 . 320 52 140 152 Regen/Repaired (Parts) 130 | . . . 130 . . . . . . . Core Remaining (%) 92 | 100 98 70 98 91 92 . 98 . . . Volleys Fired 320 | 5 35 90 48 42 55 . 18 7 20 . Largest 4 | 2 2 2 4 4 4 . 4 4 4 . Hottest 176 | 40 40 46 89 155 176 . 172 172 172 . Shots Fired 986 | 10 70 180 192 157 211 . 72 28 66 . Gun 609 | 10 70 180 192 151 6 . . . . . Cannon 377 | . . . . 6 205 . 72 28 66 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 986 | 10 70 180 192 157 211 . 72 28 66 . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 43 | 8 22 39 36 43 29 . 32 32 30 . Robot Miss Streak 4 | 1 2 2 3 2 4 . 4 4 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 16 | . 3 4 5 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . Shots Hit Robots 778 | 9 55 155 142 130 141 . 62 21 63 . Core Hits 600 | 2 22 62 60 48 240 . 81 35 50 . Critical Kills 2 | . . 1 1 . . . . . . . Critical Parts Destroyed 5 | . . . 2 3 . . . . . . Critical Strikes 8 | . . 1 3 3 1 . . . . . Destroy 7 | . . 1 3 3 . . . . . . Blast 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15553 | 81 577 1883 2043 2007 4199 . 1883 621 2249 10 Guns 6556 | 81 577 1878 2043 1880 97 . . . . . Cannons 8930 | . . . . 121 4056 . 1883 621 2249 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 67 | . . 5 . 6 46 . . . . 10 Kinetic 15486 | 81 577 1878 2043 2001 4153 . 1883 621 2249 . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 . 1 . . . . . . . Average Corruption 1 | . 1 . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . 5 . 3 . . . . . . . Message Errors 2 | . 1 . 1 . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . Heat Flow Errors 4 | . 2 . 2 . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 10 | . . . . . 6 . 4 . . . Projectiles 10 | . . . . . 6 . 4 . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 94 | . . . . . 55 . 17 21 1 . Impact 1 | . . . . . 1 . . . . . Kinetic 87 | . . . . . 50 . 15 21 1 . Secondary 6 | . . . . . 4 . 2 . . . Self-Inflicted Damage 4 | . . . . . . . . . . 4 Shots . | . . . . . . . . . . . Rammed 12 | . . 1 . 2 5 . . . . 4 Targets Rammed 13 | . . 1 1 2 5 . . . . 4 Kicked . | . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 790 | . 280 43 309 66 266 . . 361 790 . Average Temperature 107 | . 96 12 98 19 37 . . 177 347 . Received Heat Transfer 1566 | . 144 318 297 195 177 . 297 30 . 108 Effects 10 | . . . . . . . . . 10 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . 3 . Damage (major) 4 | . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Peak Influence 410 | 5 276 410 399 150 332 14 282 225 . . Initial 109 | . 2 . . 7 50 11 7 109 . . Average 102 | 1 71 126 195 67 90 11 103 125 . . Maximum Alert Level 2 | . 1 2 1 . 1 . 1 1 . . Low Security (%) 82 | 100 88 81 35 100 88 100 75 84 100 100 Level 1 17 | . 11 16 64 . 11 . 24 15 . . Level 2 . | . . 2 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 22 | . . 3 4 4 8 . 2 1 . . Investigation 8 | . . 3 3 . 1 . . 1 . . Extermination 6 | . . . . 1 5 . . . . . Reinforcement 7 | . . . . 3 2 . 2 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Distress Signals 8 | . . 5 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 132 | . 11 30 24 16 24 . 12 4 6 5 Peak Tracking Total 6 | . 2 5 6 3 4 . 5 3 3 5 Tactical Retreats 1 | . . . . . . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Traps Triggered 6 | . . 1 2 . 2 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Machines Disabled 1 | . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Machines Accessed 18 | . 2 7 5 1 1 1 . 1 . . Terminals 14 | . 2 7 3 . . 1 . 1 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 65 | . 8 30 19 1 3 1 . 3 . . Successful 43 | . 7 16 16 1 1 1 . 1 . . Failed 22 | . 1 14 3 . 2 . . 2 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . Terminals 53 | . 8 30 11 . . 1 . 3 . . Fabricators 3 | . . . . . 3 . . . . . Repair Stations 4 | . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 33 | . 7 16 8 . . 1 . 1 . . Record 10 | . 5 4 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Terminal Index 1 | . . 1 . . . . . . . . Locate Traps 8 | . . 4 3 . . . . 1 . . Reprogram Traps 2 | . . 2 . . . . . . . . Dispatch Records 2 | . . 1 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 5 | . 1 3 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 6 4 . 1 . . 1 . . Full Trace Events 11 | . 2 4 3 . 1 . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 58 | . . . 58 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 46 | . . . . . . . . . 46 . Highest-Rated Ally 46 | . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . 21 . Total Damage 597 | . . . . . . . . . 597 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Turns Passed 6614 | 84 594 1367 822 1168 1513 85 285 439 212 45 Spaces Moved 3285 | 54 256 629 357 608 795 55 146 226 133 26 Core 122 | 10 . . . . . . . . 110 2 Treads 2751 | . . 517 357 608 795 55 146 226 23 24 Legs 412 | 44 256 112 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 190 160 160 160 151 151 151 151 50 50 Average Speed 160 | 107 190 165 160 160 158 151 151 180 105 151 Slowest Speed 500 | 120 190 190 160 160 245 151 151 231 500 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 44 65 37 14 19 1 87 5 66 1 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . . . . . 3 . . . . . Terrain Destroyed 18 | . . . . . 12 . 3 3 . . Melee . | . . . . . . . . . . . Projectile 18 | . . . . . 12 . 3 3 . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Total 3895 | 67 301 783 488 701 904 57 165 238 160 31 Wait 168 | . 4 38 61 32 33 . . . . . Move 3276 | 53 255 628 356 607 794 54 145 226 132 26 Hop . | . . . . . . . . . . . Pick Up 33 | 2 6 10 7 2 4 1 1 . . . Fast Attach 21 | 7 . 2 4 . 2 . . 3 3 . Attach 22 | . 1 3 2 10 2 2 . . 2 . Detach 2 | . . 2 . . . . . . . . Swap 21 | . . 8 2 2 6 . 1 2 . . Drop 17 | . . 1 7 4 1 . . . 3 1 Fire 320 | 5 35 90 48 42 55 . 18 7 20 . Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 10 | . . 1 1 2 5 . . . . 1 Escape Stasis 2 | . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Power x1 315 | -10/Materials | Build established: Hacker-Mutant 543 | -10/Materials | Identified exit to Materials 543 | -10/Materials | Discovered exit to Materials (range 12) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Propulsion x2 1578 | -9/Materials | Identified exit to Mines 1578 | -9/Materials | Discovered exit to Mines (range 15) 1858 | -9/Materials | Identified exit to Materials 1858 | -9/Materials | Discovered exit to Materials (range 14) 2046 | -9/Materials | Entered another Materials area 2046 | -8/Materials | Evolved 2 slots: Weapon x2 2157 | -8/Materials | Repaired Imp. Treads 2184 | -8/Materials | Repaired Weapon Shielding 2245 | -8/Materials | Destroyed 8 combat bots 2452 | -8/Materials | Identified exit to Storage 2452 | -8/Materials | Discovered exit to Storage (range 16) 2479 | -8/Materials | Build established: Hacker-Tank 2538 | -8/Materials | Garrison activated, responded to threat 2809 | -8/Materials | Identified exit to Factory 2809 | -8/Materials | Discovered exit to Factory (range 16) 2868 | -8/Materials | Entered Factory 2868 | -7/Factory | Evolved 2 slots: Utility x2 3156 | -7/Factory | Build established: Hacker-Gunner 3821 | -7/Factory | Cargo convoy interrupted 3908 | -7/Factory | Identified exit to Factory 3908 | -7/Factory | Discovered exit to Factory (range 14) 4036 | -7/Factory | Entered another Factory area 4036 | -6/Factory | Evolved 2 slots: Utility x2 4052 | -6/Factory | Lost 6 parts (3n3w) 5535 | -6/Factory | Identified exit to Factory 5535 | -6/Factory | Discovered exit to Factory (range 6) 5549 | -6/Factory | Entered another Factory area 5549 | -5/Factory | Evolved 2 slots: Utility x2 5633 | -5/Factory | Identified exit to DSF 5634 | -5/Factory | Entered DSF 5656 | -5/DSF | Additional patrols routed to DSF 5770 | -5/DSF | Identified exit to Factory 5770 | -5/DSF | Discovered exit to Factory (range 16) 5895 | -5/DSF | Sterilization system engaged 5915 | -5/DSF | Ambient heat levels rising (+10) 5919 | -5/DSF | Entered Factory 5919 | -4/Factory | Evolved 2 slots: Utility x2 6358 | -4/Factory | Sucked down chute 6358 | -4/Factory | Entered Waste 6359 | -4/Waste | Met a frightened Derelict 6384 | -4/Waste | Spotted C-40 Crusher 6400 | -4/Waste | Destroyed C-40 Crusher 6416 | -4/Waste | Spotted C-40 Crusher 6429 | -4/Waste | Destroyed C-40 Crusher 6440 | -4/Waste | Spotted C-40 Crusher 6440 | -4/Waste | Spotted C-40 Crusher 6443 | -4/Waste | Destroyed C-40 Crusher 6443 | -4/Waste | Spotted C-40 Crusher 6446 | -4/Waste | Spotted C-40 Crusher 6459 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6461 | -4/Waste | Destroyed C-40 Crusher 6467 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6470 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6473 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6476 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6476 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6479 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6510 | -4/Waste | Lost 8 parts (2p2n2u2w) 6555 | -4/Waste | Crushed by Compactor (1 part destroyed) 6563 | -4/Waste | Identified exit to Factory 6563 | -4/Waste | Discovered exit to Factory (range 11) 6565 | -4/Waste | Found Prototype Device 6565 | -4/Waste | Identified Exp. Cloaking Device 6570 | -4/Waste | Entered Factory 6615 | -4/Factory | Self-destructed Last Messages --------------- 06500_ Imp. Treads crushed. 06502_ Ion Engine crushed. 06518_ Acquired Rnf. Quantum Reactor. 06555_ Rnf. Quantum Reactor crushed. 06559_ Acquired Adv. Heavy Siege Treads. 06563_ EXIT=FOUND: FACTORY 06565_ Acquired Prototype Device. 06565_ Identified Exp. Cloaking Device. LOCATION=FACTORY GOAL=ESCAPE 06570_ Dropped Broken Exp. Cloaking Device. 06587_ Acquired 30 matter. 06605_ C-30 ARC bursts open, deploying its payload. 06605_ G-73 Enforcer unfolds itself. 06605_ G-67 Veteran unfolds itself. 06605_ ALERT: All DSF locations entering lockdown mode. 06609_ Slammed into G-67 Veteran. 06610_ Adv. Heavy Siege Treads destroyed. 06611_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ???????????? | | ????????????????????????? #??????????? | | ????????????????????????? #??????????? | | ????????????????????????? #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# +??????????? | | ????????????????????????# p#??????????? | | ???????????############## p #??????????? | | ???????????# # #??????????? | | ???????????# # #??????????? | | ???????????# % # #??????????? | | ???????????# "" "" # #??????????? | | ???????????? ? "" "" "# #??????????? | | ???????????????""" """%%+ #??????????? | | ???????????# """ """ %#@ #??????????? | | ???????????# """ """ %# #??????????? | | ???????????# # #??????????? | | ???????????# # #??????????? | | ???????????# # #??????????? | | ???????????# # #??????????? | | ???????????############## #??????????? | | ????????????????????????# ! #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ???????????????????????? #??????????? | | ??????????????????????? ??????????? | | ??????????????????????? ??????????? | | ?????????????????????? ?????????? | | ????????????????????? ?????????? | | ????????????????????? #????????? | | ???????????????????? """ #????????? | | ???????????????????? """"" #????????? | | ???????????????????? ""??? ????????? | | ??????????????????????? ????? ?????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 44 Energy Capacity 540 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisMicroMachine Manual? 0 Play Time 00:46:25 Cumulative 1683.9 hours Start 2024.05.05 @ 21:15:54 End 2024.05.05 @ 22:01:55 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 956 Rogue 62 Adventurer 0 Explorer 894 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d64eecbd-7dad-4b1f-b765-ffb55c7d0066