Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.25 @ 23:04:52 Player: animal_waves Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2196) 2196 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 5327 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 112/150 System Corruption 4% Temperature Warm (157) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Trap Scanner Weapon Cycler System Shield > --- WEAPON (2) ------- Heavy Laser Plasma Cannon > --- INVENTORY (10) --- Cooled VTOL Module Improved Heat Sink Weapon Cycler Improved Force Booster Improved Medium Armor Plating Relay Coupler [Sentry] (18) System Restoration Module Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Hardened Heavy Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod Improved Terrain Scanner Core Analyzer Kinecellerator Medium Armor Plating Shock Absorption System Advanced Beam Cannon Ion Cannon Ion Cannon Heavy Assault Rifle Autogun Datajack Spear [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 3 | . . 2 . 1 . . Weapon . | . . . . . . . Parts Attached 112 | 7 2 7 14 44 . 38 Power 21 | 1 1 1 2 9 . 7 Engine 18 | 1 1 1 2 7 . 6 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 29 | 2 . . 6 11 . 10 Treads 3 | . . . . 3 . . Leg 18 | 2 . . 6 6 . 4 Wheel 6 | . . . . 2 . 4 Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 34 | 2 1 2 2 14 . 13 Device 23 | 1 . 1 2 10 . 9 Storage 6 | 1 1 1 . 1 . 2 Processor 1 | . . . . 1 . . Hackware 2 | . . . . . . 2 Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 28 | 2 . 4 4 10 . 8 Energy Gun 5 | . . . . 4 . 1 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 14 | 2 . 2 3 5 . 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . 2 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . 1 . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 41 | . . . 3 21 4 13 Power 9 | . . . 1 4 1 3 Propulsion 16 | . . . 1 8 1 6 Utility 9 | . . . . 6 1 2 Weapon 7 | . . . 1 3 1 2 Highest Loss Streak 8 | . . . 3 8 4 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 100 82 82 87 31 68 Engine 10 | . 14 11 8 11 5 10 Treads 2 | . . . . 7 5 . Leg 14 | . 28 22 24 16 . . Wheel 2 | . . . . . . 6 Flight 1 | . . . . . . 4 Device 18 | . 14 16 26 16 8 18 Storage 7 | . 14 11 9 7 2 4 Processor 2 | . . . . 5 2 . Hackware 2 | . . . . . . 6 Energy Gun 1 | . . . . 3 5 . Energy Cannon 1 | . . . . . . 4 Ballistic Gun 10 | . 28 13 11 10 . 6 Launcher 1 | . . 8 2 . . . Naked Turns 94 | . . . . . 56 38 Heaviest Build 63 | 13 20 34 39 63 51 32 Greatest Support 66 | 20 20 26 61 66 40 48 Greatest Overweight (x) 14 | 3 . 1 1 14 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 10 Average Capacity 12 | 7 9 11 15 15 8 8 Most Carried 15 | 3 9 12 15 15 14 10 Average Carried 11 | 1 7 9 14 14 7 7 Final Capacity 15 | 8 10 15 15 15 5 10 Final Carried 15 | 3 9 12 15 14 5 8 Class Distribution -------------------- 65% | Mutant 27% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2101 | 196 . 178 222 853 . 652 Remotely 146 | . . . . 146 . . Salvage Created 2246 | 25 . 106 309 896 . 910 Parts 157 | 4 . 21 19 56 . 57 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 50 | . . 10 8 18 . 14 Melee 1 | . . . . 1 . . Guns 29 | . . 2 8 16 . 3 Cannons 11 | . . . . . . 11 AOE 8 | . . 8 . . . . Classes Destroyed 12 | 1 . 4 . 4 . 3 Worker 8 | . . . . 3 . 5 Builder 2 | . . . . 1 . 1 Tunneler 3 | 1 . . 1 . . 1 Hauler 1 | . . . . 1 . . Recycler 2 | . . . . . . 2 Operator 1 | . . . . . . 1 Watcher 2 | . . 1 . 1 . . Swarmer 16 | . . 8 4 3 . 1 Grunt 13 | . . 1 3 3 . 6 Sentry 13 | . . 1 1 10 . 1 Hunter 1 | . . . . . . 1 Programmer 7 | . . . . 2 . 5 Best Kill Streak 7 | 1 . 6 7 5 . 7 Combat Bots Only 7 | . . 5 7 3 . 4 Max Kills in Single Turn 3 | 1 . 3 1 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 5950 | . . 255 504 3551 31 1609 Core 832 | . . 45 78 470 1 238 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 192 | . . . 92 . . 100 Core Remaining (%) 93 | 100 100 88 85 . . . Volleys Fired 193 | 1 1 13 30 78 . 70 Largest 2 | 2 2 2 2 2 . 2 Hottest 160 | 40 40 50 46 160 . 149 Shots Fired 335 | 2 2 19 35 148 . 129 Gun 268 | 2 2 12 35 148 . 69 Cannon 60 | . . . . . . 60 Launcher 7 | . . 7 . . . . Special . | . . . . . . . Kinetic 261 | 2 2 12 35 110 . 100 Thermal 67 | . . . . 38 . 29 Explosive 7 | . . 7 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | 1 1 8 8 27 . 10 Robot Miss Streak 15 | 1 1 1 4 15 . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 245 | 1 1 12 21 125 . 85 Core Hits 185 | 1 1 17 16 114 . 36 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | . . . . . . 4 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5911 | 10 10 874 367 2735 . 1915 Guns 3971 | 10 10 81 367 2694 . 809 Cannons 1106 | . . . . . . 1106 Explosions 793 | . . 793 . . . . Melee . | . . . . . . . Ramming 41 | . . . . 41 . . Kinetic 3587 | 10 10 81 367 1782 . 1337 Thermal 1539 | . . 49 . 912 . 578 Explosive 744 | . . 744 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 3 3 4 Average Corruption 2 | . . . . 2 3 3 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 23 | . . . . 12 1 10 Message Errors 5 | . . . . 3 . 2 Matter Fused 7 | . . . . 3 . 4 Heat Flow Errors 3 | . . . . . 1 2 Data Loss (minor) 5 | . . . . 5 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 101 | . . 75 . 26 . . Projectiles . | . . . . . . . Explosions 101 | . . 75 . 26 . . Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 7 | . . . . . . 7 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 96 | . . 7 . 89 . . Shots 2 | . . 1 . 1 . . Rammed . | . . . . . . . Targets Rammed 12 | . . . . 12 . . Kicked 12 | . . . . 12 . . Crushed . | . . . . . . . Highest Temperature 288 | . 2 7 15 220 174 288 Average Temperature 76 | . 1 4 9 70 113 88 Received Heat Transfer 1647 | . . 45 297 927 . 378 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 1 | . . . . 1 . . Parts Melted 9 | . . . . 6 . 3 Heat Transferred 3149 | . . 50 . 2075 . 1024 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 477 | 5 57 477 253 354 77 251 Initial 77 | . 3 24 53 6 77 43 Average 125 | 1 21 289 95 150 59 79 Maximum Alert Level 2 | . . 2 1 1 . 1 Low Security (%) 70 | 100 100 15 82 56 100 93 Level 1 28 | . . 75 17 43 . 6 Level 2 1 | . . 9 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . . 1 9 . 6 Investigation 2 | . . . 1 1 . . Extermination 3 | . . . . 2 . 1 Reinforcement 4 | . . . . . . 4 Assault . | . . . . . . . Garrison 7 | . . . . 6 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 5 | . 1 2 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 2 13 15 27 5 20 Peak Tracking Total 7 | . 2 7 7 5 5 4 Tactical Retreats 6 | . 1 1 . 1 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 7 | . . 1 . 6 . . Max in Single Turn 3 | . . 1 . 3 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 16 | . 2 4 3 2 . 5 Terminals 11 | . 2 3 2 1 . 3 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . 1 1 . 1 Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 9 10 10 5 . 15 Successful 25 | . 3 6 7 2 . 7 Failed 24 | . 6 4 3 3 . 8 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 18 | . 4 6 2 . . 6 Terminals 36 | . 9 9 8 3 . 7 Fabricators 2 | . . . . . . 2 Repair Stations 10 | . . . 2 2 . 6 Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 3 5 5 2 . 1 Record 2 | . . . . 2 . . Prototype ID Bank 2 | . . 1 1 . . . Alert Level 3 | . . 2 1 . . . Unreport Threat 2 | . . 1 1 . . . Locate Traps 2 | . 1 . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 4 | . 1 1 1 . . 1 Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 7 | . . . 2 . . 5 Scan Component 3 | . . . 1 . . 2 Repair 3 | . . . 1 . . 2 Refit 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 14 | . 2 2 3 2 . 5 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 1 . . 2 Time 108 | . . . 32 . . 76 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . 13 . Total Damage 235 | . . . . . 235 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 3648 | 85 193 429 579 1240 80 1042 Spaces Moved 1908 | 55 148 218 266 555 112 554 Core 183 | 8 . . . 1 102 72 Treads 176 | . . . . 166 10 . Legs 1048 | 47 148 218 266 359 . 10 Wheels 376 | . . . . 29 . 347 Hover . | . . . . . . . Flight 125 | . . . . . . 125 Fastest Speed 40 | 50 120 120 120 120 50 40 Average Speed 121 | 126 120 160 141 145 66 81 Slowest Speed 750 | 200 120 190 190 750 240 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 20 21 24 10 70 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 137 | . . 62 . 74 . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 136 | . . 62 . 74 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2933 | 65 161 280 437 832 116 1042 Wait 590 | . 5 32 99 103 3 348 Move 1903 | 54 147 217 265 555 111 554 Hop . | . . . . . . . Pick Up 65 | 3 5 6 14 19 1 17 Fast Attach 47 | 7 . 2 6 13 . 19 Attach 31 | . . 1 2 14 . 14 Detach 3 | . . . . . . 3 Swap 35 | . 2 4 6 17 . 6 Drop 54 | . 1 5 15 21 1 11 Fire 193 | 1 1 13 30 78 . 70 Melee . | . . . . . . . Ram . | . . . . . . . Kick 12 | . . . . 12 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 12) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 700 | -9/Materials | Discovered new exit (range 5) 708 | -9/Materials | Entered another Materials area 708 | -8/Materials | Evolved 2 slots: Propulsion x2 921 | -8/Materials | Destroyed 7 combat bots 929 | -8/Materials | Lost 3 parts (1p1n1w) 1049 | -8/Materials | Repaired Hvy. Assault Rifle 1265 | -8/Materials | Discovered new exit (range 16) 1279 | -8/Materials | Discovered new exit (range 10) 1287 | -8/Materials | Entered Factory 1287 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1687 | -7/Factory | Garrison activated, responded to threat 1851 | -7/Factory | Lost 5 parts (1p1n2u1w) 2013 | -7/Factory | Lost 8 parts (1p6n1u) 2064 | -7/Factory | Garrison activated, responded to threat 2073 | -7/Factory | Core integrity fell below 50% 2304 | -7/Factory | Build established: Scavenger-Mutant 2312 | -7/Factory | Lost 4 parts (1p1n2w) 2527 | -7/Factory | Sucked down chute 2527 | -7/Factory | Entered Waste 2528 | -7/Waste | Met a frightened Derelict 2539 | -7/Waste | Spotted C-40 Crusher 2542 | -7/Waste | Spotted C-40 Crusher 2544 | -7/Waste | Spotted C-40 Crusher 2550 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2551 | -7/Waste | Released all parts (6) 2565 | -7/Waste | Spotted C-40 Crusher 2580 | -7/Waste | Spotted C-40 Crusher 2581 | -7/Waste | Lost 4 parts (1p1n1u1w) 2601 | -7/Waste | Spotted C-40 Crusher 2602 | -7/Waste | Discovered new exit (range 10) 2607 | -7/Waste | Entered Factory 2862 | -7/Factory | Build established: Mutant 2884 | -7/Factory | Repaired Hvy. Assault Rifle 2930 | -7/Factory | Repaired System Restoration Module 3438 | -7/Factory | Core integrity fell below 20% 3559 | -7/Factory | Lost 3 parts (2p1n) 3575 | -7/Factory | Garrison activated, responded to threat 3649 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Matter fused (-8). K-01 Serf collects debris. K-01 Serf cleans the DSF Access. K-01 Serf destroyed. K-01 Serf collects debris. Acquired 47 matter. K-01 Serf collects debris. Acquired 9 matter. Extracted 22 matter. K-01 Serf cleans the DSF Access. Aluminum Leg destroyed. K-01 Serf collects debris. Acquired Lgt. Ion Engine. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. K-01 Serf cleans the DSF Access. K-01 Serf collects debris. 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