Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.25 @ 07:08:48 Player: JustYourOrdinaryPerson Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2949) 2949 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7649 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 371/1000 Matter 242/300 Energy 360/360 System Corruption 10% Temperature Cool (0) Movement Walking (400) Ox4 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Huge Storage Unit Hardened Light Armor Plating Authchip [Device] > --- WEAPON (5) ------- Advanced Plasma Cannon (fused) KE Penetrator Katana > --- INVENTORY (25) --- Ion Engine Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Signal Interpreter Improved Weapon Cycler Small Laser Ion Cannon Assault Rifle Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Huge Storage Unit Improved Sensor Array Hardened Light Armor Plating Authchip [Device] > --- WEAPON ----------- High-powered Shock Rifle Advanced Plasma Cannon KE Penetrator Hypervelocity Gauss Cannon Katana > --- INVENTORY -------- Ion Engine Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Signal Interpreter Improved Weapon Cycler Small Laser Ion Cannon Assault Rifle Shotgun Improved Datajack [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 11 | . 1 2 2 2 2 . 2 Power 2 | . . 1 . 1 . . . Propulsion 2 | . . . 1 . . . 1 Utility 4 | . 1 . 1 . 1 . 1 Weapon 3 | . . 1 . 1 1 . . Parts Attached 57 | 9 1 3 14 10 2 7 11 Power 11 | 1 . 1 1 5 . 3 . Engine 5 | 1 . 1 1 2 . . . Core 6 | . . . . 3 . 3 . Reactor . | . . . . . . . . Propulsion 15 | 4 . . 7 . . 2 2 Treads 2 | 2 . . . . . . . Leg 13 | 2 . . 7 . . 2 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 1 . 3 1 1 1 4 Device 6 | 1 1 . 1 1 . . 2 Storage 3 | . . . 1 . 1 . 1 Processor . | . . . . . . . . Hackware 2 | . . . 1 . . 1 . Protection 2 | 1 . . . . . . 1 Artifact . | . . . . . . . . Weapon 18 | 2 . 2 3 4 1 1 5 Energy Gun 3 | 1 . . 1 . . . 1 Energy Cannon 3 | . . . . 1 . 1 1 Ballistic Gun 4 | 1 . 1 . 1 . . 1 Ballistic Cannon 6 | . . 1 2 1 1 . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 13 | . . . 2 2 . 1 8 Power 2 | . . . . 1 . . 1 Propulsion 1 | . . . . . . . 1 Utility 6 | . . . 2 1 . 1 2 Weapon 4 | . . . . . . . 4 Highest Loss Streak 5 | . . . 2 1 . 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 99 99 99 94 99 92 Engine 10 | . 12 19 16 14 6 1 . Core 6 | . . . . 6 12 16 15 Leg 21 | . 25 20 24 21 18 18 19 Device 14 | . 25 20 15 13 12 8 7 Storage 6 | . . . 5 7 9 12 11 Hackware 5 | . . . 7 7 6 8 6 Protection 3 | . 12 10 2 . . . 3 Energy Gun 5 | . 12 10 8 1 . . 2 Energy Cannon 2 | . . . . 5 6 6 5 Ballistic Gun 7 | . 12 10 8 7 6 6 5 Ballistic Cannon 6 | . . 9 8 7 9 12 6 Slashing Weapon 3 | . . . . 7 6 6 5 Peak Build Rating 73 | 7 8 12 33 48 52 58 73 Average Rating 37 | 4 8 11 27 42 50 54 64 On Entrance 27 | . 7 8 12 33 48 52 58 Naked Turns . | . . . . . . . . Heaviest Build 160 | 12 13 21 45 61 77 77 160 Greatest Support 73 | 40 20 20 60 60 60 60 73 Greatest Overweight (x) 4 | . . 1 1 1 1 1 4 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 25 | 5 5 5 15 15 15 15 25 Average Capacity 12 | 5 5 5 11 15 15 15 19 Most Carried 16 | 3 2 5 6 10 10 15 16 Average Carried 7 | 1 1 3 5 7 8 13 15 Final Capacity 25 | 5 5 5 15 15 15 15 25 Final Carried 16 | 2 2 5 6 10 8 15 16 Class Distribution -------------------- 32% | Hacker-Skirmisher 21% | Hacker-Gunner 19% | Hacker-Mutant 16% | Hacker-Tank 10% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 1760 | 293 . 72 301 483 102 101 408 Remotely 270 | . . 72 198 . . . . Salvage Created 2366 | 89 . 172 472 610 . 146 877 Parts 116 | 3 . 10 29 34 . 5 35 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 51 | . . 3 12 16 . 5 15 Melee 4 | . . . . 2 . . 2 Guns 21 | . . 3 6 6 . . 6 Cannons 25 | . . . 6 7 . 5 7 AOE 1 | . . . . 1 . . . Classes Destroyed 11 | 1 . 4 2 2 . 2 . Worker 3 | . . . . 3 . . . Builder 1 | . . 1 . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . 1 . . . . Watcher 3 | . . 1 1 . . . 1 Grunt 26 | . . 2 5 10 . 2 7 Sentry 8 | . . 1 4 1 . . 2 Specialist 2 | . . . . . . 2 . Hunter 3 | . . . 3 . . . . Programmer 11 | . . . . 5 . . 6 Heavy 1 | . . . . . . 1 . Best Kill Streak 5 | 1 . 2 3 4 . 3 5 Combat Bots Only 4 | . . 1 3 3 . 3 4 Max Kills in Single Turn 2 | 1 . 2 1 2 . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 364 | . . 6 83 132 . 20 123 Missed 85 | . . 1 16 48 . 2 18 Damage Taken 3616 | . . 44 615 886 . 262 1809 Core 766 | . . . 40 73 . 24 629 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1875 | . . 27 366 538 . 152 792 Regen/Repaired (Parts) 11 | . 11 . . . . . . Core Remaining (%) 96 | 100 100 100 92 89 . 97 . Volleys Fired 119 | 1 . 6 34 30 . 10 38 Largest 4 | 2 . 3 3 3 . 4 4 Hottest 192 | 60 . 99 136 151 . 180 192 Shots Fired 339 | 2 . 18 98 87 . 40 94 Gun 155 | 2 . 12 64 28 . 10 39 Cannon 184 | . . 6 34 59 . 30 55 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 209 | 1 . 12 64 57 . 30 45 Thermal 119 | 1 . 6 34 30 . 10 38 Explosive . | . . . . . . . . Electromagnetic 11 | . . . . . . . 11 Robot Hit Streak 26 | 2 . 14 19 18 . 26 17 Robot Miss Streak 6 | . . . 6 5 . 3 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 268 | 2 . 12 74 68 . 30 82 Core Hits 167 | 2 . 7 38 48 . 24 48 Critical Kills 3 | . . . . 1 . . 2 Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 14 | . . . 2 5 . . 7 Destroy 7 | . . . . 1 . . 6 Blast 5 | . . . 2 2 . . 1 Sever 2 | . . . . 2 . . . Melee Attacks 19 | . . . . 10 . . 9 Impact . | . . . . . . . . Slashing 18 | . . . . 10 . . 8 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6683 | 26 . 174 1225 2105 . 797 2356 Guns 2302 | 26 . 118 693 482 . 199 784 Cannons 3466 | . . 56 532 975 . 598 1305 Explosions 324 | . . . . 324 . . . Melee 591 | . . . . 324 . . 267 Ramming . | . . . . . . . . Kinetic 3545 | 14 . 111 963 871 . 613 973 Thermal 2468 | 12 . 63 262 910 . 184 1037 Explosive . | . . . . . . . . Electromagnetic 79 | . . . . . . . 79 Impact . | . . . . . . . . Slashing 591 | . . . . 324 . . 267 Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 2 . . 10 Average Corruption 2 | . . . . 1 . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . 10 . . 16 Message Errors 7 | . . . . 3 . . 4 Matter Fused 5 | . . . . 1 . . 4 Heat Flow Errors 2 | . . . . 1 . . 1 Energy Discharges 5 | . . . . . . . 5 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . 2 . . 1 Data Loss (major) 2 | . . . . 2 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 84 | . . . . 48 . . 36 Projectiles 44 | . . . . 18 . . 26 Explosions 30 | . . . . 30 . . . Melee 10 | . . . . . . . 10 Knockbacks 18 | . . . 5 6 . . 7 Impact . | . . . . . . . . Kinetic 17 | . . . 5 6 . . 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 64 | . . . . 64 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 854 | 9 . 126 511 487 . 78 854 Average Temperature 184 | 6 . 53 159 146 . 37 251 Received Heat Transfer 1131 | . . 24 297 486 . 45 279 Effects 55 | . . . 8 1 . . 46 Shutdowns 25 | . . . 5 . . . 20 Energy Bleed 4 | . . . . . . . 4 Interference 8 | . . . . . . . 8 Matter Decay 3 | . . . 1 1 . . 1 Short Circuit 5 | . . . 1 . . . 4 Damage (minor) 3 | . . . 1 . . . 2 Damage (major) 4 | . . . . . . . 4 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . . . 6 Heat Transferred 3420 | 25 . 150 587 964 . 296 1398 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Peak Influence 362 | 5 15 85 172 362 54 138 201 Initial 54 | . 2 . 6 . 54 28 53 Average 42 | 1 3 38 52 51 54 79 41 Maximum Alert Level 1 | . . . . 1 . . 1 Low Security (%) 98 | 100 100 100 100 94 100 100 99 Level 1 1 | . . . . 5 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . . 3 9 . 2 3 Investigation 2 | . . . 1 1 . . . Extermination 7 | . . . . 5 . . 2 Reinforcement 7 | . . . 2 2 . 2 1 Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 2 | . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 1 4 18 18 . 5 17 Peak Tracking Total 5 | . 1 1 4 5 . 3 3 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 3 | . . . 1 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 4 | . . . . 3 . . 1 Max in Single Turn 3 | . . . . 3 . . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 12 | . 3 2 4 2 1 . . Terminals 10 | . 1 2 4 2 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 6 5 8 2 1 . . Successful 13 | . 5 1 5 1 1 . . Failed 9 | . 1 4 3 1 . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 1 4 6 1 . . . Terminals 19 | . 3 5 8 2 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 2 1 5 1 1 . . Robot Analysis 1 | . 1 . . . . . . Open DSF 2 | . . . . 1 1 . . Level Access Points 2 | . . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 3 | . . . 3 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 2 3 1 . . . Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 7745 | 148 916 601 2055 1721 138 215 1951 Spaces Moved 2363 | 126 230 280 571 613 69 87 387 Core 40 | 40 . . . . . . . Treads 9 | 9 . . . . . . . Legs 2314 | 77 230 280 571 613 69 87 387 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 200 193 192 Average Speed 149 | 100 120 136 129 131 200 194 230 Slowest Speed 400 | 160 120 190 190 200 200 200 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 7 32 19 31 12 1 84 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 46 | . . 1 3 36 . . 6 Melee . | . . . . . . . . Projectile 17 | . . 1 3 7 . . 6 AOE 29 | . . . . 29 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 6287 | 143 870 484 1813 1441 70 105 1361 Wait 3706 | . 638 194 1185 779 . 1 909 Move 2356 | 125 229 279 570 612 68 86 387 Hop . | . . . . . . . . Pick Up 10 | 3 2 2 1 . . 1 1 Fast Attach 23 | 9 . 2 3 3 . 1 5 Attach 5 | . 1 . 1 1 2 . . Detach 2 | 2 . . . . . . . Swap 29 | . . 1 10 6 . 6 6 Drop 18 | 3 . . 9 . . . 6 Fire 119 | 1 . 6 34 30 . 10 38 Melee 19 | . . . . 10 . . 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 149 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Evolved 1 slot: Utility x1 279 | -10/Materials | Identified exit to Materials 279 | -10/Materials | Discovered exit to Materials (range 6) 303 | -10/Materials | Build established: Hacker-Mutant 1043 | -10/Materials | Repaired Signal Interpreter 1065 | -10/Materials | Entered another Materials area 1065 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1127 | -9/Materials | Identified exit to Materials 1368 | -9/Materials | Build established: Hacker-Tank 1666 | -9/Materials | Entered another Materials area 1666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2615 | -8/Materials | Build established: Hacker-Skirmisher 2811 | -8/Materials | Identified exit to Factory 3721 | -8/Materials | Entered Factory 3721 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5107 | -7/Factory | Build established: Hacker-Gunner 5221 | -7/Factory | Garrison activated, responded to threat 5386 | -7/Factory | Identified exit to Factory 5386 | -7/Factory | Discovered exit to Factory (range 15) 5442 | -7/Factory | Entered another Factory area 5442 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5578 | -6/Factory | Identified exit to DSF 5580 | -6/Factory | Entered DSF 5657 | -6/DSF | Additional patrols routed to DSF 5751 | -6/DSF | Identified exit to Factory 5751 | -6/DSF | Discovered exit to Factory (range 15) 5795 | -6/DSF | Entered Factory 5795 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7073 | -5/Factory | Build established: Scavenger-Tank 7575 | -5/Factory | Core integrity fell below 50% 7598 | -5/Factory | System corruption reached 10% 7625 | -5/Factory | Lost 5 parts (1p1n1u2w) 7746 | -5/Factory | Self-destructed Last Messages --------------- 07584_ Power failure, Mic. Nuclear Core shutdown. 07586_ Imp. Titanium Leg broken. 07586_ Overheating: Short circuit. 07590_ Acquired Imp. Datajack. 07591_ Broken Hyp. Gauss Cannon destroyed. 07594_ Mic. Nuclear Core destroyed. 07600_ Jacked P-70 Sage... 07603_ P-70 Sage destroyed. 07607_ System corrupted: Energy discharge (-129). 07628_ System corrupted: Energy discharge (-72). 07654_ System corrupted: Matter fused (-5). 07673_ System corrupted: Matter fused (-10). 07690_ |SXMAYKT7K002 IHDVWFB 07723_ System corrupted: Matter fused (-7). 07738_ Critical hit (Burn: +37). 07738_ Penetrated by Slug. 07738_ Imp. Datajack destroyed. 07741_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# #???????????? | | ???????????????????????????#####+#####???????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ?????????????????????????????###+####????????????? | | ?????????????????????????????# / +????????????? | | ?????????????????????????????# #????????????? | | ???????????????? ????????????# """ #?????? #????? | | ??????????????# ???????????# """ #?????? #????? | | ??????????????+ ??????????# """ #?????? #????? | | ??????????????# ???????+#?# "" ####### #????? | | ??????????????# ?????? #?# "" # #????? | | ????????????### k##???? #?# # #????? | | ????????????# ???? #?# """ # #????? | | ???????????? #### ### """ #= #????? | | ??????????? # """ + +????? | | ??????????? # "" # % #????? | | ?????????? Y # "" #% ###### | | ?????????? # # ## | | ?????????? @ ########! ## """ | | ?????????? ## #?????# % # """ | | ????????????# ???????# ####### # """ | | ???????????????????????#k # """ | | ???????????????????????# # """ | | ???????????????????????# % + """ | | ???????????????????????# # """ | | ???????????????????????# # | | ???????????????????????## ##### = # | | ????????????????????????# #???# # | | ????????????????????????# u #???### ### | | ????????????????????????# #?????# #?##### | | ????????????????????????# #?????# ####### | | ????????????????????????### #?????# ^^ | | ??????????????????????????# #?????# | | ??????????????????????????# #?????# | | ??????????????????????????# #?????# ####### | | ??????????????????????????# ######## #?????? | | ??????????????????????????# # !#= #?????? | | ??????????????????????????# #= ! %+[ #?????? | | ?????????????????########## # |# ####?????? | | ?????????? + ! # #????????? | | ?????????????????############### ! + #????????? | | ???????????????????????????????#! ! ###????????? | | ???????????????????????????????########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 38 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed MultinovaMobileTerrabomb Manual? 0 Play Time 00:34:31 Cumulative 21.0 hours Start 2024.09.25 @ 06:36:06 End 2024.09.25 @ 07:08:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 2 Adventurer 2 Explorer 34 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1f42db18-f024-47ba-96f8-6d072f3809c3