Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.11 @ 22:42:16 Player: eumesmo Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (2464) 2464 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 6839 Bonus ------- Follower Combat Kills 120 Cogmind --------- Core Integrity 0/1000 Matter 550/550 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Matter Compressor Triangulator Improved Dynamic Insulation System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Energy Well Gravity Neutralizer Triangulator Visual Processing Unit System Guard > --- WEAPON ----------- Coil Gun Coil Gun Heavy Machine Gun Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Combat Airjet Combat Airjet Improved Cryofiber Web Advanced Cooling System Advanced Cooling System Matter Compressor Improved Sensor Array Advanced Signal Interpreter Improved Dynamic Insulation System Long-range Tractor Beam Improved Field Recycling Unit High-powered Shock Rifle Advanced Beam Rifle Chainsword [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Utility Visual Processing Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun High-powered Shock Rifle Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon CPS Tube Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . . 8 2 Power 2 | . . . . . . 1 1 Propulsion 2 | . . . . . . 2 . Utility 4 | . . . . . . 3 1 Weapon 2 | . . . . . . 2 . Parts Attached 101 | 6 2 1 5 1 1 53 32 Power 18 | 1 1 . 1 . 1 8 6 Engine 9 | 1 . . 1 . 1 4 2 Core 9 | . 1 . . . . 4 4 Reactor . | . . . . . . . . Propulsion 25 | 3 . . 2 . . 16 4 Treads 10 | 2 . . 2 . . 6 . Leg . | . . . . . . . . Wheel 1 | 1 . . . . . . . Hover 14 | . . . . . . 10 4 Flight . | . . . . . . . . Utility 32 | 1 1 . . 1 . 19 10 Device 20 | . . . . . . 12 8 Storage 6 | 1 . . . 1 . 3 1 Processor 3 | . 1 . . . . 1 1 Hackware . | . . . . . . . . Protection 3 | . . . . . . 3 . Artifact . | . . . . . . . . Weapon 26 | 1 . 1 2 . . 10 12 Energy Gun 8 | . . . . . . 3 5 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 . 1 2 . . 4 4 Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . . . . . . 2 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . Parts Lost 39 | . . . 3 . . 8 28 Power 8 | . . . 1 . . . 7 Propulsion 9 | . . . 1 . . 2 6 Utility 9 | . . . . . . 2 7 Weapon 13 | . . . 1 . . 4 8 Highest Loss Streak 21 | . . . 2 . . 5 21 To Critical Strikes 2 | . . . 2 . . . . Average Slot Usage (%) 95 | . 82 86 90 100 100 93 89 Engine 8 | . 2 . 1 14 14 6 . Core 4 | . 11 14 11 . . 5 14 Treads 20 | . 28 28 19 28 28 13 . Hover 5 | . . . . . . 10 21 Device 3 | . . . . . . 7 17 Storage 11 | . 14 14 14 14 14 7 9 Processor 10 | . 11 14 14 14 14 6 4 Protection 2 | . . . . . . 8 . Energy Gun 1 | . . . . . . 4 5 Ballistic Gun 20 | . 14 15 27 28 28 13 5 Ballistic Cannon 1 | . . . . . . 4 . Peak Build Rating 84 | 5 9 12 12 12 18 71 84 Average Rating 29 | 3 8 10 11 11 15 47 74 On Entrance 17 | . 5 9 12 11 11 18 71 Naked Turns . | . . . . . . . . Heaviest Build 127 | 10 12 15 18 93 95 127 72 Greatest Support 80 | 20 40 40 40 40 40 80 60 Greatest Overweight (x) 3 | . . . . 2 2 2 3 Average Overweight (x) . | . . . . 1 2 . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 15 Average Capacity 20 | 6 8 8 8 21 25 23 12 Most Carried 25 | 5 5 8 8 6 25 25 15 Average Carried 16 | 2 3 5 7 5 19 22 9 Final Capacity 25 | 8 8 8 8 25 25 15 5 Final Carried 25 | 3 4 6 5 5 25 15 . Class Distribution -------------------- 52% | Scavenger-Mutant 18% | Mutant 14% | Scavenger-Tank 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 2231 | 244 78 28 123 22 10 1401 325 Remotely . | . . . . . . . . Salvage Created 2303 | . 118 . 83 45 . 1314 743 Parts 118 | . 11 . 4 2 . 68 33 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 25 | . . . . . . 25 . Retrieved Matter 316 | . . . . . . 316 . Parts Self-Destructed 11 | . . . 11 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 46 | . 2 . 2 1 . 27 14 Melee 6 | . . . . . . . 6 Guns 25 | . 2 . 2 1 . 17 3 Cannons 10 | . . . . . . 10 . AOE 4 | . . . . . . . 4 Classes Destroyed 12 | . 2 . 1 1 . 7 1 Worker 2 | . . . . . . 1 1 Builder 2 | . . . . . . 1 1 Tunneler 1 | . . . . . . 1 . Recycler 1 | . . . . . . 1 . Watcher 7 | . 2 . . . . 4 1 Swarmer 8 | . . . . . . 8 . Grunt 17 | . 2 . . . . 8 7 Brawler 1 | . . . . . . 1 . Sentry 5 | . . . . 1 . 4 . Hunter 2 | . . . . . . . 2 Programmer 11 | . . . . . . 6 5 Subdweller 2 | . . . 2 . . . . Best Kill Streak 5 | . 3 . 1 1 . 5 4 Combat Bots Only 5 | . 2 . 1 1 . 5 3 Max Kills in Single Turn 2 | . 1 . 1 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 615 | . 7 . 57 4 . 221 326 Missed 184 | . . . 19 4 . 77 84 Damage Taken 5755 | . 74 12 561 . . 1411 3697 Core 1266 | . 19 . 114 . . 99 1034 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 8 | . . . . . . 8 . Ignored by Resistances 1583 | . 23 3 157 . . 418 982 Regen/Repaired (Parts) 89 | . . . . . . 89 . Core Remaining (%) 78 | 100 . . . . 46 88 . Volleys Fired 153 | . 14 6 18 3 . 67 45 Largest 4 | . 1 1 2 2 . 4 3 Hottest 211 | . 20 20 60 60 . 211 151 Shots Fired 368 | . 14 6 34 6 . 220 88 Gun 302 | . 14 6 34 6 . 164 78 Cannon 55 | . . . . . . 55 . Launcher 10 | . . . . . . . 10 Special 1 | . . . . . . 1 . Kinetic 281 | . 14 6 34 6 . 188 33 Thermal 41 | . . . . . . 7 34 Explosive 10 | . . . . . . . 10 Electromagnetic 35 | . . . . . . 24 11 Robot Hit Streak 29 | . 11 6 16 8 . 29 11 Robot Miss Streak 4 | . 2 1 2 . . 4 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 291 | . 12 5 30 6 . 152 86 Core Hits 184 | . 7 1 4 2 . 116 54 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 13 | . . . 3 2 . 1 7 Burn 3 | . . . . . . . 3 Destroy 6 | . . . 3 2 . . 1 Corrupt 1 | . . . . . . 1 . Sever 3 | . . . . . . . 3 Melee Attacks 20 | . . . . . . . 20 Impact . | . . . . . . . . Slashing 20 | . . . . . . . 20 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6591 | . 155 59 363 126 . 3203 2685 Guns 3796 | . 155 59 363 126 . 1988 1105 Cannons 1096 | . . . . . . 1096 . Explosions 865 | . . . . . . . 865 Melee 680 | . . . . . . . 680 Ramming 154 | . . . . . . 119 35 Kinetic 3978 | . 155 59 363 126 . 2840 435 Thermal 508 | . . . . . . 20 488 Explosive 865 | . . . . . . . 865 Electromagnetic 406 | . . . . . . 224 182 Impact . | . . . . . . . . Slashing 680 | . . . . . . . 680 Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . 4 16 Average Corruption 4 | . . . . . . 1 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . . . . . . 7 17 Message Errors 5 | . . . . . . 2 3 Matter Fused 7 | . . . . . . 2 5 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 3 | . . . . . . 1 2 Misfires 2 | . . . . . . 1 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 114 | . . . . . . 5 109 Projectiles 4 | . . . . . . 4 . Explosions 51 | . . . . . . . 51 Melee 59 | . . . . . . 1 58 Knockbacks 22 | . . . . . . 22 . Impact 3 | . . . . . . 3 . Kinetic 19 | . . . . . . 19 . Secondary . | . . . . . . . . Self-Inflicted Damage 83 | . . . . . . 4 79 Shots 3 | . . . . . . . 3 Rammed 31 | . . . . . . 10 21 Targets Rammed 31 | . . . . . . 10 21 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 450 | . . 1 . . . 450 288 Average Temperature 101 | . . 1 . . . 95 111 Received Heat Transfer 2274 | . 54 9 114 . . 558 1539 Effects 3 | . . . . . . 3 . Shutdowns 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 1110 | . . . . . . 37 1073 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Peak Influence 258 | . 94 . . 26 . 258 182 Initial 75 | . . . . 6 . . 75 Average 65 | . 67 . . 20 . 79 88 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 96 | 100 100 100 . 100 . 93 100 Level 1 3 | . . . . . . 6 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . . . . 6 5 Investigation 1 | . . . . . . . 1 Extermination 6 | . . . . . . 4 2 Reinforcement 4 | . . . . . . 2 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals 2 | . . . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 4 2 15 1 . 36 23 Peak Tracking Total 7 | . 3 2 7 1 . 6 5 Tactical Retreats 5 | . . . 1 . . 3 1 Traps | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . 1 . . . 3 Machines | -11 -10 -10 -10 -9 -9 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 10 | . . . . 1 3 5 1 Terminals 3 | . . . . . . 2 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . . . . 6 23 11 3 Successful 36 | . . . . 6 23 7 . Failed 7 | . . . . . . 4 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . . . . . . 4 3 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . . 7 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 30 | . . . . 6 23 1 . Record 28 | . . . . 5 23 . . Open DSF 1 | . . . . . . 1 . Release Object 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . Scan Component 3 | . . . . . . 3 . Repair 3 | . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . . . 4 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 3 . Time 97 | . . . . . . 97 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 24 | . . . 24 . . . . Total Damage 311 | . . . 311 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 9301 | 74 415 592 396 372 4039 2361 1052 Spaces Moved 3908 | 43 240 358 210 135 1256 1063 603 Core 8 | 4 . . . . . . 4 Treads 2723 | 35 240 358 210 135 1256 489 . Legs . | . . . . . . . . Wheels 4 | 4 . . . . . . . Hover 1173 | . . . . . . 574 599 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 320 71 71 Average Speed 209 | 142 160 160 160 266 320 175 98 Slowest Speed 320 | 160 160 160 160 320 320 320 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 34 74 18 17 61 25 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . . . . . . . 11 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 11 | . . . . . . . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 4693 | 54 257 373 236 143 1278 1412 940 Wait 343 | . . . . 1 . 148 194 Move 3901 | 42 239 357 209 134 1255 1062 603 Hop . | . . . . . . . . Pick Up 90 | 6 2 6 2 2 21 37 14 Fast Attach 4 | 2 . . 1 . . 1 . Attach 54 | 3 1 1 2 . . 22 25 Detach 5 | . . . . . . 4 1 Swap 43 | 1 1 . 2 1 1 30 7 Drop 50 | . . 3 2 2 1 31 11 Fire 153 | . 14 6 18 3 . 67 45 Melee 20 | . . . . . . . 20 Ram 21 | . . . . . . 1 20 Kick . | . . . . . . . . Crush 9 | . . . . . . 9 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 490 | -10/Materials | Entered Mines 550 | -10/Mines | Discovered new exit (range 10) 554 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 557 | -10/Mines | Found Prototype Device 663 | -10/Mines | Learned 2 Materials zone layouts 755 | -10/Mines | Found a hidden stash of uninstalled traps 803 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 977 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1047 | -10/Mines | Discovered new exit (range 4) 1073 | -10/Mines | Discovered new exit (range 5) 1082 | -10/Mines | Entered Subcaves 1082 | -10/Subcaves | Accompanied by 3 allies 1144 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1166 | -10/Subcaves | Ambushed by swarm of Subdwellers 1236 | -10/Subcaves | Learned Materials emergency access door positions 1283 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1424 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1439 | -10/Subcaves | Core integrity fell below 50% 1455 | -10/Subcaves | Discovered new exit (range 10) 1478 | -10/Subcaves | Lost 4 allies 1478 | -10/Subcaves | Entered Recycling 1479 | -9/Recycling | Met a Zionite searching for Scraptown 1490 | -9/Recycling | Build established: Scavenger-Mutant 1695 | -9/Recycling | Scanned before Scraplab entrance 1740 | -9/Recycling | Entered Scraplab 1766 | -9/Recycling | Discovered new exit (range 3) 1850 | -9/Recycling | Entered Scraptown 2870 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2880 | -9/Scraptown | Learned 8 Factory zone layouts 2883 | -9/Scraptown | Learned 8 Research zone layouts 2992 | -9/Scraptown | Visited Cyclists 3081 | -9/Scraptown | Visited The Evicted 3344 | -9/Scraptown | Visited UFD Registry 3388 | -9/Scraptown | Visited CPS Storage 3545 | -9/Scraptown | Visited Symbiants 3641 | -9/Scraptown | Visited Spacefarers 3849 | -9/Scraptown | Visited Awakened 3929 | -9/Scraptown | Visited Comm Corps 4642 | -9/Scraptown | Discovered new exit (range 13) 5889 | -9/Scraptown | Entered Factory 5889 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 5890 | -6/Factory | Identified exit to Factory 5950 | -6/Factory | Identified Exp. Sensor Array 6015 | -6/Factory | Identified exit to DSF 6241 | -6/Factory | Build established: Scavenger-Tank 7376 | -6/Factory | Lost 5 parts (2u3w) 7585 | -6/Factory | Repaired Imp. Cryofiber Web 8083 | -6/Factory | Repaired Imp. Cooling System 8120 | -6/Factory | Build established: Skirmisher 8174 | -6/Factory | Repaired Cmb. Airjet 8236 | -6/Factory | Discovered exit to Factory (range 6) 8250 | -6/Factory | Entered another Factory area 8250 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9003 | -5/Factory | System corruption reached 10% 9055 | -5/Factory | Lost 3 parts (1u2w) 9087 | -5/Factory | Cargo convoy interrupted 9189 | -5/Factory | Core integrity fell below 50% 9262 | -5/Factory | Core integrity fell below 20% 9302 | -5/Factory | Core destroyed Last Messages --------------- Destabilizing: System corrupted (+2). K-01 Serf collects debris. Slammed into G-50 Soldier. U-05 Engineer lays Concrete. Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). U-05 Engineer lays Concrete. System corrupted: Energy discharge (-27). Slammed into G-50 Soldier. Imp. Dynamic Insulation System broken. Destabilizing: Short circuit. U-05 Engineer lays Concrete. Slammed into G-50 Soldier. U-05 Engineer lays Concrete. Slammed into G-50 Soldier. U-05 Engineer lays Concrete. Slammed into G-50 Soldier. Adv. Cooling System destroyed. Slammed into G-50 Soldier. Destabilizing: Core damaged (-40). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????? ??? #????????????????????? | | ????????????????? ?? #????????????????????? | | ????????????????? ? # ??????????????????? | | ?????????????????? # #???????????????? | | ???????????????? ?"" "" # #???????????????? | | ???????????????? "" "" # #???????????????? | | ???????????????# """ """ # #???????????????? | | ???????????????# """ """ # #???????????????? | | ???????????????# """ """ !# #???????????????? | | ???????????????# [%% # #???????????????? | | ???????????????# =%% # #???????????????? | | ??????????????## %# ?????????????????? | | ????????????### ######+#;##+# #??????????????????? | | ############# %@%%% #??????????????????? | | # =g* #??????????????????? | | """"" # u % #??????????????????? | | ""T"" # k #??????????????????? | | # #??????????????????? | | ! # % #??????????????????? | | """ """ # ###????????????????? | | """ """ # #????????????????? | | """ """ u= #????????????????? | | # +????????????????? | | % #????????????????? | | = #????????????????? | | #????????????????? | | ############ # ???????????????? | | #?????# #????????????????? | | #?????# ##???????????????? | | "" #?????## ##???????????????? | | "" #??????## ##???????????????? | | "" #???????# ##???????????????? | | #??????## % ##???????????????? | | ######### ##???????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | ! #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 610 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 150 EM Shielding 3 Corruption Containment 8 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed AuthchipMagneticSuite Manual? 0 Play Time 01:50:48 Cumulative 13.4 hours Start 2025.03.11 @ 12:48:32 End 2025.03.11 @ 22:42:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f05f7a1-ff93-4f61-aa96-541245ae6f45