Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 11:49:15 Player: Minty Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (4145) 4145 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2115) 2115 TOTAL SCORE: 11585 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 118 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1060 Friendly Fire -178 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 100/100 System Corruption 3% Temperature Cool (3) Movement Flying (40) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Plasma Storm Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Coolant Injector Medium Storage Unit Energy Well Compact Matter Pod Advanced Weight Redist. System Makeshift Terrain Scan Processor Improved Kinecellerator > --- WEAPON ----------- Heavy Riot Gun Heavy Phase Cannon Precision Rocket Launcher > --- INVENTORY -------- Improved Sensor Array Makeshift Hacking Suite Thief Drone Bay Heavy Laser Plasma Storm Magnetic Acceleration Cannon [Rating: 80] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Makeshift Terrain Scan Processor Protection Improved Utility Shielding Weapon Autogun Energy Gun Improved Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 2 2 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 6 | . . . 1 2 2 1 . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 147 | . 6 2 10 34 6 18 31 18 9 13 Power 15 | . . . 2 1 . 2 3 2 4 1 Engine 7 | . . . 2 1 . 2 . . 2 . Core 7 | . . . . . . . 3 1 2 1 Reactor 1 | . . . . . . . . 1 . . Propulsion 25 | . . . 4 3 . 4 4 5 2 3 Treads 8 | . . . 2 . . 4 . 2 . . Leg 13 | . . . 2 3 . . 1 3 2 2 Wheel 3 | . . . . . . . 3 . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 45 | . 2 2 3 12 4 4 10 6 1 1 Device 24 | . 1 2 . 6 2 1 6 5 1 . Storage 7 | . 1 . . . 1 . 4 1 . . Processor 4 | . . . 1 1 1 . . . . 1 Hackware . | . . . . . . . . . . . Protection 10 | . . . 2 5 . 3 . . . . Artifact . | . . . . . . . . . . . Weapon 62 | . 4 . 1 18 2 8 14 5 2 8 Energy Gun 34 | . . . . 15 1 5 8 2 1 2 Energy Cannon 5 | . . . . . 1 . 2 1 . 1 Ballistic Gun 8 | . 4 . 1 2 . 1 . . . . Ballistic Cannon 8 | . . . . 1 . 1 2 2 . 2 Launcher 6 | . . . . . . 1 2 . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 4 1 2 . . . . Corrupted Parts 4 | . . . . . . . 1 3 . . System Corruption 29 | . . . . . . . 7 22 . . Parts Lost 41 | . . . 1 2 1 4 16 8 3 6 Power 6 | . . . . . . 1 1 1 2 1 Propulsion 15 | . . . 1 1 1 1 5 2 . 4 Utility 10 | . . . . 1 . 1 5 2 . 1 Weapon 10 | . . . . . . 1 5 3 1 . Highest Loss Streak 13 | . . . 1 1 1 2 13 3 2 6 To Critical Strikes 2 | . . . . . . . 2 . . . Average Slot Usage (%) 94 | . 98 100 97 98 97 87 85 90 96 95 Engine 5 | . 14 14 11 9 7 6 2 . . . Core 3 | . . . . . . . 5 5 5 10 Treads 6 | . . . 22 9 4 7 9 2 2 . Leg 15 | . 28 28 9 16 15 6 1 12 20 22 Wheel 1 | . . . . . . . 5 3 . . Device 16 | . 13 14 11 14 17 24 17 16 21 22 Storage 11 | . 14 14 11 9 7 6 9 16 17 16 Processor 7 | . . . 3 8 15 13 11 9 5 5 Protection 5 | . . . 6 12 12 7 4 . . . Energy Gun 8 | . 2 . . 11 14 11 13 10 2 9 Energy Cannon 1 | . . . . . . . . 2 5 3 Ballistic Gun 6 | . 25 28 22 4 . . . . . . Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 122 | 14 22 22 27 31 32 39 122 63 81 81 Greatest Support 88 | 20 20 20 40 40 28 66 88 50 74 65 Greatest Overweight (x) 4 | . 1 1 . 1 1 2 4 3 1 1 Average Overweight (x) . | . . 1 . . . . 1 . . . Largest Inventory Capacity 25 | . 10 10 10 10 10 10 25 10 10 10 Average Capacity 10 | . 9 10 10 10 10 10 14 10 10 9 Most Carried 14 | . 10 10 10 10 10 10 14 10 10 10 Average Carried 9 | . 9 9 9 9 9 9 10 8 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 8 10 9 8 5 Class Distribution -------------------- 43% | Mutant 20% | Skirmisher 16% | Scavenger-Gunner 12% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Matter Collected 2884 | 196 83 135 469 644 63 70 418 551 168 87 Remotely . | . . . . . . . . . . . Salvage Created 4952 | . 83 180 625 957 354 135 1383 523 240 472 Parts 263 | . 6 15 45 51 20 5 67 20 7 27 Haulers Intercepted 3 | . 1 . . 2 . . . . . . Recyclers Shooed 5 | . . 1 . 1 . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 9 9 . Prevented 11 | . . . . . . . . 10 1 . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 97 | . 1 3 18 17 9 2 21 8 6 12 Melee 1 | . . . . . . . . . . 1 Guns 51 | . 1 3 18 14 8 1 . 4 1 1 Cannons 16 | . . . . 2 . . 4 3 5 2 AOE 22 | . . . . . 1 1 12 . . 8 Classes Destroyed 17 | . 2 4 2 2 1 2 1 1 . 2 Worker 10 | . . 2 . 2 2 . 4 . . . Builder 6 | . . . . 1 3 . 2 . . . Tunneler 2 | . . 1 . . . . 1 . . . Hauler 3 | . 1 . . 2 . . . . . . Recycler 7 | . . 1 . 2 1 . 3 . . . Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 38 | . . 3 7 7 4 . 7 . 4 6 Saboteur 1 | . . . . . . . . . . 1 Grunt 32 | . 1 . 6 7 4 . 6 5 1 2 Brawler 5 | . . . . . 1 . 2 1 1 . Duelist 2 | . . . 1 . . . 1 . . . Sentry 9 | . . . 4 3 . . . 1 . 1 Hunter 5 | . . . . . . 2 3 . . . Programmer 5 | . . . . . . . 2 . . 3 Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 13 | . 1 3 6 5 7 1 13 2 4 9 Combat Bots Only 10 | . 1 3 6 4 3 1 10 3 4 8 Max Kills in Single Turn 5 | . 1 1 1 2 5 1 4 1 1 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 1 1 2 . . 4 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 642 | . 7 8 80 87 24 42 213 64 24 93 Missed 192 | . 2 3 28 20 3 10 64 25 12 25 Damage Taken 7375 | . 58 40 600 862 417 565 2569 816 199 1249 Core 1358 | . 10 7 56 155 80 50 424 82 13 481 Absorbed by Shields 531 | . . . . . . . . . . 531 Redirected to Shielding 564 | . . . 22 230 101 101 110 . . . Regen/Repaired (Parts) 508 | . . . . 161 . . 36 . . 311 Core Remaining (%) 88 | 100 . 93 86 71 88 94 . . . . Volleys Fired 275 | . 5 12 48 69 14 16 55 27 12 17 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 Hottest 219 | . 46 46 46 150 150 150 218 219 212 212 Shots Fired 612 | . 10 24 96 138 28 30 141 73 32 40 Gun 494 | . 10 24 96 127 28 28 115 44 10 12 Cannon 108 | . . . . 11 . 2 20 29 22 24 Launcher 10 | . . . . . . . 6 . . 4 Special . | . . . . . . . . . . . Kinetic 259 | . 10 24 96 80 . 2 11 14 11 11 Thermal 165 | . . . . 48 28 11 16 23 20 19 Explosive 10 | . . . . . . . 6 . . 4 Electromagnetic 178 | . . . . 10 . 17 108 36 1 6 Robot Hit Streak 18 | . 3 10 5 18 10 6 10 13 4 12 Robot Miss Streak 10 | . 1 2 3 3 5 10 6 4 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . . 3 1 3 . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . . . Shots Hit Robots 395 | . 6 15 59 86 25 20 93 48 13 30 Core Hits 268 | . 3 8 29 40 44 15 72 23 7 27 Critical Kills 3 | . . 1 . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . 1 . 3 . . 1 . 1 . Burn 2 | . . . . 2 . . . . . . Meltdown 1 | . . . . . . . 1 . . . Destroy 2 | . . 1 . 1 . . . . . . Blast 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11682 | . 94 197 884 1489 1383 343 3690 1213 502 1887 Guns 4984 | . 94 197 884 1290 472 276 1062 510 75 124 Cannons 2465 | . . . . 193 . 5 445 703 427 692 Explosions 4210 | . . . . . 911 62 2166 . . 1071 Melee . | . . . . . . . . . . . Ramming 23 | . . . . 6 . . 17 . . . Kinetic 3119 | . 94 197 884 845 . 5 252 347 183 312 Thermal 4334 | . . . . 584 1383 241 859 462 319 486 Explosive 2703 | . . . . . . . 1632 . . 1071 Electromagnetic 1503 | . . . . 54 . 97 930 404 . 18 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 31 | . . . . . . 1 9 31 31 31 Average Corruption 20 | . . . . . . 1 7 25 31 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 75 | . . . . . . . 17 37 18 3 Message Errors 17 | . . . . . . . 6 5 6 . Matter Fused 18 | . . . . . . . 2 11 4 1 Heat Flow Errors 12 | . . . . . . . 3 7 1 1 Energy Discharges 9 | . . . . . . . 4 . 4 1 Data Loss (minor) 7 | . . . . . . . 2 4 1 . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 4 | . . . . . . . . 4 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 6 | . . . . . . . . 4 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 536 | . . . . . 261 . 213 . . 62 Projectiles 50 | . . . . . . . 7 . . 43 Explosions 486 | . . . . . 261 . 206 . . 19 Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . 1 . . 6 1 1 1 Impact . | . . . . . . . . . . . Kinetic 10 | . . . . 1 . . 6 1 1 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . 54 . 111 . . 4 Shots 3 | . . . . . 1 . 1 . . 1 Rammed 1 | . . . . . . . 1 . . . Targets Rammed 3 | . . . . 2 . . 1 . . . Kicked 2 | . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 339 | . 6 12 34 174 339 . 191 193 194 198 Average Temperature 63 | . 4 5 10 44 82 . 70 77 92 92 Received Heat Transfer 1275 | . 30 . 189 360 135 . 315 174 27 45 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 4 1 . . Combat Hostiles 5 | . . . . . . . 4 1 . . Parts Fried 5 | . . . . . . . 4 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . Parts Melted 9 | . . . . 3 . . 3 1 1 1 Heat Transferred 4747 | . . . . 1320 1045 200 760 555 407 460 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Peak Influence 590 | . 27 115 474 306 314 194 590 . . . Initial 115 | . . 10 3 115 41 89 89 . . . Average 170 | . 7 44 177 176 156 146 311 . . . Maximum Alert Level 2 | . . . 2 1 1 . 2 . . . Low Security (%) 66 | . 100 100 53 62 57 100 35 . . . Level 1 22 | . . . 41 37 42 . 9 . . . Level 2 11 | . . . 5 . . . 54 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . 1 1 . 2 6 . . . Investigation 2 | . . . . 1 . 1 . . . . Extermination 2 | . . . . . . 1 1 . . . Reinforcement 4 | . . . 1 . . . 3 . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . Haulers Reinforced 2 | . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Distress Signals 4 | . 1 . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 137 | . 2 9 19 26 8 4 26 9 7 27 Peak Tracking Total 11 | . 2 4 4 5 3 2 7 3 4 11 Tactical Retreats 7 | . . 2 . . 1 . 2 2 . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Traps Triggered 3 | . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 15 Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Machines Disabled 16 | . . . . 2 5 2 7 . . . Max in Single Turn 3 | . . . . 1 3 1 3 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Machines Accessed 20 | . . 1 2 6 2 1 6 . . 2 Terminals 11 | . . . 1 5 1 . 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . 1 1 . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 59 | . . 1 6 27 4 2 17 . . 2 Successful 31 | . . 1 4 15 . 2 7 . . 2 Failed 28 | . . . 2 12 4 . 10 . . . Catastrophic 4 | . . . . 1 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . . . . 9 1 . 11 . . 1 Terminals 36 | . . . 2 20 1 . 13 . . . Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . . . 7 3 . 2 . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 16 | . . 1 2 8 . . 3 . . 2 Record 1 | . . . . 1 . . . . . . Open Door 3 | . . 1 . . . . . . . 2 Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 2 | . . . . 1 . . 1 . . . Terminal Index 1 | . . . . 1 . . . . . . Alert Level 4 | . . . . 2 . . 2 . . . Unreport Threat 1 | . . . . 1 . . . . . . Security Status 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . 5 . . 2 . . . Scan Component 4 | . . . . 3 . . 1 . . . Repair 3 | . . . . 2 . . 1 . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . 2 . . 1 . . . Terminals 3 | . . . . 2 . . 1 . . . Botnet 2 | . . . . 1 . . 1 . . . Operators 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . . . 2 6 2 1 5 . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . 1 . . . Time 83 | . . . . 70 . . 13 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 Allies Hacked 3 | . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Total Allies 6 | . . 2 . . . . . . . 4 Largest Group 4 | . . 2 1 . . . . . . 4 Highest-Rated Group 247 | . . 51 16 . . . . . . 247 Highest-Rated Ally 68 | . . 31 16 . . . . . . 68 Total Orders 1 | . . . . . . . . 1 . . RETURN 1 | . . . . . . . . 1 . . Ally Attacks 34 | . . 7 . . . . . 17 . 10 Total Damage 674 | . . 83 . . . . . 84 . 507 Kills 8 | . . 4 . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 5 | . . . . . . . . 5 . . Drone Recoveries 4 | . . . . . . . . 4 . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Turns Passed 6511 | . 254 697 467 1348 532 349 946 655 402 861 Spaces Moved 3181 | 1 127 337 194 594 249 139 529 327 213 471 Core 7 | . . . . . . . 2 . . 5 Treads 466 | . . . 194 47 . 50 174 1 . . Legs 2279 | 1 127 337 . 547 249 89 . 266 213 450 Wheels 413 | . . . . . . . 353 60 . . Hover . | . . . . . . . . . . . Flight 16 | . . . . . . . . . . 16 Fastest Speed 40 | 120 120 190 160 120 120 145 95 110 120 40 Average Speed 162 | 120 174 190 160 159 189 192 130 159 154 159 Slowest Speed 260 | 120 190 190 160 240 190 260 250 260 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 2 22 48 24 46 8 3 15 49 49 67 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . 1 1 . Scrap Searched 3 | . . . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 274 | . . . . 1 39 35 116 5 10 68 Melee . | . . . . . . . . . . . Projectile 24 | . . . . 1 . . 2 5 10 6 AOE 250 | . . . . . 39 35 114 . . 62 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Total 4008 | . 153 375 277 869 281 188 660 400 258 547 Wait 227 | . . 21 4 134 7 1 17 21 22 . Move 3169 | . 126 336 193 593 248 138 528 326 212 469 Hop 1 | . . . . . . . . . . 1 Pick Up 52 | . 7 1 10 13 2 4 8 4 2 1 Fast Attach 63 | . 4 2 3 13 3 12 12 6 2 6 Attach 31 | . . . 2 2 2 3 10 6 4 2 Detach 14 | . 1 . 1 2 . . 6 1 . 3 Swap 53 | . 2 . 5 19 1 3 9 6 3 5 Drop 75 | . 8 3 11 22 4 11 3 3 1 9 Fire 275 | . 5 12 48 69 14 16 55 27 12 17 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire 45 | . . . . . . . 11 . . 34 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 9) 255 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 331 | -10/Mines | Discovered new exit (range 6) 483 | -10/Mines | Found the Drone Emporium 490 | -10/Mines | Found Prototype Device 490 | -10/Mines | Identified Thief Drone Bay 523 | -10/Mines | Assembled infested the area 952 | -10/Mines | Entered Materials 952 | -9/Materials | Accompanied by 1 ally 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1267 | -9/Materials | Identified exit to Materials 1419 | -9/Materials | Entered another Materials area 1419 | -8/Materials | Evolved 2 slots: Utility x2 1737 | -8/Materials | Repaired Imp. Propulsion Shielding 1770 | -8/Materials | Repaired Imp. Light Cannon 2229 | -8/Materials | Discovered new exit (range 15) 2767 | -8/Materials | Entered Factory 2767 | -7/Factory | Evolved 2 slots: Utility x2 3083 | -7/Factory | Build established: Skirmisher 3280 | -7/Factory | Discovered new exit (range 8) 3293 | -7/Factory | Identified exit to Factory 3299 | -7/Factory | Entered another Factory area 3299 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3631 | -6/Factory | Discovered new exit (range 7) 3646 | -6/Factory | Identified exit to Factory 3648 | -6/Factory | Entered another Factory area 3648 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3727 | -5/Factory | Discovered new exit (range 16) 3954 | -5/Factory | Garrison activated, responded to threat 4102 | -5/Factory | Lost 13 parts (1p4n3u5w) 4105 | -5/Factory | Destroyed 10 combat bots 4318 | -5/Factory | Identified exit to Upper Caves 4376 | -5/Factory | Repaired Wheel 4594 | -5/Factory | Entered Upper Caves 4712 | -5/Upper Caves | System corruption reached 10% 4832 | -5/Upper Caves | Spotted B-75 Beast 5038 | -5/Upper Caves | Destroyed B-75 Beast 5060 | -5/Upper Caves | Lost 3 parts (1p1u1w) 5084 | -5/Upper Caves | Core integrity fell below 50% 5138 | -5/Upper Caves | System corruption reached 30% 5176 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5228 | -5/Upper Caves | Discovered new exit (range 9) 5249 | -5/Upper Caves | Entered another Upper Caves area 5249 | -5/Upper Caves | Discovered new exit (range 15) 5250 | -5/Upper Caves | Encountered a Warlord checkpoint 5634 | -5/Upper Caves | Discovered new exit (range 9) 5651 | -5/Upper Caves | Entered Warlord 5692 | -5/Warlord | System corruption cleaned by Quarantine Array 5847 | -5/Warlord | Found Prototype Energy Gun 6106 | -5/Warlord | Met Warlord 6131 | -5/Warlord | Warlord's base attacked by MAIN.C 6133 | -5/Warlord | Build established: Scavenger-Gunner 6340 | -5/Warlord | Opened side exit 6438 | -5/Warlord | P-80 Master assimilated allied Archangel 6b 6477 | -5/Warlord | Spotted Executioner 6477 | -5/Warlord | Spotted Executioner 6481 | -5/Warlord | Warlord forces counterattacked 6502 | -5/Warlord | Released all parts (12) 6504 | -5/Warlord | Core integrity fell below 20% 6505 | -5/Warlord | Destroyed 8 combat bots 6510 | -5/Warlord | Discovered new exit (range 12) 6512 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 06502_ Released Imp. Kinecellerator. 06502_ Released Adv. Weight Redist. System. 06502_ Released Hvy. Phase Cannon. 06502_ Released Rnf. Fission Core. 06502_ Released Hvy. Laser. 06502_ Released Imp. Target Analyzer. 06502_ Released Magnetic Acceleration Cannon. 06502_ Acquired 20 matter. 06503_ Penetrated by Slug. 06503_ Slug penetrates Earth. 06503_ Penetrated by Slug. 06505_ Acquired Xenon Bombardment Thruster. 06505_ Archangel 6a system corrupted by crushing effect. 06506_ Slug penetrates Wall. 06507_ The unstable cave ceiling collapses. 06509_ Acquired 12 matter. 06509_ Archangel 6a knocked back. 06509_ Slug penetrates Wall. 06510_ EXIT=FOUND 06512_ Penetrated by Slug. 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