Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 18:36:12 Player: CanadianCogs Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (2277) 2277 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1174) 1174 TOTAL SCORE: 5866 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 124 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 156/160 System Corruption 6% Temperature Cool (11) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Signal Interpreter Target Analyzer Core Analyzer Hacking Suite > --- WEAPON (4) ------- Particle Gun Particle Gun Pulse Rifle Pulse Rifle > --- INVENTORY (5) ---- Improved Heat Sink AWS/Gauss Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON ----------- AWS/Gauss Katana Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun AWS/Gauss Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Parts Attached 55 | 6 2 1 3 2 12 29 Power 6 | 1 . 1 . . . 4 Engine 1 | 1 . . . . . . Core 5 | . . 1 . . . 4 Reactor . | . . . . . . . Propulsion 15 | 2 . . . . 5 8 Treads 5 | 2 . . . . 3 . Leg 7 | . . . . . . 7 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 2 | . . . . . 2 . Utility 9 | 1 2 . . . 2 4 Device 3 | . 2 . . . . 1 Storage 1 | 1 . . . . . . Processor 3 | . . . . . 1 2 Hackware 2 | . . . . . 1 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 . . 3 2 5 13 Energy Gun 11 | 2 . . 2 1 . 6 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 6 | . . . 1 . 1 4 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 12 | . . . . . . 12 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon 6 | . . . . . . 6 Highest Loss Streak 4 | . . . . . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 95 100 92 100 93 73 Engine 1 | . 14 11 . . . . Core 9 | . . 2 14 14 9 8 Treads 15 | . 28 28 28 28 17 2 Leg 1 | . . . . . . 3 Hover 1 | . . . . . . 2 Device 16 | . 15 28 28 28 18 5 Processor 9 | . . . . . 4 18 Hackware 4 | . . . . . 6 9 Energy Gun 13 | . 28 28 13 27 1 9 Energy Cannon 1 | . . . . . 13 1 Ballistic Gun 2 | . . . 7 . 2 . Special Weapon 1 | . . . . . . 2 Slashing Weapon 2 | . . . . . . 4 Piercing Weapon 2 | . . . . . 9 4 Naked Turns . | . . . . . . . Heaviest Build 22 | 14 15 11 17 13 21 22 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 6 | . . . . . 6 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 Most Carried 5 | 2 1 2 5 4 4 5 Average Carried 3 | . . . 2 3 2 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 4 | . . 1 3 4 2 3 Class Distribution -------------------- 63% | Mutant 12% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 883 | 260 . 30 . 26 60 507 Remotely . | . . . . . . . Salvage Created 1332 | . 86 129 . 16 208 893 Parts 79 | . 3 6 . 6 16 48 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 33 | . 2 3 . 3 4 21 Melee 3 | . . . . . . 3 Guns 20 | . 2 2 . 1 1 14 Cannons 2 | . . . . . 1 1 AOE 7 | . . . . 2 2 3 Classes Destroyed 8 | . 1 . . 1 3 3 Builder 1 | . . . . . 1 . Swarmer 9 | . . . . 3 1 5 Grunt 15 | . 2 3 . . 1 9 Duelist 2 | . . . . . . 2 Sentry 2 | . . . . . 2 . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Best Kill Streak 9 | . 2 3 . 3 2 9 Combat Bots Only 9 | . 2 3 . 3 2 9 Max Kills in Single Turn 2 | . 1 1 . 2 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 233 | . 6 37 . 16 16 158 Missed 82 | . 2 18 . 6 4 52 Damage Taken 2287 | . 42 240 . 80 171 1754 Core 666 | . 21 76 . 6 . 563 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . . . 58 . . Volleys Fired 72 | . 6 8 . 7 7 44 Largest 4 | . 2 2 . 2 3 4 Hottest 256 | . 100 100 . 100 169 256 Shots Fired 177 | . 12 16 . 14 19 116 Gun 129 | . 12 16 . 13 1 87 Cannon 29 | . . . . . 13 16 Launcher 10 | . . . . 1 5 4 Special 9 | . . . . . . 9 Kinetic 43 | . . . . . 1 42 Thermal 89 | . 12 16 . 13 13 35 Explosive 10 | . . . . 1 5 4 Electromagnetic 26 | . . . . . . 26 Robot Hit Streak 12 | . 6 11 . 2 3 12 Robot Miss Streak 7 | . 4 1 . 4 7 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Autonomous 43 | . . . . . . 43 Shots Hit Robots 99 | . 7 13 . 5 6 68 Core Hits 53 | . 4 6 . 3 7 33 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . 2 . . . 1 Burn 2 | . . 2 . . . . Destroy 1 | . . . . . . 1 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing 7 | . . . . . . 7 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 2567 | . 99 161 . 171 244 1892 Guns 1749 | . 99 161 . 63 16 1410 Cannons 245 | . . . . . 101 144 Explosions 430 | . . . . 108 127 195 Melee 136 | . . . . . . 136 Ramming 7 | . . . . . . 7 Kinetic 1238 | . . . . . 16 1222 Thermal 627 | . 99 161 . 63 101 203 Explosive 386 | . . . . 108 127 151 Electromagnetic 173 | . . . . . . 173 Impact . | . . . . . . . Slashing 33 | . . . . . . 33 Piercing 103 | . . . . . . 103 Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . . . 25 Message Errors 6 | . . . . . . 6 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 50 | . . . . . . 50 Projectiles 11 | . . . . . . 11 Explosions 39 | . . . . . . 39 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 204 | . . . . . 16 188 Shots 5 | . . . . . 1 4 Rammed 5 | . . . . . . 5 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . 202 138 . 90 340 342 Average Temperature 95 | . 105 75 . 45 75 107 Received Heat Transfer 681 | . 24 135 . . 36 486 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 1641 | . 296 629 . 185 185 346 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 1459 | . 40 91 . 141 343 1459 Initial 222 | . . 15 . . 54 222 Average 538 | . 30 34 . 87 194 804 Maximum Alert Level 4 | . . . . . 1 4 Low Security (%) 31 | 100 100 100 . 100 47 . Level 1 9 | . . . . . 52 6 Level 2 28 | . . . . . . 46 Level 3 12 | . . . . . . 20 Level 4 17 | . . . . . . 27 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 1 . . 1 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 2 5 . 3 8 32 Peak Tracking Total 7 | . 1 4 . 3 3 7 Tactical Retreats 6 | . . . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 7 | . . . . . . 7 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 9 | . . . . . 2 7 Max in Single Turn 2 | . . . . . 1 2 Garrison Relay 4 | . . . . . . 4 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 10 | . 2 . 4 . 1 3 Terminals 5 | . 2 . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 67 | . 9 . 49 . 3 6 Successful 57 | . 1 . 49 . 3 4 Failed 10 | . 8 . . . . 2 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 19 | . 9 . 5 . 2 3 Terminals 15 | . 9 . . . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 51 | . . . 49 . . 2 Record 49 | . . . 49 . . . Garrison Registry 1 | . . . . . . 1 Security Stations 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . 1 . . . 2 2 Terminals 3 | . 1 . . . . 2 Botnet 1 | . 1 . . . . . Override 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Broadcast 1 | . . . . . 1 . Watchers 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . . 1 1 Full Trace Events 4 | . 2 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 3 | . . . . . . 3 parse_system 1 | . . . . . . 1 overload_power 1 | . . . . . . 1 disable_weapons 1 | . . . . . . 1 Relay Couplers Released 18 | . . . . . . 18 Machine Destruction 18 | . . . . . . 18 Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 2 . Highest-Rated Group 40 | . . 31 . 40 24 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 25 | . . 7 . 15 3 . Total Damage 393 | . . 148 . 210 35 . Kills 7 | . . 2 . 3 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4543 | 62 207 291 1213 332 351 2087 Spaces Moved 2738 | 37 111 156 753 149 162 1370 Core 478 | 7 . . . . 1 470 Treads 1524 | 30 111 156 753 149 161 164 Legs 333 | . . . . . . 333 Wheels . | . . . . . . . Hover 403 | . . . . . . 403 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 146 | 139 160 160 160 160 183 131 Slowest Speed 350 | 160 160 160 160 160 350 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 23 47 94 25 20 85 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 142 | . . . . 12 33 97 Melee . | . . . . . . . Projectile 7 | . . . . . . 7 AOE 135 | . . . . 12 33 90 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3141 | 48 129 182 763 228 203 1588 Wait 150 | . 8 15 . 70 4 53 Move 2733 | 36 110 155 752 148 162 1370 Hop . | . . . . . . . Pick Up 41 | 6 2 2 2 1 10 18 Fast Attach 9 | . . . . . . 9 Attach 36 | 6 2 . 3 . 10 15 Detach 7 | . . . 3 . . 4 Swap 10 | . . 1 . 2 2 5 Drop 24 | . 1 1 1 . 8 13 Fire 72 | . 6 8 . 7 7 44 Melee 7 | . . . . . . 7 Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 45 | . . . . . . 45 Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 381 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 418 | -10/Mines | Met a Derelict testing a Signal Generator 552 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 552 | -10/Mines | Discovered new exit (range 6) 561 | -10/Mines | Entered Exiles 608 | -10/Exiles | Discovered new exit (range 14) 656 | -10/Exiles | Met 8R-AWN 691 | -10/Exiles | Met EX-HEX 826 | -10/Exiles | Met EX-DEC 898 | -10/Exiles | Met EX-BIN 919 | -10/Exiles | Aligned with FarCom system 920 | -10/Exiles | Given EX-Vault access code 1029 | -10/Exiles | Opened EX-Vault 1037 | -10/Exiles | Found Prototype Ballistic Gun 1039 | -10/Exiles | Identified AWS/Gauss 1074 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1147 | -10/Exiles | Learned location of Zion (-6) 1213 | -10/Exiles | Discovered new exit (range 14) 1334 | -10/Exiles | Visited The Gauntlet 1774 | -10/Exiles | Left Exiles lab with AWS/Gauss 1774 | -10/Exiles | Entered Mines 1827 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1955 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2053 | -9/Mines | Discovered new exit (range 5) 2106 | -9/Mines | Entered Materials 2106 | -8/Materials | Accompanied by 2 allies 2106 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2415 | -8/Materials | Build established: Skirmisher 2457 | -8/Materials | Identified exit to Garrison 2457 | -8/Materials | Entered Garrison 2541 | -8/Garrison | Triggered checkpoint 2562 | -8/Garrison | Triggered checkpoint 2572 | -8/Garrison | Triggered checkpoint 2585 | -8/Garrison | Triggered checkpoint 2609 | -8/Garrison | Lost 4 parts (1p1u2w) 2624 | -8/Garrison | Destroyed 9 combat bots 2810 | -8/Garrison | Lost 3 parts (2n1w) 2851 | -8/Garrison | Triggered checkpoint 2865 | -8/Garrison | Identified exit to Materials 2933 | -8/Garrison | Installed Relay Interface Framework 3031 | -8/Garrison | Garrison Relay disabled 3081 | -8/Garrison | Build established: Mutant 3377 | -8/Garrison | Triggered checkpoint 3416 | -8/Garrison | Core integrity fell below 50% 3441 | -8/Garrison | Garrison Relay disabled 3546 | -8/Garrison | Discovered exit to Materials (range 71) 3546 | -8/Garrison | Discovered exit to Materials (range 19) 3546 | -8/Garrison | Discovered exit to Materials (range 46) 3546 | -8/Garrison | Discovered exit to Materials (range 31) 3633 | -8/Garrison | Garrison Relay disabled 3903 | -8/Garrison | Triggered checkpoint 3914 | -8/Garrison | Garrison Relay disabled 3926 | -8/Garrison | Learned Materials security intel 4040 | -8/Garrison | Core integrity fell below 20% 4415 | -8/Garrison | Phase Generator disabled 4530 | -8/Garrison | Build established: Scavenger-Gunner 4544 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04267_ Acquired Lgt. Nuclear Core. 04324_ System corrupted: Matter fused (-6). 04349_ S-10 Pest destroyed. 04393_ G4D V/IJH E2QC,OSTLMFTS7BH/RG 04402_ Dropped Lgt. Nuclear Core. 04408_ System corrupted: Particle Gun failed to cycle. 04415_ Phase Generator explodes. 04417_ Overheating: Energy bleed (-22). 04418_ The unstable cave ceiling collapses. 04429_ System corrupted: Matter fused (-9). 04456_ Acquired 35 matter. 04458_ M|VV>S0=,C|FIJOM1MP7PV 04458_ Acquired Imp. Carbon-fiber Leg. 04461_ Dropped Aluminum Leg. 04469_ Acquired Carbon-fiber Leg. 04471_ Dropped Aluminum Leg. 04478_ System corrupted: Matter fused (-8). 04496_ System corrupted: Energy discharge (-54). 04523_ MB1RVC/M&&TIQVD,YH:D 04544_ Detecting nearby RIF Installer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##########??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# ^ < #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????#^ #######??????????????? | | ??????????######?????????# # #??????????????????? | | ??????????# #?????????# ###??????????????????? | | ??????????# ##?????????# "s#??????????????????? | | ??????????# ###???####### "s#??????????????????? | | ??????????# #???# ## "s#??????????????????? | | ??????????# #???# < ## "s#??????????????????? | | ??????????## #???# ## ###??????????????????? | | ??????????## ###???# #### ^#????????????????????? | | ???????????# ####### #### ###??????????????????? | | ???????????# # #??????????????????? | | ???####????# ####### ###??????????????????? | | ???#""#????# #?????# #######????????????????????? | | ???#T #????# #?????# #??????????????????????????? | | ???#" #????# #?????# #???###????????????????????? | | ???## ###### ####### #??##Y#????????????????????? | | ????# #### ##???????????????????? | | ????# @ T#???????????????????? | | ????# ##### ##### #### ###"##???????????????????? | | ????# #???# #???# #??# #?# #????????????????????? | | ????# #???# #???# #??# #?###????????????????????? | | ????# ##### ##### #??# #???????????###??????????? | | ????# #?## ##??????????# #??????????? | | ##### ##### ##### #?# g#??????????#######??????? | | ## #???# #???# ###"""############ """"#??????? | | ## ##??# #???# "#??????? | | #### #???############## ### """"#??????? | | #???????????????#"""""########??????? | | ######???????????????########Y#??????????? | | ## #???????????????????????????###??????????? | | #" ###??????????????????????????????????????? | | ] #??????????????????????????????????????? | | !% # ?????????????????????????????????????? | | ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###??????????????????????????????????????? | | # ###########??????????????????????????????? | | ^ #??????????????????????????????? | | #??????????????????????????????? | | "## #### #??????????????????????????????? | | ### ## # #??# #??????????????????????????????? | | #?# #?## #??# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed LobotomyDisruptorInjector Manual? 0 Play Time 00:42:39 Cumulative 16.3 hours Start 2024.04.14 @ 17:52:57 End 2024.04.14 @ 18:36:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d9c6a3f-50d5-46f5-8179-8d0a19be9a5d