Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 19:22:45 Player: Inverisimilidude Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1284) 1284 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3684 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Cooled Ion Engine Compact Wheel Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Terrain Scanner Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Compact Wheel Armored Wheel Armored Wheel High-capacity Matter Pod Light Armor Plating EM Pulse Gun Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Light Cannon Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 46 | 7 4 17 7 11 Power 6 | 1 . 2 2 1 Engine 6 | 1 . 2 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 4 . 3 Treads 3 | . . . . 3 Leg . | . . . . . Wheel 5 | 2 . 3 . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 12 | 2 1 5 2 2 Device 4 | 1 1 1 1 . Storage 4 | 1 . 2 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 19 | 2 3 6 3 5 Energy Gun 3 | 1 . 1 . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 14 | 1 2 4 3 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 2 . Parts Lost 18 | . . 2 3 13 Power 3 | . . 1 . 2 Propulsion 3 | . . . . 3 Utility 6 | . . 1 2 3 Weapon 6 | . . . 1 5 Highest Loss Streak 11 | . . 1 2 11 To Critical Strikes 1 | . . . . 1 Average Backups 13 | 4 7 12 18 17 Power 1 | . 1 . 2 2 Propulsion 4 | 2 3 3 5 4 Utility 1 | . 1 1 2 1 Weapon 6 | 1 2 6 8 8 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 7 | . . . . 7 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 98 99 84 Engine 11 | . 14 11 11 9 Treads 2 | . . . . 16 Wheel 29 | . 28 32 33 12 Device 14 | . 14 15 15 10 Storage 11 | . 14 11 11 10 Protection 5 | . . 6 6 4 Ballistic Gun 21 | . 25 21 20 19 Peak Build Rating 19 | 7 8 15 19 17 Average Rating 12 | 5 7 13 15 13 On Entrance 9 | . 7 8 15 17 Naked Turns 13 | . . . . 13 Heaviest Build 98 | 14 14 95 98 95 Greatest Support 60 | 32 32 44 40 60 Greatest Overweight (x) 9 | . . 9 2 2 Average Overweight (x) . | . . . 2 1 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 18 | 7 8 15 25 24 Most Carried 23 | 7 8 15 23 23 Average Carried 13 | 4 7 12 18 17 Final Capacity 25 | 8 8 25 25 5 Final Carried 23 | 7 8 15 23 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1516 | 278 68 539 425 206 Remotely . | . . . . . Salvage Created 1452 | 74 120 544 519 195 Parts 118 | 4 11 48 41 14 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 35 | . 4 13 14 4 Guns 35 | . 4 13 14 4 Classes Destroyed 10 | 2 3 4 1 . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 3 | . 1 2 . . Recycler 1 | 1 . . . . Watcher 2 | . . 2 . . Swarmer 14 | . 3 7 4 . Grunt 9 | . 1 3 3 2 Brawler 1 | . . . 1 . Sentry 11 | . . 3 6 2 Best Kill Streak 8 | 2 3 8 5 4 Combat Bots Only 5 | . 3 4 5 4 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 212 | . 8 50 54 100 Missed 55 | . . 13 18 24 Hits 157 | . 8 37 36 76 Melee 3 | . . . 1 2 Projectile 154 | . 8 37 35 74 Critical Strikes 6 | . . 1 1 4 Damage Taken 2127 | . 64 419 468 1176 Core 416 | . 9 74 54 279 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 96 . . . Volleys Fired 124 | 5 13 46 38 22 Largest 2 | 2 2 2 2 2 Hottest 100 | 60 100 100 100 68 Shots Fired 221 | 10 25 90 63 33 Gun 205 | 10 24 88 50 33 Cannon . | . . . . . Launcher . | . . . . . Special 16 | . 1 2 13 . Kinetic 190 | 5 20 88 50 27 Thermal 25 | 5 5 2 13 . Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 17 | 4 5 9 14 17 Robot Miss Streak 5 | 2 2 5 4 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 141 | 6 12 54 41 28 Core Hits 69 | 3 7 27 24 8 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 2 . 1 Critical Strikes 3 | . . 2 . 1 Destroy 3 | . . 2 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2089 | 67 142 770 669 441 Guns 2089 | 67 142 770 669 441 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1911 | 23 108 770 669 341 Thermal 78 | 44 34 . . . Explosive . | . . . . . Electromagnetic 100 | . . . . 100 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 2 6 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 10 1 Message Errors 3 | . . . 3 . Matter Fused 6 | . . . 6 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 44 | . . . . 44 Projectiles . | . . . . . Explosions 44 | . . . . 44 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 139 | . . . . 139 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 215 | . 20 20 215 97 Average Temperature 34 | . 11 6 38 44 Received Heat Transfer 591 | . 12 102 123 354 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 175 | 100 75 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 85 | 100 100 82 99 35 Level 1 14 | . . 17 . 64 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 232 | 5 75 217 201 232 Initial 94 | . . 8 74 94 Average 105 | . 22 113 117 186 Influence Increases 1232 | 10 122 449 423 228 Destroy 0b10 Robot/C 700 | . 80 260 280 80 Destroy 0b10 Robot/NC 45 | 10 5 30 . . Destroy Leader 190 | . 22 78 90 . Successful Hack 40 | . . 21 19 . Disable Machine 75 | . 15 30 30 . Anti-Garrison Action 100 | . . . . 100 Destroy Structure 52 | . . . 4 48 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 1040 | 10 102 292 455 181 Entered New Map 166 | . . 12 103 51 Time Decay 694 | 10 102 260 322 . Lost Part 180 | . . 20 30 130 Squads Dispatched 8 | . 1 2 5 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 4 22 18 14 Peak Tracking Total 10 | . 3 4 5 10 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 5 | . . . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 7 | . 1 2 2 2 Max in Single Turn 2 | . 1 1 1 2 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 13 | . 2 4 6 1 Terminals 11 | . 2 3 5 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 31 | . 6 10 12 3 Successful 11 | . 1 5 5 . Failed 20 | . 5 5 7 3 Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual 12 | . 6 6 . . Terminals 28 | . 6 8 11 3 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . . 3 4 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . . . 2 . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Security Status 1 | . . . 1 . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 4 4 1 Full Trace Events 4 | . 2 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 2263 | 70 352 776 764 301 Sensors 1410 | . 296 776 338 . Terrain 1348 | . . 327 720 301 Seismic 126 | 70 56 . . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2316 | 109 353 776 764 314 Spaces Moved 1330 | 78 266 453 380 153 Core 30 | 2 . 1 . 27 Treads 47 | . . . . 47 Legs . | . . . . . Wheels 1253 | 76 266 452 380 79 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 93 123 50 Average Speed 110 | 98 100 96 123 146 Slowest Speed 500 | 100 100 500 123 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 6 41 37 45 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 79 | . . . 3 76 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 76 | . . . . 76 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1918 | 96 326 702 583 211 Wait 345 | . 41 153 140 11 Move 1327 | 77 265 452 380 153 Hop . | . . . . . Pick Up 29 | 7 1 12 7 2 Fast Attach 24 | 7 2 12 3 . Attach 19 | . . 4 3 12 Detach 5 | . . 1 3 1 Swap 20 | . 2 6 9 3 Drop 19 | . 2 16 . 1 Fire 124 | 5 13 46 38 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 6 | . . . . 6 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -9/Materials | Discovered new exit (range 10) 985 | -9/Materials | Identified exit to Mines 985 | -9/Materials | Identified exit to Storage 1159 | -9/Materials | Discovered new exit (range 15) 1239 | -9/Materials | Entered Storage 1553 | -9/Storage | Garrison activated, responded to threat 2003 | -9/Storage | Identified exit to Garrison 2003 | -9/Storage | Entered Garrison 2051 | -9/Garrison | Phase Generator disabled 2117 | -9/Garrison | Core integrity fell below 50% 2170 | -9/Garrison | Lost 11 parts (2p3n2u4w) 2202 | -9/Garrison | Installed Relay Interface Framework 2295 | -9/Garrison | Triggered checkpoint 2301 | -9/Garrison | Triggered checkpoint 2302 | -9/Garrison | Core integrity fell below 20% 2304 | -9/Garrison | Released all parts (7) 2317 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02295_ B-36 Bruiser unfolds itself. 02295_ G-34 Mercenary unfolds itself. 02301_ Beams of light sweep through the air. An alarm sounds. 02301_ C-30 ARC bursts open, deploying its payload. 02301_ S-10 Pest unfolds itself. 02304_ Terrain Scanner destroyed. 02304_ System corrupted by crushing effect (+4). 02304_ Released Minigun. 02304_ Released Lgt. Treads. 02304_ Released Ion Engine. 02304_ Released Huge Storage Unit. 02304_ Released Minigun. 02305_ System corrupted: Component data lost. 02305_ C-30 ARC bursts open, deploying its payload. 02305_ G-47 Trooper unfolds itself. 02305_ G-34 Mercenary unfolds itself. Garrison Door activated. 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