Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 18:20:46 Player: Polariusz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (2054) 2054 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2110) 2110 TOTAL SCORE: 8169 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 457 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 677/1700 System Corruption 7% Temperature Warning (361) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (2) -------- Hybrid Fission Core Hybrid Fission Core > --- PROPULSION (5) --- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY (5) ------ Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Improved Heavy Armor Plating > --- WEAPON (3) ------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Heat Sink Improved Heavy Armor Plating Centrium Light Armor Plating Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Heavy Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Light Armor Plating Improved Heavy Armor Plating Gatling Laser [Rating: 74] Favorites ----------- Power Hybrid Fission Core Engine Light Ion Engine Power Core Hybrid Fission Core Propulsion Advanced VSS Leg Treads Armored Treads Leg Advanced VSS Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility A0-MCA's Component Scanner Device Advanced Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Slots Evolved 8 | . . . . . 8 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 3 . . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . 1 . . Parts Attached 61 | 6 1 4 5 6 7 28 4 Power 5 | 1 . . 1 . . 3 . Engine 3 | 1 . . 1 . . 1 . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 18 | 2 . 2 2 1 2 9 . Treads 1 | . . . . . . 1 . Leg 8 | . . 2 . . . 6 . Wheel 2 | 2 . . . . . . . Hover 2 | . . . . . 2 . . Flight 5 | . . . 2 1 . 2 . Utility 21 | 1 1 . 2 2 4 8 3 Device 4 | . . . . . . 3 1 Storage 2 | 1 1 . . . . . . Processor 7 | . . . 1 2 3 . 1 Hackware 2 | . . . 1 . 1 . . Protection 6 | . . . . . . 5 1 Artifact . | . . . . . . . . Weapon 17 | 2 . 2 . 3 1 8 1 Energy Gun 5 | . . . . . . 4 1 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . 1 . 2 . 2 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . . 4 . . . 15 . Power 2 | . . 1 . . . 1 . Propulsion 9 | . . 2 . . . 7 . Utility 3 | . . . . . . 3 . Weapon 5 | . . 1 . . . 4 . Highest Loss Streak 10 | . . 2 . . . 10 . To Critical Strikes 1 | . . . . . . 1 . Average Backups 3 | 2 3 2 3 5 4 2 4 Power . | . 1 1 . 1 1 1 1 Propulsion . | 1 2 1 1 1 1 . . Utility . | . . . . . 1 . 2 Weapon . | . . . 1 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 9 | . . . 1 4 . 1 3 Power 2 | . . . . 1 . . 1 Propulsion 1 | . . . . 1 . . . Utility 5 | . . . 1 1 . 1 2 Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 72 | . 85 64 66 99 59 66 80 Engine 4 | . 14 5 3 14 6 1 . Core 3 | . . . . . . 6 13 Leg 12 | . . 24 21 . . 10 20 Wheel 1 | . 28 4 . . . . . Flight 7 | . . . 5 27 12 3 . Device 3 | . . . . . . 6 13 Processor 10 | . . . 3 18 21 13 6 Hackware 3 | . . . 3 9 4 2 . Protection 2 | . . . . . . 3 6 Energy Gun 6 | . . . . . . 10 20 Ballistic Gun 14 | . 28 26 28 27 10 4 . Peak Build Rating 74 | 6 6 6 13 29 43 74 74 Average Rating 35 | 4 5 4 6 22 37 54 69 On Entrance 21 | . 6 6 4 13 29 42 74 Avg Prop Armor Cover (%) 5 | . . . . . . 5 . Naked Turns . | . . . . . . . . Heaviest Build 45 | 11 26 26 5 11 11 45 45 Greatest Support 54 | 26 26 26 20 11 11 54 54 Greatest Overweight (x) 12 | . . 2 . . 1 12 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 Average Capacity 5 | 7 12 6 5 5 5 5 5 Most Carried 5 | 5 4 3 5 5 5 5 5 Average Carried 3 | 2 3 2 3 4 4 3 4 Final Capacity 15 | 8 15 5 5 5 5 5 5 Final Carried 5 | 3 3 3 5 5 5 5 5 Class Distribution -------------------- 68% | Mutant 23% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Matter Collected 1462 | 168 . 200 62 88 82 767 95 Remotely . | . . . . . . . . Salvage Created 997 | . . 127 . 25 25 669 151 Parts 44 | . . 3 . 2 5 29 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . 1 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Combat Hostiles Destroyed 25 | . . 4 . 1 . 18 2 Melee 4 | . . . . . . 4 . Guns 19 | . . 4 . 1 . 12 2 AOE 2 | . . . . . . 2 . Classes Destroyed 9 | . . 2 . 1 1 4 1 Worker 1 | . . . . . . . 1 Operator 1 | . . . . . 1 . . Turret 2 | . . 2 . . . . . Swarmer 11 | . . 4 . . . 7 . Grunt 7 | . . . . . . 5 2 Sentry 3 | . . . . . . 3 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . 2 . Federalist 1 | . . . . 1 . . . Best Kill Streak 4 | . . 4 . 1 1 2 2 Combat Bots Only 4 | . . 4 . 1 . 2 1 Max Kills in Single Turn 2 | . . 2 . 1 1 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Hostile Shots Fired 633 | . 4 101 . 5 9 489 25 Missed 202 | . 2 34 . 3 7 151 5 Hits 431 | . 2 67 . 2 2 338 20 Projectile 431 | . 2 67 . 2 2 338 20 Critical Strikes 7 | . 1 . . . . 6 . Damage Taken 4607 | . 25 430 . 45 16 3755 336 Core 973 | . 25 63 . 23 5 794 63 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 112 | . . . . . 112 . . Core Remaining (%) 77 | 100 . . . 55 . . . Volleys Fired 150 | . . 30 1 2 3 91 23 Largest 3 | . . 2 2 2 2 3 3 Hottest 218 | . . 100 40 56 56 218 207 Shots Fired 306 | . . 51 2 4 6 186 57 Gun 300 | . . 46 2 4 6 185 57 Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special 5 | . . 5 . . . . . Kinetic 113 | . . 46 2 4 6 55 . Thermal 192 | . . 5 . . . 130 57 Explosive 1 | . . . . . . 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 31 | . . 8 . 3 2 31 10 Robot Miss Streak 6 | . . 3 . 5 5 6 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . . . 1 1 Max Gunslinging Chain 1 | . . 1 . . . 1 1 Shots Hit Robots 154 | . . 28 . 2 4 83 37 Core Hits 78 | . . 11 . 3 3 47 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 5 | . . . . . . 4 1 Burn 1 | . . . . . . . 1 Destroy 2 | . . . . . . 2 . Sever 2 | . . . . . . 2 . Melee Attacks 51 | . . . . 6 3 42 . Impact . | . . . . . . . . Slashing 42 | . . . . . . 42 . Piercing 9 | . . . . 6 3 . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3075 | . . 279 . 27 50 1959 760 Guns 2481 | . . 279 . 27 50 1365 760 Cannons . | . . . . . . . . Explosions 188 | . . . . . . 188 . Melee 406 | . . . . . . 406 . Ramming . | . . . . . . . . Kinetic 1006 | . . 279 . 27 50 650 . Thermal 1475 | . . . . . . 715 760 Explosive 188 | . . . . . . 188 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 406 | . . . . . . 406 . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 5 7 Average Corruption 4 | . . . . . . 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . . . 35 8 Message Errors 9 | . . . . . . 8 1 Matter Fused 14 | . . . . . . 10 4 Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 5 | . . . . . . 4 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . . . . 6 1 Data Loss (major) 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . . . . 64 . Projectiles . | . . . . . . . . Explosions 25 | . . . . . . 25 . Melee 39 | . . . . . . 39 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 32 | . . . . . . 32 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 564 | . 7 . . 15 . 564 474 Average Temperature 134 | . 7 . . 5 . 99 260 Received Heat Transfer 807 | . 33 114 . 24 6 549 81 Effects 10 | . . . . . . 7 3 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 6 | . . . . . . 6 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 2 1 Heat Transferred 3060 | . . . . . . 1543 1517 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Maximum Alert Level 4 | . . . . . . 4 2 Low Security (%) 43 | 100 100 . 100 . 100 19 . Level 1 8 | . . . . . . 15 . Level 2 26 | . . . . . . 29 100 Level 3 18 | . . . . . . 32 . Level 4 2 | . . . . . . 3 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1184 | . . . 16 . 45 1184 667 Initial 621 | . . . . . . 24 621 Average 391 | . . . 1 . 7 577 576 Influence Increases 1917 | . . 210 51 . 75 1350 231 Destroy 0b10 Robot/C 760 | . . 120 . . . 500 140 Destroy 0b10 Robot/NC 10 | . . . . . 5 . 5 Destroy Leader 70 | . . . . . . 40 30 Allied During Kill 113 | . . . . . . 72 41 Successful Hack 99 | . . . 51 . 22 26 . Anti-Garrison Action 450 | . . . . . . 450 . Destroy Structure 160 | . . . . . 3 157 . Partial Spotted 60 | . . . . . 45 15 . Lose Combat Pursuer 195 | . . 90 . . . 90 15 Influence Decreases 1255 | . . 208 53 . 40 201 753 Entered New Map 576 | . . . 2 . . 11 563 Time Decay 419 | . . 178 51 . 40 . 150 Lost Part 180 | . . 30 . . . 150 . Lost Ally 80 | . . . . . . 40 40 Squads Dispatched 1 | . . . . . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 2 9 . 14 2 29 11 Peak Tracking Total 9 | . 2 6 . 9 2 8 6 Tactical Retreats 9 | . . 3 . 2 . 3 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Traps Triggered 10 | . . 3 . . . 7 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Machines Disabled 6 | . . . . 1 . 5 . Max in Single Turn 1 | . . . . 1 . 1 . Garrison Relay 5 | . . . . . . 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Machines Accessed 27 | . 3 . 11 4 4 2 3 Terminals 14 | . 3 . 6 . 2 2 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units 5 | . . . 4 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 89 | . 7 . 35 27 10 5 5 Successful 63 | . 4 . 23 27 6 2 1 Failed 26 | . 3 . 12 . 4 3 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 39 | . 8 . 25 . 5 1 . Terminals 41 | . 7 . 23 . 5 5 1 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 2 . 2 Recycling Units 12 | . . . 10 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 43 | . 3 . 10 27 . 2 1 Record 29 | . . . 2 27 . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . Security Status 1 | . . . 1 . . . . Surveillance Status 1 | . . . 1 . . . . Patrol Status 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 3 | . . . 3 . . . . Recycle Component 1 | . . . 1 . . . . Retrieve Components 2 | . . . 2 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 14 | . 1 . 10 . 3 . . Terminals 10 | . 1 . 6 . 3 . . Track 5 | . 1 . 3 . 1 . . Botnet 5 | . . . 3 . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . 4 . . . . Mask 4 | . . . 4 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 17 | . 3 . 7 . 3 2 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 44 | . . . . . 44 . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . 5 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 26 | . . . . . . 26 . Machine Destruction 23 | . . . . . . 23 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Total Allies 4 | . . . . . . 4 . Largest Group 2 | . . . . . . 2 2 Highest-Rated Group 198 | . . . . . . 198 178 Highest-Rated Ally 99 | . . . . . . 99 89 Total Orders . | . . . . . . . . Ally Attacks 50 | . . . . . . 30 20 Total Damage 1767 | . . . . . . 1262 505 Kills 12 | . . . . . . 7 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Active Infowar (turns) 1814 | . . . 154 634 234 563 229 Optics 1585 | . . . 154 634 234 563 . Sensors 229 | . . . . . . . 229 Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Turns Passed 4258 | 59 97 408 649 635 234 1869 307 Spaces Moved 5114 | 48 105 278 769 1706 431 1534 243 Core 151 | 14 . . . . . 137 . Treads 135 | . . . . . . 135 . Legs 1510 | . . 224 376 . . 667 243 Wheels 193 | 34 105 54 . . . . . Hover 5 | . . . . . 5 . . Flight 3120 | . . . 393 1706 426 595 . Fastest Speed 34 | 50 90 90 34 34 34 34 90 Average Speed 61 | 78 90 114 76 34 34 74 90 Slowest Speed 650 | 90 90 120 120 34 120 650 90 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . 3 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 21 17 98 96 10 98 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . . . . 5 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . . . 4 . . . Spaces Dug 6 | . . . . 3 3 . . Terrain Destroyed 13 | . . . . 4 3 6 . Melee 6 | . . . . 3 3 . . Projectile 2 | . . . . 1 . 1 . AOE 5 | . . . . . . 5 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Total 5881 | 69 107 317 831 1746 501 2023 287 Wait 293 | 7 . 1 24 12 42 201 6 Move 5102 | 47 104 277 768 1700 430 1533 243 Hop 2 | . . . . 2 . . . Pick Up 61 | 9 1 3 8 6 2 28 4 Fast Attach 22 | . . . 1 5 9 6 1 Attach 47 | 6 1 3 4 . 1 30 2 Detach 6 | . . . . . 1 5 . Swap 19 | . . 2 . 2 3 10 2 Drop 46 | . 1 1 3 11 7 17 6 Fire 150 | . . 30 1 2 3 91 23 Melee 51 | . . . . 6 3 42 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire 64 | . . . 22 . . 42 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 7) 157 | -10/Materials | Entered Subcaves 173 | -10/Subcaves | Identified exit to Materials 175 | -10/Subcaves | Discovered exit to Materials (range 14) 290 | -10/Subcaves | Discovered new exit (range 10) 321 | -10/Subcaves | Build established: Mutant 565 | -10/Subcaves | Entered Recycling 1115 | -8/Recycling | Discovered new exit (range 8) 1136 | -8/Recycling | Scanned before Scraplab entrance 1213 | -8/Recycling | Discovered new exit (range 3) 1214 | -8/Recycling | Entered Scraptown 1225 | -8/Scraptown | Learned location of Extension (-5) 1307 | -8/Scraptown | Discovered new exit (range 4) 1341 | -8/Scraptown | Visited Cave Peace 1353 | -8/Scraptown | Visited Awakened 1364 | -8/Scraptown | Visited Red Mages 1381 | -8/Scraptown | Visited Symbiants 1391 | -8/Scraptown | Visited Comm Corps 1405 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1405 | -8/Scraptown | Visited Assassins FH 1421 | -8/Scraptown | Visited Fellowship of the Rings 1523 | -8/Scraptown | Visited UFD Registry 1524 | -8/Scraptown | Registered with UFD as "Matrixunit" 1537 | -8/Scraptown | Visited Junk Repository 1552 | -8/Scraptown | Visited Chapter 10 1563 | -8/Scraptown | Visited Junk Cannon Lab 1615 | -8/Scraptown | Visited Derelict Rescue Squad 1624 | -8/Scraptown | Visited Infowarlord's Domain 1632 | -8/Scraptown | Visited A0-MCA Data Center 1634 | -8/Scraptown | Given an A rating by A0-MCA 1639 | -8/Scraptown | Found A0-MCA's Component Scanner 1645 | -8/Scraptown | Visited Cartography Club 1682 | -8/Scraptown | Learned location of Lower Caves (-7) 1682 | -8/Scraptown | Learned location of Quarantine (-2) 1682 | -8/Scraptown | Learned 16 Materials zone layouts 1682 | -8/Scraptown | Learned 4 Recycling zone layouts 1682 | -8/Scraptown | Learned 12 Upper Caves zone layouts 1682 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 1682 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 1682 | -8/Scraptown | Learned Research emergency access door positions 1682 | -8/Scraptown | Learned location of 1 exit from Factory 1682 | -8/Scraptown | Learned location of 2 exits from Upper Caves 1698 | -8/Scraptown | Visited Science Guys 1703 | -8/Scraptown | Visited Junk Repository 1746 | -8/Scraptown | Met Optimus 1746 | -8/Scraptown | Accepted into 0bPrime 1770 | -8/Scraptown | Civil war broke out across Scraptown 1776 | -8/Scraptown | Discovered new exit (range 11) 1820 | -8/Scraptown | Optimus destroyed in the chaos of civil war 1849 | -8/Scraptown | Entered Factory 1849 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 1850 | -6/Factory | Identified exit to Lower Caves 1868 | -6/Factory | Lost 7 allies 1975 | -6/Factory | Repaired Gauss Rifle 2083 | -6/Factory | Identified exit to Garrison 2083 | -6/Factory | Entered Garrison 2266 | -6/Garrison | Garrison Relay disabled 2329 | -6/Garrison | Found embedded Infiltrators 2346 | -6/Garrison | Installed Relay Interface Framework 2349 | -6/Garrison | Triggered checkpoint 2437 | -6/Garrison | Triggered checkpoint 2476 | -6/Garrison | Garrison Relay disabled 2481 | -6/Garrison | Triggered checkpoint 2579 | -6/Garrison | Triggered checkpoint 2686 | -6/Garrison | Core integrity fell below 50% 2695 | -6/Garrison | Lost 10 parts (1p5n1u3w) 2695 | -6/Garrison | Discovered new exit (range 3) 2698 | -6/Garrison | Identified exit to Factory 2799 | -6/Garrison | Core integrity fell below 20% 2836 | -6/Garrison | Lost 3 parts (2u1w) 2888 | -6/Garrison | Discovered exit to Factory (range 10) 2895 | -6/Garrison | Garrison Relay disabled 3196 | -6/Garrison | Discovered exit to Factory (range 13) 3314 | -6/Garrison | Build established: Scavenger-Tank 3327 | -6/Garrison | Rewired Striker 3342 | -6/Garrison | Rewired Striker 3377 | -6/Garrison | Triggered checkpoint 3388 | -6/Garrison | Garrison Relay disabled 3447 | -6/Garrison | Triggered checkpoint 3565 | -6/Garrison | Triggered checkpoint 3567 | -6/Garrison | Garrison Relay disabled 3952 | -6/Garrison | Entered Factory 3952 | -6/Factory | Accompanied by 2 allies 4091 | -6/Factory | Identified exit to DSF 4199 | -6/Factory | Garrison activated, responded to threat 4259 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04241_ K-01 Serf collects debris. 04244_ R-10 Processor collects VTOL Module. 04246_ Power failure, Hyb. Fission Core shutdown. 04246_ K-01 Serf collects debris. 04248_ Overheating: Energy bleed (-240). 04248_ K-01 Serf collects debris. 04248_ R-10 Processor collects VTOL Module. 04249_ R-10 Processor collects Lgt. Angular Momentum Engine. 04250_ K-01 Serf collects debris. 04251_ K-01 Serf destroyed. 04251_ K-01 Serf collects debris. 04254_ Destroyed Gravmag System. 04254_ R-10 Processor collects Wheel. 04256_ K-01 Serf collects debris. 04257_ System corrupted: Matter fused (-10). 04257_ K-01 Serf collects debris. 04259_ R-10 Processor collects Lgt. Ion Engine. 04259_ K-01 Serf collects debris. 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R #????# # | | ?????????????????????????? ??? ######/# | | ?????????????????????????? ??? # | | ??????????????????????????k ?? # " " " | | ??????????????????????????##???? # " " " | | ???????????????????????????????? #! " " " | | ????????????????????????????????? # " " " | | ???????????????????????????????? # " " " | | ???????????????????????????????? + " " " | | ?????????????????????????????????? # " " " | | ??????????????????????????????????? ?# " " " | | ??????????????????????????????????????????# " " " | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 17 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 63 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 20% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 DATA ERROR: Steam Global Achievement% Hydra Join The Dark Side Link The Feds Myspace Organ Harvest Spot Them First Sprinter There's More Where That Came From Uncivil War Well Done Wiki Contributor You May Approach The Wall Challenges ------------ None Game ------ Seed TachyonNavigationHoverbase Manual? 0 Play Time 01:30:04 Cumulative 63.1 hours Start 2026.07.03 @ 12:46:58 End 2026.07.03 @ 18:20:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 418a7962-6a90-4921-850e-4ced962dcf99