Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.16 @ 19:54:07 Player: darlorth Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (227) 227 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1377 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Heat Sink Signal Interpreter > --- WEAPON (2) ------- Hammer Hammer > --- INVENTORY (4) ---- Medium Storage Unit Experimental Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Hover Unit > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Large Storage Unit ECM Suite Core Shielding EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 5 7 2 4 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 3 | . 3 . . Flight . | . . . . Utility 4 | . 3 . 1 Device 2 | . 1 . 1 Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power 2 | . . . 2 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 1 5 Average Slot Usage (%) 81 | . 93 75 41 Engine 13 | . 14 14 5 Leg 6 | . 15 . . Hover 11 | . 11 12 . Device 11 | . 10 14 6 Storage 1 | . 3 . . Processor 12 | . 9 14 11 Energy Gun 8 | . 12 6 2 Ballistic Gun 5 | . 12 . . Slashing Weapon 8 | . 1 14 6 Naked Turns . | . . . . Heaviest Build 24 | 8 24 9 10 Greatest Support 20 | 20 20 12 3 Greatest Overweight (x) 3 | . 3 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 10 4 4 Average Capacity 4 | 4 5 4 4 Most Carried 7 | 3 7 4 4 Average Carried 3 | 1 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 2 3 4 2 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 382 | 198 136 29 19 Remotely . | . . . . Salvage Created 379 | . 296 44 39 Parts 19 | . 16 . 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | . 5 3 2 Melee 5 | . . 3 2 Guns 5 | . 5 . . Classes Destroyed 5 | . 3 1 1 Builder 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 2 | . . . 2 Grunt 5 | . 5 . . Assembled 3 | . . 3 . Best Kill Streak 4 | . 4 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1048 | . 170 188 690 Core 534 | . 41 88 405 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 30 | . 28 2 . Largest 2 | . 2 1 . Hottest 70 | . 70 40 . Shots Fired 58 | . 56 2 . Gun 58 | . 56 2 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 28 | . 28 . . Thermal 30 | . 28 2 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | . 25 . . Robot Miss Streak 6 | . 6 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 58 | . 38 6 14 Core Hits 22 | . 16 3 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 40 | . 2 24 14 Impact 12 | . . . 12 Slashing 28 | . 2 24 2 Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 853 | . 399 220 234 Guns 399 | . 399 . . Cannons . | . . . . Explosions . | . . . . Melee 454 | . . 220 234 Ramming . | . . . . Kinetic 148 | . 148 . . Thermal 251 | . 251 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 180 | . . . 180 Slashing 274 | . . 220 54 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 40 | . . 30 10 Projectiles . | . . . . Explosions . | . . . . Melee 40 | . . 30 10 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 284 | . 284 . . Average Temperature 85 | . 85 . . Received Heat Transfer 375 | . 120 21 234 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 740 | . 740 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 173 | . 173 31 60 Initial 31 | . . 31 4 Average 30 | . 55 15 14 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 9 11 6 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 4 | . 4 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1356 | 79 553 639 85 Spaces Moved 974 | 60 393 468 53 Core 233 | 6 . 174 53 Treads . | . . . . Legs 142 | 54 88 . . Wheels . | . . . . Hover 599 | . 305 294 . Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 106 | 113 113 102 89 Slowest Speed 250 | 120 250 150 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 39 77 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 6 | . 2 4 . Terrain Destroyed 6 | . 2 4 . Melee 6 | . 2 4 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1163 | 71 444 578 70 Wait 78 | . . 78 . Move 971 | 59 392 467 53 Hop . | . . . . Pick Up 18 | 7 8 3 . Fast Attach 5 | . 2 1 2 Attach 9 | 5 2 . 2 Detach . | . . . . Swap 4 | . 3 1 . Drop 9 | . 7 2 . Fire 30 | . 28 2 . Melee 39 | . 2 24 13 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 413 | -10/Materials | Identified exit to Mines 633 | -10/Materials | Entered Mines 642 | -10/Mines | Met a Derelict bent on vengeance 829 | -10/Mines | Excavation squad dispatched 829 | -10/Mines | A large section of the Mines collapsed 1079 | -10/Mines | Excavation squad dispatched 1155 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1161 | -10/Mines | Found Prototype Device 1264 | -10/Mines | Discovered new exit (range 6) 1270 | -10/Mines | Identified exit to Materials 1272 | -10/Mines | Entered Materials 1272 | -9/Materials | Evolved 2 slots: Propulsion x2 1277 | -9/Materials | Build established: Scavenger-Mutant 1333 | -9/Materials | Core integrity fell below 50% 1351 | -9/Materials | Core integrity fell below 20% 1357 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- GOAL=ESCAPE 01286_ K-01 Serf collects debris. 01294_ Sensor Array destroyed. 01295_ K-01 Serf collects debris. 01298_ Sml. Laser destroyed. 01304_ K-01 Serf collects debris. 01304_ Ion Engine destroyed. 01304_ U-05 Engineer lays Concrete. 01319_ K-01 Serf collects debris. 01323_ Acquired Hammer. 01326_ Mining Claw destroyed. 01327_ Acquired Hammer. 01332_ S-10 Pest destroyed. 01337_ Ion Engine destroyed. 01337_ Acquired 19 matter. 01343_ S-10 Pest destroyed. 01348_ Destroyed Sml. Laser. 01348_ G-34 Mercenary system corrupted by crushing effect. 01351_ Hammer follow-up attack on G-34 Mercenary. 01354_ G-34 Mercenary knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???##???#####??????????????????? | | ?### #### #??????????????????? | | ?# Y # +??????????????????? | | ?# @# #???????? ?????????? | | ?# %g* #??????" ?????????? | | ?# ""s# #????? ??????????? | | ?# S"" # #???? ???????????? | | ?# "" # #####+#######??????? | | ?######## ?????? | | ????????# ?????? | | ????????# ?????? | | ????????# g ######??????? | | ######??# """ #???????????? | | # ??# """ #???????????? | | # " ?#]] """ #???????????? | | #""" ?#]! ####????????? | | #"" ] # +???????? | | #""" # #####???????? | | # "" + ########???????????? | | #""" # #??????????????????? | | #""" # ###########????????? | | #""" ?# # #????????? | | # " ?# # ! #????????? | | # ??# # #????????? | | ######??# # """ """ #????????? | | ????????# + """ """ #????????? | | ????????# # """ """??????????? | | ????????# # ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialGreatTriangulator Manual? 0 Play Time 00:13:18 Cumulative 138.9 hours Start 2020.11.15 @ 22:08:56 End 2020.11.16 @ 19:54:07 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 170 Rogue 102 Adventurer 25 Explorer 43 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 29 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d867dfcb-9af5-4042-b42f-cf6b1a6f2f37