Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.22 @ 21:14:34 Player: Minty Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (3537) 3537 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (984) 984 TOTAL SCORE: 7801 Bonus ------- High Alert Combat Kills 284 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 159/300 Energy 66/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Small Matter Pod (50) Terrain Scan Processor Heavy EM Shotgun Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Small Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Weapon Shielding Hacking Suite System Shield Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Enhanced Autogun Grenade Launcher Grenade Launcher [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 1 2 1 . Weapon 2 | . . 1 . 1 . Parts Attached 54 | . 4 11 12 21 6 Power 6 | . . 2 2 2 . Engine 6 | . . 2 2 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | . 2 . 2 3 1 Treads 2 | . . . 2 . . Leg 3 | . 2 . . . 1 Wheel 3 | . . . . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 1 4 3 6 1 Device 4 | . 1 1 1 1 . Storage 2 | . . 2 . . . Processor 4 | . . 1 2 1 . Hackware 2 | . . . . 1 1 Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 25 | . 1 5 5 10 4 Energy Gun 10 | . 1 . 1 4 4 Energy Cannon . | . . . . . . Ballistic Gun 12 | . . 3 3 6 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 2 . Parts Lost 20 | . . 2 1 3 14 Power 2 | . . . 1 . 1 Propulsion 5 | . . . . 2 3 Utility 2 | . . . . 1 1 Weapon 11 | . . 2 . . 9 Highest Loss Streak 8 | . . 1 1 2 8 To Critical Strikes 1 | . . 1 . . . Average Backups 12 | 6 6 11 14 14 12 Power . | 1 . 1 1 . . Propulsion . | 4 3 . . . . Utility 7 | . . 4 9 9 8 Weapon 4 | 1 2 5 4 4 4 Tool/Special . | . . . . . . Unused Backups 27 | . 13 5 3 . 6 Power 4 | . 2 . 2 . . Propulsion 7 | . 7 . . . . Utility 10 | . 1 2 1 . 6 Weapon 6 | . 3 3 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 92 97 98 96 84 Engine 8 | . 14 11 9 6 3 Treads 6 | . . . 13 8 . Leg 8 | . 28 22 4 . 1 Wheel 2 | . . . . 4 6 Device 9 | . 7 11 12 9 . Storage 8 | . 14 11 9 7 6 Processor 17 | . . 10 23 19 21 Hackware 1 | . . . . . 14 Protection 2 | . . . . 7 . Energy Gun 9 | . 27 14 . 11 2 Ballistic Gun 19 | . . 16 25 18 24 Peak Build Rating 47 | 6 10 20 37 47 43 Average Rating 30 | 6 7 16 32 43 36 On Entrance 20 | 6 6 10 20 36 43 Naked Turns 17 | . . . . . 17 Heaviest Build 54 | 11 13 37 39 54 45 Greatest Support 44 | 20 26 26 44 44 20 Greatest Overweight (x) 11 | . . 1 1 5 11 Average Overweight (x) 1 | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 14 | 8 8 14 15 15 13 Most Carried 15 | 6 8 15 15 15 15 Average Carried 13 | 6 6 11 14 14 12 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 6 8 15 15 15 5 Class Distribution -------------------- 66% | Skirmisher 11% | Mutant 9% | Hacker-Gunner 5% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2591 | 200 86 271 741 949 344 Remotely . | . . . . . . Salvage Created 4655 | . 393 644 919 2232 467 Parts 252 | . 12 57 59 111 13 Haulers Intercepted 6 | . . . 3 3 . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 86 | . 7 17 19 33 10 Guns 67 | . 4 13 13 29 8 AOE 17 | . 2 4 6 3 2 Classes Destroyed 15 | . 3 5 4 3 . Worker 5 | . . 1 1 3 . Builder 4 | . . . 1 3 . Tunneler 1 | . . . . 1 . Hauler 6 | . . . 3 3 . Recycler 7 | . 2 1 1 3 . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 5 | . . 2 2 1 . Swarmer 20 | . 2 7 8 3 . Grunt 50 | . 5 7 7 23 8 Brawler 3 | . . . . 1 2 Duelist 2 | . . . 1 1 . Sentry 6 | . . 3 2 1 . Hunter 4 | . . . 1 3 . Programmer 1 | . . . . 1 . Best Kill Streak 11 | . 5 8 7 11 5 Combat Bots Only 7 | . 5 6 7 7 5 Max Kills in Single Turn 4 | . 2 4 3 3 2 Gunslinging 1 | . . . . 1 . Exploded 4 | . 2 4 3 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 398 | . 26 54 79 144 95 Missed 120 | . 7 12 30 47 24 Damage Taken 4402 | . 196 506 665 1403 1632 Core 965 | . 44 101 97 121 602 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . 50 . Regen/Repaired (Parts) 227 | . . . 227 . . Core Remaining (%) 84 | 100 82 74 82 . . Volleys Fired 204 | . 29 35 51 65 24 Largest 4 | . 2 3 3 4 4 Hottest 300 | . 90 113 80 200 300 Shots Fired 598 | . 48 81 143 251 75 Gun 582 | . 48 79 140 245 70 Cannon . | . . . . . . Launcher 16 | . . 2 3 6 5 Special . | . . . . . . Kinetic 421 | . . 37 140 181 63 Thermal 55 | . 29 19 . . 7 Explosive 16 | . . 2 3 6 5 Electromagnetic 106 | . 19 23 . 64 . Robot Hit Streak 24 | . 9 11 11 24 14 Robot Miss Streak 5 | . 3 4 3 5 2 Penetration Max 1 | . . . . 1 . Secondary Targets 22 | . . 3 6 11 2 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 424 | . 38 52 100 173 61 Core Hits 210 | . 14 35 45 90 26 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 11 | . 6 1 . 4 . Burn 6 | . 5 1 . . . Destroy 4 | . . . . 4 . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8820 | . 619 1210 2028 3564 1399 Guns 7223 | . 487 812 1628 3152 1144 Cannons . | . . . . . . Explosions 1550 | . 127 385 372 411 255 Melee . | . . . . . . Ramming 47 | . 5 13 28 1 . Kinetic 5387 | . . 511 1628 2270 978 Thermal 928 | . 415 292 . 55 166 Explosive 1211 | . . 228 372 356 255 Electromagnetic 1247 | . 199 166 . 882 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 1 | . . . 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . 13 9 6 Message Errors 5 | . . . 4 1 . Matter Fused 10 | . . . 4 3 3 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 3 | . . . 2 . 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 4 | . . . 1 2 1 Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . 3 . . Projectiles . | . . . . . . Explosions 3 | . . . 3 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . . 40 5 4 78 Shots 5 | . . 1 1 1 2 Rammed 3 | . . . 2 1 . Targets Rammed 13 | . 2 6 4 1 . Kicked 10 | . 2 6 2 . . Crushed . | . . . . . . Highest Temperature 402 | . 326 118 241 402 210 Average Temperature 94 | . 148 54 45 123 53 Received Heat Transfer 1401 | . 90 186 198 423 504 Effects 6 | . 2 . . 4 . Shutdowns 1 | . 1 . . . . Interference 2 | . 1 . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 10 | . . . . 10 . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 2461 | . 1371 831 . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 2 . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 3 | . . 1 1 3 3 Low Security (%) 58 | 100 100 93 70 39 . Level 1 22 | . . 6 29 39 . Level 2 13 | . . . . 16 70 Level 3 5 | . . . . 5 29 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 728 | . 165 284 364 714 728 Initial 491 | . . 53 59 147 491 Average 225 | . 95 86 126 278 642 Influence Increases 2608 | . 228 509 563 1011 297 Destroy 0b10 Robot/C 1720 | . 140 340 380 660 200 Destroy 0b10 Robot/NC 150 | . 10 30 40 70 . Destroy Leader 362 | . 30 94 80 138 20 Successful Hack 39 | . . 5 9 7 18 Disable Machine 105 | . 30 . 30 45 . Destroy Structure 127 | . 3 25 24 46 29 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 90 | . 15 . . 45 30 Influence Decreases 1413 | . 100 419 298 456 140 Time Decay 1043 | . 100 249 278 416 . Lost Part 200 | . . 20 10 30 140 Lost Ally 20 | . . . 10 10 . Purge Threat 150 | . . 150 . . . Squads Dispatched 17 | . 2 4 2 9 . Investigation 9 | . 1 2 1 5 . Extermination 1 | . . . . 1 . Reinforcement 6 | . 1 2 1 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 10 | . . 2 2 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 10 25 20 47 11 Peak Tracking Total 9 | . 3 9 7 7 7 Tactical Retreats 5 | . 1 . . 3 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 7 | . 2 . 2 3 . Max in Single Turn 2 | . 2 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 17 | . 3 4 5 4 1 Terminals 12 | . 3 4 4 . 1 Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 67 | . 13 16 22 13 3 Successful 26 | . 4 6 9 6 1 Failed 41 | . 9 10 13 7 2 Catastrophic 7 | . 3 1 1 1 1 Database Lockouts . | . . . . . . Manual 32 | . 8 12 8 3 1 Terminals 47 | . 13 16 15 . 3 Fabricators 8 | . . . . 8 . Repair Stations 7 | . . . 7 . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 12 | . 3 4 4 . 1 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 3 | . 1 1 1 . . Alert Level 3 | . 1 1 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . . 2 . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 1 2 1 1 . Terminals 4 | . 1 2 1 . . Assimilate 1 | . . . 1 . . Botnet 3 | . 1 2 . . . Fabricators 1 | . . . . 1 . Prioritize 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 3 4 5 4 1 Full Trace Events 8 | . 2 2 1 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . 1 . Authchips . | . . . . . . Time 81 | . . . . 81 . Total Robot Build Rating 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 98 | . . . 98 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 2 | . . . 1 1 . Largest Group 1 | . . . 1 1 . Highest-Rated Group 10 | . . . 10 10 . Highest-Rated Ally 10 | . . . 10 10 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 2435 | . . 587 863 985 . Sensors 1848 | . . . 863 985 . Machine Analysis 1835 | . . 587 863 385 . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3117 | 5 277 601 863 1000 371 Spaces Moved 1342 | 5 147 242 384 392 172 Core 42 | . . . . . 42 Treads 524 | . . . 304 220 . Legs 500 | 5 147 242 80 . 26 Wheels 276 | . . . . 172 104 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 145 110 50 Average Speed 163 | 120 120 185 154 183 144 Slowest Speed 600 | 120 120 190 225 305 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 2 29 34 34 14 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 125 | . 2 20 22 53 28 Melee . | . . . . . . Projectile . | . . . . . . AOE 125 | . 2 20 22 53 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1863 | 4 204 323 571 523 238 Wait 152 | . 5 6 102 19 20 Move 1338 | 4 146 241 383 392 172 Hop . | . . . . . . Pick Up 32 | . 9 14 5 4 . Fast Attach 23 | . 1 2 4 10 6 Attach 12 | . . 2 4 3 3 Detach 8 | . . . 1 7 . Swap 41 | . 3 9 12 13 4 Drop 32 | . 9 8 5 9 1 Fire 204 | . 29 35 51 65 24 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . 2 6 2 . . Crush 3 | . . . 2 1 . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 4 exits: [Fac x4]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 4) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 623 | -9/Materials | Build established: Skirmisher 663 | -9/Materials | Discovered new exit (range 8) 832 | -9/Materials | Discovered new exit (range 9) 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Utility x2 1403 | -8/Materials | Destroyed 7 combat bots 1503 | -8/Materials | Discovered new exit (range 7) 1534 | -8/Materials | Repaired Adv. Treads 1734 | -8/Materials | Repaired Enh. Autogun 1741 | -8/Materials | Identified exit to Factory 1747 | -8/Materials | Entered Factory 1747 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2037 | -7/Factory | Destroyed 7 combat bots 2543 | -7/Factory | Fabricated A-02 Transporter (x1) 2644 | -7/Factory | Garrison activated, responded to threat 2747 | -7/Factory | Identified exit to Garrison 2747 | -7/Factory | Entered Garrison 2821 | -7/Garrison | Discovered new exit (range 36) 2821 | -7/Garrison | Discovered new exit (range 63) 2821 | -7/Garrison | Discovered new exit (range 54) 2821 | -7/Garrison | Discovered new exit (range 38) 2869 | -7/Garrison | Triggered checkpoint 2877 | -7/Garrison | Triggered checkpoint 2956 | -7/Garrison | Lost 6 parts (1p2n3w) 3035 | -7/Garrison | Spotted B-75 Beast 3037 | -7/Garrison | Build established: Hacker-Gunner 3081 | -7/Garrison | Core integrity fell below 50% 3101 | -7/Garrison | Released all parts (6) 3104 | -7/Garrison | Core integrity fell below 20% 3108 | -7/Garrison | Installed Relay Interface Framework 3118 | -7/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03053_ Knocked back. 03056_ Prc. Assault Rifle destroyed. 03056_ Aluminum Leg destroyed. 03059_ Enh. Autogun destroyed. 03062_ Prc. Assault Rifle destroyed. 03062_ Knocked back. 03063_ Dropped Lyr. Light Armor Plating. 03065_ Acquired Variable Charge Gun. 03083_ Knocked back. 03086_ Adv. Targeting Computer destroyed. 03086_ Critical hit (Blast). 03092_ Variable Charge Gun destroyed. 03101_ Released Hacking Suite. 03101_ Released Imp. Signal Interpreter. 03101_ Released Targeting Computer. 03101_ Released System Shield. 03101_ Released Variable Charge Gun. 03101_ Acquired 3 matter. Initiating installation procedure... 03108_ Relay Interface Framework installed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#######? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????####""## | | ?????????????????????????????????????????## T# | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????## #? | | ???????????????????????????#####?????####### ##### | | ???????????????????????????#"""#?????# | | ???????????????????????????#" "#?????# | | ???????????????????????????#" "#?????# ########## | | ???????????????????????????#" "#?????# #????????? | | ???????????????????????????# ^#?????# #????????? | | ???????????????????????????## ##?????# #????????? | | ????????????????######???#### ##?????# #????????? | | ????????????????#! !#???#!!! ]#?????# #????????? | | ????????????????#! !#???#!BB ]#?????# #????????? | | ??????????????#### ######^BB ]#?????# ########## | | ?????????###### ; ; @!!!! #?????# ##"""""""" | | ????????## ## + ;^ % !! #?????# ##"""!!!!" | | ??####### #### ######^% !#?????# ##"" | | ??# ## #??# #????#[ !#?????# ##"! | | ??# < ## #??# #????#[ % !#?????# ##"! | | ??# ## #??# #????####+##?????# ##"! | | ??### ### ##??# #???????# #??????# ##"! | | ##### ##### #???# #???????# #??????# ##"! | | + + #???# #???????# #??????# ##"! | | ##### ##### #???# #???????# #??????# ##"" | | ????# ##### #???# #???????# #??????# ###### ## | | ????# ## ##+##### #########+#??????#++######++## | | ????# #??????# | | ????# #??????# | | ????#+###### ##### ######## #??????# ########## | | ????# #????# #?### ######?# #??????# #????????? | | ????# #????# #?# # #?# #??????# #????????? | | ????# #????# #?## #?# #??????# #????????? | | #####+###### ##### #?# #??????# #????????? | | ^ + ##?# ######## #????????? | | ##### ########## # #####?# ## ## #????????? | | ???## ##???????# [ # #??## ##""""## ##???????? | | ???#! ]#???????### ! ##### #???????? | | ???#! ]#???????# *% #???????? | | ???#! ]#???????# % #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Adv. Treads | 24% | -8/Materials Enh. Autogun | 38% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftHeatStrikerail Manual? 0 Play Time 00:29:50 Cumulative 995.1 hours Start 2025.04.22 @ 20:44:16 End 2025.04.22 @ 21:14:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1221 Rogue 939 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 84 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c677504-aa83-4ae0-b832-2b277bddbc24