Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 17:59:32 Player: WitherScout Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (3776) 3776 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 8437 Bonus ------- Follower Combat Kills 181 Cogmind --------- Core Integrity 0/1000 Matter 83/300 Energy 7/100 System Corruption 7% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (8) ------ Small Storage Unit Enhanced Optical Array Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Advanced Heat Sink ECM Suite Improved Light Armor Plating Advanced System Restoration Module Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Triangulator Enhanced Optical Array Targeting Computer Targeting Computer Microactuators Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Heavy Machine Gun Shock Maul > --- INVENTORY -------- Light Fission Core Micro Fission Core Carbon-fiber Leg Improved Titanium Leg Flight Unit Flight Unit VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Surge Thruster Improved Heat Sink Improved Heat Sink Advanced Heat Sink Small Storage Unit ECM Suite Core Shielding Improved Light Armor Plating Shield Generator Advanced System Restoration Module Heavy Assault Rifle Improved Remote Datajack Greatsword [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 1 . 1 Utility 6 | . . 1 . 2 1 2 . Weapon 1 | . . 1 . . . . . Parts Attached 107 | 6 14 4 20 7 1 22 33 Power 13 | 1 1 1 2 . . 1 7 Engine 5 | 1 . 1 2 . . . 1 Core 8 | . 1 . . . . 1 6 Reactor . | . . . . . . . . Propulsion 34 | 2 5 . 6 1 . 8 12 Treads 12 | . 2 . 6 1 . 3 . Leg 10 | . 3 . . . . . 7 Wheel 6 | 2 . . . . . 4 . Hover . | . . . . . . . . Flight 6 | . . . . . . 1 5 Utility 30 | 1 4 1 4 5 1 6 8 Device 11 | . 1 1 . 1 . 3 5 Storage 5 | 1 2 . 1 . . . 1 Processor 10 | . 1 . 2 4 . 1 2 Hackware 1 | . . . . . 1 . . Protection 3 | . . . 1 . . 2 . Artifact . | . . . . . . . . Weapon 30 | 2 4 2 8 1 . 7 6 Energy Gun 4 | 1 2 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 19 | 1 1 1 8 . . 4 4 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . . 1 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . Parts Lost 71 | . 4 2 9 . . 15 41 Power 11 | . . 1 1 . . 1 8 Propulsion 20 | . . . 2 . . 5 13 Utility 16 | . 1 . 2 . . 3 10 Weapon 24 | . 3 1 4 . . 6 10 Highest Loss Streak 27 | . 2 2 8 . . 6 27 To Critical Strikes 2 | . . . 1 . . . 1 Average Backups 18 | 3 11 14 16 24 24 23 21 Power 2 | . 1 2 2 3 4 4 2 Propulsion 8 | 1 4 5 7 12 12 12 9 Utility 4 | . 3 5 4 4 4 2 6 Weapon 2 | . 1 . 1 4 4 4 2 Tool/Special . | . . . . . . . . Unused Backups 30 | . 6 1 6 1 1 6 9 Power 5 | . 3 . 1 . . 1 . Propulsion 12 | . 2 . 1 1 . 5 3 Utility 12 | . 1 1 4 . 1 . 5 Weapon . | . . . . . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 91 94 98 99 99 92 87 Engine 7 | . 3 6 10 9 7 3 2 Core 2 | . 10 4 . . . 2 5 Treads 17 | . 20 22 21 18 23 13 . Leg 2 | . 2 . . . . . 17 Wheel 1 | . 5 . . . . 5 1 Device 6 | . 3 11 4 4 7 11 12 Storage 9 | . 14 11 11 9 7 6 5 Processor 16 | . 3 11 15 31 23 19 13 Hackware 1 | . . . . . 6 6 5 Protection 2 | . . . 2 . . 6 2 Ballistic Gun 20 | . 16 25 31 21 15 7 6 Launcher 2 | . 6 . . 5 7 3 2 Peak Build Rating 74 | 6 11 12 19 26 32 49 74 Average Rating 26 | 4 8 10 16 23 31 41 62 On Entrance 19 | . 6 10 11 19 26 32 49 Avg Prop Armor Cover (%) 2 | . . . . . . . 2 Naked Turns . | . . . . . . . . Heaviest Build 122 | 13 33 31 102 99 99 114 122 Greatest Support 80 | 32 40 40 46 46 68 68 80 Greatest Overweight (x) 28 | . 1 . 2 2 1 9 28 Average Overweight (x) 1 | . . . . 2 1 2 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 21 | 7 14 15 20 25 25 25 24 Most Carried 25 | 6 15 15 24 25 25 25 25 Average Carried 18 | 3 11 14 16 24 24 23 22 Final Capacity 25 | 8 15 15 25 25 25 25 8 Final Carried 25 | 6 15 15 24 25 25 25 5 Class Distribution -------------------- 32% | Gunner 22% | Scavenger-Mutant 19% | Scavenger-Gunner 17% | Mutant 7% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Matter Collected 2574 | 231 270 68 706 257 . 494 548 Remotely 228 | . . . . . . . 228 Salvage Created 3842 | . 404 112 1394 544 . 799 589 Parts 213 | . 30 6 82 30 . 38 27 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 4 | . . . 1 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 81 | . 12 2 26 9 . 18 14 Melee 8 | . . . . . . 5 3 Guns 53 | . 9 2 25 6 . 6 5 AOE 18 | . 3 . 1 3 . 7 4 Classes Destroyed 13 | . 3 1 4 2 . 2 1 Worker 5 | . . . 1 1 . 2 1 Builder 2 | . . . . 1 . 1 . Hauler 1 | . . . 1 . . . . Recycler 3 | . . . 2 1 . . . Mechanic 1 | . . . . . . 1 . Operator 2 | . 1 . 1 . . . . Watcher 1 | . . . . 1 . . . Swarmer 11 | . 3 . . . . 6 2 Grunt 37 | . 9 . 14 5 . 5 4 Duelist 2 | . . . 1 . . 1 . Sentry 21 | . . 2 11 4 . 4 . Hunter 8 | . . . . . . 2 6 Programmer 2 | . . . . . . . 2 Best Kill Streak 7 | . 3 1 4 4 . 5 7 Combat Bots Only 7 | . 3 1 3 3 . 4 7 Max Kills in Single Turn 3 | . 2 1 3 3 . 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 1 2 . 3 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Hostile Shots Fired 835 | . 56 16 149 39 . 206 369 Missed 216 | . 9 3 37 8 . 65 94 Hits 619 | . 47 13 112 31 . 141 275 Melee 4 | . . . . . . 4 . Projectile 615 | . 47 13 112 31 . 137 275 Critical Strikes 23 | . 2 . 4 2 . 4 11 Actively Blocked 1 | . . . . . . . 1 Damage Taken 9292 | . 620 193 1587 555 . 1819 4518 Core 1859 | . 92 42 229 205 . 280 1011 Absorbed by Shields 318 | . . . . . . 292 26 Redirected to Shielding 29 | . . . . . . 17 12 Regen/Repaired (Parts) 85 | . . 85 . . . . . Core Remaining (%) 70 | 100 63 . 32 62 100 67 . Volleys Fired 232 | . 34 9 73 24 . 41 51 Largest 3 | . 2 3 3 3 . 3 2 Hottest 85 | . 85 60 80 79 . 69 58 Shots Fired 479 | . 64 23 193 61 . 63 75 Gun 442 | . 59 23 193 54 . 55 58 Cannon . | . . . . . . . . Launcher 37 | . 5 . . 7 . 8 17 Special . | . . . . . . . . Kinetic 421 | . 41 23 190 54 . 55 58 Thermal 9 | . 6 . 3 . . . . Explosive 37 | . 5 . . 7 . 8 17 Electromagnetic 12 | . 12 . . . . . . Robot Hit Streak 24 | . 14 22 24 8 . 14 11 Robot Miss Streak 7 | . 3 . 2 3 . 2 7 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 355 | . 41 20 139 43 . 55 57 Core Hits 183 | . 26 6 56 23 . 40 32 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 4 | . 1 . . . . . 3 Critical Strikes 11 | . 2 . 2 . . 2 5 Burn 1 | . 1 . . . . . . Destroy 4 | . 1 . 2 . . . 1 Smash 4 | . . . . . . . 4 Sever 2 | . . . . . . 2 . Melee Attacks 36 | . . . . . . 14 22 Impact 22 | . . . . . . . 22 Slashing 14 | . . . . . . 14 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8040 | . 740 151 2090 919 . 2048 2092 Guns 4072 | . 413 151 1912 574 . 523 499 Cannons . | . . . . . . . . Explosions 2346 | . 327 . 178 345 . 934 562 Melee 1622 | . . . . . . 591 1031 Ramming . | . . . . . . . . Kinetic 3851 | . 224 151 1880 574 . 523 499 Thermal 93 | . 61 . 32 . . . . Explosive 2346 | . 327 . 178 345 . 934 562 Electromagnetic 128 | . 128 . . . . . . Impact 1031 | . . . . . . . 1031 Slashing 591 | . . . . . . 591 . Piercing . | . . . . . . . . Highest Corruption 7 | . 2 . . . . . 7 Average Corruption 5 | . 2 . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . . . 15 Message Errors 3 | . . . . . . . 3 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Misfires 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 406 | . . . . . . 196 210 Projectiles . | . . . . . . . . Explosions 132 | . . . . . . 132 . Melee 274 | . . . . . . 64 210 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 248 | . 20 . . 16 . 195 17 Shots 5 | . 1 . . 1 . 2 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 393 | . 393 48 89 45 . 91 205 Average Temperature 48 | . 105 17 18 16 . 35 43 Received Heat Transfer 1792 | . 342 54 591 243 . 346 216 Effects 1 | . 1 . . . . . . Shutdowns 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 7 | . . . . . . . 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 297 | . 222 . 75 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Maximum Alert Level 2 | . . . 2 1 . 1 1 Low Security (%) 77 | 100 100 100 49 91 100 90 97 Level 1 22 | . . . 49 8 . 9 2 Level 2 . | . . . 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 402 | . 152 31 402 210 33 242 211 Initial 167 | . . 31 . 167 33 . 110 Average 130 | . 78 8 200 119 4 104 110 Influence Increases 3139 | . 348 65 1088 444 . 612 582 Destroy 0b10 Robot/C 1800 | . 240 40 660 220 . 360 280 Destroy 0b10 Robot/NC 75 | . 5 . 25 20 . 20 5 Destroy Leader 494 | . 50 20 202 72 . 70 80 Allied During Kill 100 | . . . 85 15 . . . Successful Hack 38 | . . 5 12 . . . 21 Disable Machine 210 | . 30 . 45 30 . 60 45 Destroy Structure 332 | . 23 . 14 87 . 72 136 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 75 | . . . 45 . . 15 15 Influence Decreases 3139 | . 274 139 690 767 75 386 808 Entered New Map 432 | . . 43 . 231 42 . 116 Time Decay 1799 | . 234 96 600 246 33 236 354 Lost Part 618 | . 40 . 90 . . 150 338 Lost Ally 140 | . . . . 140 . . . Purge Threat 150 | . . . . 150 . . . Squads Dispatched 30 | . 2 1 6 5 1 6 9 Investigation 8 | . . . 4 1 . 1 2 Extermination 4 | . . . . . 1 1 2 Reinforcement 10 | . 2 1 2 1 . 1 3 Assault . | . . . . . . . . Garrison 8 | . . . . 3 . 3 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Distress Signals 7 | . 1 . 4 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 22 2 43 11 . 19 34 Peak Tracking Total 15 | . 5 1 4 5 . 4 15 Tactical Retreats 4 | . . . 2 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Disabled 14 | . 2 . 3 2 . 4 3 Max in Single Turn 2 | . 1 . 2 1 . 2 2 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Accessed 22 | . 1 2 10 1 . 3 5 Terminals 14 | . 1 1 9 1 . . 2 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . 1 1 . . . 1 Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . . 1 1 Total Hacks 57 | . 5 6 24 3 . 6 13 Successful 24 | . 1 5 9 2 . 3 4 Failed 33 | . 4 1 15 1 . 3 9 Catastrophic 4 | . . . 3 . . . 1 Database Lockouts . | . . . . . . . . Manual 15 | . 2 . 10 3 . . . Terminals 38 | . 5 2 23 3 . . 5 Fabricators 1 | . . . . . . 1 . Repair Stations 8 | . . 4 1 . . . 3 Recycling Units 3 | . . . . . . 3 . Scanalyzers 3 | . . . . . . . 3 Garrison Access 4 | . . . . . . 2 2 Terminal Hacks 15 | . 1 1 9 2 . . 2 Record 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . . 2 . . . . Open DSF 2 | . . . . . . . 2 Level Access Points 1 | . . . 1 . . . . Alert Level 2 | . . . 1 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . Transport Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 4 | . . 4 . . . . . Scan Component 2 | . . 2 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer 1 | . . . . . . . 1 Retrieve Study 1 | . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 16 | . 1 . 9 1 . 2 3 Full Trace Events 8 | . . . 4 1 . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 Parts Repaired 2 | . . 2 . . . . . Time 52 | . . 52 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 9 . . . Highest-Rated Group 88 | . . . 88 72 . . . Highest-Rated Ally 16 | . . . 16 8 . . . Total Orders . | . . . . . . . . Ally Attacks 81 | . . . 40 41 . . . Total Damage 853 | . . . 352 501 . . . Kills 10 | . . . 7 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Active Infowar (turns) 4632 | . 133 397 1753 529 297 720 803 Optics 2349 | . . . . 529 297 720 803 Terrain 1253 | . . 397 856 . . . . Structural 1694 | . . . . 240 297 720 437 T.N.C. 1186 | . . . 897 289 . . . Triangulation 372 | . . . . . . . 372 ECM 133 | . 133 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Turns Passed 5682 | 48 558 397 2297 529 297 720 836 Spaces Moved 2170 | 35 283 189 815 144 125 276 303 Core 4 | 3 . . . . . . 1 Treads 1626 | . 208 189 815 144 125 145 . Legs 292 | . 26 . . . . . 266 Wheels 248 | 32 49 . . . . 131 36 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 160 160 312 235 125 131 Average Speed 206 | 95 145 160 229 313 235 189 194 Slowest Speed 1450 | 100 160 160 320 320 235 320 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 55 14 90 17 3 11 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 261 | . 20 . 11 76 . 73 81 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 261 | . 20 . 11 76 . 73 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total 2975 | 46 381 269 1109 182 130 400 458 Wait 243 | . 1 59 163 1 . 7 12 Move 2163 | 34 282 188 814 143 124 275 303 Hop . | . . . . . . . . Pick Up 102 | 6 27 6 20 4 3 20 16 Fast Attach 32 | 6 2 2 7 1 . 7 7 Attach 71 | . 10 3 4 2 2 18 32 Detach 13 | . 4 . . . . 5 4 Swap 23 | . 5 . 12 4 . 1 1 Drop 60 | . 16 2 16 3 1 12 10 Fire 232 | . 34 9 73 24 . 41 51 Melee 36 | . . . . . . 14 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 13) 581 | -10/Materials | Discovered new exit (range 13) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 635 | -9/Materials | Discovered new exit (range 10) 808 | -9/Materials | Repaired Lgt. Assault Rifle 836 | -9/Materials | Repaired Flight Unit 1004 | -9/Materials | Entered Storage 1189 | -9/Storage | Build established: Scavenger-Gunner 1419 | -9/Storage | Discovered new exit (range 14) 1873 | -9/Storage | Core integrity fell below 50% 1934 | -9/Storage | Lost 8 parts (1p1n2u4w) 2220 | -9/Storage | Build established: Gunner 2976 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3244 | -9/Storage | Discovered new exit (range 12) 3257 | -9/Storage | Identified exit to Materials 3280 | -9/Storage | Build established: Commander-Gunner 3301 | -9/Storage | Entered Materials 3301 | -8/Materials | Accompanied by 9 allies 3301 | -8/Materials | Evolved 2 slots: Utility x2 3357 | -8/Materials | Garrison activated, responded to threat 3411 | -8/Materials | Lost 6 allies 3686 | -8/Materials | Build established: Gunner 3796 | -8/Materials | Discovered new exit (range 10) 3827 | -8/Materials | Identified exit to Factory 3830 | -8/Materials | Entered Factory 3830 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3939 | -7/Factory | Discovered new exit (range 4) 3946 | -7/Factory | Identified exit to Factory 4127 | -7/Factory | Entered another Factory area 4127 | -6/Factory | Evolved 2 slots: Utility x2 4414 | -6/Factory | Garrison activated, responded to threat 4514 | -6/Factory | Lost 3 parts (1p2u) 4599 | -6/Factory | Lost 3 parts (1n2w) 4656 | -6/Factory | Lost 6 parts (2n1u3w) 4785 | -6/Factory | Found Launcher Loader 4829 | -6/Factory | Discovered new exit (range 10) 4847 | -6/Factory | Entered another Factory area 4847 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4947 | -5/Factory | Build established: Scavenger-Mutant 5339 | -5/Factory | Lost 11 parts (4p2n3u2w) 5568 | -5/Factory | Garrison activated, responded to threat 5613 | -5/Factory | Destroyed 7 combat bots 5649 | -5/Factory | Core integrity fell below 50% 5675 | -5/Factory | Core integrity fell below 20% 5683 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05669_ Penetrated by Slug. 05669_ Imp. Surge Thruster destroyed. 05670_ M-28 Smith repairs H-66 Slayer. 05674_ R-10 Processor collects Lgt. Nuclear Core. 05675_ M-28 Smith repairs S-27 Virus. 05676_ Dropped Flexi-carbon Leg. 05676_ Dropped Carbon-fiber Leg. 05677_ Penetrated by Slug. 05678_ R-10 Processor collects Gauss Rifle. 05678_ VTOL Module destroyed. 05678_ Targeting Computer destroyed. 05679_ Dropped Huge Storage Unit. 05679_ Flight Unit destroyed. 05680_ Greatsword destroyed. 05681_ Flight Unit destroyed. 05681_ Core Shielding destroyed. 05682_ R-10 Processor collects Phase Shifter. 05682_ Slug penetrates Subcomponent Replicator. 05682_ Dropped Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????" ??" ??????? | | ?????????????????????????????????????" "?" ?????? | | ?????????????????????????????????????? ? ?????? | | ?????????????????????????????????????? ? ?????? | | ??????????????????????????????????????#+##+#?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?##### | | ??????????????????????????????????????# #? | | ??????????????????????????????????????+ +? [ ? | | ??????????????????????????????????????# #? ? | | ??????????????????????#####???????????# #? ?? | | ????????????????? ??"?" ???????????# #? ?? | | ????????????????? ?"T"" #??????????# #? ??? | | ?????????????????? "" "" ############ ##+#### | | ?????????????????? | | ??????????????? """ = #### | | ??????????????? """"" #?########## # | | ??????????????? """"" #??????????# / "" | | ????????????? ?? #??????????#""" # "" | | ????????????# """ppR#??????????#"R # "" | | ????????????# o """"" %#??????????#""" # | | ????????????# ! """""h #??????????# "" # "" | | ????????????# sss ############ # "" | | ????????????# "s !! % # "" | | ????????????# """" !@######### T######## # | | ????????????# """"" =#???????####??????# # ] | | ???????????????? u g s #?????????????????# # | | ??????????????? gR s #?????????????????# # | | ?????????????? g s #?????????????????# ##/# | | ?????????????##""T""##### #?????????????????? ? | | ??????????????#""""?????# #?????????????????? ? | | ???????????????###??????#k#?????????????????? ? | | ????????????????????????# #?????????????????? ? | | ????????????????????????? ??????????????????? ? | | ????????????????????????? ???????????????????##?# | | ????????????????????????? ??????????????????????# | | ????????????????????????? ??????????????????????# | | ????????????????????????? ??????????????????????# | | ????????????????????????? ???????????????????????+ | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 10 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 12% | -9/Materials Flight Unit | 25% | -9/Materials Studied --------- Hvy. Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Challenges ------------ None Game ------ Seed GrapheneBoreComputer Manual? 0 Play Time 01:19:32 Cumulative 58.4 hours Start 2026.01.11 @ 16:33:28 End 2026.01.11 @ 17:59:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d7718cb9-d528-442f-8e92-d9c69c7e93de